Start logging: 23.11.2004 15:14
n
Road of the Songspells
   The road runs alongside the grand Church of Light.  Elaborate stained
glass windows provide breaks from the otherwise solid walls of the church.
A row of flying butresses extend out from the side of the church, a
functional and decorative addition to the already magnificent building.  
[ Exits: n s ]
(invis) A member of the elite Enchanter's Guild patrols the area here.
n  Three orbs of magic float silently around her!

HP:1528 Move:1514 Mana:1364 Secs:8 > 
Road of the Songspells
   It is quite clear by now that the musical notes that chime with your
every movement are heard only by you.  Maybe the road itself has taken a
liking to you.  Maybe the towspeople have found a way to block out the
sounds or are so used to them by now they dont even hear anything.  Then
again, maybe you are just crazy.  Maybe there are no sounds, there is no
road, there is no city, and you are not really here.  You must be crazy if
nyou've been standing here talking to yourself for this long.    
[ Exits: n s ]
A Moldavia city guard is here, keeping the peace.
A Moldavia city guard is here, keeping the peace.
A Moldavian townsperson is going about his business here.

HP:1528 Move:1513 Mana:1364 Secs:8 > 
Road of the Songspells
   Just to the west, a set of blood-red marble steps leads up into the
entrance of the towering Mage's Guild.  The building itself is much taller
than any other in Moldavia, and stands out like a jewel among the more
humble architecture of most of the city.    
[ Exits: n s ]
A Moldavia city guard is here, keeping the peace.
(invis) A member of the elite Enchanter's Guild patrols the area here.
n  Three orbs of magic float silently around her!

HP:1528 Move:1512 Mana:1364 Secs:7 > 
The Songspells and Emerald Lane
   Starting at the eastern edge of the transparent road is Emerald Lane.  
Just south of this intersection the avenue cuts in between the property of
the Mage's Guild and the stone wall surrounding the back courtyard of the
church.    
[ Exits: n e s ]
A Moldavia city guard is here, keeping the peace.
A Moldavia city guard is here, keeping the peace.

HP:1528 Move:1511 Mana:1364 Secs:7 > n
Road of the Songspells
    As you travel down this road, you begin hearing soft, musical tones
floating through the air.  The sounds are calm and at whisper volume - too
quiet to be church bells.  They chime at regular intervals like a slow heart
beat. People pass back and forth around you, and nobody seems to be taking 
any notice.  You're beginning to wonder whether or not these bells are 
in your head.
[ Exits: n s ]

HP:1528 Move:1510 Mana:1364 Secs:7 > n
Road of the Songspells
   The Mage's Guild and School stands like a colossus just off the road
toward the southwest.  It was the high council of that guild who gave this
road its name long ago.  There is certainly magic at work on the very road
itself, for it is unlike any other walkway in the whole of the city, or
perhaps the world.  Open-doored buildings stand to the east and west, each
having a sign near its entrance.  Most of the townspeople of Moldavia are
entirely illiterate, especially the poor.  As a result the shopkeepers use
a system of carved or painted pictures on their signs to let the people
know what is available.  
[ Exits: n s ]

HP:1528 Move:1509 Mana:1364 Secs:7 > n
The Grand City of Moldavia
    The bustling city spreads out before you to the south.  Here is the
place where just about anything (or anyone) can be bought and sold if 
the price is right.  Being a thouroughfare for many peoples from around
the land, the city guards and most of the townspeople are used to and 
tolerant of all races.  It would be wise, however, to try to stay out of
trouble, especially with the merchants, who are the real citizens under
the protection of the guard.
n[ Exits: e s ]

HP:1528 Move:1508 Mana:1364 Secs:7 > The gates seems to be closed.
open
HP:1528 Move:1508 Mana:1364 Secs:6 > nYou open the gates.

HP:1528 Move:1508 Mana:1364 Secs:6 > 
Moldavia City North Gate
   Having emerged from the northern mountain passes, you arrive at a
fortified double gate.  A set of two heavy iron doors are mounted on solid
square columns of glossy black stone.  The top of each column is fashioned
into the snarling head of a lion, and the curved black top of the doorframe
has a series of waving green flags posted on it.  Extending from these
columns, the city wall runs to the east and west along the edge of the
mountain line.    
[ Exits: n s ]
A Moldavia city guard is here, protecting the gate.
A Moldavia city guard is here, protecting the gate.

HP:1528 Move:1507 Mana:1364 Secs:6 > n
A Wide and Dust Covered Mountain Path
   You stand on a very wide and well traveled path.  Dust and small rocks
are crunch beneath your feet as you take each step.  To the north the path
disappears into a canyon, running eventually to the base of the Crescent
Range far to the north.  Two heavy iron doors of a fortified city lay just
to your south, offering protection from the vicious mountain inhabitants.
[ Exits: n s ]

HP:1528 Move:1506 Mana:1364 Secs:6 > n
The Edge of a Shallow Mountain Canyon
   You stand at the mouth of a mountain canyon, opening widely and standing
rather tall, yet seemingly not as deep as other canyons you have seen.  
The path is well traveled in both directions as footprints of all sizes and
shapes ave been left in the dirt.  Further to the north you see the high
peaks of the Crescent Range standing tall, and to the south sits the grand
city of Moldavia.    
[ Exits: n s ]
nA honeybee flitters about above the canyon grass.
A rabbit with a soft, white tail bounces around here.

HP:1528 Move:1505 Mana:1364 Secs:6 > A striped honeybee lunges at you and attacks!
A striped honeybee barely stings you.
No!  You're fighting for your life!

HP:1523 Move:1505 Mana:1364 Secs:5 > nNo!  You're fighting for your life!

HP:1523 Move:1505 Mana:1364 Secs:5 > nNo!  You're fighting for your life!

HP:1523 Move:1505 Mana:1364 Secs:5 > 
You hit a striped honeybee with such force that its neck snaps in two!
You receive your share of experience - 1,354 points.
You receive a grouping bonus of 873 points!
A striped honeybee is dead!  R.I.P.
Your blood freezes as you hear a striped honeybee's death cry.

HP:1523 Move:1505 Mana:1364 Secs:4 > n
A Dusty and Trampled Canyon Path
   Green grass spurts out of the ground around you.  There is constant
moving, as bees fly between flowers.  Birds fly through the air, landing on
the trees around you.  Yellow flowers bloom all around you, catching the
rays of the sun.  The path continues to head up into the mountains to the
north, their craggy rising up like silent monuments.  
[ Exits: n e s w ]
A small, rodent-sized dog digs hungrily in the dirt here.
A snake slithers sideways across the ground, searching for prey.
A snake slithers sideways across the ground, searching for prey.

HP:1523 Move:1504 Mana:1364 Secs:4 > n
A Dusty and Trampled Canyon Path
   Creatures walk across the land, eating leaves and grass all about you.
The green grass has a fresh smell about it, as if it had been here for
ages.  Some bones are on the ground from where an animal apprently had been
killed and left to rot.  The quiet meadow path extends out in all
directions here.  
[ Exits: n e s w ]
A snake slithers sideways across the ground, searching for prey.

HP:1523 Move:1503 Mana:1364 Secs:3 > n
A Dusty and Trampled Canyon Path
   All over the ground here thick weeds have begun to kill the surrounding
grasses.  A brown hue now colors the ground, while the hot sun beats down
on the dying grasses.  If the grass were to perish within the canyon,
nothing would be left except a lifeless desert.  
[ Exits: n e s w ]
A large canyon mouse runs about in the flowers here.
A blue bird with a white chest scampers about playfully.

HP:1523 Move:1502 Mana:1364 Secs:3 > n
A Bend in the Trampled Path
   Many tiny holes have been dug in the ground here.  Small creatures run
about digging many more holes, while others seem to be scampering about in
search of food.  One of them bumps up against your foot, and as you look
down at it to scold it, it runs quickly away.  The quiet nature of this
meadow is in stark contrast to the busy, bustling city of Moldavia to the
south.  
[ Exits: n e s w ]
A honeybee flitters about above the canyon grass.

HP:1523 Move:1501 Mana:1364 Secs:3 > n
Along the High Canyon Wall
   Moving north you are blocked by a large stone wall.  A green moss grows
on the side, covering the wall.  Grass around the stone reaches higher than
most grass in the canyon.  You hear a small scratching sound next to your
feet, and look down to see a gopher busily burrowing its way into the
ground.  
[ Exits: e s w ]
A rabbit with a soft, white tail bounces around here.

HP:1523 Move:1500 Mana:1364 Secs:3 > nAlas, you cannot go that way...

HP:1523 Move:1500 Mana:1364 Secs:2 > nAlas, you cannot go that way...

HP:1523 Move:1500 Mana:1364 Secs:2 > e
Along the High Canyon Wall
   Toward the north you are blocked by a large stone wall.  A green moss
grows on the side, covering the wall.  Grass around the wall reaches higher
than most grass in the canyon, making you think there may be something
behind the wall causing it to grow much faster.  
[ Exits: e s w ]
A blue bird with a white chest scampers about playfully.

HP:1523 Move:1499 Mana:1364 Secs:2 > e
A Packed Path Through the Canyon
   Moving north you notice that the canyon walls are slowly transforming
into the base of great mountains.  You strain to look upward at the high
peaks of the Crescent Range that await in the distance.    
[ Exits: n s w ]
A large stone plaque is bolted to the canyon wall.

HP:1523 Move:1498 Mana:1364 Secs:2 > n
A Rock Scattered and Windless Path
   Rocks litter the dirty path, causing you to step carefully as you feel
your self increasing in elevation the further you head north.  What seems
strange about this path is that you do not feel any breeze whatsoever.  
Regardless, continuing northward looks as though you will meet with the
souther tip of the Crescent Range.    
[ Exits: n s ]

HP:1523 Move:1497 Mana:1364 Secs:1 > n
A Rock Scattered Yet Windless Path
   The rock-strewn path leads northward toward a rising mountain range.  
The range leads several miles westward, while gently sloping north as well.
You notice that the peaks of the mountains seem to raise higher into the
sky as you look further and further west, until nothing can be seen but
clouds.  The rocky path continues to the north and south.    
[ Exits: n s ]

HP:1523 Move:1496 Mana:1364 Secs:1 > n
A Path Between Two Huge Boulders
   As the path continues toward the mountain range, you find yourself
squeezing between two giant boulders which sit to either side of you.  As
you continue past the massive rocks, you begin to wonder if they were
products of a massive rock fall, or if something could possibly have placed
them there.    
[ Exits: n s ]

HP:1523 Move:1495 Mana:1364 Secs:1 > n
The Base of the Windless Highlands
   With every step northward you increase slightly in elevation.  The path
is lined with relatively small sized boulders which sit to either side of
you, making travel in these directions impossible.  The path continues to
the north and south, while a smaller path heads off to the east.  
[ Exits: e s u ]

HP:1523 Move:1494 Mana:1364 Secs:1 > n
The morning sun lazily rises in the east.
The rain slows to a soft trickle, then stops.
An intense pulse of white light flares up over your body!

HP:1528 Move:1516 Mana:1410 Secs:75 > nAlas, you cannot go that way...

HP:1528 Move:1516 Mana:1410 Secs:75 > Alas, you cannot go that way...

HP:1528 Move:1516 Mana:1410 Secs:75 > nuAlas, you cannot go that way...

HP:1528 Move:1516 Mana:1410 Secs:74 > n
A Magnificent Natural Stone Arch
   You have come upon a turn in the rocky path, which signify the beginning
of your steep journey to the peaks of the Crescent Range.  A magnificent
stone arch stands overhead, brilliantly marking the beginning of this
fierce trail.    
[ Exits: e d ]
A wild and shaggy dhole meanders about the mountainside here.

HP:1528 Move:1515 Mana:1410 Secs:74 > Alas, you cannot go that way...

HP:1528 Move:1515 Mana:1410 Secs:74 > e
A Narrow and Steep Mountain Trail
   Loose dirt and small stones decorate the path under your feet, making
the trail even more precarious then it had previously been.  The trail
tightly follows the side of a mountain, and is edged by nothing on the
southern side except a long fall to the ground below.    
[ Exits: e w ]
A long toothed smilidon silently stalks amidst the boulders.

HP:1528 Move:1514 Mana:1410 Secs:73 > e
The Inclining Mountain Path
   You continue to increase in elevation as you travel east along this
mountain path.  The wind whips off the peaks that you can see which stand
high above your head, as you start to think that those peaks can not
possibly be that far away...    
[ Exits: w u ]
A horned satyr is standing steadily on a boulder here.

HP:1528 Move:1513 Mana:1410 Secs:73 > u
A Steep Incline Within the Windless Highlands
   You strain a bit as you pull yourself up this steep incline.  As you
finally reach level ground you stop to take a deep breath and look at the
view you have earned yourself.  You can see the high walls of Moldavia from
here and the tops of many of the structures within the city.  The path
itself continues further to the east.    
[ Exits: e d ]
A large hairy bunyip lurks about, searching for prey.

HP:1528 Move:1512 Mana:1410 Secs:73 > e
A Steep Path Through the Windless Highlands
   The path increases in elevation with every step, bringing you ever
closer to the peaks which rise high above your head.  The path edges along
the side of a mountain, lined beautifully by small shrubs and tall weeds.
[ Exits: e w ]

HP:1528 Move:1511 Mana:1410 Secs:72 > eu
A Carved Passage Along the Mountainside
   The path has been carved through the high mountain walls here, providing
easy access through the heightening range.  As you look upward you spot
what looks like the cloudy outline of a snowy mountain peak far in the
distance.    
[ Exits: w u ]

HP:1528 Move:1510 Mana:1410 Secs:72 > 
A Sloping Gradient Through the Mountainside
   As you walk along the gravel covered path you pass by short bushes and
large boulders, but not much else.  The path is rather barren, serving only
as a gateway to the enormous peaks far in the distance.    
[ Exits: n d ]
A wild and shaggy dhole meanders about the mountainside here.

HP:1528 Move:1509 Mana:1410 Secs:71 > n
A Turn Through the Carved Mountainside
   The path turns slightly here, carving a winding path through the sheer
mountain walls.  The sounds of birds screeching and rocks falling are the
only noises that echo off of the high cliff walls.    
[ Exits: s w ]

HP:1528 Move:1508 Mana:1410 Secs:71 > nAlas, you cannot go that way...

HP:1528 Move:1508 Mana:1410 Secs:70 > w
A Shadowed Path Through the Windless Highlands
   The shadows from the high rock walls cover the path, completely
frightening away the sun and preventing any chance of plant life from
appearing here.    
[ Exits: e w ]
A horned satyr is standing steadily on a boulder here.
A short popobawa is crouching here.
A long toothed smilidon silently stalks amidst the boulders.
A large hairy bunyip lurks about, searching for prey.

HP:1528 Move:1507 Mana:1410 Secs:70 > w
The Base of a Sheer Rock Gradient
   You stand at the bottom of an incredibly steep cliff.  The rock face is
completely straight up and down and rather smooth, however large cracks in
the stone make it possible for a skilled climber to scale its surface.    
[ Exits: e w u ]
A horned satyr is standing steadily on a boulder here.

HP:1528 Move:1506 Mana:1410 Secs:70 > 
The subtle sounds of falling pebbles and rocks echo in the distance.

HP:1528 Move:1506 Mana:1410 Secs:69 > w
The Pass Along the Mountainside
   You make your way through a pass here, leading upward through the
mountain side.  The pass cuts through high rock walls, and leads even
closer to the peaks of this high range.  The mountain trail continues to
the east as well.    
[ Exits: e u ]
A large hairy bunyip lurks about, searching for prey.
A large hairy bunyip lurks about, searching for prey.

HP:1528 Move:1505 Mana:1410 Secs:69 > u
A Tight Mountainside Pass
   The walls are a bit closer together here, however the path is still
completely passable and leaves plenty of shoulder room for most travelers.
[ Exits: w d ]

HP:1528 Move:1504 Mana:1410 Secs:68 > w
The Harshly Inclining Mountain Path
   The ground begins to incline more steeply beneath your feet here, and
you start to realize that you are now at a much higher elevation than
Moldavia.  A high rock wall prevents travel to the west, while large
boulders block the path to the south.    
[ Exits: n e ]

HP:1528 Move:1503 Mana:1410 Secs:67 > n
A Steep Rock-Strewn Passage
   The path comes to somewhat of a juncture here, leading both south and
upward.  However, an extremely thin footpath leads west over an incredibly
dangerous looking ledge.  The path is getting steeper here, and to make it
even more treacherous small rocks have scattered carelessly over the trail.
[ Exits: s w u ]
A long toothed smilidon silently stalks amidst the boulders.

HP:1528 Move:1502 Mana:1410 Secs:66 > eAlas, you cannot go that way...

HP:1528 Move:1502 Mana:1410 Secs:66 > 
A smilidon leaves south.

HP:1528 Move:1502 Mana:1410 Secs:65 > w
A Very Thin and Unstable Ledge
   This ledge is extremely thin and VERY dangerous.  Only the smallest feet
would be able to fit across its surface, while a human or elf may not have
enough room to walk across without slipping.  The ledge looks as though it
could give way at any moment as well under the weight of heavier creatures.
The ledge widens further to the west, providing safety for anyone who
braves the cross.  
[ Exits: e w ]
A wooden sign has been pounded into a crack in the stone.
A long toothed smilidon silently stalks amidst the boulders.
A horned satyr is standing steadily on a boulder here.

HP:1528 Move:1501 Mana:1410 Secs:65 > w
An Extremely Thin Ledge
   The ledge becomes even more thing here, and seemingly more unstable.  
There are hardly any jagged rocks to grab onto along the cliff wall now.  
The ledge cracks beneath your feet with every step!  
[ Exits: e w ]

HP:1528 Move:1500 Mana:1410 Secs:65 > e
A Very Thin and Unstable Ledge
   This ledge is extremely thin and VERY dangerous.  Only the smallest feet
would be able to fit across its surface, while a human or elf may not have
enough room to walk across without slipping.  The ledge looks as though it
could give way at any moment as well under the weight of heavier creatures.
The ledge widens further to the west, providing safety for anyone who
braves the cross.  
[ Exits: e w ]
A wooden sign has been pounded into a crack in the stone.
A long toothed smilidon silently stalks amidst the boulders.
A horned satyr is standing steadily on a boulder here.

HP:1528 Move:1499 Mana:1410 Secs:64 > uAlas, you cannot go that way...

HP:1528 Move:1499 Mana:1410 Secs:63 > e
A Steep Rock-Strewn Passage
   The path comes to somewhat of a juncture here, leading both south and
upward.  However, an extremely thin footpath leads west over an incredibly
dangerous looking ledge.  The path is getting steeper here, and to make it
even more treacherous small rocks have scattered carelessly over the trail.
[ Exits: s w u ]

HP:1528 Move:1498 Mana:1410 Secs:62 > u
The Path Through the Windless Highlands
   The path is dry and cracked here, while boulders large and small are
scattered about.  A few simple weeds grow from the cracks, while fresh
footprints of all shapes and sizes lay in the gray dirt.  The path
continues to wind around the mountainside.  
[ Exits: n d ]

HP:1528 Move:1497 Mana:1410 Secs:62 > n
A Mountain Path of Gray Dirt
   As you lead into an obvious pass in the mountain, the dirt along the
path as well as the stone lining the walls of the pass becomes a much
darker gray.  Perhaps a different mineral resides in the walls or possibly
a difference in stone consistency, either way the difference is quite
noticeable.  The path continues through the pass and along the
mountainside.  
[ Exits: e s ]

HP:1528 Move:1496 Mana:1410 Secs:61 > e
Through the Gap of Greystone Pass
   You have entered a deep rock cut in the mountainside, commonly referred
to as Greystone Pass.  The passage received its name from the unique gray
color and composition of the stone in this section of the mountain.  The
cut is only a couple hundred feet long, but the walls are deep, the air is
damp and the shadows are long.  Your crunching steps echo off the thick
walls, however no wind can be heard whistling through the cut.  
[ Exits: e w ]
A short popobawa is crouching here.
A short popobawa is crouching here.
A long toothed smilidon silently stalks amidst the boulders.

HP:1528 Move:1495 Mana:1410 Secs:61 > 
A popobawa says to you, 'Prepare to die, Elf!'
A popobawa lunges at you and attacks!
A popobawa hits you very hard.
A popobawa says to you, 'Prepare to die, Elf!'
A popobawa lunges at you and attacks!
A popobawa hits you very hard.

HP:1503 Move:1495 Mana:1410 Secs:60 > eNo!  You're fighting for your life!

HP:1503 Move:1495 Mana:1410 Secs:60 > nNo!  You're fighting for your life!

HP:1503 Move:1495 Mana:1410 Secs:60 > 
A popobawa hits you very hard.
A popobawa hits you very hard.
You annihilate a popobawa with your deadly hit!
You annihilate a popobawa with your deadly hit!
A popobawa has quite a few wounds.
A popobawa hits you hard.
A popobawa misses you with his hit.

HP:1468 Move:1495 Mana:1410 Secs:59 > spin allYou jump up high and kick yourself off two of the walls!
A popobawa's neck instantly snaps from the force of your kick!
You receive your share of experience - 32,693 points.
You receive a grouping bonus of 21,100 points!
A popobawa is dead!  R.I.P.
Your blood freezes as you hear a popobawa's death cry.
You execute a devastating spin kick on a popobawa!
You execute a devastating spin kick on a smilidon!
You land gracefully on your feet again.
Radgast places a primal warspear in the back of a popobawa, resulting in some strange noises, a lot of blood, and a corpse.
You receive your share of experience - 32,693 points.
You receive a grouping bonus of 21,100 points!
A popobawa is dead!  R.I.P.
Your blood freezes as you hear a popobawa's death cry.

HP:1468 Move:1495 Mana:1410 Secs:59 > l
Through the Gap of Greystone Pass
   You have entered a deep rock cut in the mountainside, commonly referred
to as Greystone Pass.  The passage received its name from the unique gray
color and composition of the stone in this section of the mountain.  The
cut is only a couple hundred feet long, but the walls are deep, the air is
damp and the shadows are long.  Your crunching steps echo off the thick
walls, however no wind can be heard whistling through the cut.  
[ Exits: e w ]
(2) The corpse of a popobawa is lying here.
Radgast -.- is floating here.
A smilidon is here, fighting YOU!

HP:1468 Move:1495 Mana:1410 Secs:58 > 
A smilidon misses you with its claw.
A smilidon claws you very hard.

HP:1455 Move:1495 Mana:1410 Secs:57 > 
Radgast jumps into the battle alongside you!
Radgast lunges at a smilidon and attacks!
Radgast massacres a smilidon with his pierce.

HP:1455 Move:1495 Mana:1410 Secs:57 > 
Radgast circles around a smilidon and drives his spear straight into its neck!
You receive your share of experience - 38,958 points.
You receive a grouping bonus of 25,143 points!
A smilidon is dead!  R.I.P.
Your blood freezes as you hear a smilidon's death cry.

HP:1455 Move:1495 Mana:1410 Secs:56 > e
Through the Gap of Greystone Pass
   The high walls of Greystone Pass are smooth and solid.  Small moss
clings to its damp surface, like most gap walls, however not a crack or
split can be found anywhere throughout the unique stone.  No signs of
jagged or broken rock can be found, nor signs of weathered aging.  This
stone seems to be quite unique indeed.  
[ Exits: n w ]

HP:1455 Move:1494 Mana:1410 Secs:54 > 
Radgast says, 'align is bad'

HP:1455 Move:1494 Mana:1410 Secs:53 > n
The Widening Gap of Greystone Pass
   Other than the unusual shade of the stone here, as well as its near
flawless composition, the only other oddity is that there is not a single
rock laying in the path.  Not one stone has broken or has fallen from its
place in the wall.  It is becoming apparent that this rock cut could not
have been made by the tools of man, for this stone is seemingly as strong
as mithril and as durable as steel.  
[ Exits: s u ]
A short popobawa is crouching here.

HP:1455 Move:1493 Mana:1410 Secs:53 > 
Radgast grins evilly.

HP:1455 Move:1493 Mana:1410 Secs:52 > 
Radgast places a primal warspear in the back of a popobawa, resulting in some strange noises and some blood!

HP:1455 Move:1493 Mana:1410 Secs:51 > nodYou nod solemnly.

HP:1455 Move:1493 Mana:1410 Secs:50 > 
Radgast dodges the attack!
A popobawa misses Radgast with his hit.
A popobawa hits Radgast very hard.
Radgast massacres a popobawa with his pierce.

HP:1455 Move:1493 Mana:1410 Secs:49 > u
An Enclosed Overhang Through Greystone Pass
   The mountain path continues to wind its way through the Windless
Highlands, over the stone path and through the rising mountain walls.  The
path itself is quite an anomaly in that it is a perfect cut through the
mountainside, however not an inch was carved by the hand of man.  The trail
is a natural formation, an ancient product of gentle erosion and geological
shifts over the ages.  
[ Exits: w d ]

HP:1455 Move:1492 Mana:1410 Secs:49 > 
Your blood freezes as you hear someone's death cry.

HP:1455 Move:1492 Mana:1410 Secs:49 > d
The Widening Gap of Greystone Pass
   Other than the unusual shade of the stone here, as well as its near
flawless composition, the only other oddity is that there is not a single
rock laying in the path.  Not one stone has broken or has fallen from its
place in the wall.  It is becoming apparent that this rock cut could not
have been made by the tools of man, for this stone is seemingly as strong
as mithril and as durable as steel.  
[ Exits: s u ]
The corpse of a popobawa is lying here.
Radgast -.- is floating here.

HP:1455 Move:1491 Mana:1410 Secs:48 > u
An Enclosed Overhang Through Greystone Pass
   The mountain path continues to wind its way through the Windless
Highlands, over the stone path and through the rising mountain walls.  The
path itself is quite an anomaly in that it is a perfect cut through the
mountainside, however not an inch was carved by the hand of man.  The trail
is a natural formation, an ancient product of gentle erosion and geological
shifts over the ages.  
[ Exits: w d ]

HP:1455 Move:1490 Mana:1410 Secs:47 > w
The Northern Pass of the Windless Highlands
   You have followed the path through the Highlands and have reached the
northern face of this section of the range.  From here you can get a much
clearer view of the crescent shaped mountains northward, and the vast lands
that lay within its valley.  The pass continues further to the east and up
along the north face.  
[ Exits: e u ]
A short popobawa is crouching here.

HP:1455 Move:1489 Mana:1410 Secs:46 > wAlas, you cannot go that way...

HP:1455 Move:1489 Mana:1410 Secs:46 > 
A popobawa says to you, 'Prepare to die, Elf!'
A popobawa lunges at you and attacks!
A popobawa hits you very hard.

HP:1442 Move:1489 Mana:1410 Secs:45 > uNo!  You're fighting for your life!

HP:1442 Move:1489 Mana:1410 Secs:45 > 
You annihilate a popobawa with your deadly hit!
A popobawa has some small wounds and bruises.
A popobawa misses you with his hit.
A popobawa hits you very hard.

HP:1429 Move:1489 Mana:1410 Secs:43 > 
Radgast places a primal warspear in the back of a popobawa, resulting in some strange noises and some blood!

HP:1429 Move:1489 Mana:1410 Secs:43 > spin allYou jump up high and kick yourself off three of the walls!
A popobawa's neck instantly snaps from the force of your kick!
You receive your share of experience - 32,693 points.
You receive a grouping bonus of 21,100 points!
A popobawa is dead!  R.I.P.
Your blood freezes as you hear a popobawa's death cry.
You land gracefully on your feet again.

HP:1429 Move:1489 Mana:1410 Secs:43 > l
The Northern Pass of the Windless Highlands
   You have followed the path through the Highlands and have reached the
northern face of this section of the range.  From here you can get a much
clearer view of the crescent shaped mountains northward, and the vast lands
that lay within its valley.  The pass continues further to the east and up
along the north face.  
[ Exits: e u ]
The corpse of a popobawa is lying here.
Radgast -.- is floating here.

HP:1429 Move:1489 Mana:1410 Secs:42 > u
The Northern Pass of the Windless Highlands
   From here you have a clear view of the crescent shaped mountains to the
north and the valley far below.  Strong wisps of windy snow can be seen
blowing about several peaks further west and north.  However not a single
sound of wind can be heard anywhere near this section of the range.  
[ Exits: w d ]

wHP:1429 Move:1488 Mana:1410 Secs:38 > 
The Northern Pass of the Windless Highlands
   The natural pass continues to cut through the grayish mountainside here,
increasing in elevation with every step.  The ground is firm, yet covered
in a thin layer of fine dust.  Many footprints of various creatures can be
faintly seen in the dust, seemingly leading in every direction.  The walls
of the pass are low here, and allow for a glorious view of the rest of the
Highlands, as well as the awaiting peaks of the Crescent range far in the
distance.  
[ Exits: e w ]
A long toothed smilidon silently stalks amidst the boulders.
A short popobawa is crouching here.

HP:1429 Move:1487 Mana:1410 Secs:37 > w
The Northern Pass of the Windless Highlands
   The solid walls of the pass rise once again here, disallowing a clear
view of the deep Crescent valley.  Tall peaks do reach high into the sky,
so much so that you can easily see them over the high walls punching holes
in the puffy clouds.  The path continues to the east and west from here.  
[ Exits: e w ]
A wild and shaggy dhole meanders about the mountainside here.
A wild and shaggy dhole meanders about the mountainside here.

HP:1429 Move:1486 Mana:1410 Secs:37 > w
A Turn in the Northern Pass
   The pass turns here, curving its way around large solid stone
structures.  The stone has turned back to a more common shade of gray,
while the path is once again littered with stones and boulders which have
fallen from their places in the mountainside.  The path is somewhat more
steep here, bringing you closer to the rising Crescent peaks with every
step.  
[ Exits: e s ]

HP:1429 Move:1485 Mana:1410 Secs:37 > wAlas, you cannot go that way...

HP:1429 Move:1485 Mana:1410 Secs:36 > s
The Rocky Pass of the Windless Highlands
   The path here has become quite rocky, and rather difficult to traverse.
The pass is not steep, but rather quite cluttered with large mountain
boulders and a thick layer of loose gravel.  A small old skeleton of a
rodent as been left laying across one of the flat stones, seemingly picked
at numerous times by scavenger birds and beasts.  
[ Exits: n u ]
A wild and shaggy dhole meanders about the mountainside here.

HP:1429 Move:1484 Mana:1410 Secs:36 > 
A wild dhole leaves up.

HP:1429 Move:1484 Mana:1410 Secs:35 > u
A Long Winding Path of the Windless Highlands
   The mountain path continues to wind its way through the Windless
Highlands, over the stone path and through the rising mountain walls.  The
path itself is quite an anomaly in that it is a perfect cut through the
mountainside, however not an inch was carve The trail is a natural
formation, an ancient product of gentle erosion and geological shifts over
the ages.  The path continues to the west and down.  
[ Exits: w d ]
A wild and shaggy dhole meanders about the mountainside here.
A wild and shaggy dhole meanders about the mountainside here.

HP:1429 Move:1483 Mana:1410 Secs:35 > w
A Path Through the Windless Highlands
   The strange gray color is present once again in the stone here along
trail's ground, as well as in the tal rock walls.  The path is completely
clear of debris, besides a very thin layer of dirt and dust, however no
large rocks have fallen from their place Further to the northwest you can
see tall peaks of various other mountains of the Crescent range reaching
far into the sky.  
[ Exits: e w ]

HP:1429 Move:1482 Mana:1410 Secs:34 > w
A Mountain Path Through the Windless Highlands
   A low stone wall here gives way to a spectacular view of the sprawling
Crescent Range and its peaks which seemingly reach far into the Heavens.  
The path continues to follow along the northern edge of this section of the
range, snaking ever deeper into the heart of the Crescent Mountains.  A
steep crevice continues downward from this point in the path.  
[ Exits: e w d ]

HP:1429 Move:1481 Mana:1410 Secs:34 > w
An Ascending Trail Within the Highlands
   The trail is at a slight gradient beneath your feet, ever increasing
your elevation with each step.  The rock walls edging the path are high,
making it quite difficult to see the view over their tops.  However every
once in a while a low wall reveals a magnificent view of the valley below,
as well as the wondrous formation of the Crescent Range.  The path
continues to the north and to the east, where you can see a crevice
descending down off of the pass.  
[ Exits: n e ]

HP:1429 Move:1480 Mana:1410 Secs:34 > wAlas, you cannot go that way...

HP:1429 Move:1480 Mana:1410 Secs:33 > wAlas, you cannot go that way...

HP:1429 Move:1480 Mana:1410 Secs:33 > n
A Collapsing Section of the Mountain Path
   The trail here continues further to the north, however it looks as
though weaker sections of the wall have collapsed and spilled their stones
over the path.  Some efforts have been made to move the large stones out of
the way, allowing travel to continue to the north or south.  
[ Exits: n s ]
A large hairy bunyip lurks about, searching for prey.

HP:1429 Move:1479 Mana:1410 Secs:33 > n
The Opening of a Dark Mountain Cave
   The trail comes to a mouth of a deep, dark cave within the mountain.  
The walls are high and wide, yet the cave stinks of mold and rodent feces.
[ Exits: n s ]

HP:1429 Move:1478 Mana:1410 Secs:32 > n
A Dark Mountain Cave
   The cave continues deeper into the mountain here, becoming darker with
every step.  The cave tunnels further into the darkness to the north, while
to the south the light at the end of the tunnel can be easily seen.  
[ Exits: s w ]

HP:1429 Move:1477 Mana:1410 Secs:32 > nAlas, you cannot go that way...

HP:1429 Move:1477 Mana:1410 Secs:31 > nAlas, you cannot go that way...

HP:1429 Move:1477 Mana:1410 Secs:31 > w
A Bend in the Mountain Tunnel
   The tunnels bend here to the north and east.  The walls are extremely
high here, and just as wide.  A dark black slime hangs from the cold stone,
while dozens of insects scurry through small openings.  
[ Exits: n e ]

HP:1429 Move:1476 Mana:1410 Secs:31 > wAlas, you cannot go that way...

HP:1429 Move:1476 Mana:1410 Secs:31 > wAlas, you cannot go that way...

HP:1429 Move:1476 Mana:1410 Secs:30 > wAlas, you cannot go that way...

HP:1429 Move:1476 Mana:1410 Secs:30 > n
A Dark Mountain Cave
   The cave continues into the darkness here, deeper into the mountain's
center.  Sounds of dripping water, falling pebbles, and insects crunching
beneath your steps are the only breaks in the dead silence of this eerie
tunnel.  The cave continues off to the north and south.  
[ Exits: n s ]

HP:1429 Move:1475 Mana:1410 Secs:30 > n
A Tunnel through a Dark Mountain Cave
   The tunnel continues through the darkness here, offering only a black
wall of nothingness past the reaches of your light.  The slime on the stone
walls glisten gently, while a stink of damp stale air hits your nose like a
punch in the face.  
[ Exits: s w ]

HP:1429 Move:1474 Mana:1410 Secs:30 > nAlas, you cannot go that way...

HP:1429 Move:1474 Mana:1410 Secs:30 > nAlas, you cannot go that way...

HP:1429 Move:1474 Mana:1410 Secs:29 > nAlas, you cannot go that way...

HP:1429 Move:1474 Mana:1410 Secs:29 > w
A Dark Mountain Cave
   The cave is rather dark here, however through the thick shadows some
signs of light can be faintly seen reflecting off of the slimey stone
walls.  The dark cave continues off to the west and east.  
[ Exits: e w ]

HP:1429 Move:1473 Mana:1410 Secs:29 > w
An Opening in the Mountain Cave
   The tunnel through the mountain comes to an end here, however a large
hole in tis low ceiling allows enough room to crawl up through.  The
natural light brightens the cave here, and you get a better glimpse of the
cold stone walls.  The cave continues off to the east from here as well.  
[ Exits: e u ]

HP:1429 Move:1472 Mana:1410 Secs:29 > wAlas, you cannot go that way...

HP:1429 Move:1472 Mana:1410 Secs:28 > wAlas, you cannot go that way...

HP:1429 Move:1472 Mana:1410 Secs:28 > wuAlas, you cannot go that way...

HP:1429 Move:1472 Mana:1410 Secs:27 > 
On a Trail Within Mt. Krazjek
   The trail into the incredibly large Mt.  Krazjek begins here, twisting
and winding its way up into the summit.  You realize you will have quite a
journey ahead of you when noticing that, even now, the path begins to
ascend quite steeply.  To the east, the path ends and spills out into a
fork, each path going around the base of the mountain.    
[ Exits: e d ]
A spring of crystal clear water flows from the earth here.

HP:1429 Move:1471 Mana:1410 Secs:27 > nAlas, you cannot go that way...

HP:1429 Move:1471 Mana:1410 Secs:26 > e
At the Base of Mt. Krazjek
   Here, the huge mountain referred to as Mt.  Krazjek towers over you.  
It is not clear where the name originated from.  Some feel it refers to the
original explorer of the mountaintop, while others keep the more sinister
notion that Krazjek was an evil force, that had been locked away in the
mountain years ago, and struggling to break free.  Obviously, this has been
regarded as pure legend.    
[ Exits: n s w ]
A man, dressed in rock-climbing garb, looks lost here.

HP:1429 Move:1470 Mana:1410 Secs:26 > 
Radgast says, 'getting spear of darkness?'

HP:1429 Move:1470 Mana:1410 Secs:26 > n
At the Base of Mt. Krazjek
   Here, the rocky path that you are on encircles the base of Mt.  
Krazjek, which towers into the sky to the southwest.  The path travels on
to the west, where it circles around to the south.  To the south, you see
what looks like the trail head, and you catch a glimpse of a path leading
up into the mountain itself.    
[ Exits: s w ]

HP:1429 Move:1469 Mana:1410 Secs:25 > nAlas, you cannot go that way...

HP:1429 Move:1469 Mana:1410 Secs:25 > nAlas, you cannot go that way...

HP:1429 Move:1469 Mana:1410 Secs:25 > nodYou nod solemnly.

HP:1429 Move:1469 Mana:1410 Secs:23 > say for xyreYou say, 'for xyre'

HP:1429 Move:1469 Mana:1410 Secs:20 > w
Encircling the Base of Mt. Krazjek
   The path you are on travels east and west along the northern side of Mt.
Krazjek here.  To the west, the path circles around to the south, while the
path also curves southward to the east.  To your immediate south, you see
the rocky facade of the mountain, and seem to spot a small, winding path
making its way up to the summit.    
[ Exits: e w ]
A creature made from jagged rocks is almost hidden here.
A creature made from jagged rocks is almost hidden here.

HP:1429 Move:1468 Mana:1410 Secs:18 > w
At the Foot of Mt. Krazjek
   The large Mt.  Krazjek towers over you to the southeast, stretching all
the way up until its sheer height actually blurs the mountain.  You see
what appears to be a small, winding path inbetween large boulders, which
slowly makes it way up the top of the mountain.  To the north, a trail
begins that stretches across a large, featureless plain, while to the
south, the path continues circling the mountain.    
[ Exits: n e s ]
A creature made from jagged rocks is almost hidden here.

HP:1429 Move:1467 Mana:1410 Secs:18 > n
A Path Within the Rocky Plains
   Here, the path extends away from Mt.  Krazjek, which looms to the south,
and begins a winding, up and down pathway into the rocky plains to the
north.  You pick your way carefully amongst the sharp and jagged rocks
which line the path you are on.  The ground is a brown-reddish color, like
the color of a dark sunset.    
[ Exits: n s w ]

nHP:1429 Move:1466 Mana:1410 Secs:17 > 
A Rocky Path Through the Plains
   To the southwest, you see a large, expansive area of rocks and brown and
red dirt.  The path you are on now extends to the south, where you see a
large mountain towering up into the sky, and to the north, where it
continues to wind its way among the rocky plains.  To the southwest, a
large expansive "field" of rocks and boulders has made its place.    
[ Exits: n s w ]
A creature made from jagged rocks is almost hidden here.

HP:1429 Move:1465 Mana:1410 Secs:17 > n
A Path Through the Rocky Plains
   The path you are on curves around to the east here, as well as to the
south.  In the distance to the south, you see a colossal mountain towering
up into the sky, and recall this being named Mt.  Krazjek, although the
origin of the name escapes you.  The path is littered with sharp, jagged
rocks, which lean out to badly scrape your legs.    
[ Exits: e s ]
A creature made from jagged rocks is almost hidden here.

nHP:1429 Move:1464 Mana:1410 Secs:17 > Alas, you cannot go that way...

HP:1429 Move:1464 Mana:1410 Secs:16 > nAlas, you cannot go that way...

HP:1429 Move:1464 Mana:1410 Secs:16 > nAlas, you cannot go that way...

HP:1429 Move:1464 Mana:1410 Secs:16 > n
Radgast says, 'will i die :)'

HP:1429 Move:1464 Mana:1410 Secs:16 > eAlas, you cannot go that way...

HP:1429 Move:1464 Mana:1410 Secs:16 > 
A Pathway Through the Rocky Plains
   The rocky plains stretch endlessly all around you.  The path you are on
veers off to the south, where it follows a winding path to the northeast,
while to the west, a path curves around to the south.  In the far distance
to the south, you see a large mountain towering over you and reaching into
the sky.  To the east rises another smaller mountain, and to the north, you
seem to see a third one, although dwarfed by the other two.    
[ Exits: s w ]

HP:1429 Move:1463 Mana:1410 Secs:16 > shakeYou shake your head.

HP:1429 Move:1463 Mana:1410 Secs:13 > 
Radgast nods solemnly.

HP:1429 Move:1463 Mana:1410 Secs:12 > say I'ma invulnYou say, 'I'ma invuln'

HP:1429 Move:1463 Mana:1410 Secs:8 > w
A Path Through the Rocky Plains
   The path you are on curves around to the east here, as well as to the
south.  In the distance to the south, you see a colossal mountain towering
up into the sky, and recall this being named Mt.  Krazjek, although the
origin of the name escapes you.  The path is littered with sharp, jagged
rocks, which lean out to badly scrape your legs.    
[ Exits: e s ]
A creature made from jagged rocks is almost hidden here.
A creature made from jagged rocks is almost hidden here.

HP:1429 Move:1462 Mana:1410 Secs:7 > wAlas, you cannot go that way...

HP:1429 Move:1462 Mana:1410 Secs:6 > wAlas, you cannot go that way...

HP:1429 Move:1462 Mana:1410 Secs:6 > 
A roaming rockbeast leaves south.

HP:1429 Move:1462 Mana:1410 Secs:5 > s
A Rocky Path Through the Plains
   To the southwest, you see a large, expansive area of rocks and brown and
red dirt.  The path you are on now extends to the south, where you see a
large mountain towering up into the sky, and to the north, where it
continues to wind its way among the rocky plains.  To the southwest, a
large expansive "field" of rocks and boulders has made its place.    
[ Exits: n s w ]
A creature made from jagged rocks is almost hidden here.

HP:1429 Move:1461 Mana:1410 Secs:5 > w
A Pathway Through the Rocky Plains
   The large area you have found yourself in continues to the southeast.  
To the west, you see a large drop off some cliffs, which tumbles into a
nothingness, enshrouded by mists.  The path continues to the east and to
the south.  You carefully make your way along the path here, taking care
not to scrap your leg on the sharp, jagged corners of the rocks protruding
from the ground.    
[ Exits: e s ]
A creature made from jagged rocks is almost hidden here.

HP:1429 Move:1460 Mana:1410 Secs:4 > wAlas, you cannot go that way...

HP:1429 Move:1460 Mana:1410 Secs:4 > wAlas, you cannot go that way...

HP:1429 Move:1460 Mana:1410 Secs:4 > e
A Rocky Path Through the Plains
   To the southwest, you see a large, expansive area of rocks and brown and
red dirt.  The path you are on now extends to the south, where you see a
large mountain towering up into the sky, and to the north, where it
continues to wind its way among the rocky plains.  To the southwest, a
large expansive "field" of rocks and boulders has made its place.    
[ Exits: n s w ]
A creature made from jagged rocks is almost hidden here.

HP:1429 Move:1459 Mana:1410 Secs:3 > n
A Path Through the Rocky Plains
   The path you are on curves around to the east here, as well as to the
south.  In the distance to the south, you see a colossal mountain towering
up into the sky, and recall this being named Mt.  Krazjek, although the
origin of the name escapes you.  The path is littered with sharp, jagged
rocks, which lean out to badly scrape your legs.    
[ Exits: e s ]
A creature made from jagged rocks is almost hidden here.

HP:1429 Move:1458 Mana:1410 Secs:2 > nAlas, you cannot go that way...

HP:1429 Move:1458 Mana:1410 Secs:2 > nAlas, you cannot go that way...

HP:1429 Move:1458 Mana:1410 Secs:2 > nAlas, you cannot go that way...

HP:1429 Move:1458 Mana:1410 Secs:2 > e
A Pathway Through the Rocky Plains
   The rocky plains stretch endlessly all around you.  The path you are on
veers off to the south, where it follows a winding path to the northeast,
while to the west, a path curves around to the south.  In the far distance
to the south, you see a large mountain towering over you and reaching into
the sky.  To the east rises another smaller mountain, and to the north, you
seem to see a third one, although dwarfed by the other two.    
[ Exits: s w ]

HP:1429 Move:1457 Mana:1410 Secs:1 > 
Daylight heralds the beginning of a new day.
An intense pulse of white light flares up over your body!

HP:1528 Move:1515 Mana:1456 Secs:75 > eAlas, you cannot go that way...

HP:1528 Move:1515 Mana:1456 Secs:75 > s
A Rocky Path Through the Plains
   The path, surrounded on all sides by a barren wasteland of dry, dusty,
brown-reddish dirt and sharp, jagged rocks, turns to the east here.  It
also curves away to the north, where the pathway appears to turn to the
south, and straight for a large object that towers high into the sky in the
distant south.  Judging by its height and your memory, this must be Mt.  
Krazjek.  To the east and north lie smaller mountains.    
[ Exits: n e ]

HP:1528 Move:1514 Mana:1456 Secs:75 > e
A Path Through the Rocky Plains
   Here, the path turns away to the north, where it appears to meet up with
a smaller path which heads to the east, toward a mountain.  To the south, a
large object towers into the sky, blurred by distance, which could only be
a mountain.  You carefully make your way among the jagged rocks which line
the path, and threaten to slice up your leg quite messily.    
[ Exits: n w ]
A hulking mountain ogre almost fills up the room here.

HP:1528 Move:1513 Mana:1456 Secs:74 > n
A Pathway Through the Rocky Plains
   A small path leads into this room here, heading off to the east.  In the
eastern distance, you spot a mountain rising up into the sky, although not
nearly as massive as what you surmise to be a gargantuan mountain to the
south.  The path also continues off to the north, toward an even smaller
mountain than the one to the east.  The path is lined with jagged rocks, as
you make your way carefully around them and decide which way to go.    
n[ Exits: n e s ]

HP:1528 Move:1512 Mana:1456 Secs:74 > 
A Rocky Path Through the Plains
   The path here winds its way to the northwest, as it approaches a
mountain.  Its size is smaller than the one to the southeast, but still
looks large enough to offer many days of exploration.  The path continues
on to the west, and to the south, you see a small trail leading off to the
other mountain.    
[ Exits: s w ]

nHP:1528 Move:1511 Mana:1456 Secs:74 > Alas, you cannot go that way...

HP:1528 Move:1511 Mana:1456 Secs:74 > nAlas, you cannot go that way...

HP:1528 Move:1511 Mana:1456 Secs:74 > nAlas, you cannot go that way...

HP:1528 Move:1511 Mana:1456 Secs:73 > nAlas, you cannot go that way...

HP:1528 Move:1511 Mana:1456 Secs:73 > w
A Path Approaching Mt. Vetri
   Ahead, to the north, you see Mt. Vetri.  The mountain, while looking
quite treacherous to climb, is actually the smallest of the three mountains
within this area.  To the southeast lies a larger mountain, while directly
to the south, an dark, massive object that completely fills the sky, is the
largest.  To the east, the path continues away from Mt. Vetri.    
[ Exits: n e ]

wHP:1528 Move:1510 Mana:1456 Secs:73 > Alas, you cannot go that way...

HP:1528 Move:1510 Mana:1456 Secs:73 > wAlas, you cannot go that way...

HP:1528 Move:1510 Mana:1456 Secs:72 > wAlas, you cannot go that way...

HP:1528 Move:1510 Mana:1456 Secs:72 > n
A Path Approaching Mt. Vetri
   Directly to your north, the path you are on appears to be swallowed by
the large mountain looming just ahead.  This is Mt.  Vetri, known to have
many dangers and treasures lurking just within.  To the east, the path
appears to dead-end, while to the west, the path stretches out into an
expansive field, made from jagged rocks and red dirt.    
[ Exits: s w ]

HP:1528 Move:1509 Mana:1456 Secs:72 > nAlas, you cannot go that way...

HP:1528 Move:1509 Mana:1456 Secs:72 > nAlas, you cannot go that way...

HP:1528 Move:1509 Mana:1456 Secs:72 > nAlas, you cannot go that way...

HP:1528 Move:1509 Mana:1456 Secs:71 > nAlas, you cannot go that way...

HP:1528 Move:1509 Mana:1456 Secs:71 > w
Within a Field of Rocks
   The path here appears to open up into an expansive area of rocks and red
dirt.  To the northeast is Mt.  Vetri, which looms above you.  The path
continues into the open area to the south, or you can enter the mountain
via a trail which starts to the east, or continue into the open area to the
west.  In the far distance to the southeast, you see another mountain,
appearing even larger than this one, towering up into the sky.    
[ Exits: e s w ]
A spring of crystal clear water flows from the earth here.

HP:1528 Move:1508 Mana:1456 Secs:71 > w
A Clearing of Jagged Rocks
   Nothing but sharp, jagged rocks and boulders spreads away to the
southwest here.  You carefully make your way as you move along, being
careful not to cut your legs on the dangerous landscape here.  To the
northeast, Mt.  Vetri rises high above you, and you can see a faint path
which makes its way up to the summit.  To the east, a path begins which
approaches the mountain.    
[ Exits: e s w ]
A hulking mountain ogre almost fills up the room here.

HP:1528 Move:1507 Mana:1456 Secs:71 > w
A Large Wasteland of Rocks and Boulders
   The wasteland of rocks and boulders continues its way all around you
except for the north, where it appears to drop into a large ravine shrouded
in mist.  To the northeast, you see Mt.  Vetri rise like a colossus into
the sky, even though it is the smallest of the three mountains in the area.
You carefully make your way among the jagged rocks, being careful not to
cut your leg.    
[ Exits: e s w ]

HP:1528 Move:1506 Mana:1456 Secs:71 > w
A Wasteland of Jagged Rocks and Boulders
   The vast clearing of rocks and jagged boulders stretches away here,
except for the north where it drops off into a deep chasm enshrouded in
mist.  To the east, you can faintly see Mt.  Vetri rise into the sky, and
to the west, you spy some sort of plateau.    
[ Exits: e s w ]

HP:1528 Move:1505 Mana:1456 Secs:70 > w
A Path Next to the Plateau
   To the north, your path is cut off by a deep chasm, stretching its way a
little bit to the east, then off to the north.  You see the clearing of
jagged, sharp rocks and dangerous boulders all around you to the southeast.
To the east, you spy a plateau, which has slight elevation to it, allowing
you to see your surroundings much easier.
[ Exits: e s w ]

HP:1528 Move:1504 Mana:1456 Secs:70 > w
The Plateau Overlooking the Canyon
   Here, the population of rocks and boulders suddenly ends, as you find
yourself, after a slight climb, overlooking a very beautiful view.  An
immense canyon stretches down into the depths of the ground below you.  It
is completely enshrouded in a deep, thick fog, although you can faintly see
occasional lights flickering and even some movement within.  To the south,
the city of Moldavia rises above the rolling hills, and a thick, dark
forest stretches south and southwest from that.  The range of mountains you
are on can be seen to curve to the northeast and southeast from here,
forming a huge, monstrous crescent.  You think you can get down into the
canyon from this point.  
[ Exits: e d ]

HP:1528 Move:1503 Mana:1456 Secs:70 > wAlas, you cannot go that way...

HP:1528 Move:1503 Mana:1456 Secs:70 > wAlas, you cannot go that way...

HP:1528 Move:1503 Mana:1456 Secs:69 > d
Climbing Down Into the Canyon
   There is a faint trail which winds its way down into the immense canyon
below you.  The canyon is actually a huge wasteland of desert with a large
complex of tunnels running through it.  Toward the northwest, the tunnels
turn into an incredible dome of rock, which rises up above the desert all
around it.  You wonder what could possibly be hidden under there...  
[ Exits: u d ]

HP:1528 Move:1502 Mana:1456 Secs:69 > d
A Mountain Trail
   You stand close to the base of the mountain, with foothills spanning to
your west and the ominous mountain range to the east.  From your height you
can see over the valley to the west.  At the base of the mountain spans a
large grove of blackened trees.  Spying even further you can spot a
structure rising to the west.  
[ Exits: w u ]

HP:1528 Move:1501 Mana:1456 Secs:69 > w
Rocky Foothills
   The ground slopes in a west-easternly fashion, blending in with the
desert wasteland to the west.  The half-crescent mountain range spans to
your east, blocking your view any further.  Mountain shrubbery dots the
foothills as far as you can see to either side of you.  To the east the
path becomes less aparant and harder to manuever through.  
[ Exits: e w ]

HP:1528 Move:1500 Mana:1456 Secs:68 > w
Rocky Foothills
   If you could call it a path, one leads from the base of the mountains
here, through the grove of trees to the west.  The ground is rocky and you
find it hard to manuever through the wasteland-like terrain.  A tall
plateau can be seen to the north west.  
[ Exits: e w ]

HP:1528 Move:1499 Mana:1456 Secs:68 > w
Amongst the Twisted Bark
   The desert from the north merges with the craggy landscape you set foot
on now.  In every direction you see mangled trees with limbs that droop
towards the ground with lost hope.  Occasionally you see one stir and
writhe, emitting almost a deep moan before becoming still again.  The
mountains to the east loom over you, and a desolate wasteland lies to your
north - both appear hostile.  
[ Exits: n e ]

HP:1528 Move:1498 Mana:1456 Secs:68 > n
The Barren Wasteland
   A few small, twisted tree-like plants jut up from the cracked desert
floor.  Their bark is unlike any you've ever seen.  It is smooth and grey
and seems to writhe under the sun as if alive.  A dense forest of these
very trees lies to your south, creating a foreboding blockade.  The rest of
the desert lays silent, as if it had been awaiting your arrival.  
[ Exits: n s ]

HP:1528 Move:1497 Mana:1456 Secs:67 > n
The Barren Wasteland
   A cliff form rises in the distance, looming over the lifeless desert.  
To your far east mountains rise up, blocking your view any further.  Small
cracks split the dried earth in various places, where an occasional grey
brush will sprout up - the only sign of life thus far.  Twisted objects dot
the landscape to your south, beckoning your attention.  
[ Exits: n s ]

nHP:1528 Move:1496 Mana:1456 Secs:67 > 
The Barren Wasteland
   Small, glassy rocks form the desert in front of you, spanning for miles.
The landscape lacks any tree forms except a few scorched shubberies that
desperately gasp for water.  You can almost hear them gasping so, causing
you to look twice at the plants.  Nothing out of the ordinary.  To the
north, a gigantic cliff rises up, forming a pleateu that stretches from
east to west.  
[ Exits: n s ]

HP:1528 Move:1495 Mana:1456 Secs:67 > n
Within the Cliff's Shadow
   The cliff roughly fifty yards to the north of you casts its shadow upon
you, towering massively above any other structure in site save the mountain
range far east.  The desert around you is barren and desolate.  Void of any
honorable life forms, the tortured landscape is home to only the most
wretched creatures.  
[ Exits: n s ]

nHP:1528 Move:1494 Mana:1456 Secs:67 > 
A Cliff Face
   A massive limestone cliff rises from the ground in front of you to the
north.  It spans as far as you can see east and west, till it's faces turn
northward in a giant circular shape.  The cliff itself is at least a
hundred yards in height, and casts deep shadows across the desert floor you
stand on.  
[ Exits: n s ]

HP:1528 Move:1493 Mana:1456 Secs:67 > n
A Luminous Cave
   Half of the tunnel is blocked with debris and rock, causing you to walk
around the enourmous pile.  Light reflects off the glittering surface of
the tunnel walls, creating a mezmerising effect.  Deeper to the north the
luminous glow fades as the passage curves east.  
[ Exits: n s ]

HP:1528 Move:1492 Mana:1456 Secs:66 > n
A Glittering Limestone Tunnel
   Rocky debris is piled up on either side of the tunnel floor, with a
single passageway down the middle roughly four-men abreast.  The tunnel is
not natural, someone or thing extracted these passageways to connect the
various canyon valleys together.  Artifacts of old are left as a reminder
of past toils and wars - rusted mining picks and broken swords litter the
ground.  
[ Exits: n s ]

HP:1528 Move:1491 Mana:1456 Secs:66 > n
At a Bend in the Tunnel
   The luminous glow of the tunnel to the south can be seen far off, but
offer you no light source as you come to this turn.  More darkness lies to
the east, where the tunnel bends yet again.  The charred bones of a troll
lay here, possibly the unfortunate victim of elvish magic in the wars of
ages past.  
[ Exits: e s ]

HP:1528 Move:1490 Mana:1456 Secs:66 > nAlas, you cannot go that way...

HP:1528 Move:1490 Mana:1456 Secs:66 > nAlas, you cannot go that way...

HP:1528 Move:1490 Mana:1456 Secs:66 > e
A Limestone Passageway
   A single pillar of rock blocks the middle of the passageway here.  It
looks to have been too dense for the miners to extract, so it was left.  
Blackened iron torch holders have been mounted into the pillar on either
side.  The pillar is dotted with nooks and crannies.  
[ Exits: e w ]

HP:1528 Move:1489 Mana:1456 Secs:65 > e
A Winding Tunnel
   A story could be told about each of the ancient artifacts that lay
strewn about this tunnel, but no one is left to tell them.  Leather has
rotted off sword handles, spear shafts decayed from their steel
counterparts.  They have been pushed to the edges of the tunnel by
centuries of traffic, collecting dust and becoming home to rodents and
insects.  
[ Exits: n w ]
A rabbit-sized bug crawls across the floor here.
A giant bat hangs from the top of the cave.

HP:1528 Move:1488 Mana:1456 Secs:65 > n
A Winding Tunnel
   The stone walls are marred and gouged here, a sign of battles long
forgotten.  The crudely fashioned tunnel narrows here and then opens up to
an intersection to the north.  Broken bones, half decayed and petrified are
scattered along the sides of the walls as a reminder to any that would dare
trespass.  
[ Exits: n s ]

HP:1528 Move:1487 Mana:1456 Secs:65 > n
Intersection of Tunnels
   Fragments of bone are scattered admist the intersection.  Piles of
skeleton have become home to nocturnal denizens.  They scamper in and out
of skulls and between rocky crags jutting up from the tunnel floor, some
with crumbs of food in their mouths.  Others stop to groom themselves or
each other.  The tunnels merging here wind off into the darkness.  
[ Exits: n e s ]
A giant bat hangs from the top of the cave.

nHP:1528 Move:1486 Mana:1456 Secs:65 > 
A Winding Limestone Passageway
   A blackened iron torch holder juts out from the north end of the wall.
It holds a rotted piece of wood.  Scraps of metal and rusted weapons litter
the sides of the tunnel, left untouched for ages.  Propped against the wall
in a heap is the petrified remains of an elvish-looking humanoid.  
[ Exits: s w ]
A spiny sand drake has found its way into the caverns.
A giant bat hangs from the top of the cave.

nHP:1528 Move:1485 Mana:1456 Secs:64 > nAlas, you cannot go that way...

HP:1528 Move:1485 Mana:1456 Secs:64 > Alas, you cannot go that way...

HP:1528 Move:1485 Mana:1456 Secs:64 > nAlas, you cannot go that way...

HP:1528 Move:1485 Mana:1456 Secs:64 > nAlas, you cannot go that way...

HP:1528 Move:1485 Mana:1456 Secs:64 > nAlas, you cannot go that way...

HP:1528 Move:1485 Mana:1456 Secs:64 > w
A Narrow Tunnel
   The rocky walls give off a dull, yellow shine.  It's obvious the rock
was extracted to make this passageway.  The ceiling spans far above you and
there is room for many people to walk abreast.  Rocks litter the floor,
with a single beaten path leading either way.  
[ Exits: e w ]

HP:1528 Move:1484 Mana:1456 Secs:63 > l
A Narrow Tunnel
   The rocky walls give off a dull, yellow shine.  It's obvious the rock
was extracted to make this passageway.  The ceiling spans far above you and
there is room for many people to walk abreast.  Rocks litter the floor,
with a single beaten path leading either way.  
[ Exits: e w ]
Radgast -.- is floating here.

HP:1528 Move:1484 Mana:1456 Secs:61 > affYou are affected by the following:

stance skills           
detect invisibility     Expires in 8 hours
regeneration            Expires in 9 hours
liquid metal            Expires in 9 hours
fly                     Expires in 10 hours

HP:1528 Move:1484 Mana:1456 Secs:60 > c 'sylph' radOkay.
A tiny femimine creature appears, nods at Radgast, and vanishes.

HP:1528 Move:1484 Mana:1406 Secs:55 > c 'sylph'Okay.
A tiny feminine creature materializes, nods at you, then vanishes.

HP:1528 Move:1484 Mana:1356 Secs:53 > l
A Narrow Tunnel
   The rocky walls give off a dull, yellow shine.  It's obvious the rock
was extracted to make this passageway.  The ceiling spans far above you and
there is room for many people to walk abreast.  Rocks litter the floor,
with a single beaten path leading either way.  
[ Exits: e w ]
Radgast -.- is floating here.

HP:1528 Move:1484 Mana:1356 Secs:49 > affYou are affected by the following:

stance skills           
detect invisibility     Expires in 8 hours
regeneration            Expires in 9 hours
liquid metal            Expires in 9 hours
fly                     Expires in 10 hours
sylph                   Expires in 12 hours

HP:1528 Move:1484 Mana:1356 Secs:46 > 
Radgast carefully scans his surroundings.

HP:1528 Move:1484 Mana:1356 Secs:46 > c 'sanc'Okay.
A white aura bursts into life around your body!

HP:1528 Move:1484 Mana:1281 Secs:40 > c 'sanc' radOkay.
Radgast bursts into white light!

HP:1528 Move:1484 Mana:1206 Secs:38 > l
A Narrow Tunnel
   The rocky walls give off a dull, yellow shine.  It's obvious the rock
was extracted to make this passageway.  The ceiling spans far above you and
there is room for many people to walk abreast.  Rocks litter the floor,
with a single beaten path leading either way.  
[ Exits: e w ]
Radgast -.- is floating here.
  Radgast glows with a bright light!

HP:1528 Move:1484 Mana:1206 Secs:36 > gs
Burn:                 Stance skills           
                      Sanctuary                 3 hours
                      Detect invisibility       8 hours
                      Regeneration              9 hours
                      Liquid metal              9 hours
                      Fly                      10 hours
                      Sylph                    12 hours

Garmottin:            Evil eye                
                      Armor                     6 hours
                      Fly                      10 hours
                      Detect invisibility      46 hours
                      Sense life               64 hours

Radgast:              Sneak                   
                      Bless                     0 hours
                      Sanctuary                 3 hours
                      Detect invisibility       8 hours
                      Liquid metal              9 hours
                      Fly                      10 hours
                      Sylph                    12 hours
                      Sense life               65 hours

HP:1528 Move:1484 Mana:1206 Secs:34 > say readyYou say, 'ready'

HP:1528 Move:1484 Mana:1206 Secs:29 > 
Radgast nods solemnly.

HP:1528 Move:1484 Mana:1206 Secs:28 > say trollsYou say, 'trolls'

HP:1528 Move:1484 Mana:1206 Secs:26 > w
Within a Tunnel Entrance
   Warm air enters through the southern exit.  The tunnel is not natural,
probably mined by some type of humanoid.  The limestone walls give off a
dull shine in the light.  This exit has seem some traffic, the ground in
front of you is smooth as if a hundred armies had trampled through here.  
[ Exits: e s ]
A trollish lookout constantly patrols the caverns of Skarloth.
A trollish lookout constantly patrols the caverns of Skarloth.
A troll lookout says to you, 'I hate you and your goodly kind!'
A troll lookout stares at you and utters the words, 'qirr diesilla'.
Clouds open up above you, and you are struck by a bolt of lightning!
A troll lookout says to you, 'I hate you and your goodly kind!'
You struggle for breath as a troll lookout lands a kick in your solar plexus!

HP:1425 Move:1483 Mana:1206 Secs:25 > spin all
A troll lookout massacres you with his slash.
You obliterate a troll lookout with your powerful hit.
You obliterate a troll lookout with your powerful hit.
A troll lookout has a few scratches.
A troll lookout massacres you with his slash.

HP:1356 Move:1483 Mana:1206 Secs:24 > You jump up high and kick yourself off two of the walls!
You execute a devastating spin kick on a troll lookout!
You execute a devastating spin kick on a troll lookout!
You land gracefully on your feet again.

HP:1356 Move:1483 Mana:1206 Secs:24 > 
Radgast places a primal warspear in the back of a troll lookout, resulting in some strange noises and some blood!

HP:1356 Move:1483 Mana:1206 Secs:24 > spin all
You suddenly launch a massive attack against a troll lookout!
You annihilate a troll lookout with your deadly hit!
A troll lookout stares at you and utters the words, 'qirr diesilla'.
Clouds open up above you, and you are struck by a bolt of lightning!

HP:1283 Move:1483 Mana:1206 Secs:23 > 
Radgast pierces a troll lookout extremely hard.
A troll lookout pulverizes you with his mighty slash.
You obliterate a troll lookout with your powerful hit.
A troll lookout looks pretty hurt.
A troll lookout massacres you with his slash.

HP:1214 Move:1483 Mana:1206 Secs:22 > 
Radgast circles around a troll lookout and thrusts a primal warspear into his back!

HP:1214 Move:1483 Mana:1206 Secs:22 > 
You struggle for breath as a troll lookout lands a kick in your solar plexus!
A troll lookout sends you sprawling with a powerful bash!

HP:1157 Move:1483 Mana:1206 Secs:21 > 
Radgast pierces a troll lookout extremely hard.
Radgast pierces a troll lookout extremely hard.
A troll lookout misses you with his slash.
You obliterate a troll lookout with your powerful hit.
You obliterate a troll lookout with your powerful hit.
A troll lookout is in awful condition.
A troll lookout pulverizes you with his mighty slash.

HP:1113 Move:1483 Mana:1206 Secs:20 > 
Radgast circles around a troll lookout and drives his spear straight into his neck!
You receive your share of experience - 164,966 points.
You receive a grouping bonus of 106,469 points!
A troll lookout is dead!  R.I.P.
Your blood freezes as you hear a troll lookout's death cry.
Radgast loots some gold from the corpse.
Radgast splits 750 coins; you receive 375.

HP:1113 Move:1483 Mana:1206 Secs:20 > spin all
A troll lookout pulverizes you with his mighty slash.

HP:1068 Move:1483 Mana:1206 Secs:18 > 
Radgast places a primal warspear in the back of a troll lookout, resulting in some strange noises and some blood!

HP:1068 Move:1483 Mana:1206 Secs:18 > Maybe you should get on your feet first?
stand
HP:1068 Move:1483 Mana:1206 Secs:18 > A troll lookout wipes his boots in your face!
Maybe you should get on your feet first?
stand
HP:1021 Move:1483 Mana:1206 Secs:17 > You quickly scramble to your feet!

HP:1021 Move:1483 Mana:1206 Secs:17 > Do you not consider fighting as standing?

HP:1021 Move:1483 Mana:1206 Secs:17 > spin allYou jump up high and kick yourself off two of the walls!
You execute a devastating spin kick on a troll lookout!
You land gracefully on your feet again.

HP:1021 Move:1483 Mana:1206 Secs:17 > 
Radgast pierces a troll lookout extremely hard.
Radgast pierces a troll lookout extremely hard.
You obliterate a troll lookout with your powerful hit.
You obliterate a troll lookout with your powerful hit.
A troll lookout looks pretty hurt.
A troll lookout massacres you with his slash.

HP:987 Move:1483 Mana:1206 Secs:16 > 
Radgast circles around a troll lookout and thrusts a primal warspear into his back!

HP:987 Move:1483 Mana:1206 Secs:16 > 
Radgast pierces a troll lookout extremely hard.
Radgast pierces a troll lookout extremely hard.
You miss a troll lookout with your hit.
You obliterate a troll lookout with your powerful hit.
A troll lookout is in awful condition.
A troll lookout pulverizes you with his mighty slash.

HP:947 Move:1483 Mana:1206 Secs:14 > 
Radgast circles around a troll lookout and drives his spear straight into his neck!
You receive your share of experience - 164,966 points.
You receive a grouping bonus of 106,469 points!
A troll lookout is dead!  R.I.P.
Your blood freezes as you hear a troll lookout's death cry.
Radgast loots some gold from the corpse.
Radgast splits 750 coins; you receive 375.

HP:947 Move:1483 Mana:1206 Secs:14 > l
Within a Tunnel Entrance
   Warm air enters through the southern exit.  The tunnel is not natural,
probably mined by some type of humanoid.  The limestone walls give off a
dull shine in the light.  This exit has seem some traffic, the ground in
front of you is smooth as if a hundred armies had trampled through here.  
[ Exits: e s ]
(2) The corpse of a troll lookout is lying here.
Radgast -.- is floating here.
  Radgast glows with a bright light!

HP:947 Move:1483 Mana:1206 Secs:13 > wwwsAlas, you cannot go that way...

HP:947 Move:1483 Mana:1206 Secs:12 > Alas, you cannot go that way...

HP:947 Move:1483 Mana:1206 Secs:12 > Alas, you cannot go that way...

HP:947 Move:1483 Mana:1206 Secs:12 > 
Valley of the Trolls
   Surrounded by the limestone canyon walls, the valley comes to a dead end
here.  The ground feels like glass to any who would dare walk barefoot
through this canyon.  Tiny, sharp rocks span out as far as you can see to
the west.  A small tunnel to the north offers protection from the elements.
[ Exits: n w ]
A hissing rattlesnake slowly slithers across the rocks here.
A frantic lizard darts across the desert floor.

HP:947 Move:1482 Mana:1206 Secs:11 > w
Valley of the Trolls
   The canyon leads east and west, with towering cliff faces to the north
and south preventing passage.  Tiny, dried up plants are strewn along this
fallow path - it appears to be leading to a large opening westwards.  The
top of the cliff faces appear to be looming inwards into the canyon,
obscuring the suns rays.  
[ Exits: e w ]

HP:947 Move:1481 Mana:1206 Secs:11 > w
Valley of the Trolls
   The narrow canyon begins to widen to the west, merging with the walls of
the valley.  A part of the cliff has collapsed here, blocking half of the
canyon.  Crumbled limestone slabs litter the ground in front of you.  
[ Exits: e w ]
A scrawny looking bird pecks at a bloody object on the ground.

HP:947 Move:1480 Mana:1206 Secs:11 > w
Valley of the Trolls
   Heat waves glisten on the horizon, distorting the the view of the
southern cliff face in the distance.  Tiny gray plants sparsely dot the
valley, along with a few sagebrush plants.  Rotted boards lay scattered on
the ground.  
[ Exits: n e s w ]
A frantic lizard skitters across the ground at a great speed.
A fierce looking bird is gliding through the air far above you.

wHP:947 Move:1479 Mana:1206 Secs:10 > 
Valley of the Trolls
   You stand before a wreckage.  Small war machines, spanning the size of
four horses wide and two long, have found an internal resting place here.
The are poised for a long forgotten war.  Wooden planks are strewn about
the small juggernauts, rotted away from their counterparts.  
[ Exits: n e s w ]
A frantic lizard darts across the desert floor.
A frantic lizard darts across the desert floor.
wA fierce looking bird is gliding through the air far above you.

HP:947 Move:1478 Mana:1206 Secs:10 > 
Valley of the Trolls
   Piercing shrieks echo into the valley from far above from unseen
creatures.  Dead branches stick out from the craggy limestone cliff face
that curves from the north to the south east.  Scraps of metal and rusted
pullies and levers are scattered on the desert floor to the east.  
[ Exits: n e ]

HP:947 Move:1477 Mana:1206 Secs:10 > wAlas, you cannot go that way...

HP:947 Move:1477 Mana:1206 Secs:10 > wAlas, you cannot go that way...

HP:947 Move:1477 Mana:1206 Secs:10 > n
Valley of the Trolls
   Hundreds of yards span between you and the opposite end of the valley,
where another cliff face rises up from the barren wasteland.  The cliff
wall directly to the west has opened up into a small cavern, through which
you can see flickering light.  The rock wall is sheer, and dotted with
giant nests made from thick, dead branches.  You spot some wooden
structures to the southeast.  
[ Exits: n e s w ]

HP:947 Move:1476 Mana:1206 Secs:9 > w
Standing Before a Large Door
   You stand before a large cavern in front of a large door.  A small
shriek is heard which echoes through the tunnels.  A large boulder lies
directly above your head and looks rather unstable.  Through a small crack
in the door, you see nothing but darkness inside.  To the east, the cavern
opens up into the vast Valley of the Trolls.  
[ Exits: e ]
A pale man taps his foot nervously at you.
  Rhadok is surrounded by a sphere of electricity!

HP:947 Move:1475 Mana:1206 Secs:9 > wThe door seems to be closed.
open
HP:947 Move:1475 Mana:1206 Secs:9 > wOpen what?

HP:947 Move:1475 Mana:1206 Secs:9 > The door seems to be closed.
open
HP:947 Move:1475 Mana:1206 Secs:9 > wOpen what?

HP:947 Move:1475 Mana:1206 Secs:8 > wThe door seems to be closed.
open
HP:947 Move:1475 Mana:1206 Secs:8 > The door seems to be closed.
open
HP:947 Move:1475 Mana:1206 Secs:8 > Open what?

HP:947 Move:1475 Mana:1206 Secs:8 > Open what?

HP:947 Move:1475 Mana:1206 Secs:8 > say openYou say, 'open'
Rhadok says, 'Sure, I'd be glad to open the door for you.'
Rhadok says, 'If you need back out, just knock.'

HP:947 Move:1475 Mana:1206 Secs:6 > 
Rhadok stops using a small old key rusty in color.
Rhadok unlocks the door.
Rhadok opens the door.

HP:947 Move:1475 Mana:1206 Secs:5 > w
A Large Cavern of Tunnels
   You stand in a large cavern of tunnels surrounded by thick, solid walls
of carved stone.  A small breeze can be felt throughout the tunnels, which
creates a soft whistling sound as the wind hits off the walls.  A large
door sits to your east and the tunnels continue to your north and your
west.  A small note is carved into the wall to your south.  
[ Exits: n e w ]
A small puddle of slime lies in the corner.

HP:947 Move:1474 Mana:1206 Secs:5 > w
A Small Side Tunnel in the Caverns
   You stand in a small side tunnel in the caverns.  The walls creep in at
your sides and the ceiling hangs very low overhead.  Intricate patterns
line the cavern walls.  A soft breeze can be felt from the west following
the tunnel toward the east.  A small carving etched in the wall to your
north grabs your attention.  
[ Exits: e w ]
A large ogre soldier wanders about the darkness.
A small puddle of slime lies in the corner.

HP:947 Move:1473 Mana:1206 Secs:4 > w
A Small Side Tunnel in the Caverns
   You stand in a small side tunnel in the caverns.  The walls creep in at
your sides and the ceiling hangs very low overhead.  Intricate patterns
line the cavern walls.  The tunnels split into a T here heading northward
into darkness and the small tunnel you are in continues to the east and the
west.  
[ Exits: n e w ]
A large ogre soldier wanders about the darkness.

wHP:947 Move:1472 Mana:1206 Secs:4 > 
A Small Side Tunnel in the Caverns
   You stand in a small side tunnel in the caverns.  The walls creep in at
your sides and the ceiling hangs very low overhead.  A small odd rock hangs
from the ceiling just to one side of the room.  If you are not careful, you
might bump your head.  A small carving can be seen on the wall to your
south.  
[ Exits: e w ]

wHP:947 Move:1471 Mana:1206 Secs:4 > 
An Intersection of Tunnels
   You stand at an intersection in the tunnels.  To your east, you feel a
slight breeze of cooler air flowing through the room.  The air to your
north is very dry and warm but opens up into a very large, spacious room.
A whistling noise is heard distantly down the tunnel and the slight smell
of smoke is eminent.  
[ Exits: n e ]
A large ogre soldier wanders about the darkness.
wA large ogre soldier wanders about the darkness.

HP:947 Move:1470 Mana:1206 Secs:4 > Alas, you cannot go that way...

HP:947 Move:1470 Mana:1206 Secs:4 > wAlas, you cannot go that way...

HP:947 Move:1470 Mana:1206 Secs:3 > n
A Large Tunnel in the Caverns
   You stand in a very large tunnel here.  The air that you inhale is very
dry and warm.  As you look around at your surroundings, you notice very
large, dense walls that sink back into the shadows.  The ceiling above your
head seems almost never-ending.  A small breeze is felt which leads to the
cooler air above.  The wall to your west is very hot to the touch.  
[ Exits: n s ]

HP:947 Move:1469 Mana:1206 Secs:3 > 
An intense pulse of white light flares up over your body!

HP:1087 Move:1516 Mana:1252 Secs:75 > 
Radgast says, 'lets kill 2 mobs'

HP:1087 Move:1516 Mana:1252 Secs:74 > say pickYou say, 'pick'

HP:1087 Move:1516 Mana:1252 Secs:74 > 
Radgast says, 'so i level'

HP:1087 Move:1516 Mana:1252 Secs:73 > nodYou nod solemnly.

HP:1087 Move:1516 Mana:1252 Secs:72 > s
An Intersection of Tunnels
   You stand at an intersection in the tunnels.  To your east, you feel a
slight breeze of cooler air flowing through the room.  The air to your
north is very dry and warm but opens up into a very large, spacious room.
A whistling noise is heard distantly down the tunnel and the slight smell
of smoke is eminent.  
[ Exits: n e ]
A large ogre soldier wanders about the darkness.
A large ogre soldier wanders about the darkness.

HP:1087 Move:1515 Mana:1252 Secs:70 > spin allYou jump up high and kick yourself off two of the walls!
You execute a devastating spin kick on a large ogre soldier!
You execute a devastating spin kick on a large ogre soldier!
You land gracefully on your feet again.
Radgast places a primal warspear in the back of a large ogre soldier, resulting in some strange noises and some blood!

HP:1087 Move:1515 Mana:1252 Secs:69 > spin all
A large ogre soldier slams his forehead into yours, knocking you unconscious!
A large ogre soldier wipes his boots in your face!

HP:1039 Move:1515 Mana:1252 Secs:68 > 
A large ogre soldier wipes his boots in your face!

HP:879 Move:1515 Mana:1252 Secs:64 > All you can do right now is think about the stars!

HP:879 Move:1515 Mana:1252 Secs:64 > 
You receive your share of experience - 161,263 points.
You receive a grouping bonus of 104,080 points!
Radgast splits 3,589 coins; you receive 1,794.
1 coin was not splitable, so Radgast keeps the money.

HP:822 Move:1515 Mana:1252 Secs:63 > spin allAll you can do right now is think about the stars!

HP:822 Move:1515 Mana:1252 Secs:63 > c 'ang'All you can do right now is think about the stars!

HP:792 Move:1515 Mana:1252 Secs:61 > 
A large ogre soldier wipes his boots in your face!
You suddenly regain your senses!

HP:761 Move:1515 Mana:1252 Secs:60 > c 'ang'Okay.
Powerful healing energy floods your body!

HP:1111 Move:1515 Mana:1132 Secs:60 > 
You annihilate a large ogre soldier with your deadly hit!
A large ogre soldier has some big nasty wounds and scratches.
Radgast massacres a large ogre soldier with his pierce.
Radgast massacres a large ogre soldier with his pierce.
A large ogre soldier blasts you hard.
A large ogre soldier blasts you hard.
A large ogre soldier blasts you hard.

HP:1084 Move:1515 Mana:1132 Secs:59 > 
Radgast circles around a large ogre soldier and thrusts a primal warspear into his back!

HP:1084 Move:1515 Mana:1132 Secs:59 > spin allYou jump up high and kick yourself off two of the walls!
You execute a devastating spin kick on a large ogre soldier!
You land gracefully on your feet again.

HP:1084 Move:1515 Mana:1132 Secs:58 > 
You smash a large ogre soldier in the face with a powerful roundhouse kick!
A large ogre soldier is mortally wounded, and will die soon, if not aided.
You punch a large ogre soldier's head with a blow that crushes his skull!
You receive your share of experience - 161,263 points.
You receive a grouping bonus of 104,080 points!
A large ogre soldier is dead!  R.I.P.
You slide your arm inside a large ogre soldier and pull out his liver!
Your blood freezes as you hear a large ogre soldier's death cry.
You loot 3,589 coins from the corpse.
You split 3,589 coins among 2 members - 1,794 coins each.
1 coin was not splitable, so you keep the money.

HP:1084 Move:1515 Mana:1132 Secs:57 > l
An Intersection of Tunnels
   You stand at an intersection in the tunnels.  To your east, you feel a
slight breeze of cooler air flowing through the room.  The air to your
north is very dry and warm but opens up into a very large, spacious room.
A whistling noise is heard distantly down the tunnel and the slight smell
of smoke is eminent.  
[ Exits: n e ]
A large ogre soldier's liver is lying here, still steaming.
(2) The corpse of a large ogre soldier is lying here.
Radgast -.- is floating here.
  Radgast glows with a bright light!

HP:1084 Move:1515 Mana:1132 Secs:57 > gYour group consists of:

  Name                 Hit   Move   Mana    Hit%   Mana%   Level   TNL
  Burn                1084   1515   1132     70%     70%    199   7.4m
  Garmottin            815    673   1275    100%     53%    171   7.1m
  Radgast             1435   2102    515    100%    100%    171    32k

HP:1084 Move:1515 Mana:1132 Secs:53 > e
A Small Side Tunnel in the Caverns
   You stand in a small side tunnel in the caverns.  The walls creep in at
your sides and the ceiling hangs very low overhead.  A small odd rock hangs
from the ceiling just to one side of the room.  If you are not careful, you
might bump your head.  A small carving can be seen on the wall to your
south.  
[ Exits: e w ]

HP:1084 Move:1514 Mana:1132 Secs:51 > e
A Small Side Tunnel in the Caverns
   You stand in a small side tunnel in the caverns.  The walls creep in at
your sides and the ceiling hangs very low overhead.  Intricate patterns
line the cavern walls.  The tunnels split into a T here heading northward
into darkness and the small tunnel you are in continues to the east and the
west.  
[ Exits: n e w ]
A large ogre soldier wanders about the darkness.

HP:1084 Move:1513 Mana:1132 Secs:50 > spin allYou jump up high and kick yourself off one of the walls!
You execute a devastating spin kick on a large ogre soldier!
You land gracefully on your feet again.

HP:1084 Move:1513 Mana:1132 Secs:49 > 
Radgast jumps into the battle alongside you!
Radgast lunges at a large ogre soldier and attacks!
Radgast massacres a large ogre soldier with his pierce.

HP:1084 Move:1513 Mana:1132 Secs:49 > 
You struggle for breath as a large ogre soldier lands a kick in your solar plexus!

HP:1056 Move:1513 Mana:1132 Secs:48 > 
Radgast circles around a large ogre soldier and thrusts a primal warspear into his back!

HP:1056 Move:1513 Mana:1132 Secs:48 > 
Radgast massacres a large ogre soldier with his pierce.
Radgast misses a large ogre soldier with his pierce.
A large ogre soldier blasts you hard.
A large ogre soldier blasts you hard.
A large ogre soldier blasts you hard.
You annihilate a large ogre soldier with your deadly hit!
You annihilate a large ogre soldier with your deadly hit!
A large ogre soldier has some big nasty wounds and scratches.

HP:1028 Move:1513 Mana:1132 Secs:47 > rap
Radgast circles around a large ogre soldier and thrusts a primal warspear into his back!

HP:1028 Move:1513 Mana:1132 Secs:46 > 
Radgast massacres a large ogre soldier with his pierce.
A large ogre soldier misses you with his blast.
A large ogre soldier blasts you hard.
A large ogre soldier blasts you hard.
You annihilate a large ogre soldier with your deadly hit!
You annihilate a large ogre soldier with your deadly hit!
A large ogre soldier is in awful condition.

HP:1010 Move:1513 Mana:1132 Secs:45 > 
A large ogre soldier slams his forehead into yours, knocking you unconscious!

HP:997 Move:1513 Mana:1132 Secs:44 > All you can do right now is think about the stars!

HP:997 Move:1513 Mana:1132 Secs:44 > 
You receive your share of experience - 161,263 points.
You receive a grouping bonus of 104,080 points!
Word spreads throughout the Heavens that Radgast has advanced a level!
Radgast splits 3,589 coins; you receive 1,794.
1 coin was not splitable, so Radgast keeps the money.

HP:997 Move:1513 Mana:1132 Secs:44 > rapAll you can do right now is think about the stars!

HP:997 Move:1513 Mana:1132 Secs:43 > 
Xyre OOCs, 'gratz'

HP:997 Move:1513 Mana:1132 Secs:35 > HP:997 Move:1513 Mana:1132 Secs:28 > HP:997 Move:1513 Mana:1132 Secs:28 > 
You suddenly regain your senses!
You feel better.

HP:1044 Move:1513 Mana:1132 Secs:24 > 
Radgast stares at you and utters the words, 'cure serious'.
You feel better.

HP:1091 Move:1513 Mana:1132 Secs:22 > l
A Small Side Tunnel in the Caverns
   You stand in a small side tunnel in the caverns.  The walls creep in at
your sides and the ceiling hangs very low overhead.  Intricate patterns
line the cavern walls.  The tunnels split into a T here heading northward
into darkness and the small tunnel you are in continues to the east and the
west.  
[ Exits: n e w ]
The corpse of a large ogre soldier is lying here.
Radgast -.- is floating here.
  Radgast glows with a bright light!

HP:1091 Move:1513 Mana:1132 Secs:21 > w
A Small Side Tunnel in the Caverns
   You stand in a small side tunnel in the caverns.  The walls creep in at
your sides and the ceiling hangs very low overhead.  A small odd rock hangs
from the ceiling just to one side of the room.  If you are not careful, you
might bump your head.  A small carving can be seen on the wall to your
south.  
[ Exits: e w ]

wHP:1091 Move:1512 Mana:1132 Secs:20 > 
An Intersection of Tunnels
   You stand at an intersection in the tunnels.  To your east, you feel a
slight breeze of cooler air flowing through the room.  The air to your
north is very dry and warm but opens up into a very large, spacious room.
A whistling noise is heard distantly down the tunnel and the slight smell
of smoke is eminent.  
[ Exits: n e ]
A large ogre soldier's liver is lying here, still steaming.
w(2) The corpse of a large ogre soldier is lying here.

HP:1091 Move:1511 Mana:1132 Secs:20 > Alas, you cannot go that way...

HP:1091 Move:1511 Mana:1132 Secs:20 > wAlas, you cannot go that way...

HP:1091 Move:1511 Mana:1132 Secs:20 > w
Radgast stares at you and utters the words, 'cure serious'.
You feel better.

HP:1136 Move:1511 Mana:1132 Secs:20 > Alas, you cannot go that way...

HP:1136 Move:1511 Mana:1132 Secs:19 > n
A Large Tunnel in the Caverns
   You stand in a very large tunnel here.  The air that you inhale is very
dry and warm.  As you look around at your surroundings, you notice very
large, dense walls that sink back into the shadows.  The ceiling above your
head seems almost never-ending.  A small breeze is felt which leads to the
cooler air above.  The wall to your west is very hot to the touch.  
[ Exits: n s ]

HP:1136 Move:1510 Mana:1132 Secs:19 > 
Radgast stares at you and utters the words, 'cure serious'.
You feel better.

HP:1181 Move:1510 Mana:1132 Secs:18 > op drawlingThere doesn't seem to be a drawling here.

HP:1181 Move:1510 Mana:1132 Secs:16 > n
A Large Tunnel in the Caverns
   You stand in a very large tunnel here.  The air that you inhale is very
dry and warm.  As you look around at your surroundings, you notice very
large, dense walls that sink back into the shadows.  A small carving on the
west wall grabs your attention.  Smoke bellows from a large crack along the
bottom of the wall and it is very hot to the touch.  
[ Exits: n s ]

HP:1181 Move:1509 Mana:1132 Secs:14 > op drawlingThere doesn't seem to be a drawling here.

HP:1181 Move:1509 Mana:1132 Secs:13 > l wNothing special there...

HP:1181 Move:1509 Mana:1132 Secs:12 > s
A Large Tunnel in the Caverns
   You stand in a very large tunnel here.  The air that you inhale is very
dry and warm.  As you look around at your surroundings, you notice very
large, dense walls that sink back into the shadows.  The ceiling above your
head seems almost never-ending.  A small breeze is felt which leads to the
cooler air above.  The wall to your west is very hot to the touch.  
[ Exits: n s ]

HP:1181 Move:1508 Mana:1132 Secs:12 > l wNothing special there...

HP:1181 Move:1508 Mana:1132 Secs:11 > n
A Large Tunnel in the Caverns
   You stand in a very large tunnel here.  The air that you inhale is very
dry and warm.  As you look around at your surroundings, you notice very
large, dense walls that sink back into the shadows.  A small carving on the
west wall grabs your attention.  Smoke bellows from a large crack along the
bottom of the wall and it is very hot to the touch.  
[ Exits: n s ]

HP:1181 Move:1507 Mana:1132 Secs:9 > n
A Large Tunnel in the Caverns
   You stand in a very large tunnel here.  The air that you inhale is very
dry and warm.  As you look around at your surroundings, you notice very
large, dense walls that sink back into the shadows.  The ceiling above your
head seems almost never-ending.  A small breeze is felt which leads to the
cooler air above.  The wall to your west is very hot to the touch.  
[ Exits: e s ]
A small puddle of slime lies in the corner.

HP:1181 Move:1506 Mana:1132 Secs:9 > l wNothing special there...

HP:1181 Move:1506 Mana:1132 Secs:8 > say pick itYou say, 'pick it'

HP:1181 Move:1506 Mana:1132 Secs:3 > s
A Large Tunnel in the Caverns
   You stand in a very large tunnel here.  The air that you inhale is very
dry and warm.  As you look around at your surroundings, you notice very
large, dense walls that sink back into the shadows.  A small carving on the
west wall grabs your attention.  Smoke bellows from a large crack along the
bottom of the wall and it is very hot to the touch.  
[ Exits: n s ]

HP:1181 Move:1505 Mana:1132 Secs:2 > 
Radgast says, 'pick it?'

HP:1181 Move:1505 Mana:1132 Secs:1 > 
An intense pulse of white light flares up over your body!

HP:1305 Move:1516 Mana:1178 Secs:75 > 
Radgast says, 'pick wha'

HP:1305 Move:1516 Mana:1178 Secs:73 > say drawlingYou say, 'drawling'

HP:1305 Move:1516 Mana:1178 Secs:71 > l picYou do not see that here.

HP:1305 Move:1516 Mana:1178 Secs:60 > s
A Large Tunnel in the Caverns
   You stand in a very large tunnel here.  The air that you inhale is very
dry and warm.  As you look around at your surroundings, you notice very
large, dense walls that sink back into the shadows.  The ceiling above your
head seems almost never-ending.  A small breeze is felt which leads to the
cooler air above.  The wall to your west is very hot to the touch.  
[ Exits: n s ]

HP:1305 Move:1515 Mana:1178 Secs:59 > l picYou do not see that here.

HP:1305 Move:1515 Mana:1178 Secs:58 > n
A Large Tunnel in the Caverns
   You stand in a very large tunnel here.  The air that you inhale is very
dry and warm.  As you look around at your surroundings, you notice very
large, dense walls that sink back into the shadows.  A small carving on the
west wall grabs your attention.  Smoke bellows from a large crack along the
bottom of the wall and it is very hot to the touch.  
[ Exits: n s ]

HP:1305 Move:1514 Mana:1178 Secs:57 > n
A Large Tunnel in the Caverns
   You stand in a very large tunnel here.  The air that you inhale is very
dry and warm.  As you look around at your surroundings, you notice very
large, dense walls that sink back into the shadows.  The ceiling above your
head seems almost never-ending.  A small breeze is felt which leads to the
cooler air above.  The wall to your west is very hot to the touch.  
[ Exits: e s ]
A small puddle of slime lies in the corner.

HP:1305 Move:1513 Mana:1178 Secs:57 > l picYou do not see that here.

HP:1305 Move:1513 Mana:1178 Secs:57 > 
Radgast says, 'what am i picking'

HP:1305 Move:1513 Mana:1178 Secs:55 > say drawlingYou say, 'drawling'

HP:1305 Move:1513 Mana:1178 Secs:52 > 
Radgast says, 'drawling?'

HP:1305 Move:1513 Mana:1178 Secs:51 > 
Radgast says, 'no drawling here'

HP:1305 Move:1513 Mana:1178 Secs:45 > s
A Large Tunnel in the Caverns
   You stand in a very large tunnel here.  The air that you inhale is very
dry and warm.  As you look around at your surroundings, you notice very
large, dense walls that sink back into the shadows.  A small carving on the
west wall grabs your attention.  Smoke bellows from a large crack along the
bottom of the wall and it is very hot to the touch.  
[ Exits: n s ]

HP:1305 Move:1512 Mana:1178 Secs:34 > l drawlingYou do not see that here.

HP:1305 Move:1512 Mana:1178 Secs:29 > l drawlingYou do not see that here.

HP:1305 Move:1512 Mana:1178 Secs:26 > n
A Large Tunnel in the Caverns
   You stand in a very large tunnel here.  The air that you inhale is very
dry and warm.  As you look around at your surroundings, you notice very
large, dense walls that sink back into the shadows.  The ceiling above your
head seems almost never-ending.  A small breeze is felt which leads to the
cooler air above.  The wall to your west is very hot to the touch.  
[ Exits: e s ]
A small puddle of slime lies in the corner.

HP:1305 Move:1511 Mana:1178 Secs:25 > l drawlingYou do not see that here.

HP:1305 Move:1511 Mana:1178 Secs:25 > s
A Large Tunnel in the Caverns
   You stand in a very large tunnel here.  The air that you inhale is very
dry and warm.  As you look around at your surroundings, you notice very
large, dense walls that sink back into the shadows.  A small carving on the
west wall grabs your attention.  Smoke bellows from a large crack along the
bottom of the wall and it is very hot to the touch.  
[ Exits: n s ]

HP:1305 Move:1510 Mana:1178 Secs:24 > s
A Large Tunnel in the Caverns
   You stand in a very large tunnel here.  The air that you inhale is very
dry and warm.  As you look around at your surroundings, you notice very
large, dense walls that sink back into the shadows.  The ceiling above your
head seems almost never-ending.  A small breeze is felt which leads to the
cooler air above.  The wall to your west is very hot to the touch.  
[ Exits: n s ]

HP:1305 Move:1509 Mana:1178 Secs:24 > l drawlingYou do not see that here.

HP:1305 Move:1509 Mana:1178 Secs:24 > wAlas, you cannot go that way...

HP:1305 Move:1509 Mana:1178 Secs:23 > n
A Large Tunnel in the Caverns
   You stand in a very large tunnel here.  The air that you inhale is very
dry and warm.  As you look around at your surroundings, you notice very
large, dense walls that sink back into the shadows.  A small carving on the
west wall grabs your attention.  Smoke bellows from a large crack along the
bottom of the wall and it is very hot to the touch.  
[ Exits: n s ]

HP:1305 Move:1508 Mana:1178 Secs:22 > wAlas, you cannot go that way...

HP:1305 Move:1508 Mana:1178 Secs:22 > n
A Large Tunnel in the Caverns
   You stand in a very large tunnel here.  The air that you inhale is very
dry and warm.  As you look around at your surroundings, you notice very
large, dense walls that sink back into the shadows.  The ceiling above your
head seems almost never-ending.  A small breeze is felt which leads to the
cooler air above.  The wall to your west is very hot to the touch.  
[ Exits: e s ]
A small puddle of slime lies in the corner.

HP:1305 Move:1507 Mana:1178 Secs:21 > wAlas, you cannot go that way...

HP:1305 Move:1507 Mana:1178 Secs:21 > l drawlingYou do not see that here.

HP:1305 Move:1507 Mana:1178 Secs:21 > l drawlingYou do not see that here.

HP:1305 Move:1507 Mana:1178 Secs:9 > say wtf is it calledYou say, 'wtf is it called'

HP:1305 Move:1507 Mana:1178 Secs:4 > l
A Large Tunnel in the Caverns
   You stand in a very large tunnel here.  The air that you inhale is very
dry and warm.  As you look around at your surroundings, you notice very
large, dense walls that sink back into the shadows.  The ceiling above your
head seems almost never-ending.  A small breeze is felt which leads to the
cooler air above.  The wall to your west is very hot to the touch.  
[ Exits: e s ]
Radgast -.- is floating here.
  Radgast glows with a bright light!
A small puddle of slime lies in the corner.

HP:1305 Move:1507 Mana:1178 Secs:3 > 
An intense pulse of white light flares up over your body!

HP:1419 Move:1516 Mana:1224 Secs:75 > s
A Large Tunnel in the Caverns
   You stand in a very large tunnel here.  The air that you inhale is very
dry and warm.  As you look around at your surroundings, you notice very
large, dense walls that sink back into the shadows.  A small carving on the
west wall grabs your attention.  Smoke bellows from a large crack along the
bottom of the wall and it is very hot to the touch.  
[ Exits: n s ]

HP:1419 Move:1515 Mana:1224 Secs:75 > 
Radgast says, 'wait'

HP:1419 Move:1515 Mana:1224 Secs:71 > 
Radgast says, 'go west'

HP:1419 Move:1515 Mana:1224 Secs:70 > wAlas, you cannot go that way...

HP:1419 Move:1515 Mana:1224 Secs:68 > 
Radgast says, 'north'

HP:1419 Move:1515 Mana:1224 Secs:68 > n
A Large Tunnel in the Caverns
   You stand in a very large tunnel here.  The air that you inhale is very
dry and warm.  As you look around at your surroundings, you notice very
large, dense walls that sink back into the shadows.  The ceiling above your
head seems almost never-ending.  A small breeze is felt which leads to the
cooler air above.  The wall to your west is very hot to the touch.  
[ Exits: e s ]
A small puddle of slime lies in the corner.

HP:1419 Move:1514 Mana:1224 Secs:67 > wAlas, you cannot go that way...

HP:1419 Move:1514 Mana:1224 Secs:66 > op drawlingThere doesn't seem to be a drawling here.

HP:1419 Move:1514 Mana:1224 Secs:57 > 
Radgast says, 'nothing there'

HP:1419 Move:1514 Mana:1224 Secs:55 > s
A Large Tunnel in the Caverns
   You stand in a very large tunnel here.  The air that you inhale is very
dry and warm.  As you look around at your surroundings, you notice very
large, dense walls that sink back into the shadows.  A small carving on the
west wall grabs your attention.  Smoke bellows from a large crack along the
bottom of the wall and it is very hot to the touch.  
[ Exits: n s ]

HP:1419 Move:1513 Mana:1224 Secs:54 > op drawlingThere doesn't seem to be a drawling here.

HP:1419 Move:1513 Mana:1224 Secs:54 > s
A Large Tunnel in the Caverns
   You stand in a very large tunnel here.  The air that you inhale is very
dry and warm.  As you look around at your surroundings, you notice very
large, dense walls that sink back into the shadows.  The ceiling above your
head seems almost never-ending.  A small breeze is felt which leads to the
cooler air above.  The wall to your west is very hot to the touch.  
[ Exits: n s ]

HP:1419 Move:1512 Mana:1224 Secs:53 > op drawlingThere doesn't seem to be a drawling here.

HP:1419 Move:1512 Mana:1224 Secs:53 > n
A Large Tunnel in the Caverns
   You stand in a very large tunnel here.  The air that you inhale is very
dry and warm.  As you look around at your surroundings, you notice very
large, dense walls that sink back into the shadows.  A small carving on the
west wall grabs your attention.  Smoke bellows from a large crack along the
bottom of the wall and it is very hot to the touch.  
[ Exits: n s ]

HP:1419 Move:1511 Mana:1224 Secs:52 > n
A Large Tunnel in the Caverns
   You stand in a very large tunnel here.  The air that you inhale is very
dry and warm.  As you look around at your surroundings, you notice very
large, dense walls that sink back into the shadows.  The ceiling above your
head seems almost never-ending.  A small breeze is felt which leads to the
cooler air above.  The wall to your west is very hot to the touch.  
[ Exits: e s ]
A small puddle of slime lies in the corner.

HP:1419 Move:1510 Mana:1224 Secs:51 > nAlas, you cannot go that way...

HP:1419 Move:1510 Mana:1224 Secs:51 > e
A Precarious Walkway
   The caverns open up here to your north and your south.  A small metal
rail runs alongside the ledge to either side.  As you look to the open
space to the north, you see nothing but open space and darkness.  You
swallow and choke a little only to let out a cough that echoes about the
open cavern time and time again.  The ledge continues to the east and to
the west.  
[ Exits: e w ]
Radgast says, 'cant peep any direction'

HP:1419 Move:1509 Mana:1224 Secs:51 > op drawlingThere doesn't seem to be a drawling here.

HP:1419 Move:1509 Mana:1224 Secs:50 > nAlas, you cannot go that way...

HP:1419 Move:1509 Mana:1224 Secs:49 > op drawlingThere doesn't seem to be a drawling here.

HP:1419 Move:1509 Mana:1224 Secs:49 > e
A T Intersection in the Tunnels
   As you look to the northwest, you see nothing but open darkness.  A
small railing sits in front of you along the ledge and bends in hopes of
holding you from falling to a certain death.  A precarious walkway follows
the ledge, which leads to the north and to the west.  To the south, the
tunnel leads upward into darkness.  
[ Exits: n s w ]

HP:1419 Move:1508 Mana:1224 Secs:48 > op drawlingThere doesn't seem to be a drawling here.

HP:1419 Move:1508 Mana:1224 Secs:48 > n
A Precarious Walkway
   The caverns open up here to your north and your west.  A small metal
rail runs alongside the ledge to either side.  As you look to the open
space to the north, you see nothing but open space and darkness.  You
swallow and choke a little only to let out a cough that echoes about the
open cavern time and time again.  The ledge continues to the east and to
the south.  
[ Exits: e s ]
A large ogre soldier wanders about the darkness.

HP:1419 Move:1507 Mana:1224 Secs:47 > op drawlingThere doesn't seem to be a drawling here.

HP:1419 Move:1507 Mana:1224 Secs:47 > nAlas, you cannot go that way...

HP:1419 Move:1507 Mana:1224 Secs:46 > op drawlingThere doesn't seem to be a drawling here.

HP:1419 Move:1507 Mana:1224 Secs:46 > 
A large ogre soldier growls at you, 'I hate you and your goodly kind!'
A large ogre soldier slams his forehead into yours, knocking you unconscious!

HP:1407 Move:1507 Mana:1224 Secs:45 > sAll you can do right now is think about the stars!

HP:1407 Move:1507 Mana:1224 Secs:45 > rapAll you can do right now is think about the stars!

HP:1376 Move:1507 Mana:1224 Secs:43 > rapAll you can do right now is think about the stars!

HP:1376 Move:1507 Mana:1224 Secs:42 > rapAll you can do right now is think about the stars!

HP:1345 Move:1507 Mana:1224 Secs:41 > rapAll you can do right now is think about the stars!

HP:1345 Move:1507 Mana:1224 Secs:41 > rapAll you can do right now is think about the stars!

HP:1345 Move:1507 Mana:1224 Secs:40 > rapAll you can do right now is think about the stars!

HP:1315 Move:1507 Mana:1224 Secs:39 > rapAll you can do right now is think about the stars!

HP:1315 Move:1507 Mana:1224 Secs:38 > rapAll you can do right now is think about the stars!

HP:1284 Move:1507 Mana:1224 Secs:37 > 
You struggle for breath as a large ogre soldier lands a kick in your solar plexus!

HP:1253 Move:1507 Mana:1224 Secs:36 > rapAll you can do right now is think about the stars!

HP:1253 Move:1507 Mana:1224 Secs:36 > 
You receive your share of experience - 161,263 points.
You receive a grouping bonus of 103,799 points!
Radgast splits 3,589 coins; you receive 1,794.
1 coin was not splitable, so Radgast keeps the money.

HP:1253 Move:1507 Mana:1224 Secs:36 > rapAll you can do right now is think about the stars!

HP:1253 Move:1507 Mana:1224 Secs:35 > 
You feel better.

HP:1301 Move:1507 Mana:1224 Secs:32 > 
You suddenly regain your senses!
You feel better.

HP:1346 Move:1507 Mana:1224 Secs:30 > 
Radgast stares at you and utters the words, 'cure serious'.
You feel better.

HP:1393 Move:1507 Mana:1224 Secs:28 > l drawlingYou do not see that here.

HP:1393 Move:1507 Mana:1224 Secs:25 > nAlas, you cannot go that way...

HP:1393 Move:1507 Mana:1224 Secs:24 > l drawlingYou do not see that here.

HP:1393 Move:1507 Mana:1224 Secs:23 > s
A T Intersection in the Tunnels
   As you look to the northwest, you see nothing but open darkness.  A
small railing sits in front of you along the ledge and bends in hopes of
holding you from falling to a certain death.  A precarious walkway follows
the ledge, which leads to the north and to the west.  To the south, the
tunnel leads upward into darkness.  
[ Exits: n s w ]

l drawlingHP:1393 Move:1506 Mana:1224 Secs:23 > You do not see that here.

HP:1393 Move:1506 Mana:1224 Secs:23 > w
A Precarious Walkway
   The caverns open up here to your north and your south.  A small metal
rail runs alongside the ledge to either side.  As you look to the open
space to the north, you see nothing but open space and darkness.  You
swallow and choke a little only to let out a cough that echoes about the
open cavern time and time again.  The ledge continues to the east and to
the west.  
[ Exits: e w ]

HP:1393 Move:1505 Mana:1224 Secs:22 > l drawlingYou do not see that here.

HP:1393 Move:1505 Mana:1224 Secs:22 > e
A T Intersection in the Tunnels
   As you look to the northwest, you see nothing but open darkness.  A
small railing sits in front of you along the ledge and bends in hopes of
holding you from falling to a certain death.  A precarious walkway follows
the ledge, which leads to the north and to the west.  To the south, the
tunnel leads upward into darkness.  
[ Exits: n s w ]

HP:1393 Move:1504 Mana:1224 Secs:21 > s
A Large Sloping Tunnel
   The floor slopes northward leading down into more darkness.  The walls
are wide giving you plenty of room to move about but the ceiling hangs low
overhead.  To the north, the tunnel slopes even further down and to the
south it leads up.  A small side tunnel lies to your west and appears to
lead up.  
[ Exits: n s w ]

HP:1393 Move:1503 Mana:1224 Secs:20 > l drawlingYou do not see that here.

HP:1393 Move:1503 Mana:1224 Secs:20 > s
A Large Sloping Tunnel
   The floor slopes northward leading down into more darkness.  The walls
are wide, which give you plenty of room to move about but the ceiling hangs
low overhead.  To the south, a smaller tunnel lies on much more level
ground.  To the north, the ceiling dips lower and you would have to duck
your head to get in.  
[ Exits: n s ]

HP:1393 Move:1502 Mana:1224 Secs:19 > l drawlingYou do not see that here.

HP:1393 Move:1502 Mana:1224 Secs:19 > s
A Small Side Tunnel in the Caverns
   You stand in a small side tunnel in the caverns.  The walls creep in at
your sides and the ceiling hangs very low overhead.  Intricate patterns
line the cavern walls.  The tunnels split into a T here heading northward
into darkness and the small tunnel you are in continues to the east and the
west.  
[ Exits: n e w ]
The corpse of a large ogre soldier is lying here.

HP:1393 Move:1501 Mana:1224 Secs:19 > l drawlingYou do not see that here.

HP:1393 Move:1501 Mana:1224 Secs:18 > sAlas, you cannot go that way...

HP:1393 Move:1501 Mana:1224 Secs:18 > w
A Small Side Tunnel in the Caverns
   You stand in a small side tunnel in the caverns.  The walls creep in at
your sides and the ceiling hangs very low overhead.  A small odd rock hangs
from the ceiling just to one side of the room.  If you are not careful, you
might bump your head.  A small carving can be seen on the wall to your
south.  
[ Exits: e w ]

HP:1393 Move:1500 Mana:1224 Secs:17 > w
An Intersection of Tunnels
   You stand at an intersection in the tunnels.  To your east, you feel a
slight breeze of cooler air flowing through the room.  The air to your
north is very dry and warm but opens up into a very large, spacious room.
A whistling noise is heard distantly down the tunnel and the slight smell
of smoke is eminent.  
[ Exits: n e ]
A large ogre soldier's liver is lying here, still steaming.
(2) The corpse of a large ogre soldier is lying here.

HP:1393 Move:1499 Mana:1224 Secs:17 > wAlas, you cannot go that way...

HP:1393 Move:1499 Mana:1224 Secs:17 > wAlas, you cannot go that way...

HP:1393 Move:1499 Mana:1224 Secs:16 > l drawlingYou do not see that here.

HP:1393 Move:1499 Mana:1224 Secs:16 > n
A Large Tunnel in the Caverns
   You stand in a very large tunnel here.  The air that you inhale is very
dry and warm.  As you look around at your surroundings, you notice very
large, dense walls that sink back into the shadows.  The ceiling above your
head seems almost never-ending.  A small breeze is felt which leads to the
cooler air above.  The wall to your west is very hot to the touch.  
[ Exits: n s ]

l drawlingHP:1393 Move:1498 Mana:1224 Secs:15 > You do not see that here.

HP:1393 Move:1498 Mana:1224 Secs:15 > n
A Large Tunnel in the Caverns
   You stand in a very large tunnel here.  The air that you inhale is very
dry and warm.  As you look around at your surroundings, you notice very
large, dense walls that sink back into the shadows.  A small carving on the
west wall grabs your attention.  Smoke bellows from a large crack along the
bottom of the wall and it is very hot to the touch.  
[ Exits: n s ]
A small puddle of slime lies in the corner.

HP:1393 Move:1497 Mana:1224 Secs:13 > l drawlingYou do not see that here.

HP:1393 Move:1497 Mana:1224 Secs:13 > pick drawlingThere doesn't seem to be a drawling here.

HP:1393 Move:1497 Mana:1224 Secs:9 > s
A Large Tunnel in the Caverns
   You stand in a very large tunnel here.  The air that you inhale is very
dry and warm.  As you look around at your surroundings, you notice very
large, dense walls that sink back into the shadows.  The ceiling above your
head seems almost never-ending.  A small breeze is felt which leads to the
cooler air above.  The wall to your west is very hot to the touch.  
[ Exits: n s ]

HP:1393 Move:1496 Mana:1224 Secs:8 > pick drawlingThere doesn't seem to be a drawling here.

HP:1393 Move:1496 Mana:1224 Secs:8 > s
An Intersection of Tunnels
   You stand at an intersection in the tunnels.  To your east, you feel a
slight breeze of cooler air flowing through the room.  The air to your
north is very dry and warm but opens up into a very large, spacious room.
A whistling noise is heard distantly down the tunnel and the slight smell
of smoke is eminent.  
[ Exits: n e ]
A large ogre soldier's liver is lying here, still steaming.
(2) The corpse of a large ogre soldier is lying here.

HP:1393 Move:1495 Mana:1224 Secs:8 > pick drawlingThere doesn't seem to be a drawling here.

HP:1393 Move:1495 Mana:1224 Secs:8 > 
The white aura slowly fades from your body.
An intense pulse of white light flares up over your body!

HP:1499 Move:1516 Mana:1270 Secs:75 > 
Radgast carefully scans his surroundings.

HP:1499 Move:1516 Mana:1270 Secs:70 > 
Garmottin tells the group, 'gate to where?'

HP:1499 Move:1516 Mana:1270 Secs:64 > gt aunt maysYou tell the group, 'aunt mays'

HP:1499 Move:1516 Mana:1270 Secs:44 > 
Garmottin is requesting to be teleported into your room.
Use 'accept Garmottin' to accept.

HP:1499 Move:1516 Mana:1270 Secs:34 > 
An intense pulse of white light flares up over your body!

HP:1528 Move:1516 Mana:1316 Secs:75 > accept garGarmottin is dropped from above and lands in a heap at your feet.

HP:1528 Move:1516 Mana:1316 Secs:45 > say drawingYou say, 'drawing'

HP:1528 Move:1516 Mana:1316 Secs:39 > op drawingThere doesn't seem to be a drawing here.

HP:1528 Move:1516 Mana:1316 Secs:36 > n
A Large Tunnel in the Caverns
   You stand in a very large tunnel here.  The air that you inhale is very
dry and warm.  As you look around at your surroundings, you notice very
large, dense walls that sink back into the shadows.  The ceiling above your
head seems almost never-ending.  A small breeze is felt which leads to the
cooler air above.  The wall to your west is very hot to the touch.  
[ Exits: n s ]
Garmottin flies into the room.

HP:1528 Move:1515 Mana:1316 Secs:35 > op drawingThere doesn't seem to be a drawing here.

HP:1528 Move:1515 Mana:1316 Secs:34 > n
A Large Tunnel in the Caverns
   You stand in a very large tunnel here.  The air that you inhale is very
dry and warm.  As you look around at your surroundings, you notice very
large, dense walls that sink back into the shadows.  A small carving on the
west wall grabs your attention.  Smoke bellows from a large crack along the
bottom of the wall and it is very hot to the touch.  
[ Exits: n s ]
A small puddle of slime lies in the corner.
Garmottin flies into the room.

HP:1528 Move:1514 Mana:1316 Secs:33 > op drawingIt seems to be locked.

HP:1528 Move:1514 Mana:1316 Secs:33 > l
A Large Tunnel in the Caverns
   You stand in a very large tunnel here.  The air that you inhale is very
dry and warm.  As you look around at your surroundings, you notice very
large, dense walls that sink back into the shadows.  A small carving on the
west wall grabs your attention.  Smoke bellows from a large crack along the
bottom of the wall and it is very hot to the touch.  
[ Exits: n s ]
Radgast -.- is floating here.
Garmottin the Gnome is floating here.
  Three orbs of magic float silently around him!
A small puddle of slime lies in the corner.

HP:1528 Move:1514 Mana:1316 Secs:22 > 
Radgast skillfully picks the lock on the drawing.

HP:1528 Move:1514 Mana:1316 Secs:20 > 
Radgast opens the drawing.

HP:1528 Move:1514 Mana:1316 Secs:17 > op drawingBut it's currently open!

HP:1528 Move:1514 Mana:1316 Secs:15 > w
On a Large Bridge
   You stand on a large sturdy bridge made of metal.  The air here is
almost too hot to stand.  As you reach out to touch the almost-glowing wall
in front of you, you suddenly retract your hand in pain as it is burned.  
You wonder if you should continue or if it would be best to just turn back
now.  A large gate blocks your travel to the east.  
[ Exits: e w ]
Garmottin flies into the room.

HP:1528 Move:1513 Mana:1316 Secs:14 > w
On a Bridge Over Fire
   You stand on a large sturdy bridge made of metal.  The air here is
almost too hot to stand.  Fire leaps out at you from the abyss to the north
and the south and scorches your face.  The cavern is filled with the sounds
of a raging fire coming at you from all directions.  The bridge continues
to the east and the west.  
[ Exits: n e s w ]
Garmottin flies into the room.

HP:1528 Move:1512 Mana:1316 Secs:14 > w
On a Bridge Over Fire
   You stand on a large sturdy bridge made of metal.  The air here is
almost too hot to stand.  Fire leaps out at you from the abyss to the north
and the south and scorches your face.  The cavern is filled with the sounds
of a raging fire coming at you from all directions.  The bridge continues
to the east and the west.  
[ Exits: n e s w ]
Garmottin flies into the room.

HP:1528 Move:1511 Mana:1316 Secs:12 > w
The End of a Bridge
   The bridge comes to an abrupt end here.  To your west it seems as though
it once continued, but travel has been blocked by a large boulder covering
an opening in the rocks.  You begin to sweat profusely and decide it best
to turn back before some creature sees you here.  
[ Exits: e ]
A large black demon stands here facing the wall.
  A black demon glows with a bright light!
  Three orbs of magic float silently around him!
A black demon stares at you and utters the words, 'marubhotgruho'.
You scream in horror as parts of you disintegrate away!
Garmottin flies into the room.

HP:1264 Move:1510 Mana:1316 Secs:12 > 
You smash a black demon in the face with a powerful roundhouse kick!
You massacre a black demon with your hit.
You massacre a black demon with your hit.
A black demon has a few scratches.
A black demon blasts you extremely hard.
A black demon misses you with his blast.
A black demon blasts you extremely hard.
A black demon blasts you extremely hard.

HP:1213 Move:1510 Mana:1316 Secs:11 > 
You suddenly launch a massive attack against a black demon!
You annihilate a black demon with your deadly hit!
A black demon stares at you and utters the words, 'dispel magic'.
Darkness briefly enshrouds you, and slowly lifts again.
You notice you are seeing less of everything now.
The last traces of the regeneration spell dissolve from your body.
A tiny, feminine creature appears, waves at you, and disappears.

HP:1213 Move:1510 Mana:1316 Secs:10 > 
Radgast places a primal warspear in the back of a black demon, resulting in some strange noises and some blood!

HP:1213 Move:1510 Mana:1316 Secs:10 > rapRadgast pierces a black demon very hard.
Radgast pierces a black demon very hard.
You massacre a black demon with your hit.
You massacre a black demon with your hit.
A black demon has quite a few wounds.
A black demon blasts you extremely hard.
A black demon blasts you extremely hard.
A black demon blasts you extremely hard.
A black demon blasts you extremely hard.
You start pummeling a black demon with a volley of blows!
You massacre a black demon with your hit.
You massacre a black demon with your hit.
You massacre a black demon with your hit.

HP:1142 Move:1510 Mana:1316 Secs:9 > 
A black demon points at you.
An orb instantly flies away from a black demon, and smashes into you!
Painful shards of freezing ice pierce into you as the orb explodes!
Your pair of bamboo legplates is damaged from the attack!

HP:1039 Move:1510 Mana:1316 Secs:8 > 
Radgast circles around a black demon and thrusts a primal warspear into his back!

HP:1039 Move:1510 Mana:1316 Secs:8 > 
Radgast pierces a black demon very hard.
You smash a black demon in the face with a powerful roundhouse kick!
You massacre a black demon with your hit.
A black demon has some big nasty wounds and scratches.
A black demon blasts you extremely hard.
A black demon blasts you extremely hard.
A black demon blasts you extremely hard.
A black demon blasts you extremely hard.

HP:970 Move:1510 Mana:1316 Secs:7 > rap
Radgast circles around a black demon and thrusts a primal warspear into his back!

HP:970 Move:1510 Mana:1316 Secs:6 > Radgast misses a black demon with his pierce.
Radgast pierces a black demon very hard.
You smash a black demon in the face with a powerful roundhouse kick!
You massacre a black demon with your hit.
You massacre a black demon with your hit.
A black demon looks pretty hurt.
A black demon blasts you extremely hard.
A black demon blasts you extremely hard.
A black demon blasts you extremely hard.
A black demon blasts you extremely hard.
You start pummeling a black demon with a volley of blows!
You massacre a black demon with your hit.
You massacre a black demon with your hit.
You massacre a black demon with your hit.

HP:899 Move:1510 Mana:1316 Secs:5 > 
A black demon points at you.
An orb instantly flies away from a black demon, and smashes into you!
Painful shards of freezing ice pierce into you as the orb explodes!

HP:795 Move:1510 Mana:1316 Secs:4 > 
Radgast circles around a black demon and thrusts a primal warspear into his back!

HP:795 Move:1510 Mana:1316 Secs:4 > 
Radgast pierces a black demon very hard.
Radgast pierces a black demon very hard.
You massacre a black demon with your hit.
You massacre a black demon with your hit.
A black demon is in awful condition.
A black demon blasts you extremely hard.
A black demon blasts you extremely hard.
A black demon blasts you extremely hard.
A black demon blasts you extremely hard.

HP:724 Move:1510 Mana:1316 Secs:3 > 
A black demon points at you.
An orb instantly flies away from a black demon, and smashes into you!
Painful shards of freezing ice pierce into you as the orb explodes!

HP:616 Move:1510 Mana:1316 Secs:2 > 
Radgast circles around a black demon and thrusts a primal warspear into his back!

HP:616 Move:1510 Mana:1316 Secs:2 > 
Radgast pierces a black demon very hard.
Radgast pierces a black demon very hard.
You massacre a black demon with your hit.
You massacre a black demon with your hit.
A black demon is in awful condition.
A black demon blasts you extremely hard.
A black demon blasts you extremely hard.
A black demon blasts you extremely hard.
A black demon blasts you extremely hard.

HP:551 Move:1510 Mana:1316 Secs:1 > 
Radgast circles around a black demon and thrusts a primal warspear into his back!

HP:597 Move:1516 Mana:1362 Secs:75 > 
Radgast pierces a black demon very hard.
Radgast misses a black demon with his pierce.
You smash a black demon in the face with a powerful roundhouse kick!
You hit a black demon with a blow that breaks his spine!
You receive your share of experience - 173,182 points.
You receive a grouping bonus of 114,453 points!
A black demon is dead!  R.I.P.
Your blood freezes as you hear a black demon's death cry.

HP:597 Move:1516 Mana:1362 Secs:74 > get all corYou get a swirling black potion from the corpse of a black demon.

HP:597 Move:1516 Mana:1362 Secs:74 > c 'ang'Okay.
Powerful healing energy floods your body!

HP:947 Move:1516 Mana:1242 Secs:71 > 
Radgast says, 'whast that do'

HP:947 Move:1516 Mana:1242 Secs:71 > c 'ang'Okay.
Powerful healing energy floods your body!

HP:1297 Move:1516 Mana:1122 Secs:69 > get id sackYou get an identify scroll from a wolfskin rucksack.

HP:1297 Move:1516 Mana:1122 Secs:66 > recite id potYou recite an identify scroll which dissolves.

Object 'a swirling black potion', Item type: Potion
Weight: 10, Value: 2000, Rent: 9100
Item Level: 1
This Potion casts: 'Regeneration' 'Heal' 'Silence'

HP:1297 Move:1516 Mana:1122 Secs:63 > say regen heal silenceYou say, 'regen heal silence'
Radgast drops a bamboo spear.

HP:1297 Move:1516 Mana:1122 Secs:57 > l
The End of a Bridge
   The bridge comes to an abrupt end here.  To your west it seems as though
it once continued, but travel has been blocked by a large boulder covering
an opening in the rocks.  You begin to sweat profusely and decide it best
to turn back before some creature sees you here.  
[ Exits: e ]
A spear with a shaft of bamboo lies here.
The corpse of a black demon is lying here.
Radgast -.- is floating here.
Garmottin the Gnome is floating here.
  Three orbs of magic float silently around him!

HP:1297 Move:1516 Mana:1122 Secs:56 > 
Radgast says, 'nice'

HP:1297 Move:1516 Mana:1122 Secs:54 > 
Radgast says, 'can i have it'

HP:1297 Move:1516 Mana:1122 Secs:53 > give pot radYou give a swirling black potion to Radgast.

HP:1297 Move:1516 Mana:1122 Secs:45 > l
The End of a Bridge
   The bridge comes to an abrupt end here.  To your west it seems as though
it once continued, but travel has been blocked by a large boulder covering
an opening in the rocks.  You begin to sweat profusely and decide it best
to turn back before some creature sees you here.  
[ Exits: e ]
A spear with a shaft of bamboo lies here.
The corpse of a black demon is lying here.
Radgast -.- is floating here.
Garmottin the Gnome is floating here.
  Three orbs of magic float silently around him!

HP:1297 Move:1516 Mana:1122 Secs:45 > affYou are affected by the following:

stance skills           
liquid metal            Expires in 3 hours

HP:1297 Move:1516 Mana:1122 Secs:41 > 
Garmottin grins evilly.

HP:1297 Move:1516 Mana:1122 Secs:40 > c 'sylph'Okay.
A tiny feminine creature materializes, nods at you, then vanishes.

HP:1297 Move:1516 Mana:1072 Secs:38 > c 'sylph' radOkay.
Radgast is already affected by this spell.

HP:1297 Move:1516 Mana:1022 Secs:36 > c 'sylph' garOkay.
A tiny femimine creature appears, nods at Garmottin, and vanishes.

HP:1297 Move:1516 Mana:972 Secs:34 > l
The End of a Bridge
   The bridge comes to an abrupt end here.  To your west it seems as though
it once continued, but travel has been blocked by a large boulder covering
an opening in the rocks.  You begin to sweat profusely and decide it best
to turn back before some creature sees you here.  
[ Exits: e ]
A spear with a shaft of bamboo lies here.
The corpse of a black demon is lying here.
Radgast -.- is floating here.
Garmottin the Gnome is floating here.
  Three orbs of magic float silently around him!

HP:1297 Move:1516 Mana:972 Secs:33 > e
Garmottin says, 'where do you want the other end of the gateway?'

HP:1297 Move:1516 Mana:972 Secs:32 > 
On a Bridge Over Fire
   You stand on a large sturdy bridge made of metal.  The air here is
almost too hot to stand.  Fire leaps out at you from the abyss to the north
and the south and scorches your face.  The cavern is filled with the sounds
of a raging fire coming at you from all directions.  The bridge continues
to the east and the west.  
[ Exits: n e s w ]
Garmottin flies into the room.

HP:1297 Move:1515 Mana:972 Secs:32 > say the devilYou say, 'the devil'

HP:1297 Move:1515 Mana:972 Secs:27 > say after we wack itYou say, 'after we wack it'

HP:1297 Move:1515 Mana:972 Secs:19 > s
A Fiery Abyss
   You stand surrounded by fire on all sides.  The raging inferno burns at
your skin and sinks down deep inside of you.  You can barely inhale as your
lungs fill with hot dry air and you begin to run out of oxygen.  
[ Exits: n e s w ]
A beautiful elven female floats in the air.
Garmottin flies into the room.

HP:1297 Move:1514 Mana:972 Secs:19 > 
Garmottin nods solemnly.

HP:1297 Move:1514 Mana:972 Secs:17 > l
A Fiery Abyss
   You stand surrounded by fire on all sides.  The raging inferno burns at
your skin and sinks down deep inside of you.  You can barely inhale as your
lungs fill with hot dry air and you begin to run out of oxygen.  
[ Exits: n e s w ]
Radgast -.- is floating here.
Garmottin the Gnome is floating here.
  Three orbs of magic float silently around him!
A beautiful elven female floats in the air.

HP:1297 Move:1514 Mana:972 Secs:15 > 
Garmottin slaps Ferdila the Young.

HP:1297 Move:1514 Mana:972 Secs:13 > 
Radgast carefully scans his surroundings.

HP:1297 Move:1514 Mana:972 Secs:13 > 
Radgast carefully scans his surroundings.

HP:1297 Move:1514 Mana:972 Secs:11 > HP:1297 Move:1514 Mana:972 Secs:7 > 
Garmottin floats down toward the ground and goes to sleep.

HP:1297 Move:1514 Mana:972 Secs:7 > HP:1297 Move:1514 Mana:972 Secs:7 > HP:1297 Move:1514 Mana:972 Secs:6 > HP:1297 Move:1514 Mana:972 Secs:6 > HP:1297 Move:1514 Mana:972 Secs:6 > HP:1297 Move:1514 Mana:972 Secs:5 > HP:1297 Move:1514 Mana:972 Secs:5 > HP:1297 Move:1514 Mana:972 Secs:4 > slYou go to sleep.

HP:1297 Move:1514 Mana:972 Secs:4 > HP:1297 Move:1514 Mana:972 Secs:3 > HP:1297 Move:1514 Mana:972 Secs:3 > HP:1297 Move:1514 Mana:972 Secs:3 > HP:1297 Move:1514 Mana:972 Secs:2 > HP:1297 Move:1514 Mana:972 Secs:2 > HP:1297 Move:1514 Mana:972 Secs:2 > HP:1297 Move:1514 Mana:972 Secs:1 > HP:1297 Move:1514 Mana:972 Secs:1 > HP:1297 Move:1514 Mana:972 Secs:1 > HP:1389 Move:1516 Mana:1064 Secs:75 > HP:1389 Move:1516 Mana:1064 Secs:75 > HP:1389 Move:1516 Mana:1064 Secs:75 > wakstaYou awaken, and sit up.

HP:1389 Move:1516 Mana:1064 Secs:74 > You stand up.

HP:1389 Move:1516 Mana:1064 Secs:74 > 
Garmottin awakens.

HP:1389 Move:1516 Mana:1064 Secs:74 > 
Garmottin clambers to his feet.
Garmottin slowly rises off the floor and hovers in mid-air.

HP:1389 Move:1516 Mana:1064 Secs:74 > c 'group sanc'Okay.
Magic is forbidden here, and thus, your spell dies.

HP:1389 Move:1516 Mana:864 Secs:72 > l
A Fiery Abyss
   You stand surrounded by fire on all sides.  The raging inferno burns at
your skin and sinks down deep inside of you.  You can barely inhale as your
lungs fill with hot dry air and you begin to run out of oxygen.  
[ Exits: n e s w ]
Radgast -.- is floating here.
Garmottin the Gnome is floating here.
  Three orbs of magic float silently around him!
A beautiful elven female floats in the air.

HP:1389 Move:1516 Mana:864 Secs:71 > leg elfLeg sweep who?

HP:1389 Move:1516 Mana:864 Secs:67 > leg elYou sweep your leg out, sending her tumbling to the ground!
Ferdila the Young strikes the ground hard, and is momentarily dazed!

HP:1389 Move:1516 Mana:864 Secs:64 > 
Garmottin growls darkly.

HP:1389 Move:1516 Mana:864 Secs:64 > 
Ferdila the Young misses you with her hit.
You annihilate Ferdila the Young with your deadly hit!
You annihilate Ferdila the Young with your deadly hit!
Ferdila the Young has quite a few wounds.

HP:1389 Move:1516 Mana:864 Secs:63 > rap
Ferdila the Young misses you with her hit.
You annihilate Ferdila the Young with your deadly hit!
You annihilate Ferdila the Young with your deadly hit!
Ferdila the Young has some big nasty wounds and scratches.

HP:1389 Move:1516 Mana:864 Secs:61 > 
Radgast places a primal warspear in the back of Ferdila the Young, resulting in some strange noises and some blood!

HP:1389 Move:1516 Mana:864 Secs:61 > 
Ferdila the Young quickly scrambles to her feet!

HP:1389 Move:1516 Mana:864 Secs:60 > 
Radgast massacres Ferdila the Young with his pierce.
Radgast misses Ferdila the Young with his pierce.
Ferdila the Young pulverizes you with her mighty hit.
You annihilate Ferdila the Young with your deadly hit!
Ferdila the Young is in awful condition.

HP:1340 Move:1516 Mana:864 Secs:59 > 
Garmottin lunges at Ferdila the Young and attacks!
Garmottin barely hits Ferdila the Young.

HP:1340 Move:1516 Mana:864 Secs:59 > 
Radgast circles around Ferdila the Young and drives his spear straight into her neck!
You receive your share of experience - 86,556 points.
You receive a grouping bonus of 57,203 points!
Ferdila the Young is dead!  R.I.P.
Your blood freezes as you hear Ferdila the Young's death cry.

HP:1340 Move:1516 Mana:864 Secs:59 > You must be fighting someone to pummel them with your fists!

HP:1340 Move:1516 Mana:864 Secs:58 > 
As young Ferdila's dead body falls to the floor, her spirit rises from within.

HP:1340 Move:1516 Mana:864 Secs:57 > l
A Fiery Abyss
   You stand surrounded by fire on all sides.  The raging inferno burns at
your skin and sinks down deep inside of you.  You can barely inhale as your
lungs fill with hot dry air and you begin to run out of oxygen.  
[ Exits: n e s w ]
Radgast -.- is floating here.
Garmottin the Gnome is floating here.
  Three orbs of magic float silently around him!

HP:1340 Move:1516 Mana:864 Secs:56 > 
The spirit slowly circles around you, again and again.

HP:1340 Move:1516 Mana:864 Secs:54 > 
Garmottin shudders in fear.

HP:1340 Move:1516 Mana:864 Secs:53 > 
Loud screams can be heard from every direction!

HP:1340 Move:1516 Mana:864 Secs:51 > 
Suddenly all seems quiet and your mind goes blank.
The world suddenly snaps back into focus, looking rather different...

HP:1340 Move:1516 Mana:864 Secs:48 > 
Garmottin isn't gonna like this

HP:1340 Move:1516 Mana:864 Secs:47 > l
The Great Depths of Hell
   The darkness that surrounds you is rather strange.  You can't see your
hand in front of you but you can sense that it is there.  The air is filled
with strange shrieks and moans echoing off the walls.  You figure you must
be in hell, although it's quite a bit cooler than you would have expected.
You can see your breath in front of you as you breath out slightly.  
[ Exits: s ]
Garmottin the Gnome is floating here.
  Three orbs of magic float silently around him!
Radgast -.- is floating here.

HP:1340 Move:1516 Mana:864 Secs:45 > sniYou snicker softly.

HP:1340 Move:1516 Mana:864 Secs:41 > l
The Great Depths of Hell
   The darkness that surrounds you is rather strange.  You can't see your
hand in front of you but you can sense that it is there.  The air is filled
with strange shrieks and moans echoing off the walls.  You figure you must
be in hell, although it's quite a bit cooler than you would have expected.
You can see your breath in front of you as you breath out slightly.  
[ Exits: s ]
Garmottin the Gnome is floating here.
  Three orbs of magic float silently around him!
Radgast -.- is floating here.

HP:1340 Move:1516 Mana:864 Secs:40 > 
Garmottin says, 'well'

HP:1340 Move:1516 Mana:864 Secs:39 > 
Garmottin closes his eyes and calmly utters the words, 'yrl'.
Magic is forbidden here, and thus Garmottin's spell dies.

HP:1340 Move:1516 Mana:864 Secs:35 > 
Garmottin growls darkly.

HP:1340 Move:1516 Mana:864 Secs:33 > say you guys wait here I'ma invulnYou say, 'you guys wait here I'ma invuln'

HP:1340 Move:1516 Mana:864 Secs:28 > 
Word spreads throughout Hell that Cork has advanced a level!

HP:1340 Move:1516 Mana:864 Secs:25 > 
Radgast floats down toward the ground and rests.

HP:1340 Move:1516 Mana:864 Secs:25 > 
Garmottin floats down toward the ground and rests.

HP:1340 Move:1516 Mana:864 Secs:24 > follow me in in a secYou are already following yourself.

HP:1340 Move:1516 Mana:864 Secs:22 > gt follow me in in a secYou tell the group, 'follow me in in a sec'

HP:1340 Move:1516 Mana:864 Secs:16 > 
Garmottin says, 'tic'

HP:1340 Move:1516 Mana:864 Secs:14 > 
Garmottin says, 'wait'

HP:1340 Move:1516 Mana:864 Secs:12 > 
Garmottin says, 'tic'

HP:1340 Move:1516 Mana:864 Secs:12 > gt after a few secsYou tell the group, 'after a few secs'

HP:1340 Move:1516 Mana:864 Secs:10 > slYou go to sleep.

HP:1340 Move:1516 Mana:864 Secs:8 > c 'invulnerability'In your dreams, or what?

HP:1340 Move:1516 Mana:864 Secs:7 > HP:1340 Move:1516 Mana:864 Secs:6 > HP:1340 Move:1516 Mana:864 Secs:6 > HP:1340 Move:1516 Mana:864 Secs:5 > HP:1340 Move:1516 Mana:864 Secs:5 > HP:1340 Move:1516 Mana:864 Secs:4 > Garmottin tells the group, 'hehe'

HP:1340 Move:1516 Mana:864 Secs:4 > HP:1340 Move:1516 Mana:864 Secs:4 > HP:1340 Move:1516 Mana:864 Secs:3 > HP:1340 Move:1516 Mana:864 Secs:3 > HP:1340 Move:1516 Mana:864 Secs:3 > HP:1340 Move:1516 Mana:864 Secs:3 > HP:1340 Move:1516 Mana:864 Secs:2 > HP:1340 Move:1516 Mana:864 Secs:2 > HP:1340 Move:1516 Mana:864 Secs:2 > HP:1340 Move:1516 Mana:864 Secs:2 > HP:1340 Move:1516 Mana:864 Secs:2 > HP:1340 Move:1516 Mana:864 Secs:1 > HP:1340 Move:1516 Mana:864 Secs:1 > HP:1340 Move:1516 Mana:864 Secs:1 > HP:1340 Move:1516 Mana:864 Secs:1 > HP:1432 Move:1516 Mana:956 Secs:75 > HP:1432 Move:1516 Mana:956 Secs:75 > HP:1432 Move:1516 Mana:956 Secs:75 > wakstaYou awaken, and sit up.

HP:1432 Move:1516 Mana:956 Secs:75 > You stand up.

HP:1432 Move:1516 Mana:956 Secs:74 > 
Garmottin clambers to his feet.
Garmottin slowly rises off the floor and hovers in mid-air.

HP:1432 Move:1516 Mana:956 Secs:74 > c 'invulnerability'Okay.
Magic is forbidden here, and thus, your spell dies.

HP:1432 Move:1516 Mana:656 Secs:74 > 
Garmottin nods solemnly.

HP:1432 Move:1516 Mana:656 Secs:73 > 
Garmottin floats down toward the ground and rests.

HP:1432 Move:1516 Mana:656 Secs:72 > sc 'invulnerability'
The Great Depths of Hell
   The darkness that surrounds you is rather strange.  You can't see your
hand in front of you but you can sense that it is there.  The air is filled
with strange shrieks and moans echoing off the walls.  You figure you must
be in hell, although it's quite a bit cooler than you would have expected.
You can see your breath in front of you as you breath out slightly.  
[ Exits: n ]
A creature as dark as night stares into your eyes.
  The devil's guardian glows with a bright light!
The devil's guardian stares at you and utters the words, 'pabraw'.
You grimace in pain as the devil's guardian's harm spell strikes you!
You flail at your surroundings madly as darkness envelops you!
You feel a wave of dull pain as the poison rushes into your body.

HP:1310 Move:1515 Mana:656 Secs:72 > Okay.
A swirling golden light explodes into existence around you...
... and dies out almost instantly!

HP:1310 Move:1515 Mana:356 Secs:72 > 
You miss someone with your hit.
You massacre someone with your hit.
Someone has a few scratches.
Someone annihilates you with his deadly pierce!
Something's point is dulled back down to normal!
Someone obliterates you with his powerful pierce.
Someone pulverizes you with his mighty pierce.
Someone obliterates you with his powerful pierce.

HP:1096 Move:1515 Mana:356 Secs:70 > 
Someone stares at you and utters the words, 'gruh gxabraw'.

HP:1096 Move:1515 Mana:356 Secs:69 > 
You massacre someone with your hit.
You massacre someone with your hit.
Someone has a few scratches.
Someone misses you with his pierce.
Someone pulverizes you with his mighty pierce.
Someone pulverizes you with his mighty pierce.
Someone pulverizes you with his mighty pierce.

HP:949 Move:1515 Mana:356 Secs:68 > 
You smash someone in the face with a powerful roundhouse kick!
You massacre someone with your hit.
You massacre someone with your hit.
Someone has some small wounds and bruises.
Someone obliterates you with his powerful pierce.
Someone misses you with his pierce.
Someone pulverizes you with his mighty pierce.
Someone pulverizes you with his mighty pierce.

HP:800 Move:1515 Mana:356 Secs:66 > c 'invulnerability'Okay.
A swirling golden light explodes into existence around you...
... and dies out almost instantly!

HP:800 Move:1515 Mana:56 Secs:66 > 
Someone stares at someone intently and utters, 'silence'.
A harmless trail of magic spills out from him, and weakly vanishes.

HP:800 Move:1515 Mana:56 Secs:66 > 
Someone tickles someone as he hits him.
You massacre someone with your hit.
You massacre someone with your hit.
Someone has some small wounds and bruises.
Someone obliterates you with his powerful pierce.
Someone obliterates you with his powerful pierce.
Someone pulverizes you with his mighty pierce.
Someone pulverizes you with his mighty pierce.
Someone places something in the back of someone, resulting in some strange noises and some blood!

HP:595 Move:1515 Mana:56 Secs:64 > 
Someone stares at someone intently and utters, 'silence'.
A harmless trail of magic spills out from him, and weakly vanishes.

HP:595 Move:1515 Mana:56 Secs:64 > 
Someone stares at you and utters the words, 'vriqt diesilla'.
A bolt of antimatter slices through you, devouring your essence!

HP:383 Move:1515 Mana:56 Secs:63 > fle
You see nothing but infinite darkness...
You flee head over heels!
Your cowardice has cost you 49,082 experience points!

HP:383 Move:1514 Mana:56 Secs:63 > affYou are affected by the following:

stance skills           
blindness               Expires in 1 hour
liquid metal            Expires in 1 hour
poison                  Expires in 8 hours
sylph                   Expires in 10 hours

HP:383 Move:1514 Mana:56 Secs:61 > 
Someone tells the group, 'flee'

HP:383 Move:1514 Mana:56 Secs:58 > c 'remove poi'Okay.
Magic is forbidden here, and thus, your spell dies.

HP:383 Move:1514 Mana:36 Secs:55 > s
You see nothing but infinite darkness...
Someone growls darkly at you as he remembers you!
Someone stares at you and utters the words, 'vriqt diesilla'.
A bolt of antimatter slices through you, devouring your essence!
You wimp out, and attempt to flee!
Panic!  You can't escape!

HP:168 Move:1513 Mana:36 Secs:51 > c 'remove poi'Impossible!  You can't concentrate enough!

HP:168 Move:1513 Mana:36 Secs:51 > nNo!  You're fighting for your life!

HP:168 Move:1513 Mana:36 Secs:51 > HP:168 Move:1513 Mana:36 Secs:51 > 
You massacre someone with your hit.
You massacre someone with your hit.
Someone has some small wounds and bruises.
Someone pulverizes you with his mighty pierce.
You wimp out, and attempt to flee!

You see nothing but infinite darkness...
You flee head over heels!
Your cowardice has cost you 49,067 experience points!

HP:118 Move:1512 Mana:36 Secs:50 > c 'remove poi'Okay.
Magic is forbidden here, and thus, your spell dies.

HP:118 Move:1512 Mana:16 Secs:50 > nAlas, you cannot go that way...

HP:118 Move:1512 Mana:16 Secs:48 > 
someone yells, 'That's what I thought!'

HP:118 Move:1512 Mana:16 Secs:47 > c 'ang'You haven't the energy to cast that spell!

HP:118 Move:1512 Mana:16 Secs:45 > s
You see nothing but infinite darkness...

HP:118 Move:1511 Mana:16 Secs:40 > c 'ang'You haven't the energy to cast that spell!

HP:118 Move:1511 Mana:16 Secs:40 > n
You see nothing but infinite darkness...

HP:118 Move:1510 Mana:16 Secs:40 > 
Someone stares at you and utters the words, 'cure serious'.
Magic is forbidden here, and thus someone's spell dies.

HP:118 Move:1510 Mana:16 Secs:39 > say bahYou say, 'bah'

HP:118 Move:1510 Mana:16 Secs:36 > l
You see nothing but infinite darkness...

HP:118 Move:1510 Mana:16 Secs:31 > 
Someone says, 'quaff blue'

HP:118 Move:1510 Mana:16 Secs:28 > say blindYou say, 'blind'

HP:118 Move:1510 Mana:16 Secs:20 > l
You see nothing but infinite darkness...

HP:118 Move:1510 Mana:16 Secs:20 > HP:118 Move:1510 Mana:16 Secs:7 > HP:118 Move:1510 Mana:16 Secs:6 > HP:118 Move:1510 Mana:16 Secs:6 > affYou are affected by the following:

stance skills           
blindness               Expires in 1 hour
liquid metal            Expires in 1 hour
poison                  Expires in 8 hours
sylph                   Expires in 10 hours

HP:118 Move:1510 Mana:16 Secs:4 > HP:118 Move:1510 Mana:16 Secs:2 > HP:118 Move:1510 Mana:16 Secs:2 > 
Your blood freezes as you hear someone's death cry.
You feel burning poison in your blood, and suffer.
You wimp out, and attempt to flee!
Panic!  You can't escape!

HP:82 Move:1510 Mana:16 Secs:75 > l
You see nothing but infinite darkness...

HP:82 Move:1510 Mana:16 Secs:73 > restYou sit down and rest your tired bones.

HP:82 Move:1510 Mana:16 Secs:68 > 
Someone tells the group, 'im blind now'

HP:82 Move:1510 Mana:16 Secs:66 > 
Someone tells the group, 'great'

HP:82 Move:1510 Mana:16 Secs:64 > 
Suddenly very nauseous, you lean over and vomit disgustingly.

HP:82 Move:1510 Mana:16 Secs:56 > HP:82 Move:1510 Mana:16 Secs:46 > HP:82 Move:1510 Mana:16 Secs:45 > HP:82 Move:1510 Mana:16 Secs:45 > HP:82 Move:1510 Mana:16 Secs:45 > HP:82 Move:1510 Mana:16 Secs:44 > HP:82 Move:1510 Mana:16 Secs:44 > HP:82 Move:1510 Mana:16 Secs:44 > HP:82 Move:1510 Mana:16 Secs:44 > HP:82 Move:1510 Mana:16 Secs:43 > HP:82 Move:1510 Mana:16 Secs:35 > HP:82 Move:1510 Mana:16 Secs:35 > HP:82 Move:1510 Mana:16 Secs:34 > HP:82 Move:1510 Mana:16 Secs:30 > HP:82 Move:1510 Mana:16 Secs:28 > gt fucking invuln didn't workYou tell the group, 'fucking invuln didn't work'

HP:82 Move:1510 Mana:16 Secs:12 > l
You see nothing but infinite darkness...

HP:82 Move:1510 Mana:16 Secs:10 > 
Someone tells the group, 'failed it?'

HP:82 Move:1510 Mana:16 Secs:6 > HP:82 Move:1510 Mana:16 Secs:4 > slYou go to sleep.

HP:82 Move:1510 Mana:16 Secs:3 > HP:82 Move:1510 Mana:16 Secs:2 > HP:82 Move:1510 Mana:16 Secs:2 > HP:82 Move:1510 Mana:16 Secs:1 > HP:82 Move:1510 Mana:16 Secs:1 > HP:82 Move:1510 Mana:16 Secs:1 > HP:82 Move:1510 Mana:16 Secs:1 > You feel a cloak of blindness dissolve.
You feel a great weight pulling you down as your skin solidifies.
You feel burning poison in your blood, and suffer.

HP:45 Move:1510 Mana:16 Secs:75 > HP:45 Move:1510 Mana:16 Secs:75 > HP:45 Move:1510 Mana:16 Secs:75 > HP:45 Move:1510 Mana:16 Secs:75 > wakstaYou are already awake...

HP:45 Move:1510 Mana:16 Secs:74 > You stand up.

HP:45 Move:1510 Mana:16 Secs:74 > quaff blueYou can only quaff potions.

HP:45 Move:1510 Mana:16 Secs:70 > l
The Great Depths of Hell
   The darkness that surrounds you is rather strange.  You can't see your
hand in front of you but you can sense that it is there.  The air is filled
with strange shrieks and moans echoing off the walls.  You figure you must
be in hell, although it's quite a bit cooler than you would have expected.
You can see your breath in front of you as you breath out slightly.  
[ Exits: s ]
Radgast -.- is floating here.

HP:45 Move:1510 Mana:16 Secs:69 > quaff 3.blueYou quaff a blue potion.
Magic is forbidden here, and thus, your spell dies.
Magic is forbidden here, and thus, your spell dies.
Magic is forbidden here, and thus, your spell dies.

HP:45 Move:1510 Mana:16 Secs:66 > 
Radgast sighs loudly.

HP:45 Move:1510 Mana:16 Secs:63 > say omgYou say, 'omg'

HP:45 Move:1510 Mana:16 Secs:61 > l
The Great Depths of Hell
   The darkness that surrounds you is rather strange.  You can't see your
hand in front of you but you can sense that it is there.  The air is filled
with strange shrieks and moans echoing off the walls.  You figure you must
be in hell, although it's quite a bit cooler than you would have expected.
You can see your breath in front of you as you breath out slightly.  
[ Exits: s ]
Radgast -.- is floating here.

HP:45 Move:1510 Mana:16 Secs:60 > say how gayYou say, 'how gay'

HP:45 Move:1510 Mana:16 Secs:54 > l
The Great Depths of Hell
   The darkness that surrounds you is rather strange.  You can't see your
hand in front of you but you can sense that it is there.  The air is filled
with strange shrieks and moans echoing off the walls.  You figure you must
be in hell, although it's quite a bit cooler than you would have expected.
You can see your breath in front of you as you breath out slightly.  
[ Exits: s ]
Radgast -.- is floating here.

HP:45 Move:1510 Mana:16 Secs:54 > iYou are carrying:
a half-barrel
a bear claw necklace
padded leather armor
knee-high moccasins
demon skin gloves
a jar of lost souls...It emits a faint humming sound!
(2) an ivory bangle
a black ring...(slight damage)
a black ring...(slight damage)
a small blue flame
a heavy, black handled poleaxe
a one-man log raft
a violently boiling potion
a paint brush
a roasted chicken
a wolfskin rucksack
a blood-stained blue sweater...(slight damage)
(15) a blue potion

HP:45 Move:1510 Mana:16 Secs:53 > 
Suddenly very nauseous, you lean over and vomit disgustingly.
Radgast tells the group, 'want me to fight him while you invul'

HP:45 Move:1510 Mana:16 Secs:48 > l
The Great Depths of Hell
   The darkness that surrounds you is rather strange.  You can't see your
hand in front of you but you can sense that it is there.  The air is filled
with strange shrieks and moans echoing off the walls.  You figure you must
be in hell, although it's quite a bit cooler than you would have expected.
You can see your breath in front of you as you breath out slightly.  
[ Exits: s ]
A disgusting puddle of steaming vomit covers the ground here.
Radgast -.- is floating here.

HP:45 Move:1510 Mana:16 Secs:40 > 
The puddle of vomit slowly dries up, leaving an ugly gray stain.

HP:45 Move:1510 Mana:16 Secs:27 > squaff 3.bluequaff 3.bluequaff 3.bluequaff 3.blue
The Great Depths of Hell
   The darkness that surrounds you is rather strange.  You can't see your
hand in front of you but you can sense that it is there.  The air is filled
with strange shrieks and moans echoing off the walls.  You figure you must
be in hell, although it's quite a bit cooler than you would have expected.
You can see your breath in front of you as you breath out slightly.  
[ Exits: n ]
The corpse of Garmottin is lying here.
A creature as dark as night stares into your eyes.
  The devil's guardian glows with a bright light!
The devil's guardian growls darkly at you as he remembers you!
The devil's guardian stares at you and utters the words, 'pabraw'.
You grimace in pain as the devil's guardian's harm spell strikes you!
Instantly, your guardian sylph appears and shields you from death!
You are incapacitated and will slowly die, if not aided.

HP:-4 Move:1509 Mana:16 Secs:21 > You are in pretty bad shape, and unable to do anything!

HP:-4 Move:1509 Mana:16 Secs:21 > You are in pretty bad shape, and unable to do anything!

HP:-4 Move:1509 Mana:16 Secs:21 > You are in pretty bad shape, and unable to do anything!

HP:-4 Move:1509 Mana:16 Secs:21 > You are in pretty bad shape, and unable to do anything!

HP:-4 Move:1509 Mana:16 Secs:21 > 
You feel better.
Your guardian sylph appears, grins wryly at you, and disappears.

HP:43 Move:1509 Mana:16 Secs:16 > 
Someone growls darkly at you as he remembers you!
Someone stares at you and utters the words, 'gruh gxabraw'.

HP:43 Move:1509 Mana:16 Secs:15 > 
Someone stares at you and utters the words, 'cure serious'.
You feel better.

HP:91 Move:1509 Mana:16 Secs:14 > 
Someone stares at you and utters the words, 'cure serious'.
You feel better.

HP:136 Move:1509 Mana:16 Secs:11 > 
Someone growls darkly at you as he remembers you!
Someone stares at you and utters the words, 'gruh gxabraw'.
Your legs give away and you collapse onto the ground, just before
your muscles start spasming uncontrollably!

HP:136 Move:1509 Mana:16 Secs:10 > squaff 3.bluequaff 3.bluequaff 3.bluequaff 3.blueYour legs give away and you collapse onto the ground, just before
your muscles start spasming uncontrollably!

HP:136 Move:1509 Mana:16 Secs:10 > You don't seem to have a blue.

HP:136 Move:1509 Mana:16 Secs:10 > You don't seem to have a blue.

HP:136 Move:1509 Mana:16 Secs:10 > You don't seem to have a blue.

HP:136 Move:1509 Mana:16 Secs:9 > You don't seem to have a blue.

HP:136 Move:1509 Mana:16 Secs:9 > 
Someone stares at you and utters the words, 'cure serious'.
You feel better.

HP:184 Move:1509 Mana:16 Secs:9 > 
Someone stares at you and utters the words, 'cure serious'.
You feel better.

HP:230 Move:1509 Mana:16 Secs:7 > 
Someone growls darkly at you as he remembers you!
Someone stares at you and utters the words, 'vriqt diesilla'.
A bolt of antimatter slices through you, devouring your essence!
You wimp out, and attempt to flee!
Panic!  You can't escape!

HP:7 Move:1509 Mana:16 Secs:5 > 
Someone stares at you and utters the words, 'cure serious'.
You feel better.

HP:54 Move:1509 Mana:16 Secs:5 > 
You massacre someone with your hit.
Someone has a few scratches.
Someone obliterates you with his powerful pierce.
You wimp out, and attempt to flee!

You see nothing but infinite darkness...
You flee head over heels!
Your cowardice has cost you 49,085 experience points!

HP:2 Move:1508 Mana:16 Secs:4 > smokeYou extract a smoke bomb from your pocket, which you hurl to the ground!
The bomb explodes, quickly filling the room with blinding smoke!

HP:2 Move:1508 Mana:16 Secs:3 > 
A little goblin that has eluded you for many years suddenly appears
in front of you, taunting you!  You chase it around the room
angrily, trying to smash it with your head!
The cloud of smoke finally dissipates, allowing you to see again.
You feel a cloak of blindness dissolve.
Poison burns intensely in your veins.  You twitch a final time and die.
You are dead!  Sorry...

Welcome to Insymnia MUD!

0) Exit from Insymnia MUD.
1) Enter the game.
2) Optional player configuration.
3) Read the background story.
4) Change password.
5) Delete this character.

   Make your choice: 1


The Horizon
   This infinite area exists where the Sky collides with the Earth, in an
enigma termed "the Horizon".  It was created as a quirk in the fabric of
the space-time continuum in the first instant of the universe's creation,
and has remained permanently unchanged since.  Many scholars have formed
theories as to the true nature of its power, and some have theorized that
if this location were destroyed, the universe would shortly follow.  
[ Exits: d ]
Garmottin the Gnome is sleeping here.
Dyron Inquisitor of Divine Faith is standing here. (Link-Dead) 

HP:1 Move:1508 Mana:1 Secs:73 > l
The Horizon
   This infinite area exists where the Sky collides with the Earth, in an
enigma termed "the Horizon".  It was created as a quirk in the fabric of
the space-time continuum in the first instant of the universe's creation,
and has remained permanently unchanged since.  Many scholars have formed
theories as to the true nature of its power, and some have theorized that
if this location were destroyed, the universe would shortly follow.  
[ Exits: d ]
Garmottin the Gnome is sleeping here.
Dyron Inquisitor of Divine Faith is standing here. (Link-Dead) 

HP:1 Move:1508 Mana:1 Secs:69 > restYou sit down and rest your tired bones.

HP:1 Move:1508 Mana:1 Secs:52 > medYou sit in the middle of the room and begin reciting your mantra in your
mind, over and over... until you fall into a deep trance... while all the
thoughts in your head slip away into the ether... as you feel the physical
imprisonment of your body melting away below you... and then... nothing.

HP:1 Move:1508 Mana:1 Secs:51 > 
Garmottin awakens.

HP:1 Move:1508 Mana:1 Secs:44 > 
Garmottin says, 'well, fuck'

HP:1 Move:1508 Mana:1 Secs:40 > 
Garmottin lies down and falls asleep.

HP:1 Move:1508 Mana:1 Secs:39 > 
Nefarious has entered the game.

HP:1 Move:1508 Mana:1 Secs:11 > 
Bright, colorful images of pure beauty dance and swirl within your head.

HP:208 Move:1516 Mana:208 Secs:75 > 
Nefarious utters the words, 'locate object'.

HP:208 Move:1516 Mana:208 Secs:70 > 
Nefarious laughs heartily.

HP:208 Move:1516 Mana:208 Secs:67 > 
Nefarious utters the words, 'locate object'.

HP:208 Move:1516 Mana:208 Secs:64 > HP:208 Move:1516 Mana:208 Secs:62 > 
Nefarious utters the words, 'locate object'.

HP:208 Move:1516 Mana:208 Secs:62 > 
Nefarious utters the words, 'locate object'.

HP:208 Move:1516 Mana:208 Secs:56 > 
Radgast has asked for your permission to loot your corpse.
Respond with 'askloot Radgast'.

HP:208 Move:1516 Mana:208 Secs:25 > 
You feel yourself levitate slightly, then slowly drop back down.

HP:415 Move:1516 Mana:415 Secs:75 > 
Garmottin awakens.

HP:415 Move:1516 Mana:415 Secs:39 > 
Garmottin clambers to his feet.

HP:415 Move:1516 Mana:415 Secs:39 > 
Garmottin closes his eyes and calmly utters the words, 'ubzato yiwuruabra'.
A swirling black mass of utter darkness forms in the exact center of the
room.  As it begins to spiral faster and faster, all light seems to dim
around you, as a freezing wind begins to fill the room.  Your heart skips
a beat as a huge claw appears from within the darkness, followed by the
body of an enormous black Demon, which slowly rises from out of the
spiralling darkness!  Clouds of acrid, black smoke are released from its
nostrils, as it feasts its glowing red eyes upon Garmottin!

Screaming with rage at being summoned by a good creature, it instantly
snatches Garmottin up with one its powerful claws, and with a shower of
bones and body parts, rips him into pieces!
Garmottin is dead!  R.I.P.
Your blood freezes as you hear Garmottin's death cry.

HP:415 Move:1516 Mana:415 Secs:37 > 
Garmottin has entered the game.

HP:415 Move:1516 Mana:415 Secs:36 > 
Garmottin snarls like a vicious animal.

HP:415 Move:1516 Mana:415 Secs:34 > 
Garmottin lies down and falls asleep.

HP:415 Move:1516 Mana:415 Secs:34 > 
Your mind is briefly flooded with brilliant scientific and magical insights.

HP:622 Move:1516 Mana:622 Secs:75 > 
Radgast has entered the game.

HP:622 Move:1516 Mana:622 Secs:72 > 
Radgast lies down and falls asleep.

HP:622 Move:1516 Mana:622 Secs:69 > 
Radgast awakens.

HP:622 Move:1516 Mana:622 Secs:67 > 
Radgast clambers to his feet.

HP:622 Move:1516 Mana:622 Secs:67 > 
Radgast lies down and falls asleep.

HP:622 Move:1516 Mana:622 Secs:59 > 
Your mind is briefly flooded with brilliant scientific and magical insights.

HP:829 Move:1516 Mana:829 Secs:75 > 
Radgast awakens.

HP:829 Move:1516 Mana:829 Secs:75 > 
Radgast clambers to his feet.

HP:829 Move:1516 Mana:829 Secs:74 > 
Radgast closes his eyes and calmly utters the words, 'cure serious'.
Radgast looks better.

HP:829 Move:1516 Mana:829 Secs:73 > 
Radgast closes his eyes and calmly utters the words, 'cure serious'.
Radgast looks better.

HP:829 Move:1516 Mana:829 Secs:71 > 
Radgast closes his eyes and calmly utters the words, 'cure serious'.
Radgast looks better.

HP:829 Move:1516 Mana:829 Secs:69 > 
Radgast closes his eyes and calmly utters the words, 'cure serious'.
Radgast looks better.

HP:829 Move:1516 Mana:829 Secs:67 > 
Radgast lies down and falls asleep.

HP:829 Move:1516 Mana:829 Secs:65 > l
The Horizon
   This infinite area exists where the Sky collides with the Earth, in an
enigma termed "the Horizon".  It was created as a quirk in the fabric of
the space-time continuum in the first instant of the universe's creation,
and has remained permanently unchanged since.  Many scholars have formed
theories as to the true nature of its power, and some have theorized that
if this location were destroyed, the universe would shortly follow.  
[ Exits: d ]
The corpse of Garmottin is lying here.
Radgast -.- is sleeping here.
Garmottin the Gnome is sleeping here.
Dyron Inquisitor of Divine Faith is standing here. (Link-Dead) 

HP:829 Move:1516 Mana:829 Secs:62 > who
--- List of the Insymniacs:

[Elf] Radgast -.-
[Gnome] Garmottin the Gnome
[Elf] Burn Abban d'lil Ilythiiri, Daylight Guardian
[Troll] Shiva - Spear of Destruction
[Troll] Guno
[Troll] Xyre
[Vampire] Meier Link
[Troll] Cork the Troll

8 characters playing.

HP:829 Move:1516 Mana:829 Secs:51 > 
Bright, colorful images of pure beauty dance and swirl within your head.
A wormhole opens above Dyron's head and inhales him inside!

HP:1036 Move:1516 Mana:1036 Secs:75 > l
The Horizon
   This infinite area exists where the Sky collides with the Earth, in an
enigma termed "the Horizon".  It was created as a quirk in the fabric of
the space-time continuum in the first instant of the universe's creation,
and has remained permanently unchanged since.  Many scholars have formed
theories as to the true nature of its power, and some have theorized that
if this location were destroyed, the universe would shortly follow.  
[ Exits: d ]
The corpse of Garmottin is lying here.
Radgast -.- is sleeping here.
Garmottin the Gnome is sleeping here.

HP:1036 Move:1516 Mana:1036 Secs:70 > 
Radgast awakens.

HP:1036 Move:1516 Mana:1036 Secs:68 > 
Radgast clambers to his feet.

HP:1036 Move:1516 Mana:1036 Secs:68 > 
Radgast closes his eyes and calmly utters the words, 'cure serious'.
Radgast looks better.

HP:1036 Move:1516 Mana:1036 Secs:66 > who
--- List of the Insymniacs:

[Elf] Radgast -.-
[Gnome] Garmottin the Gnome
[Elf] Burn Abban d'lil Ilythiiri, Daylight Guardian
[Troll] Shiva - Spear of Destruction
[Troll] Guno
[Troll] Xyre
[Vampire] Meier Link
[Troll] Cork the Troll

8 characters playing.

HP:1036 Move:1516 Mana:1036 Secs:65 > 
Radgast closes his eyes and calmly utters the words, 'cure serious'.
Radgast looks better.

HP:1036 Move:1516 Mana:1036 Secs:64 > 
Radgast closes his eyes and calmly utters the words, 'cure serious'.
Radgast looks better.

HP:1036 Move:1516 Mana:1036 Secs:62 > 
Radgast closes his eyes and calmly utters the words, 'cure serious'.
Radgast looks better.

HP:1036 Move:1516 Mana:1036 Secs:60 > 
Radgast lies down and falls asleep.

HP:1036 Move:1516 Mana:1036 Secs:58 > stWith a start, you suddenly break out of your trance!
You stop resting, and stand up.

HP:1036 Move:1516 Mana:1036 Secs:57 > c 'regen'Okay.
A pulse of white light flares across your body for a brief instant!

HP:1036 Move:1516 Mana:836 Secs:54 > c 'regen' radOkay.
An intense pulse of white light flares across Radgast's body!

HP:1036 Move:1516 Mana:636 Secs:52 > l
The Horizon
   This infinite area exists where the Sky collides with the Earth, in an
enigma termed "the Horizon".  It was created as a quirk in the fabric of
the space-time continuum in the first instant of the universe's creation,
and has remained permanently unchanged since.  Many scholars have formed
theories as to the true nature of its power, and some have theorized that
if this location were destroyed, the universe would shortly follow.  
[ Exits: d ]
The corpse of Garmottin is lying here.
Radgast -.- is sleeping here.
Garmottin the Gnome is sleeping here.

HP:1036 Move:1516 Mana:636 Secs:51 > restYou sit down and rest your tired bones.

HP:1036 Move:1516 Mana:636 Secs:50 > medYou sit in the middle of the room and begin reciting your mantra in your
mind, over and over... until you fall into a deep trance... while all the
thoughts in your head slip away into the ether... as you feel the physical
imprisonment of your body melting away below you... and then... nothing.

HP:1036 Move:1516 Mana:636 Secs:49 > sc
You are 23 years old.
You are an Elf Cleric/Monk   (Level 99)
Str [17/0]  Int [18]  Wis [19]  Dex [19]  Con [16]  Cha [19].
HP: [1036/1464]     Move: [1516/1516]     Mana: [636/1598].
Height: [5'2"]   Weight: [149 pounds].
Armor Class: [99/200]    Hitroll: [14]    Damroll: [0].
Gold Coins: [0]    Alignment: [960]    Life: [7].
You have scored 2,558,632 exp this level.
You need 7,441,368 exp for the next level.
You have been playing for 7 days and 23 hours.
You are known as Burn Abban d'lil Ilythiiri, Daylight Guardian
You are resting.
  Regenerating power resides in you.

HP:1036 Move:1516 Mana:636 Secs:46 > l radYou see nothing special about him.
Radgast looks pretty hurt.

HP:1036 Move:1516 Mana:636 Secs:37 > 
An intense pulse of white light flares up over Radgast's body!
An intense pulse of white light flares up over your body!
Your mind is briefly flooded with brilliant scientific and magical insights.

HP:1364 Move:1516 Mana:843 Secs:75 > 
Radgast awakens.

HP:1364 Move:1516 Mana:843 Secs:75 > 
Radgast clambers to his feet.

HP:1364 Move:1516 Mana:843 Secs:75 > 
Radgast closes his eyes and calmly utters the words, 'cure serious'.
Radgast looks better.

HP:1364 Move:1516 Mana:843 Secs:73 > 
Radgast closes his eyes and calmly utters the words, 'cure serious'.
Radgast looks better.

HP:1364 Move:1516 Mana:843 Secs:71 > 
Radgast closes his eyes and calmly utters the words, 'cure serious'.
Radgast looks better.

HP:1364 Move:1516 Mana:843 Secs:69 > 
Radgast closes his eyes and calmly utters the words, 'cure serious'.
Radgast looks better.

HP:1364 Move:1516 Mana:843 Secs:67 > 
Radgast lies down and falls asleep.

HP:1364 Move:1516 Mana:843 Secs:65 > 
Garmottin awakens.

HP:1364 Move:1516 Mana:843 Secs:41 > 
Garmottin clambers to his feet.

HP:1364 Move:1516 Mana:843 Secs:40 > 
Garmottin closes his eyes and calmly utters the words, 'ubzato yiwuruabra'.
A swirling black mass of utter darkness forms in the exact center of the
room.  As it begins to spiral faster and faster, all light seems to dim
around you, as a freezing wind begins to fill the room.  Your heart skips
a beat as a huge claw appears from within the darkness, followed by the
body of an enormous black Demon, which slowly rises from out of the
spiralling darkness!  Clouds of acrid, black smoke are released from its
nostrils, as it feasts its glowing red eyes upon Garmottin!

Screaming with rage at being summoned by a good creature, it instantly
snatches Garmottin up with one its powerful claws, and with a shower of
bones and body parts, rips him into pieces!
Garmottin is dead!  R.I.P.
Your blood freezes as you hear Garmottin's death cry.

HP:1364 Move:1516 Mana:843 Secs:38 > 
Garmottin has entered the game.

HP:1364 Move:1516 Mana:843 Secs:36 > 
Garmottin sighs loudly.

HP:1364 Move:1516 Mana:843 Secs:34 > 
Garmottin lies down and falls asleep.

HP:1364 Move:1516 Mana:843 Secs:34 > 
An intense pulse of white light flares up over Radgast's body!
An intense pulse of white light flares up over your body!
Bright, colorful images of pure beauty dance and swirl within your head.

HP:1464 Move:1516 Mana:1050 Secs:75 > 
Radgast awakens.

HP:1464 Move:1516 Mana:1050 Secs:32 > 
Radgast clambers to his feet.

HP:1464 Move:1516 Mana:1050 Secs:31 > 
Radgast starts following you.

HP:1464 Move:1516 Mana:1050 Secs:30 > 
Radgast closes his eyes and calmly utters the words, 'cure serious'.
Radgast looks better.

HP:1464 Move:1516 Mana:1050 Secs:20 > 
Radgast lies down and falls asleep.

HP:1464 Move:1516 Mana:1050 Secs:18 > who
--- List of the Insymniacs:

[Gnome] Garmottin the Gnome
[Elf] Radgast -.-
[Elf] Burn Abban d'lil Ilythiiri, Daylight Guardian
[Troll] Shiva - Spear of Destruction
[Troll] Guno
[Troll] Xyre
[Vampire] Meier Link
[Troll] Cork the Troll

8 characters playing.

HP:1464 Move:1516 Mana:1050 Secs:1 > 
An intense pulse of white light flares up over Radgast's body!
An intense pulse of white light flares up over your body!
Your mind is briefly flooded with brilliant scientific and magical insights.

HP:1464 Move:1516 Mana:1257 Secs:75 > 
Garmottin awakens.

HP:1464 Move:1516 Mana:1257 Secs:60 > 
Garmottin lies down and falls asleep.

HP:1464 Move:1516 Mana:1257 Secs:58 > l
The Horizon
   This infinite area exists where the Sky collides with the Earth, in an
enigma termed "the Horizon".  It was created as a quirk in the fabric of
the space-time continuum in the first instant of the universe's creation,
and has remained permanently unchanged since.  Many scholars have formed
theories as to the true nature of its power, and some have theorized that
if this location were destroyed, the universe would shortly follow.  
[ Exits: d ]
(2) The corpse of Garmottin is lying here.
Garmottin the Gnome is sleeping here.
Radgast -.- is sleeping here.

HP:1464 Move:1516 Mana:1257 Secs:54 > focusYou start to gather all your spiritual energies together, focusing them deep
within your mind into a mental mass of power...

HP:1464 Move:1516 Mana:1257 Secs:43 > 
An intense pulse of white light flares up over Radgast's body!
An intense pulse of white light flares up over your body!
You feel yourself levitate slightly, then slowly drop back down.

HP:1464 Move:1516 Mana:1464 Secs:75 > 
Radgast awakens.

HP:1464 Move:1516 Mana:1464 Secs:58 > 
Radgast clambers to his feet.

HP:1464 Move:1516 Mana:1464 Secs:58 > HP:1464 Move:1516 Mana:1464 Secs:38 > who
--- List of the Insymniacs:

[Gnome] Garmottin the Gnome
[Elf] Radgast -.-
[Elf] Burn Abban d'lil Ilythiiri, Daylight Guardian
[Troll] Shiva - Spear of Destruction
[Troll] Guno
[Troll] Xyre
[Vampire] Meier Link
[Troll] Cork the Troll

8 characters playing.

HP:1464 Move:1516 Mana:1464 Secs:35 > 
Radgast lies down and falls asleep.

HP:1464 Move:1516 Mana:1464 Secs:12 > 
An intense pulse of white light flares up over Radgast's body!
An intense pulse of white light flares up over your body!
You feel your powerful mind retain its interconnection with the universe.

HP:1464 Move:1516 Mana:1598 Secs:75 > 
Radgast awakens.

HP:1464 Move:1516 Mana:1598 Secs:75 > 
Radgast clambers to his feet.

HP:1464 Move:1516 Mana:1598 Secs:75 > 
Garmottin awakens.

HP:1464 Move:1516 Mana:1598 Secs:70 > 
Garmottin clambers to his feet.

HP:1464 Move:1516 Mana:1598 Secs:70 > 
Garmottin grumbles angrily to himself.

HP:1464 Move:1516 Mana:1598 Secs:68 > 
Garmottin closes his eyes and calmly utters the words, 'ubzato yiwuruabra'.
A swirling black mass of utter darkness forms in the exact center of the
room.  As it begins to spiral faster and faster, all light seems to dim
around you, as a freezing wind begins to fill the room.  Your heart skips
a beat as a huge claw appears from within the darkness, followed by the
body of an enormous black Demon, which slowly rises from out of the
spiralling darkness!  Clouds of acrid, black smoke are released from its
nostrils, as it feasts its glowing red eyes upon Garmottin!

Screaming with rage at being summoned by a good creature, it instantly
snatches Garmottin up with one its powerful claws, and with a shower of
bones and body parts, rips him into pieces!
Garmottin is dead!  R.I.P.
Your blood freezes as you hear Garmottin's death cry.

HP:1464 Move:1516 Mana:1598 Secs:67 > 
Garmottin has entered the game.

HP:1464 Move:1516 Mana:1598 Secs:66 > 
Garmottin says, 'well, fuck me with a sideways baseball bat'

HP:1464 Move:1516 Mana:1598 Secs:58 > 
Garmottin snarls like a vicious animal.

HP:1464 Move:1516 Mana:1598 Secs:57 > 
Garmottin lies down and falls asleep.

HP:1464 Move:1516 Mana:1598 Secs:57 > stl
The Horizon
   This infinite area exists where the Sky collides with the Earth, in an
enigma termed "the Horizon".  It was created as a quirk in the fabric of
the space-time continuum in the first instant of the universe's creation,
and has remained permanently unchanged since.  Many scholars have formed
theories as to the true nature of its power, and some have theorized that
if this location were destroyed, the universe would shortly follow.  
[ Exits: d ]
(3) The corpse of Garmottin is lying here.
Garmottin the Gnome is sleeping here.
Radgast -.- is standing here.

HP:1464 Move:1516 Mana:1598 Secs:48 > l
The Horizon
   This infinite area exists where the Sky collides with the Earth, in an
enigma termed "the Horizon".  It was created as a quirk in the fabric of
the space-time continuum in the first instant of the universe's creation,
and has remained permanently unchanged since.  Many scholars have formed
theories as to the true nature of its power, and some have theorized that
if this location were destroyed, the universe would shortly follow.  
[ Exits: d ]
(3) The corpse of Garmottin is lying here.
Garmottin the Gnome is sleeping here.
Radgast -.- is standing here.

HP:1464 Move:1516 Mana:1598 Secs:44 > With a start, you suddenly break out of your trance!
You stop resting, and stand up.

HP:1464 Move:1516 Mana:1598 Secs:43 > d
Fountain of the Gods
   Standing before you is a massive, elegant fountain, one of the most
magnificent in all the lands.  The stone statue is easily thirty feet tall,
and is carved exquisitely.  Nobody really knows where the fountain came
from or how old it is, but legends tell that some wandering peasants found
the fountain in the middle of a field and built the city of Moldavia around
it - by all accounts it is hundreds of years old.  Cool, clear water issues
forth from the fountain, beckoning you to take a drink.    
[ Exits: n e s w ]
The Fountain of the Gods stands here in all its majesty.
A small red songbird hops merrily around here.

HP:1464 Move:1515 Mana:1598 Secs:33 > l
Fountain of the Gods
   Standing before you is a massive, elegant fountain, one of the most
magnificent in all the lands.  The stone statue is easily thirty feet tall,
and is carved exquisitely.  Nobody really knows where the fountain came
from or how old it is, but legends tell that some wandering peasants found
the fountain in the middle of a field and built the city of Moldavia around
it - by all accounts it is hundreds of years old.  Cool, clear water issues
forth from the fountain, beckoning you to take a drink.    
[ Exits: n e s w ]
The Fountain of the Gods stands here in all its majesty.
Radgast -.- is standing here.
A small red songbird hops merrily around here.

HP:1464 Move:1515 Mana:1598 Secs:32 > n
Northern Cobblestone Path
   The gentle trail winds lazily from the northern gates toward the central
fountain.  Some people are gathered in merriment to the west, and large
trees are all around you.  This park seems to be a peaceful place indeed.
[ Exits: n e s w ]
A tiny honeybee buzzes around in the air.
A little brown field mouse jumps through the grass.

HP:1464 Move:1514 Mana:1598 Secs:30 > n
Main Entrance to Moldavia Central Park
   Past the large iron gates that guard the entrance to the park, a calm,
cobblestone path winds toward the south, through grassy areas and groves of
trees.  This park is the common meeting grounds of the people of Moldavia,
a place to relax and get away from the pressures of the city.    
[ Exits: n e s w ]
A harmless garter snake slithers along the ground.
A tiny honeybee buzzes around in the air.

HP:1464 Move:1513 Mana:1598 Secs:30 > n
It is pitch black...

HP:1464 Move:1512 Mana:1598 Secs:29 > n
It is pitch black...

HP:1464 Move:1511 Mana:1598 Secs:29 > n
Songspell of the Great Gods
   This major intersection of the city was so named by a compromise between
the powerful and influential members of the Magic Guild and the political
leaders of Moldavian government.  The eerie, transparent substance of the
Songspells stops just at the edge of the great paved street.    
[ Exits: n e s w ]
A little brown rat scurries around, looking for food.
A street rat wanders about the city, looking for garbage.

HP:1464 Move:1510 Mana:1598 Secs:29 > n
Road of the Songspells
   Just north of an intersection, you travel along the magical Road of the
Songspells.  For a split second the road directly underfoot glows a soft
blue and then returns to normal.  The road itself seems to carry a spirit
and an energy that is lacking in even many humans, and while travelling its
length, a subtle melody plays in your head.    
[ Exits: n s ]

HP:1464 Move:1509 Mana:1598 Secs:29 > n
Road of the Songspells
   With every step taken, or every foot floated over, this road sings
another note of its song to you.  A cozy building with two floors lies to
the west, and a rectangular sign is set flat against the wall just beside
the entrance.  An interesting smell of maple syrup and oranges wafts out
through the open door.    
[ Exits: n s w ]
A Moldavia city guard is here, keeping the peace.

HP:1464 Move:1508 Mana:1598 Secs:28 > 
A human city guard leaves north.

HP:1464 Move:1508 Mana:1598 Secs:25 > c 'light sph'Okay.
A swirling ball of light flares up in your hands!

HP:1464 Move:1508 Mana:1588 Secs:23 > wear allYou light a sphere of light and hold it.

HP:1464 Move:1508 Mana:1588 Secs:21 > s
Road of the Songspells
   Just north of an intersection, you travel along the magical Road of the
Songspells.  For a split second the road directly underfoot glows a soft
blue and then returns to normal.  The road itself seems to carry a spirit
and an energy that is lacking in even many humans, and while travelling its
length, a subtle melody plays in your head.    
[ Exits: n s ]

HP:1464 Move:1507 Mana:1588 Secs:19 > s
Songspell of the Great Gods
   This major intersection of the city was so named by a compromise between
the powerful and influential members of the Magic Guild and the political
leaders of Moldavian government.  The eerie, transparent substance of the
Songspells stops just at the edge of the great paved street.    
[ Exits: n e s w ]
A little brown rat scurries around, looking for food.
A street rat wanders about the city, looking for garbage.
s
HP:1464 Move:1506 Mana:1588 Secs:18 > 
A Cobblestone Path
   This is a small path winding gently away from the great road.  Normally
a path like this in the middle of a city would seem very out of place,
however it leads south toward the main entrance of the Moldavia city park a
quiet, grassy area to get away from the hectic and overcrowded streets of
the city.    
[ Exits: n s ]

HP:1464 Move:1505 Mana:1588 Secs:18 > s
Before the Park Gates
    The cobblestones of the path leading away from the city continue
southward underneath an iron double gate, and into the park.  A square
stone column to either side supports the heavy gate, as well as providing
starting and ending points for the iron bars of the fence which surround 
the park.  Perched atop each column is a stone figure of a prideful male 
lion.
[ Exits: n s ]
A little brown rat scurries around, looking for food.

HP:1464 Move:1504 Mana:1588 Secs:18 > s
Main Entrance to Moldavia Central Park
   Past the large iron gates that guard the entrance to the park, a calm,
cobblestone path winds toward the south, through grassy areas and groves of
trees.  This park is the common meeting grounds of the people of Moldavia,
a place to relax and get away from the pressures of the city.    
[ Exits: n e s w ]
A harmless garter snake slithers along the ground.
A tiny honeybee buzzes around in the air.

HP:1464 Move:1503 Mana:1588 Secs:18 > s
Northern Cobblestone Path
   The gentle trail winds lazily from the northern gates toward the central
fountain.  Some people are gathered in merriment to the west, and large
trees are all around you.  This park seems to be a peaceful place indeed.
[ Exits: n e s w ]
A tiny honeybee buzzes around in the air.
A little brown field mouse jumps through the grass.

HP:1464 Move:1502 Mana:1588 Secs:17 > s
Fountain of the Gods
   Standing before you is a massive, elegant fountain, one of the most
magnificent in all the lands.  The stone statue is easily thirty feet tall,
and is carved exquisitely.  Nobody really knows where the fountain came
from or how old it is, but legends tell that some wandering peasants found
the fountain in the middle of a field and built the city of Moldavia around
it - by all accounts it is hundreds of years old.  Cool, clear water issues
forth from the fountain, beckoning you to take a drink.    
[ Exits: n e s w ]
The Fountain of the Gods stands here in all its majesty.
A small red songbird hops merrily around here.

HP:1464 Move:1501 Mana:1588 Secs:17 > 
Grobek has arrived.

HP:1464 Move:1501 Mana:1588 Secs:15 > l
Fountain of the Gods
   Standing before you is a massive, elegant fountain, one of the most
magnificent in all the lands.  The stone statue is easily thirty feet tall,
and is carved exquisitely.  Nobody really knows where the fountain came
from or how old it is, but legends tell that some wandering peasants found
the fountain in the middle of a field and built the city of Moldavia around
it - by all accounts it is hundreds of years old.  Cool, clear water issues
forth from the fountain, beckoning you to take a drink.    
[ Exits: n e s w ]
The Fountain of the Gods stands here in all its majesty.
Grobek - Gralth's Dark Juggernaut is standing here.
Radgast -.- is standing here.
A small red songbird hops merrily around here.

HP:1464 Move:1501 Mana:1588 Secs:15 > 
Grobek nods solemnly.

HP:1464 Move:1501 Mana:1588 Secs:14 > grinYou grin evilly.

HP:1464 Move:1501 Mana:1588 Secs:13 > say folYou say, 'fol'

HP:1464 Move:1501 Mana:1588 Secs:11 > g allRadgast is now a member of your group.

HP:1464 Move:1501 Mana:1588 Secs:10 > 
Grobek starts following you.

HP:1464 Move:1501 Mana:1588 Secs:7 > g allGrobek is now a member of your group.

HP:1464 Move:1501 Mana:1588 Secs:7 > nA tiny honeybee flies into the room.

Northern Cobblestone Path
   The gentle trail winds lazily from the northern gates toward the central
fountain.  Some people are gathered in merriment to the west, and large
trees are all around you.  This park seems to be a peaceful place indeed.
[ Exits: n e s w ]
A Moldavia noblewoman graces you with her presence.
Grobek has arrived.

nHP:1464 Move:1500 Mana:1588 Secs:5 > 
Main Entrance to Moldavia Central Park
   Past the large iron gates that guard the entrance to the park, a calm,
cobblestone path winds toward the south, through grassy areas and groves of
trees.  This park is the common meeting grounds of the people of Moldavia,
a place to relax and get away from the pressures of the city.    
[ Exits: n e s w ]
A little brown field mouse jumps through the grass.
nA harmless garter snake slithers along the ground.
Grobek has arrived.

HP:1464 Move:1499 Mana:1588 Secs:5 > n
Before the Park Gates
    The cobblestones of the path leading away from the city continue
southward underneath an iron double gate, and into the park.  A square
stone column to either side supports the heavy gate, as well as providing
starting and ending points for the iron bars of the fence which surround 
the park.  Perched atop each column is a stone figure of a prideful male 
lion.
[ Exits: n s ]
A little brown rat scurries around, looking for food.
Grobek has arrived.

HP:1464 Move:1498 Mana:1588 Secs:5 > Grobek stops using a bear claw necklace.

A Cobblestone Path
   This is a small path winding gently away from the great road.  Normally
a path like this in the middle of a city would seem very out of place,
however it leads south toward the main entrance of the Moldavia city park a
quiet, grassy area to get away from the hectic and overcrowded streets of
the city.    
[ Exits: n s ]
Grobek has arrived.

nHP:1464 Move:1497 Mana:1588 Secs:5 > 
Songspell of the Great Gods
   This major intersection of the city was so named by a compromise between
the powerful and influential members of the Magic Guild and the political
leaders of Moldavian government.  The eerie, transparent substance of the
Songspells stops just at the edge of the great paved street.    
[ Exits: n e s w ]
A little brown rat scurries around, looking for food.
A street rat wanders about the city, looking for garbage.
nGrobek has arrived.

HP:1464 Move:1496 Mana:1588 Secs:5 > 
Road of the Songspells
   Just north of an intersection, you travel along the magical Road of the
Songspells.  For a split second the road directly underfoot glows a soft
blue and then returns to normal.  The road itself seems to carry a spirit
and an energy that is lacking in even many humans, and while travelling its
length, a subtle melody plays in your head.    
[ Exits: n s ]
Grobek has arrived.

HP:1464 Move:1495 Mana:1588 Secs:5 > n
Road of the Songspells
   With every step taken, or every foot floated over, this road sings
another note of its song to you.  A cozy building with two floors lies to
the west, and a rectangular sign is set flat against the wall just beside
the entrance.  An interesting smell of maple syrup and oranges wafts out
through the open door.    
[ Exits: n s w ]
A Moldavia city guard is here, keeping the peace.
Grobek has arrived.

nHP:1464 Move:1494 Mana:1588 Secs:4 > 
Road of the Songspells
   The road runs alongside the grand Church of Light.  Elaborate stained
glass windows provide breaks from the otherwise solid walls of the church.
A row of flying butresses extend out from the side of the church, a
functional and decorative addition to the already magnificent building.  
[ Exits: n s ]
A Moldavia city guard is here, keeping the peace.
Grobek has arrived.

nHP:1464 Move:1493 Mana:1588 Secs:4 > 
Road of the Songspells
   It is quite clear by now that the musical notes that chime with your
every movement are heard only by you.  Maybe the road itself has taken a
liking to you.  Maybe the towspeople have found a way to block out the
sounds or are so used to them by now they dont even hear anything.  Then
again, maybe you are just crazy.  Maybe there are no sounds, there is no
road, there is no city, and you are not really here.  You must be crazy if
you've been standing here talking to yourself for this long.    
[ Exits: n s ]
A Moldavia city guard is here, keeping the peace.
A Moldavia city guard is here, keeping the peace.
A Moldavia noblewoman graces you with her presence.
A street rat wanders about the city, looking for garbage.
Grobek has arrived.

HP:1464 Move:1492 Mana:1588 Secs:4 > n
Road of the Songspells
   Just to the west, a set of blood-red marble steps leads up into the
entrance of the towering Mage's Guild.  The building itself is much taller
than any other in Moldavia, and stands out like a jewel among the more
humble architecture of most of the city.    
[ Exits: n s ]
A Moldavia city guard is here, keeping the peace.
Grobek has arrived.

HP:1464 Move:1491 Mana:1588 Secs:4 > n
The Songspells and Emerald Lane
   Starting at the eastern edge of the transparent road is Emerald Lane.  
Just south of this intersection the avenue cuts in between the property of
the Mage's Guild and the stone wall surrounding the back courtyard of the
church.    
[ Exits: n e s ]
A street rat wanders about the city, looking for garbage.
A little brown rat scurries around, looking for food.
Grobek has arrived.

nHP:1464 Move:1490 Mana:1588 Secs:4 > nGrobek repairs the damage done to a bear claw necklace.

Road of the Songspells
    As you travel down this road, you begin hearing soft, musical tones
floating through the air.  The sounds are calm and at whisper volume - too
quiet to be church bells.  They chime at regular intervals like a slow heart
beat. People pass back and forth around you, and nobody seems to be taking 
any notice.  You're beginning to wonder whether or not these bells are 
in your head.
[ Exits: n s ]
A little brown rat scurries around, looking for food.
Grobek has arrived.

HP:1464 Move:1489 Mana:1588 Secs:3 > 
Road of the Songspells
   The Mage's Guild and School stands like a colossus just off the road
toward the southwest.  It was the high council of that guild who gave this
road its name long ago.  There is certainly magic at work on the very road
itself, for it is unlike any other walkway in the whole of the city, or
perhaps the world.  Open-doored buildings stand to the east and west, each
having a sign near its entrance.  Most of the townspeople of Moldavia are
entirely illiterate, especially the poor.  As a result the shopkeepers use
a system of carved or painted pictures on their signs to let the people
know what is available.  
[ Exits: n s ]
Grobek has arrived.

HP:1464 Move:1488 Mana:1588 Secs:3 > n
The Grand City of Moldavia
    The bustling city spreads out before you to the south.  Here is the
place where just about anything (or anyone) can be bought and sold if 
the price is right.  Being a thouroughfare for many peoples from around
the land, the city guards and most of the townspeople are used to and 
tolerant of all races.  It would be wise, however, to try to stay out of
trouble, especially with the merchants, who are the real citizens under
the protection of the guard.
[ Exits: n e s ]
A Moldavia city guard is here, keeping the peace.
Grobek has arrived.

HP:1464 Move:1487 Mana:1588 Secs:3 > n
Moldavia City North Gate
   Having emerged from the northern mountain passes, you arrive at a
fortified double gate.  A set of two heavy iron doors are mounted on solid
square columns of glossy black stone.  The top of each column is fashioned
into the snarling head of a lion, and the curved black top of the doorframe
has a series of waving green flags posted on it.  Extending from these
columns, the city wall runs to the east and west along the edge of the
mountain line.    
n[ Exits: n s ]
A Moldavia city guard is here, protecting the gate.
A Moldavia city guard is here, protecting the gate.
Grobek has arrived.

HP:1464 Move:1486 Mana:1588 Secs:3 > 
A Wide and Dust Covered Mountain Path
   You stand on a very wide and well traveled path.  Dust and small rocks
are crunch beneath your feet as you take each step.  To the north the path
disappears into a canyon, running eventually to the base of the Crescent
Range far to the north.  Two heavy iron doors of a fortified city lay just
to your south, offering protection from the vicious mountain inhabitants.
[ Exits: n s ]
Grobek has arrived.

nHP:1464 Move:1485 Mana:1588 Secs:3 > 
The Edge of a Shallow Mountain Canyon
   You stand at the mouth of a mountain canyon, opening widely and standing
rather tall, yet seemingly not as deep as other canyons you have seen.  
The path is well traveled in both directions as footprints of all sizes and
shapes ave been left in the dirt.  Further to the north you see the high
peaks of the Crescent Range standing tall, and to the south sits the grand
city of Moldavia.    
[ Exits: n s ]
Grobek has arrived.

nHP:1464 Move:1480 Mana:1588 Secs:3 > 
A Dusty and Trampled Canyon Path
   Green grass spurts out of the ground around you.  There is constant
moving, as bees fly between flowers.  Birds fly through the air, landing on
the trees around you.  Yellow flowers bloom all around you, catching the
rays of the sun.  The path continues to head up into the mountains to the
north, their craggy rising up like silent monuments.  
[ Exits: n e s w ]
A large canyon mouse runs about in the flowers here.
Grobek has arrived.

HP:1464 Move:1479 Mana:1588 Secs:2 > nnnn
A Dusty and Trampled Canyon Path
   Creatures walk across the land, eating leaves and grass all about you.
The green grass has a fresh smell about it, as if it had been here for
ages.  Some bones are on the ground from where an animal apprently had been
killed and left to rot.  The quiet meadow path extends out in all
directions here.  
[ Exits: n e s w ]
Grobek has arrived.

HP:1464 Move:1477 Mana:1588 Secs:2 > 
A Dusty and Trampled Canyon Path
   All over the ground here thick weeds have begun to kill the surrounding
grasses.  A brown hue now colors the ground, while the hot sun beats down
on the dying grasses.  If the grass were to perish within the canyon,
nothing would be left except a lifeless desert.  
[ Exits: n e s w ]
A rabbit with a soft, white tail bounces around here.
Grobek has arrived.

HP:1464 Move:1475 Mana:1588 Secs:2 > 
A Bend in the Trampled Path
   Many tiny holes have been dug in the ground here.  Small creatures run
about digging many more holes, while others seem to be scampering about in
search of food.  One of them bumps up against your foot, and as you look
down at it to scold it, it runs quickly away.  The quiet nature of this
meadow is in stark contrast to the busy, bustling city of Moldavia to the
south.  
[ Exits: n e s w ]
The corpse of a striped honeybee is lying here.
A small, rodent-sized dog digs hungrily in the dirt here.
Grobek has arrived.

HP:1464 Move:1473 Mana:1588 Secs:1 > 
Along the High Canyon Wall
   Moving north you are blocked by a large stone wall.  A green moss grows
on the side, covering the wall.  Grass around the stone reaches higher than
most grass in the canyon.  You hear a small scratching sound next to your
feet, and look down to see a gopher busily burrowing its way into the
ground.  
[ Exits: e s w ]
A honeybee flitters about above the canyon grass.
Grobek has arrived.

HP:1464 Move:1471 Mana:1588 Secs:1 > 
A striped honeybee lunges at Grobek and attacks!
A striped honeybee barely stings Grobek.
An intense pulse of white light flares up over Grobek's body!
An intense pulse of white light flares up over Radgast's body!
An intense pulse of white light flares up over your body!

HP:1464 Move:1516 Mana:1598 Secs:75 > nAlas, you cannot go that way...

HP:1464 Move:1516 Mana:1598 Secs:75 > 
Grobek pulverizes a striped honeybee with his mighty bludgeon.
Grobek bludgeons a striped honeybee, whose head cracks open like a walnut!
You receive your share of experience - 903 points.
You receive a grouping bonus of 591 points!
A striped honeybee is dead!  R.I.P.
Your blood freezes as you hear a striped honeybee's death cry.

HP:1464 Move:1516 Mana:1598 Secs:74 > l
Along the High Canyon Wall
   Moving north you are blocked by a large stone wall.  A green moss grows
on the side, covering the wall.  Grass around the stone reaches higher than
most grass in the canyon.  You hear a small scratching sound next to your
feet, and look down to see a gopher busily burrowing its way into the
ground.  
[ Exits: e s w ]
The corpse of a striped honeybee is lying here.
Radgast -.- is standing here.
Grobek - Gralth's Dark Juggernaut is standing here.

HP:1464 Move:1516 Mana:1598 Secs:73 > sninneYou snicker softly.

HP:1464 Move:1516 Mana:1598 Secs:72 > eA white-chested bluebird flies into the room.
Alas, you cannot go that way...

HP:1464 Move:1516 Mana:1598 Secs:70 > Alas, you cannot go that way...

HP:1464 Move:1516 Mana:1598 Secs:70 > 
Along the High Canyon Wall
   Toward the north you are blocked by a large stone wall.  A green moss
grows on the side, covering the wall.  Grass around the wall reaches higher
than most grass in the canyon, making you think there may be something
behind the wall causing it to grow much faster.  
[ Exits: e s w ]
A blue bird with a white chest scampers about playfully.
Grobek has arrived.

HP:1464 Move:1514 Mana:1598 Secs:70 > 
A Packed Path Through the Canyon
   Moving north you notice that the canyon walls are slowly transforming
into the base of great mountains.  You strain to look upward at the high
peaks of the Crescent Range that await in the distance.    
[ Exits: n s w ]
A large stone plaque is bolted to the canyon wall.
A snake slithers sideways across the ground, searching for prey.
Grobek has arrived.

HP:1464 Move:1512 Mana:1598 Secs:70 > n
A Rock Scattered and Windless Path
   Rocks litter the dirty path, causing you to step carefully as you feel
your self increasing in elevation the further you head north.  What seems
strange about this path is that you do not feel any breeze whatsoever.  
Regardless, continuing northward looks as though you will meet with the
souther tip of the Crescent Range.    
[ Exits: n s ]
Grobek has arrived.

nHP:1464 Move:1510 Mana:1598 Secs:69 > 
A Rock Scattered Yet Windless Path
   The rock-strewn path leads northward toward a rising mountain range.  
The range leads several miles westward, while gently sloping north as well.
You notice that the peaks of the mountains seem to raise higher into the
sky as you look further and further west, until nothing can be seen but
clouds.  The rocky path continues to the north and south.    
[ Exits: n s ]
Grobek has arrived.

nHP:1464 Move:1509 Mana:1598 Secs:69 > 
A Path Between Two Huge Boulders
   As the path continues toward the mountain range, you find yourself
squeezing between two giant boulders which sit to either side of you.  As
you continue past the massive rocks, you begin to wonder if they were
products of a massive rock fall, or if something could possibly have placed
them there.    
[ Exits: n s ]
Grobek has arrived.

nHP:1464 Move:1508 Mana:1598 Secs:69 > 
The Base of the Windless Highlands
   With every step northward you increase slightly in elevation.  The path
is lined with relatively small sized boulders which sit to either side of
you, making travel in these directions impossible.  The path continues to
the north and south, while a smaller path heads off to the east.  
[ Exits: e s u ]
Grobek has arrived.

HP:1464 Move:1507 Mana:1598 Secs:68 > nAlas, you cannot go that way...

HP:1464 Move:1507 Mana:1598 Secs:68 > nAlas, you cannot go that way...

HP:1464 Move:1507 Mana:1598 Secs:68 > nAlas, you cannot go that way...

HP:1464 Move:1507 Mana:1598 Secs:68 > nAlas, you cannot go that way...

HP:1464 Move:1507 Mana:1598 Secs:68 > u
A Magnificent Natural Stone Arch
   You have come upon a turn in the rocky path, which signify the beginning
of your steep journey to the peaks of the Crescent Range.  A magnificent
stone arch stands overhead, brilliantly marking the beginning of this
fierce trail.    
[ Exits: e d ]
Grobek has arrived.

HP:1464 Move:1506 Mana:1598 Secs:67 > e
A Narrow and Steep Mountain Trail
   Loose dirt and small stones decorate the path under your feet, making
the trail even more precarious then it had previously been.  The trail
tightly follows the side of a mountain, and is edged by nothing on the
southern side except a long fall to the ground below.    
[ Exits: e w ]
The corpse of a wild dhole is lying here.
Grobek has arrived.

HP:1464 Move:1501 Mana:1598 Secs:67 > e
The Inclining Mountain Path
   You continue to increase in elevation as you travel east along this
mountain path.  The wind whips off the peaks that you can see which stand
high above your head, as you start to think that those peaks can not
possibly be that far away...    
[ Exits: w u ]
Grobek has arrived.

HP:1464 Move:1496 Mana:1598 Secs:67 > u
A Steep Incline Within the Windless Highlands
   You strain a bit as you pull yourself up this steep incline.  As you
finally reach level ground you stop to take a deep breath and look at the
view you have earned yourself.  You can see the high walls of Moldavia from
here and the tops of many of the structures within the city.  The path
itself continues further to the east.    
[ Exits: e d ]
Grobek has arrived.

HP:1464 Move:1491 Mana:1598 Secs:66 > e
A Steep Path Through the Windless Highlands
   The path increases in elevation with every step, bringing you ever
closer to the peaks which rise high above your head.  The path edges along
the side of a mountain, lined beautifully by small shrubs and tall weeds.
[ Exits: e w ]
Grobek has arrived.

HP:1464 Move:1486 Mana:1598 Secs:66 > e
A Carved Passage Along the Mountainside
   The path has been carved through the high mountain walls here, providing
easy access through the heightening range.  As you look upward you spot
what looks like the cloudy outline of a snowy mountain peak far in the
distance.    
[ Exits: w u ]
The corpse of a smilidon is lying here.
The corpse of a man goat is lying here.
Grobek has arrived.

HP:1464 Move:1481 Mana:1598 Secs:66 > u
A Sloping Gradient Through the Mountainside
   As you walk along the gravel covered path you pass by short bushes and
large boulders, but not much else.  The path is rather barren, serving only
as a gateway to the enormous peaks far in the distance.    
[ Exits: n d ]
Grobek has arrived.

HP:1464 Move:1476 Mana:1598 Secs:65 > n
A Turn Through the Carved Mountainside
   The path turns slightly here, carving a winding path through the sheer
mountain walls.  The sounds of birds screeching and rocks falling are the
only noises that echo off of the high cliff walls.    
[ Exits: s w ]
Grobek has arrived.

HP:1464 Move:1471 Mana:1598 Secs:65 > nAlas, you cannot go that way...

HP:1464 Move:1471 Mana:1598 Secs:65 > w
A Shadowed Path Through the Windless Highlands
   The shadows from the high rock walls cover the path, completely
frightening away the sun and preventing any chance of plant life from
appearing here.    
[ Exits: e w ]
Grobek has arrived.

HP:1464 Move:1466 Mana:1598 Secs:64 > w
The Base of a Sheer Rock Gradient
   You stand at the bottom of an incredibly steep cliff.  The rock face is
completely straight up and down and rather smooth, however large cracks in
the stone make it possible for a skilled climber to scale its surface.    
[ Exits: e w u ]
Grobek has arrived.

HP:1464 Move:1461 Mana:1598 Secs:64 > 
Grobek tells the group, 'im low on hp...'

HP:1464 Move:1461 Mana:1598 Secs:64 > w
The Pass Along the Mountainside
   You make your way through a pass here, leading upward through the
mountain side.  The pass cuts through high rock walls, and leads even
closer to the peaks of this high range.  The mountain trail continues to
the east as well.    
[ Exits: e u ]
Grobek has arrived.

HP:1464 Move:1456 Mana:1598 Secs:63 > nodYou nod solemnly.

HP:1464 Move:1456 Mana:1598 Secs:61 > gs
Burn:                 Regeneration              6 hours

Grobek:               Regeneration              9 hours

Radgast:              Sneak                   
                      Regeneration              6 hours

HP:1464 Move:1456 Mana:1598 Secs:59 > 
Grobek repairs the damage done to a bear claw necklace.

HP:1464 Move:1456 Mana:1598 Secs:57 > l groYou see nothing special about him.
Grobek looks pretty hurt.

Grobek is using:
      a sphere of light...It has a soft glowing aura!
     a black ring
     a black ring
   a bear claw necklace
       a blood-stained blue sweater
       a black, leather rag
       bark leggings
       knee-high moccasins
      a pair of rusty gauntlets
       black platemail sleeves
    a coat made from dragon skin
   a belt with a skull shaped buckle
  red leather bracers
  red leather bracers
            an old battlehammer
            a huge blood-stained bone

HP:1464 Move:1456 Mana:1598 Secs:57 > u
A Tight Mountainside Pass
   The walls are a bit closer together here, however the path is still
completely passable and leaves plenty of shoulder room for most travelers.
[ Exits: w d ]
(2) The corpse of a smilidon is lying here.
Grobek has arrived.

HP:1464 Move:1451 Mana:1598 Secs:56 > w
The Harshly Inclining Mountain Path
   The ground begins to incline more steeply beneath your feet here, and
you start to realize that you are now at a much higher elevation than
Moldavia.  A high rock wall prevents travel to the west, while large
boulders block the path to the south.    
[ Exits: n e ]
Grobek has arrived.

HP:1464 Move:1446 Mana:1598 Secs:55 > wAlas, you cannot go that way...

HP:1464 Move:1446 Mana:1598 Secs:54 > n
A Steep Rock-Strewn Passage
   The path comes to somewhat of a juncture here, leading both south and
upward.  However, an extremely thin footpath leads west over an incredibly
dangerous looking ledge.  The path is getting steeper here, and to make it
even more treacherous small rocks have scattered carelessly over the trail.
[ Exits: s w u ]
The corpse of a popobawa is lying here.
Grobek has arrived.

HP:1464 Move:1441 Mana:1598 Secs:54 > w
A Very Thin and Unstable Ledge
   This ledge is extremely thin and VERY dangerous.  Only the smallest feet
would be able to fit across its surface, while a human or elf may not have
enough room to walk across without slipping.  The ledge looks as though it
could give way at any moment as well under the weight of heavier creatures.
The ledge widens further to the west, providing safety for anyone who
braves the cross.  
[ Exits: e w ]
A wooden sign has been pounded into a crack in the stone.
A short popobawa is crouching here.
Grobek has arrived.

HP:1464 Move:1436 Mana:1598 Secs:53 > e
A Steep Rock-Strewn Passage
   The path comes to somewhat of a juncture here, leading both south and
upward.  However, an extremely thin footpath leads west over an incredibly
dangerous looking ledge.  The path is getting steeper here, and to make it
even more treacherous small rocks have scattered carelessly over the trail.
[ Exits: s w u ]
The corpse of a popobawa is lying here.
Grobek has arrived.
Radgast stares at Grobek intently and utters, 'cure serious'.
Grobek looks better.

HP:1464 Move:1431 Mana:1598 Secs:52 > u
The Path Through the Windless Highlands
   The path is dry and cracked here, while boulders large and small are
scattered about.  A few simple weeds grow from the cracks, while fresh
footprints of all shapes and sizes lay in the gray dirt.  The path
continues to wind around the mountainside.  
[ Exits: n d ]
The corpse of a smilidon is lying here.
Grobek has arrived.

HP:1464 Move:1426 Mana:1598 Secs:51 > l
The Path Through the Windless Highlands
   The path is dry and cracked here, while boulders large and small are
scattered about.  A few simple weeds grow from the cracks, while fresh
footprints of all shapes and sizes lay in the gray dirt.  The path
continues to wind around the mountainside.  
[ Exits: n d ]
The corpse of a smilidon is lying here.
Radgast -.- is standing here.
Grobek - Gralth's Dark Juggernaut is standing here.
Radgast stares at Grobek intently and utters, 'cure serious'.
Grobek looks better.

HP:1464 Move:1426 Mana:1598 Secs:50 > n
A Mountain Path of Gray Dirt
   As you lead into an obvious pass in the mountain, the dirt along the
path as well as the stone lining the walls of the pass becomes a much
darker gray.  Perhaps a different mineral resides in the walls or possibly
a difference in stone consistency, either way the difference is quite
noticeable.  The path continues through the pass and along the
mountainside.  
[ Exits: e s ]
Grobek has arrived.

HP:1464 Move:1421 Mana:1598 Secs:49 > e
Through the Gap of Greystone Pass
   You have entered a deep rock cut in the mountainside, commonly referred
to as Greystone Pass.  The passage received its name from the unique gray
color and composition of the stone in this section of the mountain.  The
cut is only a couple hundred feet long, but the walls are deep, the air is
damp and the shadows are long.  Your crunching steps echo off the thick
walls, however no wind can be heard whistling through the cut.  
[ Exits: e w ]
Grobek has arrived.

HP:1464 Move:1416 Mana:1598 Secs:49 > nAlas, you cannot go that way...

HP:1464 Move:1416 Mana:1598 Secs:48 > e
Through the Gap of Greystone Pass
   The high walls of Greystone Pass are smooth and solid.  Small moss
clings to its damp surface, like most gap walls, however not a crack or
split can be found anywhere throughout the unique stone.  No signs of
jagged or broken rock can be found, nor signs of weathered aging.  This
stone seems to be quite unique indeed.  
[ Exits: n w ]
The corpse of a man goat is lying here.
Grobek has arrived.

HP:1464 Move:1411 Mana:1598 Secs:48 > n
Radgast stares at Grobek intently and utters, 'cure serious'.
Grobek looks better.

HP:1464 Move:1411 Mana:1598 Secs:48 > n
The Widening Gap of Greystone Pass
   Other than the unusual shade of the stone here, as well as its near
flawless composition, the only other oddity is that there is not a single
rock laying in the path.  Not one stone has broken or has fallen from its
place in the wall.  It is becoming apparent that this rock cut could not
have been made by the tools of man, for this stone is seemingly as strong
as mithril and as durable as steel.  
[ Exits: s u ]
The corpse of a smilidon is lying here.
The corpse of a popobawa is lying here.
The corpse of a large bunyip is lying here.
Grobek has arrived.

HP:1464 Move:1406 Mana:1598 Secs:48 > Alas, you cannot go that way...

HP:1464 Move:1406 Mana:1598 Secs:47 > u
An Enclosed Overhang Through Greystone Pass
   The mountain path continues to wind its way through the Windless
Highlands, over the stone path and through the rising mountain walls.  The
path itself is quite an anomaly in that it is a perfect cut through the
mountainside, however not an inch was carved by the hand of man.  The trail
is a natural formation, an ancient product of gentle erosion and geological
shifts over the ages.  
[ Exits: w d ]
Grobek has arrived.

HP:1464 Move:1401 Mana:1598 Secs:47 > w
The Northern Pass of the Windless Highlands
   You have followed the path through the Highlands and have reached the
northern face of this section of the range.  From here you can get a much
clearer view of the crescent shaped mountains northward, and the vast lands
that lay within its valley.  The pass continues further to the east and up
along the north face.  
[ Exits: e u ]
The corpse of a popobawa is lying here.
The corpse of a smilidon is lying here.
Grobek has arrived.

HP:1464 Move:1396 Mana:1598 Secs:47 > wAlas, you cannot go that way...

HP:1464 Move:1396 Mana:1598 Secs:46 > 
Grobek tells the group, 'ill heal up and catch the ticks'

HP:1464 Move:1396 Mana:1598 Secs:46 > 
Radgast stares at Grobek intently and utters, 'cure serious'.
Grobek looks better.

HP:1464 Move:1396 Mana:1598 Secs:46 > u
The Northern Pass of the Windless Highlands
   From here you have a clear view of the crescent shaped mountains to the
north and the valley far below.  Strong wisps of windy snow can be seen
blowing about several peaks further west and north.  However not a single
sound of wind can be heard anywhere near this section of the range.  
[ Exits: w d ]
The corpse of a wild dhole is lying here.
The corpse of a popobawa is lying here.
Grobek has arrived.

HP:1464 Move:1391 Mana:1598 Secs:46 > w
The Northern Pass of the Windless Highlands
   The natural pass continues to cut through the grayish mountainside here,
increasing in elevation with every step.  The ground is firm, yet covered
in a thin layer of fine dust.  Many footprints of various creatures can be
faintly seen in the dust, seemingly leading in every direction.  The walls
of the pass are low here, and allow for a glorious view of the rest of the
Highlands, as well as the awaiting peaks of the Crescent range far in the
distance.  
[ Exits: e w ]
Grobek has arrived.

HP:1464 Move:1386 Mana:1598 Secs:45 > w
The Northern Pass of the Windless Highlands
   The solid walls of the pass rise once again here, disallowing a clear
view of the deep Crescent valley.  Tall peaks do reach high into the sky,
so much so that you can easily see them over the high walls punching holes
in the puffy clouds.  The path continues to the east and west from here.  
[ Exits: e w ]
The corpse of a wild dhole is lying here.
Grobek has arrived.

HP:1464 Move:1381 Mana:1598 Secs:45 > 
Radgast stares at Grobek intently and utters, 'cure serious'.
Grobek looks better.

HP:1464 Move:1381 Mana:1598 Secs:44 > w
A Turn in the Northern Pass
   The pass turns here, curving its way around large solid stone
structures.  The stone has turned back to a more common shade of gray,
while the path is once again littered with stones and boulders which have
fallen from their places in the mountainside.  The path is somewhat more
steep here, bringing you closer to the rising Crescent peaks with every
step.  
[ Exits: e s ]
Grobek has arrived.

HP:1464 Move:1376 Mana:1598 Secs:41 > wAlas, you cannot go that way...

HP:1464 Move:1376 Mana:1598 Secs:41 > wAlas, you cannot go that way...

HP:1464 Move:1376 Mana:1598 Secs:41 > wAlas, you cannot go that way...

HP:1464 Move:1376 Mana:1598 Secs:40 > wAlas, you cannot go that way...

HP:1464 Move:1376 Mana:1598 Secs:40 > s
The Rocky Pass of the Windless Highlands
   The path here has become quite rocky, and rather difficult to traverse.
The pass is not steep, but rather quite cluttered with large mountain
boulders and a thick layer of loose gravel.  A small old skeleton of a
rodent as been left laying across one of the flat stones, seemingly picked
at numerous times by scavenger birds and beasts.  
[ Exits: n u ]
Grobek has arrived.

HP:1464 Move:1371 Mana:1598 Secs:40 > u
A Long Winding Path of the Windless Highlands
   The mountain path continues to wind its way through the Windless
Highlands, over the stone path and through the rising mountain walls.  The
path itself is quite an anomaly in that it is a perfect cut through the
mountainside, however not an inch was carve The trail is a natural
formation, an ancient product of gentle erosion and geological shifts over
the ages.  The path continues to the west and down.  
[ Exits: w d ]
The corpse of a wild dhole is lying here.
Grobek has arrived.

HP:1464 Move:1366 Mana:1598 Secs:38 > w
A Path Through the Windless Highlands
   The strange gray color is present once again in the stone here along
trail's ground, as well as in the tal rock walls.  The path is completely
clear of debris, besides a very thin layer of dirt and dust, however no
large rocks have fallen from their place Further to the northwest you can
see tall peaks of various other mountains of the Crescent range reaching
far into the sky.  
[ Exits: e w ]
The corpse of a large bunyip is lying here.
The corpse of a wild dhole is lying here.
Grobek has arrived.

HP:1464 Move:1361 Mana:1598 Secs:38 > w
A Mountain Path Through the Windless Highlands
   A low stone wall here gives way to a spectacular view of the sprawling
Crescent Range and its peaks which seemingly reach far into the Heavens.  
The path continues to follow along the northern edge of this section of the
range, snaking ever deeper into the heart of the Crescent Mountains.  A
steep crevice continues downward from this point in the path.  
[ Exits: e w d ]
wA campfire has been built here, its flames roaring high into the sky.
...It has a soft glowing aura!
A large, black wolf is here, glaring hungrily at you.
Thrack - Forest Dweller is standing here.
Grobek has arrived.

HP:1464 Move:1356 Mana:1598 Secs:38 > 
An Ascending Trail Within the Highlands
   The trail is at a slight gradient beneath your feet, ever increasing
your elevation with each step.  The rock walls edging the path are high,
making it quite difficult to see the view over their tops.  However every
once in a while a low wall reveals a magnificent view of the valley below,
as well as the wondrous formation of the Crescent Range.  The path
continues to the north and to the east, where you can see a crevice
descending down off of the pass.  
[ Exits: n e ]
The corpse of a wild dhole is lying here.
A short popobawa is crouching here.
Grobek has arrived.

HP:1464 Move:1351 Mana:1598 Secs:38 > wAlas, you cannot go that way...

HP:1464 Move:1351 Mana:1598 Secs:37 > wAlas, you cannot go that way...

HP:1464 Move:1351 Mana:1598 Secs:37 > n
A Collapsing Section of the Mountain Path
   The trail here continues further to the north, however it looks as
though weaker sections of the wall have collapsed and spilled their stones
over the path.  Some efforts have been made to move the large stones out of
the way, allowing travel to continue to the north or south.  
[ Exits: n s ]
Grobek has arrived.

HP:1464 Move:1346 Mana:1598 Secs:36 > n
The Opening of a Dark Mountain Cave
   The trail comes to a mouth of a deep, dark cave within the mountain.  
The walls are high and wide, yet the cave stinks of mold and rodent feces.
[ Exits: n s ]
Grobek has arrived.

HP:1464 Move:1341 Mana:1598 Secs:36 > n
A Dark Mountain Cave
   The cave continues deeper into the mountain here, becoming darker with
every step.  The cave tunnels further into the darkness to the north, while
to the south the light at the end of the tunnel can be easily seen.  
[ Exits: s w ]
Grobek has arrived.

HP:1464 Move:1336 Mana:1598 Secs:35 > nAlas, you cannot go that way...

HP:1464 Move:1336 Mana:1598 Secs:35 > nAlas, you cannot go that way...

HP:1464 Move:1336 Mana:1598 Secs:35 > w
A Bend in the Mountain Tunnel
   The tunnels bend here to the north and east.  The walls are extremely
high here, and just as wide.  A dark black slime hangs from the cold stone,
while dozens of insects scurry through small openings.  
[ Exits: n e ]
Grobek has arrived.

HP:1464 Move:1331 Mana:1598 Secs:35 > wAlas, you cannot go that way...

HP:1464 Move:1331 Mana:1598 Secs:34 > wAlas, you cannot go that way...

HP:1464 Move:1331 Mana:1598 Secs:34 > n
A Dark Mountain Cave
   The cave continues into the darkness here, deeper into the mountain's
center.  Sounds of dripping water, falling pebbles, and insects crunching
beneath your steps are the only breaks in the dead silence of this eerie
tunnel.  The cave continues off to the north and south.  
[ Exits: n s ]
Grobek has arrived.

HP:1464 Move:1326 Mana:1598 Secs:34 > n
A Tunnel through a Dark Mountain Cave
   The tunnel continues through the darkness here, offering only a black
wall of nothingness past the reaches of your light.  The slime on the stone
walls glisten gently, while a stink of damp stale air hits your nose like a
punch in the face.  
[ Exits: s w ]
Grobek has arrived.

HP:1464 Move:1321 Mana:1598 Secs:34 > nAlas, you cannot go that way...

HP:1464 Move:1321 Mana:1598 Secs:33 > nGrobek wears a bear claw necklace around his neck.
Alas, you cannot go that way...

HP:1464 Move:1321 Mana:1598 Secs:33 > nAlas, you cannot go that way...

HP:1464 Move:1321 Mana:1598 Secs:33 > w
A Dark Mountain Cave
   The cave is rather dark here, however through the thick shadows some
signs of light can be faintly seen reflecting off of the slimey stone
walls.  The dark cave continues off to the west and east.  
[ Exits: e w ]
Grobek has arrived.

HP:1464 Move:1316 Mana:1598 Secs:33 > w
An Opening in the Mountain Cave
   The tunnel through the mountain comes to an end here, however a large
hole in tis low ceiling allows enough room to crawl up through.  The
natural light brightens the cave here, and you get a better glimpse of the
cold stone walls.  The cave continues off to the east from here as well.  
[ Exits: e u ]
Grobek has arrived.

HP:1464 Move:1311 Mana:1598 Secs:32 > wAlas, you cannot go that way...

HP:1464 Move:1311 Mana:1598 Secs:32 > wAlas, you cannot go that way...

HP:1464 Move:1311 Mana:1598 Secs:32 > wAlas, you cannot go that way...

HP:1464 Move:1311 Mana:1598 Secs:32 > 
Grobek closes his eyes and calmly utters the words, 'cure serious'.
Grobek looks better.

HP:1464 Move:1311 Mana:1598 Secs:31 > nAlas, you cannot go that way...

HP:1464 Move:1311 Mana:1598 Secs:31 > u
On a Trail Within Mt. Krazjek
   The trail into the incredibly large Mt.  Krazjek begins here, twisting
and winding its way up into the summit.  You realize you will have quite a
journey ahead of you when noticing that, even now, the path begins to
ascend quite steeply.  To the east, the path ends and spills out into a
fork, each path going around the base of the mountain.    
[ Exits: e d ]
A spring of crystal clear water flows from the earth here.
Grobek has arrived.

HP:1464 Move:1306 Mana:1598 Secs:31 > nAlas, you cannot go that way...

HP:1464 Move:1306 Mana:1598 Secs:30 > e
At the Base of Mt. Krazjek
   Here, the huge mountain referred to as Mt.  Krazjek towers over you.  
It is not clear where the name originated from.  Some feel it refers to the
original explorer of the mountaintop, while others keep the more sinister
notion that Krazjek was an evil force, that had been locked away in the
mountain years ago, and struggling to break free.  Obviously, this has been
regarded as pure legend.    
[ Exits: n s w ]
A creature made from jagged rocks is almost hidden here.
A creature made from jagged rocks is almost hidden here.
A man, dressed in rock-climbing garb, looks lost here.
Grobek has arrived.

HP:1464 Move:1301 Mana:1598 Secs:30 > 
Grobek closes his eyes and calmly utters the words, 'cure serious'.
Grobek suddenly grows a small, fluffy tail!

HP:1464 Move:1301 Mana:1598 Secs:29 > eAlas, you cannot go that way...

HP:1464 Move:1301 Mana:1598 Secs:29 > n
At the Base of Mt. Krazjek
   Here, the rocky path that you are on encircles the base of Mt.  
Krazjek, which towers into the sky to the southwest.  The path travels on
to the west, where it circles around to the south.  To the south, you see
what looks like the trail head, and you catch a glimpse of a path leading
up into the mountain itself.    
[ Exits: s w ]
Grobek has arrived.

nHP:1464 Move:1296 Mana:1598 Secs:28 > Grobek closes his eyes and calmly utters the words, 'cure serious'.
Grobek looks better.
Alas, you cannot go that way...

HP:1464 Move:1296 Mana:1598 Secs:27 > nAlas, you cannot go that way...

HP:1464 Move:1296 Mana:1598 Secs:27 > nAlas, you cannot go that way...

HP:1464 Move:1296 Mana:1598 Secs:27 > nAlas, you cannot go that way...

HP:1464 Move:1296 Mana:1598 Secs:27 > w
Encircling the Base of Mt. Krazjek
   The path you are on travels east and west along the northern side of Mt.
Krazjek here.  To the west, the path circles around to the south, while the
path also curves southward to the east.  To your immediate south, you see
the rocky facade of the mountain, and seem to spot a small, winding path
making its way up to the summit.    
[ Exits: e w ]
A creature made from jagged rocks is almost hidden here.
Grobek has arrived.

HP:1464 Move:1291 Mana:1598 Secs:26 > nAlas, you cannot go that way...

HP:1464 Move:1291 Mana:1598 Secs:26 > 
Grobek closes his eyes and calmly utters the words, 'cure serious'.
Grobek's pinky grows longer and curls around sideways!

HP:1464 Move:1291 Mana:1598 Secs:25 > nAlas, you cannot go that way...

HP:1464 Move:1291 Mana:1598 Secs:25 > w
At the Foot of Mt. Krazjek
   The large Mt.  Krazjek towers over you to the southeast, stretching all
the way up until its sheer height actually blurs the mountain.  You see
what appears to be a small, winding path inbetween large boulders, which
slowly makes it way up the top of the mountain.  To the north, a trail
begins that stretches across a large, featureless plain, while to the
south, the path continues circling the mountain.    
[ Exits: n e s ]
wGrobek has arrived.

HP:1464 Move:1286 Mana:1598 Secs:25 > Alas, you cannot go that way...

HP:1464 Move:1286 Mana:1598 Secs:25 > wAlas, you cannot go that way...

HP:1464 Move:1286 Mana:1598 Secs:25 > wAlas, you cannot go that way...

HP:1464 Move:1286 Mana:1598 Secs:24 > n
A Path Within the Rocky Plains
   Here, the path extends away from Mt.  Krazjek, which looms to the south,
and begins a winding, up and down pathway into the rocky plains to the
north.  You pick your way carefully amongst the sharp and jagged rocks
which line the path you are on.  The ground is a brown-reddish color, like
the color of a dark sunset.    
[ Exits: n s w ]
A creature made from jagged rocks is almost hidden here.
Grobek has arrived.

nHP:1464 Move:1281 Mana:1598 Secs:24 > 
A Rocky Path Through the Plains
   To the southwest, you see a large, expansive area of rocks and brown and
red dirt.  The path you are on now extends to the south, where you see a
large mountain towering up into the sky, and to the north, where it
continues to wind its way among the rocky plains.  To the southwest, a
large expansive "field" of rocks and boulders has made its place.    
[ Exits: n s w ]
Grobek has arrived.

HP:1464 Move:1276 Mana:1598 Secs:24 > n
A Path Through the Rocky Plains
   The path you are on curves around to the east here, as well as to the
south.  In the distance to the south, you see a colossal mountain towering
up into the sky, and recall this being named Mt.  Krazjek, although the
origin of the name escapes you.  The path is littered with sharp, jagged
rocks, which lean out to badly scrape your legs.    
[ Exits: e s ]
Grobek has arrived.

nHP:1464 Move:1271 Mana:1598 Secs:24 > Alas, you cannot go that way...

HP:1464 Move:1271 Mana:1598 Secs:24 > n
Grobek closes his eyes and calmly utters the words, 'cure serious'.
An earwig suddenly falls out of Grobek's ear and scurries off!

HP:1464 Move:1271 Mana:1598 Secs:23 > nAlas, you cannot go that way...

HP:1464 Move:1271 Mana:1598 Secs:23 > nAlas, you cannot go that way...

HP:1464 Move:1271 Mana:1598 Secs:23 > Alas, you cannot go that way...

HP:1464 Move:1271 Mana:1598 Secs:23 > e
A Pathway Through the Rocky Plains
   The rocky plains stretch endlessly all around you.  The path you are on
veers off to the south, where it follows a winding path to the northeast,
while to the west, a path curves around to the south.  In the far distance
to the south, you see a large mountain towering over you and reaching into
the sky.  To the east rises another smaller mountain, and to the north, you
seem to see a third one, although dwarfed by the other two.    
s[ Exits: s w ]
A creature made from jagged rocks is almost hidden here.
Grobek has arrived.

HP:1464 Move:1266 Mana:1598 Secs:23 > 
A Rocky Path Through the Plains
   The path, surrounded on all sides by a barren wasteland of dry, dusty,
brown-reddish dirt and sharp, jagged rocks, turns to the east here.  It
also curves away to the north, where the pathway appears to turn to the
south, and straight for a large object that towers high into the sky in the
distant south.  Judging by its height and your memory, this must be Mt.  
Krazjek.  To the east and north lie smaller mountains.    
[ Exits: n e ]
Grobek has arrived.

HP:1464 Move:1261 Mana:1598 Secs:22 > e
A Path Through the Rocky Plains
   Here, the path turns away to the north, where it appears to meet up with
a smaller path which heads to the east, toward a mountain.  To the south, a
large object towers into the sky, blurred by distance, which could only be
a mountain.  You carefully make your way among the jagged rocks which line
the path, and threaten to slice up your leg quite messily.    
[ Exits: n w ]
A creature made from jagged rocks is almost hidden here.
Grobek has arrived.

HP:1464 Move:1260 Mana:1598 Secs:22 > n
A Pathway Through the Rocky Plains
   A small path leads into this room here, heading off to the east.  In the
eastern distance, you spot a mountain rising up into the sky, although not
nearly as massive as what you surmise to be a gargantuan mountain to the
south.  The path also continues off to the north, toward an even smaller
mountain than the one to the east.  The path is lined with jagged rocks, as
you make your way carefully around them and decide which way to go.    
[ Exits: n e s ]
Grobek has arrived.

HP:1464 Move:1255 Mana:1598 Secs:22 > n
A Rocky Path Through the Plains
   The path here winds its way to the northwest, as it approaches a
mountain.  Its size is smaller than the one to the southeast, but still
looks large enough to offer many days of exploration.  The path continues
on to the west, and to the south, you see a small trail leading off to the
other mountain.    
[ Exits: s w ]
Grobek has arrived.

nHP:1464 Move:1250 Mana:1598 Secs:22 > Grobek closes his eyes and calmly utters the words, 'cure serious'.
Grobek looks better.
Alas, you cannot go that way...

HP:1464 Move:1250 Mana:1598 Secs:21 > nAlas, you cannot go that way...

HP:1464 Move:1250 Mana:1598 Secs:21 > nAlas, you cannot go that way...

HP:1464 Move:1250 Mana:1598 Secs:21 > nAlas, you cannot go that way...

HP:1464 Move:1250 Mana:1598 Secs:21 > 
Grobek closes his eyes and calmly utters the words, 'cure serious'.
Grobek looks better.

HP:1464 Move:1250 Mana:1598 Secs:19 > s
A Pathway Through the Rocky Plains
   A small path leads into this room here, heading off to the east.  In the
eastern distance, you spot a mountain rising up into the sky, although not
nearly as massive as what you surmise to be a gargantuan mountain to the
south.  The path also continues off to the north, toward an even smaller
mountain than the one to the east.  The path is lined with jagged rocks, as
you make your way carefully around them and decide which way to go.    
[ Exits: n e s ]
Grobek has arrived.

HP:1464 Move:1245 Mana:1598 Secs:19 > 
Radgast stares at Grobek intently and utters, 'cure serious'.
Grobek looks better.

HP:1464 Move:1245 Mana:1598 Secs:18 > e
On a Rocky Path Toward Mt. Akleron
   Here, the path seems to widen a bit as it travels east to west.  To the
east, you see the second of the three mountains within this valley, Mt.  
Akleron.  Its peak is circled by pure white clouds, and birds slowly circle
around it.  The ground here is still littered with sharp, jagged rocks,
which you carefully step around.    
[ Exits: e w ]
Grobek has arrived.

HP:1464 Move:1240 Mana:1598 Secs:18 > nAlas, you cannot go that way...

HP:1464 Move:1240 Mana:1598 Secs:18 > 
Grobek closes his eyes and calmly utters the words, 'cure serious'.
Grobek's left eyeball expands rapidly, then shrinks back in!

HP:1464 Move:1240 Mana:1598 Secs:17 > e
A Path Through the Jagged Rocks
   The path here continues its approach to the mountain looming over you to
the east.  It also continues west, toward a flatter landscape.  The lack of
a visible path makes for slow travel, as you gingerly make your way among
the sharp, jagged rocks and boulders which line the path.    
[ Exits: e w ]
Grobek has arrived.

HP:1464 Move:1237 Mana:1598 Secs:17 > n
Radgast stares at Grobek intently and utters, 'cure serious'.
Grobek looks better.

HP:1464 Move:1237 Mana:1598 Secs:16 > Alas, you cannot go that way...

HP:1464 Move:1237 Mana:1598 Secs:16 > w
On a Rocky Path Toward Mt. Akleron
   Here, the path seems to widen a bit as it travels east to west.  To the
east, you see the second of the three mountains within this valley, Mt.  
Akleron.  Its peak is circled by pure white clouds, and birds slowly circle
around it.  The ground here is still littered with sharp, jagged rocks,
which you carefully step around.    
[ Exits: e w ]
Grobek has arrived.

HP:1464 Move:1234 Mana:1598 Secs:16 > w
A Pathway Through the Rocky Plains
   A small path leads into this room here, heading off to the east.  In the
eastern distance, you spot a mountain rising up into the sky, although not
nearly as massive as what you surmise to be a gargantuan mountain to the
south.  The path also continues off to the north, toward an even smaller
mountain than the one to the east.  The path is lined with jagged rocks, as
you make your way carefully around them and decide which way to go.    
[ Exits: n e s ]
Grobek has arrived.

HP:1464 Move:1231 Mana:1598 Secs:16 > n
A Rocky Path Through the Plains
   The path here winds its way to the northwest, as it approaches a
mountain.  Its size is smaller than the one to the southeast, but still
looks large enough to offer many days of exploration.  The path continues
on to the west, and to the south, you see a small trail leading off to the
other mountain.    
[ Exits: s w ]
Grobek has arrived.

nHP:1464 Move:1226 Mana:1598 Secs:16 > Alas, you cannot go that way...

HP:1464 Move:1226 Mana:1598 Secs:15 > nAlas, you cannot go that way...

HP:1464 Move:1226 Mana:1598 Secs:15 > nAlas, you cannot go that way...

HP:1464 Move:1226 Mana:1598 Secs:15 > w
A Path Approaching Mt. Vetri
   Ahead, to the north, you see Mt. Vetri.  The mountain, while looking
quite treacherous to climb, is actually the smallest of the three mountains
within this area.  To the southeast lies a larger mountain, while directly
to the south, an dark, massive object that completely fills the sky, is the
largest.  To the east, the path continues away from Mt. Vetri.    
[ Exits: n e ]
Grobek has arrived.

HP:1464 Move:1221 Mana:1598 Secs:15 > wAlas, you cannot go that way...

HP:1464 Move:1221 Mana:1598 Secs:15 > wAlas, you cannot go that way...

HP:1464 Move:1221 Mana:1598 Secs:14 > wAlas, you cannot go that way...

HP:1464 Move:1221 Mana:1598 Secs:14 > nn
A Path Approaching Mt. Vetri
   Directly to your north, the path you are on appears to be swallowed by
the large mountain looming just ahead.  This is Mt.  Vetri, known to have
many dangers and treasures lurking just within.  To the east, the path
appears to dead-end, while to the west, the path stretches out into an
expansive field, made from jagged rocks and red dirt.    
[ Exits: s w ]
Grobek has arrived.

nHP:1464 Move:1216 Mana:1598 Secs:14 > Alas, you cannot go that way...

HP:1464 Move:1216 Mana:1598 Secs:14 > nAlas, you cannot go that way...

HP:1464 Move:1216 Mana:1598 Secs:13 > nAlas, you cannot go that way...

HP:1464 Move:1216 Mana:1598 Secs:13 > wAlas, you cannot go that way...

HP:1464 Move:1216 Mana:1598 Secs:13 > w
Within a Field of Rocks
   The path here appears to open up into an expansive area of rocks and red
dirt.  To the northeast is Mt.  Vetri, which looms above you.  The path
continues into the open area to the south, or you can enter the mountain
via a trail which starts to the east, or continue into the open area to the
west.  In the far distance to the southeast, you see another mountain,
appearing even larger than this one, towering up into the sky.    
[ Exits: e s w ]
A spring of crystal clear water flows from the earth here.
A hulking mountain ogre almost fills up the room here.
Grobek has arrived.

HP:1464 Move:1211 Mana:1598 Secs:13 > w
A Clearing of Jagged Rocks
   Nothing but sharp, jagged rocks and boulders spreads away to the
southwest here.  You carefully make your way as you move along, being
careful not to cut your legs on the dangerous landscape here.  To the
northeast, Mt.  Vetri rises high above you, and you can see a faint path
which makes its way up to the summit.  To the east, a path begins which
approaches the mountain.    
[ Exits: e s w ]
A creature made from jagged rocks is almost hidden here.
Grobek has arrived.

HP:1464 Move:1206 Mana:1598 Secs:13 > w
A Large Wasteland of Rocks and Boulders
   The wasteland of rocks and boulders continues its way all around you
except for the north, where it appears to drop into a large ravine shrouded
in mist.  To the northeast, you see Mt.  Vetri rise like a colossus into
the sky, even though it is the smallest of the three mountains in the area.
You carefully make your way among the jagged rocks, being careful not to
cut your leg.    
[ Exits: e s w ]
A hulking mountain ogre almost fills up the room here.
Grobek has arrived.

HP:1464 Move:1201 Mana:1598 Secs:12 > w
A Wasteland of Jagged Rocks and Boulders
   The vast clearing of rocks and jagged boulders stretches away here,
except for the north where it drops off into a deep chasm enshrouded in
mist.  To the east, you can faintly see Mt.  Vetri rise into the sky, and
to the west, you spy some sort of plateau.    
[ Exits: e s w ]
Grobek has arrived.

HP:1464 Move:1196 Mana:1598 Secs:12 > 
A Path Next to the Plateau
   To the north, your path is cut off by a deep chasm, stretching its way a
little bit to the east, then off to the north.  You see the clearing of
jagged, sharp rocks and dangerous boulders all around you to the southeast.
To the east, you spy a plateau, which has slight elevation to it, allowing
you to see your surroundings much easier.
[ Exits: e s w ]
Grobek has arrived.

wHP:1464 Move:1191 Mana:1598 Secs:12 > 
The Plateau Overlooking the Canyon
   Here, the population of rocks and boulders suddenly ends, as you find
yourself, after a slight climb, overlooking a very beautiful view.  An
immense canyon stretches down into the depths of the ground below you.  It
is completely enshrouded in a deep, thick fog, although you can faintly see
occasional lights flickering and even some movement within.  To the south,
the city of Moldavia rises above the rolling hills, and a thick, dark
wforest stretches south and southwest from that.  The range of mountains you
are on can be seen to curve to the northeast and southeast from here,
forming a huge, monstrous crescent.  You think you can get down into the
canyon from this point.  
[ Exits: e d ]
A hulking mountain ogre almost fills up the room here.
Grobek has arrived.

HP:1464 Move:1186 Mana:1598 Secs:12 > Alas, you cannot go that way...

HP:1464 Move:1186 Mana:1598 Secs:12 > wwAlas, you cannot go that way...

HP:1464 Move:1186 Mana:1598 Secs:11 > wAlas, you cannot go that way...

HP:1464 Move:1186 Mana:1598 Secs:11 > Alas, you cannot go that way...

HP:1464 Move:1186 Mana:1598 Secs:11 > dA mountain ogre growls at Radgast, 'I hate you and your goodly kind!'
Radgast dodges the attack!
A mountain ogre lunges at Radgast and attacks!
Grobek jumps into the battle alongside Radgast!
A mountain ogre misses Radgast with its bludgeon.

Climbing Down Into the Canyon
   There is a faint trail which winds its way down into the immense canyon
below you.  The canyon is actually a huge wasteland of desert with a large
complex of tunnels running through it.  Toward the northwest, the tunnels
turn into an incredible dome of rock, which rises up above the desert all
around it.  You wonder what could possibly be hidden under there...  
[ Exits: u d ]

HP:1464 Move:1181 Mana:1598 Secs:10 > d
A Mountain Trail
   You stand close to the base of the mountain, with foothills spanning to
your west and the ominous mountain range to the east.  From your height you
can see over the valley to the west.  At the base of the mountain spans a
large grove of blackened trees.  Spying even further you can spot a
structure rising to the west.  
[ Exits: w u ]

HP:1464 Move:1178 Mana:1598 Secs:10 > nAlas, you cannot go that way...

HP:1464 Move:1178 Mana:1598 Secs:10 > w
Rocky Foothills
   The ground slopes in a west-easternly fashion, blending in with the
desert wasteland to the west.  The half-crescent mountain range spans to
your east, blocking your view any further.  Mountain shrubbery dots the
foothills as far as you can see to either side of you.  To the east the
path becomes less aparant and harder to manuever through.  
[ Exits: e w ]

HP:1464 Move:1177 Mana:1598 Secs:9 > w
Rocky Foothills
   If you could call it a path, one leads from the base of the mountains
here, through the grove of trees to the west.  The ground is rocky and you
find it hard to manuever through the wasteland-like terrain.  A tall
plateau can be seen to the north west.  
[ Exits: e w ]

HP:1464 Move:1176 Mana:1598 Secs:9 > w
Amongst the Twisted Bark
   The desert from the north merges with the craggy landscape you set foot
on now.  In every direction you see mangled trees with limbs that droop
towards the ground with lost hope.  Occasionally you see one stir and
writhe, emitting almost a deep moan before becoming still again.  The
mountains to the east loom over you, and a desolate wasteland lies to your
north - both appear hostile.  
[ Exits: n e ]

wHP:1464 Move:1175 Mana:1598 Secs:9 > Alas, you cannot go that way...

HP:1464 Move:1175 Mana:1598 Secs:9 > n
The Barren Wasteland
   A few small, twisted tree-like plants jut up from the cracked desert
floor.  Their bark is unlike any you've ever seen.  It is smooth and grey
and seems to writhe under the sun as if alive.  A dense forest of these
very trees lies to your south, creating a foreboding blockade.  The rest of
the desert lays silent, as if it had been awaiting your arrival.  
[ Exits: n s ]

nHP:1464 Move:1174 Mana:1598 Secs:8 > 
The Barren Wasteland
   A cliff form rises in the distance, looming over the lifeless desert.  
To your far east mountains rise up, blocking your view any further.  Small
cracks split the dried earth in various places, where an occasional grey
brush will sprout up - the only sign of life thus far.  Twisted objects dot
the landscape to your south, beckoning your attention.  
[ Exits: n s ]

HP:1464 Move:1173 Mana:1598 Secs:8 > n
The Barren Wasteland
   Small, glassy rocks form the desert in front of you, spanning for miles.
The landscape lacks any tree forms except a few scorched shubberies that
desperately gasp for water.  You can almost hear them gasping so, causing
you to look twice at the plants.  Nothing out of the ordinary.  To the
north, a gigantic cliff rises up, forming a pleateu that stretches from
east to west.  
[ Exits: n s ]

HP:1464 Move:1172 Mana:1598 Secs:8 > n
Within the Cliff's Shadow
   The cliff roughly fifty yards to the north of you casts its shadow upon
you, towering massively above any other structure in site save the mountain
range far east.  The desert around you is barren and desolate.  Void of any
honorable life forms, the tortured landscape is home to only the most
wretched creatures.  
[ Exits: n s ]

HP:1464 Move:1171 Mana:1598 Secs:8 > n
A Cliff Face
   A massive limestone cliff rises from the ground in front of you to the
north.  It spans as far as you can see east and west, till it's faces turn
northward in a giant circular shape.  The cliff itself is at least a
hundred yards in height, and casts deep shadows across the desert floor you
stand on.  
[ Exits: n s ]

HP:1464 Move:1170 Mana:1598 Secs:7 > n
A Luminous Cave
   Half of the tunnel is blocked with debris and rock, causing you to walk
around the enourmous pile.  Light reflects off the glittering surface of
the tunnel walls, creating a mezmerising effect.  Deeper to the north the
luminous glow fades as the passage curves east.  
[ Exits: n s ]

HP:1464 Move:1169 Mana:1598 Secs:7 > nn
A Glittering Limestone Tunnel
   Rocky debris is piled up on either side of the tunnel floor, with a
single passageway down the middle roughly four-men abreast.  The tunnel is
not natural, someone or thing extracted these passageways to connect the
various canyon valleys together.  Artifacts of old are left as a reminder
of past toils and wars - rusted mining picks and broken swords litter the
ground.  
[ Exits: n s ]

nHP:1464 Move:1168 Mana:1598 Secs:7 > 
At a Bend in the Tunnel
   The luminous glow of the tunnel to the south can be seen far off, but
offer you no light source as you come to this turn.  More darkness lies to
the east, where the tunnel bends yet again.  The charred bones of a troll
lay here, possibly the unfortunate victim of elvish magic in the wars of
ages past.  
[ Exits: e s ]

HP:1464 Move:1167 Mana:1598 Secs:7 > Alas, you cannot go that way...

HP:1464 Move:1167 Mana:1598 Secs:7 > nAlas, you cannot go that way...

HP:1464 Move:1167 Mana:1598 Secs:6 > e
A Limestone Passageway
   A single pillar of rock blocks the middle of the passageway here.  It
looks to have been too dense for the miners to extract, so it was left.  
Blackened iron torch holders have been mounted into the pillar on either
side.  The pillar is dotted with nooks and crannies.  
[ Exits: e w ]

HP:1464 Move:1166 Mana:1598 Secs:6 > e
A Winding Tunnel
   A story could be told about each of the ancient artifacts that lay
strewn about this tunnel, but no one is left to tell them.  Leather has
rotted off sword handles, spear shafts decayed from their steel
counterparts.  They have been pushed to the edges of the tunnel by
centuries of traffic, collecting dust and becoming home to rodents and
insects.  
[ Exits: n w ]
A giant bat hangs from the top of the cave.

HP:1464 Move:1165 Mana:1598 Secs:6 > n
A Winding Tunnel
   The stone walls are marred and gouged here, a sign of battles long
forgotten.  The crudely fashioned tunnel narrows here and then opens up to
an intersection to the north.  Broken bones, half decayed and petrified are
scattered along the sides of the walls as a reminder to any that would dare
trespass.  
[ Exits: n s ]
A spiny sand drake has found its way into the caverns.

HP:1464 Move:1164 Mana:1598 Secs:6 > n
Intersection of Tunnels
   Fragments of bone are scattered admist the intersection.  Piles of
skeleton have become home to nocturnal denizens.  They scamper in and out
of skulls and between rocky crags jutting up from the tunnel floor, some
with crumbs of food in their mouths.  Others stop to groom themselves or
each other.  The tunnels merging here wind off into the darkness.  
[ Exits: n e s ]
A giant bat hangs from the top of the cave.

nHP:1464 Move:1163 Mana:1598 Secs:5 > 
A Winding Limestone Passageway
   A blackened iron torch holder juts out from the north end of the wall.
It holds a rotted piece of wood.  Scraps of metal and rusted weapons litter
the sides of the tunnel, left untouched for ages.  Propped against the wall
in a heap is the petrified remains of an elvish-looking humanoid.  
[ Exits: s w ]
A rabbit-sized bug crawls across the floor here.
A giant bat hangs from the top of the cave.

HP:1464 Move:1162 Mana:1598 Secs:5 > nAlas, you cannot go that way...

HP:1464 Move:1162 Mana:1598 Secs:5 > nAlas, you cannot go that way...

HP:1464 Move:1162 Mana:1598 Secs:5 > nAlas, you cannot go that way...

HP:1464 Move:1162 Mana:1598 Secs:4 > w
A Narrow Tunnel
   The rocky walls give off a dull, yellow shine.  It's obvious the rock
was extracted to make this passageway.  The ceiling spans far above you and
there is room for many people to walk abreast.  Rocks litter the floor,
with a single beaten path leading either way.  
[ Exits: e w ]

HP:1464 Move:1161 Mana:1598 Secs:4 > l
A Narrow Tunnel
   The rocky walls give off a dull, yellow shine.  It's obvious the rock
was extracted to make this passageway.  The ceiling spans far above you and
there is room for many people to walk abreast.  Rocks litter the floor,
with a single beaten path leading either way.  
[ Exits: e w ]

HP:1464 Move:1161 Mana:1598 Secs:3 > l
A Narrow Tunnel
   The rocky walls give off a dull, yellow shine.  It's obvious the rock
was extracted to make this passageway.  The ceiling spans far above you and
there is room for many people to walk abreast.  Rocks litter the floor,
with a single beaten path leading either way.  
[ Exits: e w ]

HP:1464 Move:1161 Mana:1598 Secs:1 > 
An intense pulse of white light flares up over your body!

HP:1464 Move:1219 Mana:1598 Secs:75 > l
A Narrow Tunnel
   The rocky walls give off a dull, yellow shine.  It's obvious the rock
was extracted to make this passageway.  The ceiling spans far above you and
there is room for many people to walk abreast.  Rocks litter the floor,
with a single beaten path leading either way.  
[ Exits: e w ]

HP:1464 Move:1219 Mana:1598 Secs:74 > 
Grobek tells the group, 'lost us'

HP:1464 Move:1219 Mana:1598 Secs:64 > c 'group summon'Okay.
Grobek is dropped from above and lands in a heap at your feet.
Grobek clambers to his feet.
Radgast is dropped from above and lands in a heap at your feet.
Radgast clambers to his feet.

HP:1464 Move:1219 Mana:1428 Secs:62 > l
A Narrow Tunnel
   The rocky walls give off a dull, yellow shine.  It's obvious the rock
was extracted to make this passageway.  The ceiling spans far above you and
there is room for many people to walk abreast.  Rocks litter the floor,
with a single beaten path leading either way.  
[ Exits: e w ]
Radgast -.- is standing here.
Grobek - Gralth's Dark Juggernaut is standing here.

HP:1464 Move:1219 Mana:1428 Secs:61 > say trolls west?You say, 'trolls west?'

HP:1464 Move:1219 Mana:1428 Secs:55 > 
Garmottin tells you, 'i'll be along shortly, gotta land my fuckin invoke'

HP:1464 Move:1219 Mana:1428 Secs:53 > 
Grobek leaves west.

HP:1464 Move:1219 Mana:1428 Secs:47 > 
Grobek has arrived.

HP:1464 Move:1219 Mana:1428 Secs:46 > 
Grobek shakes his head.

HP:1464 Move:1219 Mana:1428 Secs:45 > repl I know, just gettin thereShh... he's asleep.

HP:1464 Move:1219 Mana:1428 Secs:43 > 
Grobek leaves west.

HP:1464 Move:1219 Mana:1428 Secs:42 > w
Within a Tunnel Entrance
   Warm air enters through the southern exit.  The tunnel is not natural,
probably mined by some type of humanoid.  The limestone walls give off a
dull shine in the light.  This exit has seem some traffic, the ground in
front of you is smooth as if a hundred armies had trampled through here.  
[ Exits: e s ]
Grobek - Gralth's Dark Juggernaut is standing here.

HP:1464 Move:1218 Mana:1428 Secs:41 > s
Valley of the Trolls
   Surrounded by the limestone canyon walls, the valley comes to a dead end
here.  The ground feels like glass to any who would dare walk barefoot
through this canyon.  Tiny, sharp rocks span out as far as you can see to
the west.  A small tunnel to the north offers protection from the elements.
[ Exits: n w ]
A frantic lizard darts across the desert floor.
Grobek has arrived.

HP:1464 Move:1217 Mana:1428 Secs:41 > w
Valley of the Trolls
   The canyon leads east and west, with towering cliff faces to the north
and south preventing passage.  Tiny, dried up plants are strewn along this
fallow path - it appears to be leading to a large opening westwards.  The
top of the cliff faces appear to be looming inwards into the canyon,
obscuring the suns rays.  
[ Exits: e w ]
A frantic lizard skitters across the ground at a great speed.
Grobek has arrived.

wHP:1464 Move:1213 Mana:1428 Secs:40 > 
Valley of the Trolls
   The narrow canyon begins to widen to the west, merging with the walls of
the valley.  A part of the cliff has collapsed here, blocking half of the
canyon.  Crumbled limestone slabs litter the ground in front of you.  
[ Exits: e w ]
A scrawny looking bird pecks at a bloody object on the ground.
Grobek has arrived.

wHP:1464 Move:1209 Mana:1428 Secs:40 > 
Valley of the Trolls
   Heat waves glisten on the horizon, distorting the the view of the
southern cliff face in the distance.  Tiny gray plants sparsely dot the
valley, along with a few sagebrush plants.  Rotted boards lay scattered on
the ground.  
[ Exits: n e s w ]
A hissing rattlesnake slowly slithers across the rocks here.
A frantic lizard darts across the desert floor.
wA fierce looking bird is gliding through the air far above you.
Grobek has arrived.

HP:1464 Move:1205 Mana:1428 Secs:39 > 
Valley of the Trolls
   You stand before a wreckage.  Small war machines, spanning the size of
four horses wide and two long, have found an internal resting place here.
The are poised for a long forgotten war.  Wooden planks are strewn about
the small juggernauts, rotted away from their counterparts.  
[ Exits: n e s w ]
A scrawny looking bird pecks at a bloody object on the ground.
A frantic lizard skitters across the ground at a great speed.
wA fierce looking bird is gliding through the air far above you.
Grobek has arrived.

HP:1464 Move:1201 Mana:1428 Secs:39 > 
Valley of the Trolls
   Piercing shrieks echo into the valley from far above from unseen
creatures.  Dead branches stick out from the craggy limestone cliff face
that curves from the north to the south east.  Scraps of metal and rusted
pullies and levers are scattered on the desert floor to the east.  
[ Exits: n e ]
A frantic lizard darts across the desert floor.
Grobek has arrived.

HP:1464 Move:1197 Mana:1428 Secs:39 > wAlas, you cannot go that way...

HP:1464 Move:1197 Mana:1428 Secs:39 > wAlas, you cannot go that way...

HP:1464 Move:1197 Mana:1428 Secs:39 > wAlas, you cannot go that way...

HP:1464 Move:1197 Mana:1428 Secs:38 > n
Grobek leaves east.

HP:1464 Move:1197 Mana:1428 Secs:38 > 
Valley of the Trolls
   Hundreds of yards span between you and the opposite end of the valley,
where another cliff face rises up from the barren wasteland.  The cliff
wall directly to the west has opened up into a small cavern, through which
you can see flickering light.  The rock wall is sheer, and dotted with
giant nests made from thick, dead branches.  You spot some wooden
structures to the southeast.  
[ Exits: n e s w ]

HP:1464 Move:1193 Mana:1428 Secs:37 > w
Standing Before a Large Door
   You stand before a large cavern in front of a large door.  A small
shriek is heard which echoes through the tunnels.  A large boulder lies
directly above your head and looks rather unstable.  Through a small crack
in the door, you see nothing but darkness inside.  To the east, the cavern
opens up into the vast Valley of the Trolls.  
[ Exits: e ]
A pale man taps his foot nervously at you.
  Rhadok is surrounded by a sphere of electricity!

HP:1464 Move:1189 Mana:1428 Secs:37 > wThe door seems to be closed.
open
HP:1464 Move:1189 Mana:1428 Secs:37 > Open what?

HP:1464 Move:1189 Mana:1428 Secs:37 > l
Standing Before a Large Door
   You stand before a large cavern in front of a large door.  A small
shriek is heard which echoes through the tunnels.  A large boulder lies
directly above your head and looks rather unstable.  Through a small crack
in the door, you see nothing but darkness inside.  To the east, the cavern
opens up into the vast Valley of the Trolls.  
[ Exits: e ]
Radgast -.- is standing here.
A pale man taps his foot nervously at you.
  Rhadok is surrounded by a sphere of electricity!

HP:1464 Move:1189 Mana:1428 Secs:36 > e
Valley of the Trolls
   Hundreds of yards span between you and the opposite end of the valley,
where another cliff face rises up from the barren wasteland.  The cliff
wall directly to the west has opened up into a small cavern, through which
you can see flickering light.  The rock wall is sheer, and dotted with
giant nests made from thick, dead branches.  You spot some wooden
structures to the southeast.  
[ Exits: n e s w ]
Grobek - Gralth's Dark Juggernaut is standing here.

HP:1464 Move:1188 Mana:1428 Secs:34 > 
Grobek leaves north.

HP:1464 Move:1188 Mana:1428 Secs:34 > e
Valley of the Trolls
   If the stories are true about an epic battle that once took place in
this very valley, a small - rather, a large reminder has been left here for
generations since to see.  You stand at the edge of a massive crater.  The
glassy pebbles that normally cover the ground have been completely
displaced by whatever hit the ground here.  The hole spans five yards wide
and two deep.  The dirt and rock have been permanantly charred, and it
makes you wonder what, either natural or man made, could have done this.  
[ Exits: n e s w ]
A frantic lizard skitters across the ground at a great speed.

HP:1464 Move:1184 Mana:1428 Secs:34 > w
Valley of the Trolls
   Hundreds of yards span between you and the opposite end of the valley,
where another cliff face rises up from the barren wasteland.  The cliff
wall directly to the west has opened up into a small cavern, through which
you can see flickering light.  The rock wall is sheer, and dotted with
giant nests made from thick, dead branches.  You spot some wooden
structures to the southeast.  
[ Exits: n e s w ]

HP:1464 Move:1180 Mana:1428 Secs:34 > w
Grobek has arrived.

HP:1464 Move:1180 Mana:1428 Secs:33 > 
Standing Before a Large Door
   You stand before a large cavern in front of a large door.  A small
shriek is heard which echoes through the tunnels.  A large boulder lies
directly above your head and looks rather unstable.  Through a small crack
in the door, you see nothing but darkness inside.  To the east, the cavern
opens up into the vast Valley of the Trolls.  
[ Exits: e ]
A pale man taps his foot nervously at you.
  Rhadok is surrounded by a sphere of electricity!
Grobek has arrived.

HP:1464 Move:1176 Mana:1428 Secs:33 > wThe door seems to be closed.
open
HP:1464 Move:1176 Mana:1428 Secs:32 > Open what?

HP:1464 Move:1176 Mana:1428 Secs:32 > 
Grobek says, 'soryr'

HP:1464 Move:1176 Mana:1428 Secs:32 > say openYou say, 'open'
Rhadok says, 'Sure, I'd be glad to open the door for you.'
Rhadok says, 'If you need back out, just knock.'

HP:1464 Move:1176 Mana:1428 Secs:30 > 
Rhadok stops using a small old key rusty in color.
Rhadok unlocks the door.
Rhadok opens the door.

HP:1464 Move:1176 Mana:1428 Secs:29 > say npYou say, 'np'

HP:1464 Move:1176 Mana:1428 Secs:28 > w
A Large Cavern of Tunnels
   You stand in a large cavern of tunnels surrounded by thick, solid walls
of carved stone.  A small breeze can be felt throughout the tunnels, which
creates a soft whistling sound as the wind hits off the walls.  A large
door sits to your east and the tunnels continue to your north and your
west.  A small note is carved into the wall to your south.  
[ Exits: n e w ]
Grobek has arrived.

HP:1464 Move:1175 Mana:1428 Secs:28 > w
A Small Side Tunnel in the Caverns
   You stand in a small side tunnel in the caverns.  The walls creep in at
your sides and the ceiling hangs very low overhead.  Intricate patterns
line the cavern walls.  A soft breeze can be felt from the west following
the tunnel toward the east.  A small carving etched in the wall to your
north grabs your attention.  
[ Exits: e w ]
Grobek has arrived.

HP:1464 Move:1174 Mana:1428 Secs:28 > w
A Small Side Tunnel in the Caverns
   You stand in a small side tunnel in the caverns.  The walls creep in at
your sides and the ceiling hangs very low overhead.  Intricate patterns
line the cavern walls.  The tunnels split into a T here heading northward
into darkness and the small tunnel you are in continues to the east and the
west.  
[ Exits: n e w ]
Grobek has arrived.

wHP:1464 Move:1173 Mana:1428 Secs:27 > 
A Small Side Tunnel in the Caverns
   You stand in a small side tunnel in the caverns.  The walls creep in at
your sides and the ceiling hangs very low overhead.  A small odd rock hangs
from the ceiling just to one side of the room.  If you are not careful, you
might bump your head.  A small carving can be seen on the wall to your
south.  
[ Exits: e w ]
A large ogre soldier wanders about the darkness.
wA large ogre soldier wanders about the darkness.
Grobek has arrived.

HP:1464 Move:1172 Mana:1428 Secs:27 > 
An Intersection of Tunnels
   You stand at an intersection in the tunnels.  To your east, you feel a
slight breeze of cooler air flowing through the room.  The air to your
north is very dry and warm but opens up into a very large, spacious room.
A whistling noise is heard distantly down the tunnel and the slight smell
of smoke is eminent.  
[ Exits: n e ]
A large ogre soldier wanders about the darkness.
A large ogre soldier wanders about the darkness.
Grobek has arrived.

HP:1464 Move:1171 Mana:1428 Secs:27 > wAlas, you cannot go that way...

HP:1464 Move:1171 Mana:1428 Secs:27 > wAlas, you cannot go that way...

HP:1464 Move:1171 Mana:1428 Secs:27 > wAlas, you cannot go that way...

HP:1464 Move:1171 Mana:1428 Secs:26 > n
A Large Tunnel in the Caverns
   You stand in a very large tunnel here.  The air that you inhale is very
dry and warm.  As you look around at your surroundings, you notice very
large, dense walls that sink back into the shadows.  The ceiling above your
head seems almost never-ending.  A small breeze is felt which leads to the
cooler air above.  The wall to your west is very hot to the touch.  
[ Exits: n s ]
A small puddle of slime lies in the corner.
Grobek has arrived.

HP:1464 Move:1170 Mana:1428 Secs:26 > wAlas, you cannot go that way...

HP:1464 Move:1170 Mana:1428 Secs:25 > op drawingThere doesn't seem to be a drawing here.

HP:1464 Move:1170 Mana:1428 Secs:23 > n
A Large Tunnel in the Caverns
   You stand in a very large tunnel here.  The air that you inhale is very
dry and warm.  As you look around at your surroundings, you notice very
large, dense walls that sink back into the shadows.  A small carving on the
west wall grabs your attention.  Smoke bellows from a large crack along the
bottom of the wall and it is very hot to the touch.  
[ Exits: n s ]
A large ogre soldier wanders about the darkness.
Grobek has arrived.

HP:1464 Move:1169 Mana:1428 Secs:22 > op drawingIt seems to be locked.

HP:1464 Move:1169 Mana:1428 Secs:22 > 
A large ogre soldier growls at Radgast, 'I hate you and your goodly kind!'
Radgast quickly evades a large ogre soldier's headbutt!

HP:1464 Move:1169 Mana:1428 Secs:20 > leg ogreGrobek jumps into the battle alongside you!
You sweep your leg out, sending him tumbling to the ground!
A large ogre soldier strikes the ground hard, and is momentarily dazed!

HP:1464 Move:1169 Mana:1428 Secs:18 > 
Grobek misses a large ogre soldier with his bludgeon.
Grobek pulverizes a large ogre soldier with his mighty bludgeon.
Grobek pulverizes a large ogre soldier with his mighty bludgeon.
Grobek massacres a large ogre soldier with his pound.
A large ogre soldier blasts you extremely hard.
A large ogre soldier blasts you extremely hard.
A large ogre soldier misses you with his blast.
You annihilate a large ogre soldier with your deadly hit!
You annihilate a large ogre soldier with your deadly hit!
A large ogre soldier has quite a few wounds.

HP:1425 Move:1169 Mana:1428 Secs:17 > 
Grobek pulverizes a large ogre soldier with his mighty bludgeon.
Grobek pulverizes a large ogre soldier with his mighty bludgeon.
Grobek misses a large ogre soldier with his bludgeon.
Grobek misses a large ogre soldier with his pound.
A large ogre soldier blasts you extremely hard.
A large ogre soldier blasts you extremely hard.
A large ogre soldier blasts you extremely hard.
You smash a large ogre soldier in the face with a powerful roundhouse kick!
You annihilate a large ogre soldier with your deadly hit!
You annihilate a large ogre soldier with your deadly hit!
A large ogre soldier has some big nasty wounds and scratches.
A large ogre soldier quickly scrambles to his feet!
Grobek smashes his head into a large ogre soldier's, knocking him unconscious!
A large ogre soldier is stunned, but will probably regain consciousness again.

HP:1369 Move:1169 Mana:1428 Secs:15 > rap
Radgast skillfully picks the lock on the drawing.

HP:1369 Move:1169 Mana:1428 Secs:14 > 
Grobek pulverizes a large ogre soldier with his mighty bludgeon.
A large ogre soldier is stunned, but will probably regain consciousness again.
Grobek pulverizes a large ogre soldier with his mighty bludgeon.
A large ogre soldier is stunned, but will probably regain consciousness again.
Grobek pulverizes a large ogre soldier with his mighty bludgeon.
A large ogre soldier is stunned, but will probably regain consciousness again.
Grobek pulverizes a large ogre soldier with his mighty pound.
A large ogre soldier is stunned, but will probably regain consciousness again.
You annihilate a large ogre soldier with your deadly hit!
A large ogre soldier's eyes uncross as he regains his senses.
You annihilate a large ogre soldier with your deadly hit!
A large ogre soldier is in awful condition.

HP:1369 Move:1169 Mana:1428 Secs:13 > 
A large ogre soldier slams his forehead into yours, knocking you unconscious!

HP:1357 Move:1169 Mana:1428 Secs:12 > All you can do right now is think about the stars!

HP:1357 Move:1169 Mana:1428 Secs:12 > lAll you can do right now is think about the stars!

HP:1290 Move:1169 Mana:1428 Secs:11 > 
You receive your share of experience - 107,509 points.
You receive a grouping bonus of 70,401 points!
Grobek splits 3,589 coins; you receive 1,196.
1 coin was not splitable, so Grobek keeps the money.

HP:1227 Move:1169 Mana:1428 Secs:9 > 
You feel better.

HP:1272 Move:1169 Mana:1428 Secs:5 > 
You suddenly regain your senses!
An intense pulse of white light flares up over your body!
Grobek stares at you and utters the words, 'cure light'.
You feel a little better.

HP:1391 Move:1227 Mana:1474 Secs:75 > c 'group sanc'Okay.
Grobek bursts into white light!

Magical energy swirls around the room, searching for its next target!
Radgast bursts into white light!

Magical energy swirls around the room, searching for its next target!
A white aura bursts into life around your body!

HP:1391 Move:1227 Mana:1274 Secs:74 > 
Grobek stares at you and utters the words, 'cure light'.
A small pink duck materializes, quacks angrily, then vanishes!

HP:1391 Move:1227 Mana:1274 Secs:73 > l
A Large Tunnel in the Caverns
   You stand in a very large tunnel here.  The air that you inhale is very
dry and warm.  As you look around at your surroundings, you notice very
large, dense walls that sink back into the shadows.  A small carving on the
west wall grabs your attention.  Smoke bellows from a large crack along the
bottom of the wall and it is very hot to the touch.  
[ Exits: n s w ]
The corpse of a large ogre soldier is lying here.
Radgast -.- is standing here.
  Radgast glows with a bright light!
Grobek - Gralth's Dark Juggernaut is standing here.
  Grobek glows with a bright light!

HP:1391 Move:1227 Mana:1274 Secs:73 > 
Grobek closes his eyes and calmly utters the words, 'cure serious'.
Grobek looks better.

HP:1391 Move:1227 Mana:1274 Secs:71 > 
Radgast stares at Grobek intently and utters, 'cure serious'.
Grobek looks better.

HP:1391 Move:1227 Mana:1274 Secs:70 > 
Grobek closes his eyes and calmly utters the words, 'cure serious'.
A wart appears on Grobek's nose and sprouts into a small flower!

HP:1391 Move:1227 Mana:1274 Secs:69 > 
Radgast stares at Grobek intently and utters, 'cure serious'.
Grobek looks better.

HP:1391 Move:1227 Mana:1274 Secs:68 > 
Grobek closes his eyes and calmly utters the words, 'cure serious'.
A small pink duck materializes, quacks angrily, then vanishes!

HP:1391 Move:1227 Mana:1274 Secs:67 > c 'sylph' groOkay.
A tiny femimine creature appears, nods at Grobek, and vanishes.

HP:1391 Move:1227 Mana:1224 Secs:67 > 
Radgast stares at Grobek intently and utters, 'cure serious'.
Grobek looks better.

HP:1391 Move:1227 Mana:1224 Secs:66 > c 'sylph'
Grobek closes his eyes and calmly utters the words, 'cure serious'.
Grobek suddenly grows a small, fluffy tail!

HP:1391 Move:1227 Mana:1224 Secs:65 > Okay.
A tiny feminine creature materializes, nods at you, then vanishes.

HP:1391 Move:1227 Mana:1174 Secs:65 > c 'sylph' rad
Grobek closes his eyes and calmly utters the words, 'cure serious'.
Grobek looks better.

HP:1391 Move:1227 Mana:1174 Secs:63 > Okay.
A tiny femimine creature appears, nods at Radgast, and vanishes.

HP:1391 Move:1227 Mana:1124 Secs:63 > 
Grobek closes his eyes and calmly utters the words, 'cure serious'.
Grobek looks better.

HP:1391 Move:1227 Mana:1124 Secs:61 > 
Radgast stares at Grobek intently and utters, 'cure serious'.
Grobek looks better.

HP:1391 Move:1227 Mana:1124 Secs:61 > l groYou see nothing special about him.
Grobek has some small wounds and bruises.

Grobek is using:
      a sphere of light...It has a soft glowing aura!
     a black ring
     a black ring
   a bear claw necklace
   a bear claw necklace
       a blood-stained blue sweater
       a black, leather rag
       bark leggings
       knee-high moccasins
      a pair of rusty gauntlets
       black platemail sleeves
    a coat made from dragon skin
   a belt with a skull shaped buckle
  red leather bracers
  red leather bracers
            an old battlehammer
            a huge blood-stained bone

HP:1391 Move:1227 Mana:1124 Secs:59 > gs
Burn:                 Sanctuary                 3 hours
                      Regeneration              4 hours
                      Sylph                    12 hours

Grobek:               Sanctuary                 3 hours
                      Regeneration              7 hours
                      Sylph                    12 hours

Radgast:              Sneak                   
                      Sanctuary                 3 hours
                      Regeneration              4 hours
                      Sylph                    12 hours

HP:1391 Move:1227 Mana:1124 Secs:55 > 
Grobek closes his eyes and calmly utters the words, 'cure serious'.
Grobek's pinky grows longer and curls around sideways!

HP:1391 Move:1227 Mana:1124 Secs:53 > c 'liq' groOkay.
Grobek's skin suddenly looks more fluidlike.

HP:1391 Move:1227 Mana:1084 Secs:51 > 
Grobek closes his eyes and calmly utters the words, 'cure serious'.
Grobek's hair falls out in clumps, and he drools uncontrollably!

HP:1391 Move:1227 Mana:1084 Secs:50 > 
Grobek closes his eyes and calmly utters the words, 'cure serious'.
Grobek looks better.

HP:1391 Move:1227 Mana:1084 Secs:48 > c 'liq'Okay.
You feel your skin liquify, then instantly harden again.

HP:1391 Move:1227 Mana:1044 Secs:47 > 
Grobek closes his eyes and calmly utters the words, 'cure serious'.
Grobek looks better.

HP:1391 Move:1227 Mana:1044 Secs:46 > c 'liq' radOkay.
Radgast's skin suddenly looks more fluidlike.

HP:1391 Move:1227 Mana:1004 Secs:45 > l
A Large Tunnel in the Caverns
   You stand in a very large tunnel here.  The air that you inhale is very
dry and warm.  As you look around at your surroundings, you notice very
large, dense walls that sink back into the shadows.  A small carving on the
west wall grabs your attention.  Smoke bellows from a large crack along the
bottom of the wall and it is very hot to the touch.  
[ Exits: n s w ]
The corpse of a large ogre soldier is lying here.
Radgast -.- is standing here.
  Radgast glows with a bright light!
Grobek - Gralth's Dark Juggernaut is standing here.
  Grobek glows with a bright light!

HP:1391 Move:1227 Mana:1004 Secs:44 > 
Grobek closes his eyes and calmly utters the words, 'cure serious'.
Grobek looks better.

HP:1391 Move:1227 Mana:1004 Secs:44 > 
Grobek closes his eyes and calmly utters the words, 'cure serious'.
Grobek looks better.

HP:1391 Move:1227 Mana:1004 Secs:42 > gs
Burn:                 Sanctuary                 3 hours
                      Regeneration              4 hours
                      Liquid metal             12 hours
                      Sylph                    12 hours

Grobek:               Sanctuary                 3 hours
                      Regeneration              7 hours
                      Liquid metal             12 hours
                      Sylph                    12 hours

Radgast:              Sneak                   
                      Sanctuary                 3 hours
                      Regeneration              4 hours
                      Liquid metal             12 hours
                      Sylph                    12 hours

HP:1391 Move:1227 Mana:1004 Secs:41 > 
Grobek closes his eyes and calmly utters the words, 'cure serious'.
A paper cut suddenly appears on Grobek's index finger!

HP:1391 Move:1227 Mana:1004 Secs:40 > 
Grobek closes his eyes and calmly utters the words, 'cure serious'.
Grobek looks better.

HP:1391 Move:1227 Mana:1004 Secs:38 > c 'haste' selfOkay.
Suddenly, your body is overcome with a surge of maddening speed!

HP:1391 Move:1227 Mana:954 Secs:36 > c 'haste' radOkay.
A small pink duck materializes, quacks angrily at you, and vanishes!

HP:1391 Move:1227 Mana:929 Secs:34 > l
A Large Tunnel in the Caverns
   You stand in a very large tunnel here.  The air that you inhale is very
dry and warm.  As you look around at your surroundings, you notice very
large, dense walls that sink back into the shadows.  A small carving on the
west wall grabs your attention.  Smoke bellows from a large crack along the
bottom of the wall and it is very hot to the touch.  
[ Exits: n s w ]
The corpse of a large ogre soldier is lying here.
Radgast -.- is standing here.
  Radgast glows with a bright light!
Grobek - Gralth's Dark Juggernaut is standing here.
  Grobek glows with a bright light!

HP:1391 Move:1227 Mana:929 Secs:33 > say ok pick itYou say, 'ok pick it'

HP:1391 Move:1227 Mana:929 Secs:28 > l
A Large Tunnel in the Caverns
   You stand in a very large tunnel here.  The air that you inhale is very
dry and warm.  As you look around at your surroundings, you notice very
large, dense walls that sink back into the shadows.  A small carving on the
west wall grabs your attention.  Smoke bellows from a large crack along the
bottom of the wall and it is very hot to the touch.  
[ Exits: n s w ]
The corpse of a large ogre soldier is lying here.
Radgast -.- is standing here.
  Radgast glows with a bright light!
Grobek - Gralth's Dark Juggernaut is standing here.
  Grobek glows with a bright light!

HP:1391 Move:1227 Mana:929 Secs:27 > 
Radgast says, 'why not invul here'

HP:1391 Move:1227 Mana:929 Secs:27 > 
Grobek says, 'im headbutting?'

HP:1391 Move:1227 Mana:929 Secs:27 > 
Radgast says, 'its picked'

HP:1391 Move:1227 Mana:929 Secs:23 > 
Grobek closes his eyes and calmly utters the words, 'cure serious'.
Grobek looks better.

HP:1391 Move:1227 Mana:929 Secs:23 > 
Grobek closes his eyes and calmly utters the words, 'cure serious'.
Grobek looks better.

HP:1391 Move:1227 Mana:929 Secs:21 > 
Grobek closes his eyes and calmly utters the words, 'cure serious'.
Grobek looks better.

HP:1391 Move:1227 Mana:929 Secs:19 > 
Grobek closes his eyes and calmly utters the words, 'cure serious'.
Grobek looks better.

HP:1391 Move:1227 Mana:929 Secs:17 > c 'grow' groOkay.
Grobek suddenly expands and stretches outward, growing at an incredible rate!

HP:1391 Move:1227 Mana:849 Secs:16 > 
Grobek closes his eyes and calmly utters the words, 'cure serious'.
Grobek looks better.

HP:1391 Move:1227 Mana:849 Secs:15 > 
Radgast says, 'why not invulnibility here after tick'

HP:1391 Move:1227 Mana:849 Secs:14 > 
Grobek nods solemnly.

HP:1391 Move:1227 Mana:849 Secs:13 > say yeah devilYou say, 'yeah devil'

HP:1391 Move:1227 Mana:849 Secs:13 > l
A Large Tunnel in the Caverns
   You stand in a very large tunnel here.  The air that you inhale is very
dry and warm.  As you look around at your surroundings, you notice very
large, dense walls that sink back into the shadows.  A small carving on the
west wall grabs your attention.  Smoke bellows from a large crack along the
bottom of the wall and it is very hot to the touch.  
[ Exits: n s w ]
The corpse of a large ogre soldier is lying here.
Radgast -.- is standing here.
  Radgast glows with a bright light!
Grobek - Gralth's Dark Juggernaut is standing here.
  Grobek glows with a bright light!

HP:1391 Move:1227 Mana:849 Secs:12 > w
On a Large Bridge
   You stand on a large sturdy bridge made of metal.  The air here is
almost too hot to stand.  As you reach out to touch the almost-glowing wall
in front of you, you suddenly retract your hand in pain as it is burned.  
You wonder if you should continue or if it would be best to just turn back
now.  A large gate blocks your travel to the east.  
[ Exits: e w ]
Grobek has arrived.

HP:1391 Move:1226 Mana:849 Secs:10 > w
On a Bridge Over Fire
   You stand on a large sturdy bridge made of metal.  The air here is
almost too hot to stand.  Fire leaps out at you from the abyss to the north
and the south and scorches your face.  The cavern is filled with the sounds
of a raging fire coming at you from all directions.  The bridge continues
to the east and the west.  
[ Exits: n e s w ]
Grobek has arrived.

HP:1391 Move:1225 Mana:849 Secs:10 > s
A Fiery Abyss
   You stand surrounded by fire on all sides.  The raging inferno burns at
your skin and sinks down deep inside of you.  You can barely inhale as your
lungs fill with hot dry air and you begin to run out of oxygen.  
[ Exits: n e s w ]
A beautiful elven female floats in the air.
Grobek has arrived.

HP:1391 Move:1224 Mana:849 Secs:9 > leg elGrobek jumps into the battle alongside you!
You sweep your leg out, sending her tumbling to the ground!
Ferdila the Young strikes the ground hard, and is momentarily dazed!

HP:1391 Move:1224 Mana:849 Secs:7 > 
Grobek pulverizes Ferdila the Young with his mighty bludgeon.
Grobek misses Ferdila the Young with his bludgeon.
Grobek pulverizes Ferdila the Young with his mighty bludgeon.
Grobek massacres Ferdila the Young with his pound.
Ferdila the Young massacres you with her hit.
You annihilate Ferdila the Young with your deadly hit!
You annihilate Ferdila the Young with your deadly hit!
Ferdila the Young has some big nasty wounds and scratches.

HP:1369 Move:1224 Mana:849 Secs:6 > l
A Fiery Abyss
   You stand surrounded by fire on all sides.  The raging inferno burns at
your skin and sinks down deep inside of you.  You can barely inhale as your
lungs fill with hot dry air and you begin to run out of oxygen.  
[ Exits: n e s w ]
Radgast -.- is standing here.
  Radgast glows with a bright light!
Grobek - Gralth's Dark Juggernaut is here, fighting Ferdila the Young!
  Grobek glows with a bright light!
Ferdila the Young is here, sprawled out on the ground!

HP:1369 Move:1224 Mana:849 Secs:6 > 
Grobek pulverizes Ferdila the Young with his mighty bludgeon.
Grobek pulverizes Ferdila the Young with his mighty bludgeon.
Grobek misses Ferdila the Young with his bludgeon.
Grobek pulverizes Ferdila the Young with his mighty pound.
Ferdila the Young hits you extremely hard.
You annihilate Ferdila the Young with your deadly hit!
You annihilate Ferdila the Young with your deadly hit!
You annihilate Ferdila the Young with your deadly hit!
Ferdila the Young is in awful condition.

HP:1351 Move:1224 Mana:849 Secs:4 > 
Ferdila the Young quickly scrambles to her feet!

HP:1351 Move:1224 Mana:849 Secs:3 > 
Grobek tries to headbutt Ferdila the Young, who twists away as he falls!

HP:1351 Move:1224 Mana:849 Secs:3 > 
Radgast lunges at Ferdila the Young and attacks!
Radgast barely hits Ferdila the Young.

HP:1351 Move:1224 Mana:849 Secs:3 > 
Radgast barely hits Ferdila the Young.
Radgast misses Ferdila the Young with his hit.
Grobek pulverizes Ferdila the Young with his mighty bludgeon.
Ferdila the Young is mortally wounded, and will die soon, if not aided.
Grobek's bludgeoning of Ferdila the Young finally results in her broken neck!
You receive your share of experience - 86,556 points.
You receive a grouping bonus of 56,680 points!
Ferdila the Young is dead!  R.I.P.
Your blood freezes as you hear Ferdila the Young's death cry.

HP:1351 Move:1224 Mana:849 Secs:1 > 
As young Ferdila's dead body falls to the floor, her spirit rises from within.
An intense pulse of white light flares up over Grobek's body!
An intense pulse of white light flares up over Radgast's body!
An intense pulse of white light flares up over your body!

HP:1433 Move:1282 Mana:895 Secs:75 > l
A Fiery Abyss
   You stand surrounded by fire on all sides.  The raging inferno burns at
your skin and sinks down deep inside of you.  You can barely inhale as your
lungs fill with hot dry air and you begin to run out of oxygen.  
[ Exits: n e s w ]
Radgast -.- is standing here.
  Radgast glows with a bright light!
Grobek is here, sprawled out on the ground!
  Grobek glows with a bright light!

HP:1433 Move:1282 Mana:895 Secs:73 > 
The spirit slowly circles around you, again and again.

HP:1433 Move:1282 Mana:895 Secs:73 > gYour group consists of:

  Name                 Hit   Move   Mana    Hit%   Mana%   Level   TNL
  Burn                1433   1282    895     97%     56%    199   7.1m
  Grobek              2585   1140    117    100%     18%    176   6.4m
  Radgast             1435   1884    241    100%     46%    172   9.1m

HP:1433 Move:1282 Mana:895 Secs:71 > 
Loud screams can be heard from every direction!

HP:1433 Move:1282 Mana:895 Secs:70 > l
A Fiery Abyss
   You stand surrounded by fire on all sides.  The raging inferno burns at
your skin and sinks down deep inside of you.  You can barely inhale as your
lungs fill with hot dry air and you begin to run out of oxygen.  
[ Exits: n e s w ]
Radgast -.- is standing here.
  Radgast glows with a bright light!
Grobek is here, sprawled out on the ground!
  Grobek glows with a bright light!

HP:1433 Move:1282 Mana:895 Secs:67 > 
Grobek quickly scrambles to his feet!

HP:1433 Move:1282 Mana:895 Secs:67 > 
Suddenly all seems quiet and your mind goes blank.
The world suddenly snaps back into focus, looking rather different...

HP:1433 Move:1282 Mana:895 Secs:67 > l
The Great Depths of Hell
   The darkness that surrounds you is rather strange.  You can't see your
hand in front of you but you can sense that it is there.  The air is filled
with strange shrieks and moans echoing off the walls.  You figure you must
be in hell, although it's quite a bit cooler than you would have expected.
You can see your breath in front of you as you breath out slightly.  
[ Exits: s ]
The corpse of Burn is lying here.
Grobek - Gralth's Dark Juggernaut is standing here.
  Grobek glows with a bright light!
Radgast -.- is standing here.
  Radgast glows with a bright light!

HP:1433 Move:1282 Mana:895 Secs:66 > get all burnYou get an absolutely colossal mountain of gold coins from the corpse of Burn.
There were 1,418,002 coins.
You get a small slender staff from the corpse of Burn.
You get a wide leather belt from the corpse of Burn.
You get the cloak of the Winter Wolf from the corpse of Burn.
You get a pair of hide bracers from the corpse of Burn.
You get leather gloves from the corpse of Burn.
You get furry boots from the corpse of Burn.
You get a pair of bamboo legplates from the corpse of Burn.
You get a black, leather rag from the corpse of Burn.
You get a long silk dress from the corpse of Burn.
You get a fine leather cape from the corpse of Burn.
You get a fine leather cape from the corpse of Burn.
You get a sphere of light from the corpse of Burn.
You get a half-barrel from the corpse of Burn.
You get a bear claw necklace from the corpse of Burn.
You get padded leather armor from the corpse of Burn.
You get knee-high moccasins from the corpse of Burn.
You get demon skin gloves from the corpse of Burn.
You get a jar of lost souls from the corpse of Burn.
You get an ivory bangle from the corpse of Burn.
You get an ivory bangle from the corpse of Burn.
You get a black ring from the corpse of Burn.
You get a black ring from the corpse of Burn.
You get a small blue flame from the corpse of Burn.
You get a heavy, black handled poleaxe from the corpse of Burn.
You get a one-man log raft from the corpse of Burn.
You get a violently boiling potion from the corpse of Burn.
You get a paint brush from the corpse of Burn.
You get a roasted chicken from the corpse of Burn.
You can't carry that much weight.
You get a blood-stained blue sweater from the corpse of Burn.
You get a blue potion from the corpse of Burn.
You get a blue potion from the corpse of Burn.
You get a blue potion from the corpse of Burn.
You get a blue potion from the corpse of Burn.
You get a blue potion from the corpse of Burn.
You get a blue potion from the corpse of Burn.
You get a blue potion from the corpse of Burn.
You get a blue potion from the corpse of Burn.
You get a blue potion from the corpse of Burn.
You get a blue potion from the corpse of Burn.
You get a blue potion from the corpse of Burn.
You get a blue potion from the corpse of Burn.
You get a blue potion from the corpse of Burn.
You get a blue potion from the corpse of Burn.
You get a blue potion from the corpse of Burn.

HP:1433 Move:1282 Mana:895 Secs:62 > wear allYou wear a blood-stained blue sweater on your body.
You are zapped by a blood-stained blue sweater and instantly let go of it!
You grab a paint brush.
You start to use a one-man log raft as a shield.
You feel very uncomfortable and quickly remove a one-man log raft!
You wield a heavy, black handled poleaxe.
Oddly, a heavy, black handled poleaxe repels itself away from you!
You slide a black ring on your right ring finger.
You are zapped by a black ring and instantly let go of it!
You slide a black ring on your right ring finger.
You are zapped by a black ring and instantly let go of it!
You put an ivory bangle around your right wrist.
You are zapped by an ivory bangle and instantly let go of it!
You put an ivory bangle around your right wrist.
You are zapped by an ivory bangle and instantly let go of it!
You put demon skin gloves on your hands.
You are zapped by demon skin gloves and instantly let go of it!
You wear knee-high moccasins on your feet.
You wear padded leather armor on your body.
Oddly, padded leather armor repels itself away from you!
You wear a bear claw necklace around your neck.
Oddly, a bear claw necklace repels itself away from you!
You wear a fine leather cape around your body.
You wear a long silk dress on your body.
You wear a black, leather rag on your head.
You put a pair of bamboo legplates on your legs.
You put leather gloves on your hands.
You wear a pair of hide bracers on your arms.
You wear a wide leather belt around your waist.

HP:1433 Move:1282 Mana:895 Secs:59 > get all burnYou get a wolfskin rucksack from the corpse of Burn.

HP:1433 Move:1282 Mana:895 Secs:58 > l
The Great Depths of Hell
   The darkness that surrounds you is rather strange.  You can't see your
hand in front of you but you can sense that it is there.  The air is filled
with strange shrieks and moans echoing off the walls.  You figure you must
be in hell, although it's quite a bit cooler than you would have expected.
You can see your breath in front of you as you breath out slightly.  
[ Exits: s ]
The corpse of Burn is lying here.
Grobek - Gralth's Dark Juggernaut is standing here.
  Grobek glows with a bright light!
Radgast -.- is standing here.
  Radgast glows with a bright light!

HP:1433 Move:1282 Mana:895 Secs:58 > say ok grob go south and hb itYou say, 'ok grob go south and hb it'

HP:1433 Move:1282 Mana:895 Secs:48 > leg devLeg sweep who?

HP:1433 Move:1282 Mana:895 Secs:45 > lGrobek says, 'whats the name'

The Great Depths of Hell
   The darkness that surrounds you is rather strange.  You can't see your
hand in front of you but you can sense that it is there.  The air is filled
with strange shrieks and moans echoing off the walls.  You figure you must
be in hell, although it's quite a bit cooler than you would have expected.
You can see your breath in front of you as you breath out slightly.  
[ Exits: s ]
The corpse of Burn is lying here.
Grobek - Gralth's Dark Juggernaut is standing here.
  Grobek glows with a bright light!
Radgast -.- is standing here.
  Radgast glows with a bright light!

HP:1433 Move:1282 Mana:895 Secs:43 > l
The Great Depths of Hell
   The darkness that surrounds you is rather strange.  You can't see your
hand in front of you but you can sense that it is there.  The air is filled
with strange shrieks and moans echoing off the walls.  You figure you must
be in hell, although it's quite a bit cooler than you would have expected.
You can see your breath in front of you as you breath out slightly.  
[ Exits: s ]
The corpse of Burn is lying here.
Grobek - Gralth's Dark Juggernaut is standing here.
  Grobek glows with a bright light!
Radgast -.- is standing here.
  Radgast glows with a bright light!

HP:1433 Move:1282 Mana:895 Secs:42 > 
Radgast says, 'devil'

HP:1433 Move:1282 Mana:895 Secs:42 > 
Grobek says, 'ill stack'

HP:1433 Move:1282 Mana:895 Secs:41 > nodYou nod solemnly.

HP:1433 Move:1282 Mana:895 Secs:39 > l
The Great Depths of Hell
   The darkness that surrounds you is rather strange.  You can't see your
hand in front of you but you can sense that it is there.  The air is filled
with strange shrieks and moans echoing off the walls.  You figure you must
be in hell, although it's quite a bit cooler than you would have expected.
You can see your breath in front of you as you breath out slightly.  
[ Exits: s ]
The corpse of Burn is lying here.
Grobek - Gralth's Dark Juggernaut is standing here.
  Grobek glows with a bright light!
Radgast -.- is standing here.
  Radgast glows with a bright light!

HP:1433 Move:1282 Mana:895 Secs:38 > 
Grobek says, 'going'

HP:1433 Move:1282 Mana:895 Secs:38 > l
The Great Depths of Hell
   The darkness that surrounds you is rather strange.  You can't see your
hand in front of you but you can sense that it is there.  The air is filled
with strange shrieks and moans echoing off the walls.  You figure you must
be in hell, although it's quite a bit cooler than you would have expected.
You can see your breath in front of you as you breath out slightly.  
[ Exits: s ]
The corpse of Burn is lying here.
Grobek - Gralth's Dark Juggernaut is standing here.
  Grobek glows with a bright light!
Radgast -.- is standing here.
  Radgast glows with a bright light!

HP:1433 Move:1282 Mana:895 Secs:37 > 
Grobek leaves south.

HP:1433 Move:1282 Mana:895 Secs:36 > l
The Great Depths of Hell
   The darkness that surrounds you is rather strange.  You can't see your
hand in front of you but you can sense that it is there.  The air is filled
with strange shrieks and moans echoing off the walls.  You figure you must
be in hell, although it's quite a bit cooler than you would have expected.
You can see your breath in front of you as you breath out slightly.  
[ Exits: s ]
The corpse of Burn is lying here.
Radgast -.- is standing here.
  Radgast glows with a bright light!

HP:1433 Move:1282 Mana:895 Secs:36 > leg devLeg sweep who?

HP:1433 Move:1282 Mana:895 Secs:34 > s
The Great Depths of Hell
   The darkness that surrounds you is rather strange.  You can't see your
hand in front of you but you can sense that it is there.  The air is filled
with strange shrieks and moans echoing off the walls.  You figure you must
be in hell, although it's quite a bit cooler than you would have expected.
You can see your breath in front of you as you breath out slightly.  
[ Exits: n ]
The corpse of Radgast is lying here.
The corpse of Garmottin is lying here.
Grobek - Gralth's Dark Juggernaut is here, fighting the devil's guardian!
  Grobek glows with a bright light!
The devil's guardian is here, fighting Grobek!
  The devil's guardian glows with a bright light!

HP:1433 Move:1281 Mana:895 Secs:34 > 
Grobek smashes his head into the devil's guardian's, knocking him unconscious!
The devil's guardian is stunned, but will probably regain consciousness again.

HP:1433 Move:1281 Mana:895 Secs:34 > 
Grobek bludgeons the devil's guardian extremely hard.
The devil's guardian is stunned, but will probably regain consciousness again.
Grobek bludgeons the devil's guardian extremely hard.
The devil's guardian is stunned, but will probably regain consciousness again.
Grobek bludgeons the devil's guardian extremely hard.
The devil's guardian's eyes uncross as he regains his senses.
Grobek pounds the devil's guardian hard.

HP:1433 Move:1281 Mana:895 Secs:33 > leg devYou sweep your leg out, sending him tumbling to the ground!
The devil's guardian strikes the ground hard, and is momentarily dazed!

HP:1433 Move:1281 Mana:895 Secs:33 > 
Radgast gets an absolutely colossal mountain of gold coins from the corpse of Radgast.
Radgast gets a hematite string from the corpse of Radgast.
Radgast gets a primal warspear from the corpse of Radgast.
Radgast gets knee-high moccasins from the corpse of Radgast.
Radgast gets black leather pants from the corpse of Radgast.
Radgast gets an iron crown from the corpse of Radgast.
Radgast gets a hematite amulet from the corpse of Radgast.
Radgast gets a hematite amulet from the corpse of Radgast.
Radgast gets a pair of rusty gauntlets from the corpse of Radgast.
Radgast gets a swirling black potion from the corpse of Radgast.
Radgast gets a one-man log raft from the corpse of Radgast.
Radgast gets a diamond-tipped spear from the corpse of Radgast.
Radgast gets the spear of darkness from the corpse of Radgast.
Radgast gets a shadow bracer from the corpse of Radgast.
Radgast gets a shadow bracer from the corpse of Radgast.
Radgast gets a belt of silver rings from the corpse of Radgast.
Radgast gets a purple cloak with a dragon clasp from the corpse of Radgast.
Radgast gets a skull shield from the corpse of Radgast.
Radgast gets a blood-stained blue sweater from the corpse of Radgast.
Radgast gets a black ring from the corpse of Radgast.
Radgast gets a black ring from the corpse of Radgast.
Radgast gets a fiery skull from the corpse of Radgast.
Radgast gets a belt made from human skin from the corpse of Radgast.
Radgast gets an oddly transparent pill from the corpse of Radgast.
Radgast gets a violently boiling potion from the corpse of Radgast.
Radgast gets a pair of hide bracers from the corpse of Radgast.
Radgast gets a pair of hide bracers from the corpse of Radgast.
Radgast gets a loaf of sweetbread from the corpse of Radgast.
Radgast gets a loaf of sweetbread from the corpse of Radgast.
Radgast gets a loaf of sweetbread from the corpse of Radgast.
Radgast gets a loaf of sweetbread from the corpse of Radgast.
Radgast gets a loaf of sweetbread from the corpse of Radgast.
Radgast gets a loaf of sweetbread from the corpse of Radgast.
Radgast gets a loaf of sweetbread from the corpse of Radgast.
Radgast gets a loaf of sweetbread from the corpse of Radgast.
Radgast gets a loaf of sweetbread from the corpse of Radgast.
Radgast gets a loaf of sweetbread from the corpse of Radgast.
Radgast gets a loaf of sweetbread from the corpse of Radgast.
Radgast gets a cupcake from the corpse of Radgast.
Radgast gets a cupcake from the corpse of Radgast.
Radgast gets a cupcake from the corpse of Radgast.
Radgast gets a blue potion from the corpse of Radgast.
Radgast gets a blue potion from the corpse of Radgast.
Radgast gets a duffel bag from the corpse of Radgast.
Radgast gets a sphere of light from the corpse of Radgast.

HP:1433 Move:1281 Mana:895 Secs:32 > 
You pulverize the devil's guardian with your mighty hit.
You pulverize the devil's guardian with your mighty hit.
You pulverize the devil's guardian with your mighty hit.
The devil's guardian has some small wounds and bruises.
The devil's guardian misses Grobek with his pierce.
The devil's guardian pierces Grobek extremely hard.
The devil's guardian pierces Grobek extremely hard.
The devil's guardian pierces Grobek extremely hard.
Grobek misses the devil's guardian with his bludgeon.
Grobek massacres the devil's guardian with his bludgeon.
Grobek massacres the devil's guardian with his bludgeon.
Grobek misses the devil's guardian with his pound.

HP:1433 Move:1281 Mana:895 Secs:31 > 
Radgast lights a sphere of light and holds it.
Radgast grabs a duffel bag.
Radgast wears a pair of hide bracers on his arms.
Radgast wears a belt made from human skin around his waist.
Radgast is zapped by a belt made from human skin and instantly lets go of it!
Radgast slides a black ring on his right ring finger.
Radgast is zapped by a black ring and instantly lets go of it!
Radgast slides a black ring on his right ring finger.
Radgast is zapped by a black ring and instantly lets go of it!
Radgast wears a blood-stained blue sweater on his body.
Radgast is zapped by a blood-stained blue sweater and instantly lets go of it!
Radgast straps a skull shield around his arm as a shield.
Radgast is zapped by a skull shield and instantly lets go of it!
Radgast wears a purple cloak with a dragon clasp about his body.
Radgast is zapped by a purple cloak with a dragon clasp and instantly lets go of it!
Radgast wears a belt of silver rings around his waist.
Radgast is zapped by a belt of silver rings and instantly lets go of it!
Radgast puts a shadow bracer around his right wrist.
Radgast is zapped by a shadow bracer and instantly lets go of it!
Radgast puts a shadow bracer around his right wrist.
Radgast is zapped by a shadow bracer and instantly lets go of it!
Radgast wields the spear of darkness.
Radgast is zapped by the spear of darkness and instantly lets go of it!
Radgast wields a diamond-tipped spear.
Radgast is zapped by a diamond-tipped spear and instantly lets go of it!
Radgast straps a one-man log raft around his arm as a shield.
Radgast looks very uncomfortable and removes a one-man log raft!
Radgast puts a pair of rusty gauntlets on his hands.
Radgast wears a hematite amulet around his neck.
Radgast wears a hematite amulet around his neck.
Radgast wears an iron crown on his head.
Radgast puts black leather pants on his legs.
Radgast wears knee-high moccasins on his feet.
Radgast wields a primal warspear.

HP:1433 Move:1281 Mana:895 Secs:31 > 
Radgast gets a sphere of light from the corpse of Radgast.
Radgast gets a water flask from the corpse of Radgast.
Radgast gets a water flask from the corpse of Radgast.
Radgast gets demon skin gloves from the corpse of Radgast.

HP:1433 Move:1281 Mana:895 Secs:30 > 
You pulverize the devil's guardian with your mighty hit.
You pulverize the devil's guardian with your mighty hit.
The devil's guardian has quite a few wounds.
The devil's guardian pierces Grobek extremely hard.
Grobek swings his weapon, knocking the devil's guardian's attack away!
Grobek swings his weapon, knocking the devil's guardian's attack away!
The devil's guardian pierces Grobek extremely hard.
Grobek bludgeons the devil's guardian extremely hard.
Grobek massacres the devil's guardian with his bludgeon.
Grobek bludgeons the devil's guardian extremely hard.
Grobek pounds the devil's guardian extremely hard.

HP:1433 Move:1281 Mana:895 Secs:29 > 
Radgast straps a one-man log raft around his arm as a shield.
Radgast looks very uncomfortable and removes a one-man log raft!
Radgast puts a shadow bracer around his right wrist.
Radgast is zapped by a shadow bracer and instantly lets go of it!
Radgast puts a shadow bracer around his right wrist.
Radgast is zapped by a shadow bracer and instantly lets go of it!
Radgast wears a belt of silver rings around his waist.
Radgast is zapped by a belt of silver rings and instantly lets go of it!
Radgast wears a purple cloak with a dragon clasp about his body.
Radgast is zapped by a purple cloak with a dragon clasp and instantly lets go of it!
Radgast straps a skull shield around his arm as a shield.
Radgast is zapped by a skull shield and instantly lets go of it!
Radgast wears a blood-stained blue sweater on his body.
Radgast is zapped by a blood-stained blue sweater and instantly lets go of it!
Radgast slides a black ring on his right ring finger.
Radgast is zapped by a black ring and instantly lets go of it!
Radgast slides a black ring on his right ring finger.
Radgast is zapped by a black ring and instantly lets go of it!
Radgast wears a belt made from human skin around his waist.
Radgast is zapped by a belt made from human skin and instantly lets go of it!

HP:1433 Move:1281 Mana:895 Secs:29 > 
The devil's guardian quickly scrambles to his feet!

HP:1433 Move:1281 Mana:895 Secs:28 > leg dev
You massacre the devil's guardian with your hit.
You massacre the devil's guardian with your hit.
The devil's guardian has quite a few wounds.
The devil's guardian pierces Grobek extremely hard.
Grobek swings his weapon, knocking the devil's guardian's attack away!
The devil's guardian pierces Grobek extremely hard.
The devil's guardian pierces Grobek extremely hard.
Grobek bludgeons the devil's guardian extremely hard.
Grobek pounds the devil's guardian extremely hard.

HP:1433 Move:1281 Mana:895 Secs:27 > You sweep your leg out, sending him tumbling to the ground!
The devil's guardian instantly stands back up again!
The devil's guardian strikes the ground hard, and is momentarily dazed!

HP:1433 Move:1281 Mana:895 Secs:27 > 
Radgast places a primal warspear in the back of the devil's guardian, resulting in some strange noises and some blood!

HP:1433 Move:1281 Mana:895 Secs:27 > 
The devil's guardian stares at the corpse of Radgast and utters the words, 'qirr eboculoim'.
The corpse of Radgast jumps into the battle alongside the devil's guardian!
The corpse of Radgast lunges at Grobek and attacks!
The corpse of Radgast claws Grobek extremely hard.
The corpse of Garmottin jumps into the battle alongside the devil's guardian!
The corpse of Garmottin lunges at Grobek and attacks!
The corpse of Garmottin claws Grobek extremely hard.

HP:1433 Move:1281 Mana:895 Secs:26 > 
Grobek smashes his head into the devil's guardian's, who just shrugs it off!

HP:1433 Move:1281 Mana:895 Secs:26 > 
The corpse of Garmottin claws Grobek very hard.
The corpse of Radgast claws Grobek extremely hard.
Radgast pierces the devil's guardian very hard.
Radgast pierces the devil's guardian very hard.
You massacre the devil's guardian with your hit.
You massacre the devil's guardian with your hit.
You massacre the devil's guardian with your hit.
The devil's guardian has some big nasty wounds and scratches.
The devil's guardian pierces Grobek extremely hard.
The devil's guardian pierces Grobek extremely hard.
Grobek swings his weapon, knocking the devil's guardian's attack away!
The devil's guardian pierces Grobek extremely hard.
Grobek misses the devil's guardian with his bludgeon.
Grobek bludgeons the devil's guardian extremely hard.
Grobek misses the devil's guardian with his bludgeon.
Grobek pounds the devil's guardian very hard.

HP:1433 Move:1281 Mana:895 Secs:25 > 
Radgast circles around the devil's guardian and thrusts a primal warspear into his back!

HP:1433 Move:1281 Mana:895 Secs:25 > 
The corpse of Garmottin stares at Grobek intently and utters, 'silence'.

HP:1433 Move:1281 Mana:895 Secs:24 > 
The corpse of Garmottin claws Grobek very hard.
The corpse of Radgast misses Grobek with its claw.
Radgast pierces the devil's guardian very hard.
Radgast misses the devil's guardian with his pierce.
You massacre the devil's guardian with your hit.
You massacre the devil's guardian with your hit.
The devil's guardian has some big nasty wounds and scratches.
The devil's guardian pierces Grobek extremely hard.
The devil's guardian pierces Grobek extremely hard.
The devil's guardian misses Grobek with his pierce.
The devil's guardian pierces Grobek extremely hard.
Grobek bludgeons the devil's guardian extremely hard.
Grobek bludgeons the devil's guardian extremely hard.
Grobek bludgeons the devil's guardian extremely hard.
Grobek pounds the devil's guardian hard.

HP:1433 Move:1281 Mana:895 Secs:23 > 
Radgast circles around the devil's guardian and thrusts a primal warspear into his back!

HP:1433 Move:1281 Mana:895 Secs:23 > 
The corpse of Garmottin stares at Grobek intently and utters, 'ghix'.
A harmless trail of magic spills out from it, and weakly vanishes.
The corpse of Radgast suddenly dives toward Grobek and knocks his weapon to the ground!

HP:1433 Move:1281 Mana:895 Secs:22 > leg dev
The corpse of Garmottin claws Grobek very hard.
The corpse of Radgast claws Grobek very hard.
Radgast pierces the devil's guardian very hard.
Radgast pierces the devil's guardian very hard.
You massacre the devil's guardian with your hit.
You massacre the devil's guardian with your hit.
The devil's guardian looks pretty hurt.
The devil's guardian pierces Grobek extremely hard.
The devil's guardian pierces Grobek extremely hard.
The devil's guardian pierces Grobek extremely hard.
Grobek swings his weapon, knocking the devil's guardian's attack away!
Grobek misses the devil's guardian with his pound.
Grobek pounds the devil's guardian very hard.
Grobek pounds the devil's guardian extremely hard.

HP:1433 Move:1281 Mana:895 Secs:21 > You sweep your leg out, sending him tumbling to the ground!
The devil's guardian strikes the ground hard, and is momentarily dazed!

HP:1433 Move:1281 Mana:895 Secs:21 > 
Radgast circles around the devil's guardian and thrusts a primal warspear into his back!

HP:1433 Move:1281 Mana:895 Secs:21 > 
The corpse of Garmottin stares at Grobek intently and utters, 'xov'.
A harmless trail of magic spills out from it, and weakly vanishes.

HP:1433 Move:1281 Mana:895 Secs:20 > 
The corpse of Garmottin misses Grobek with its claw.
The corpse of Radgast misses Grobek with its claw.
Radgast pierces the devil's guardian very hard.
Radgast pierces the devil's guardian very hard.
You massacre the devil's guardian with your hit.
You pulverize the devil's guardian with your mighty hit.
You pulverize the devil's guardian with your mighty hit.
The devil's guardian is in awful condition.
Grobek swings his weapon, knocking the devil's guardian's attack away!
Grobek swings his weapon, knocking the devil's guardian's attack away!
The devil's guardian pierces Grobek extremely hard.
The devil's guardian misses Grobek with his pierce.
Grobek pounds the devil's guardian extremely hard.
Grobek pounds the devil's guardian extremely hard.
Grobek pounds the devil's guardian hard.

HP:1433 Move:1281 Mana:895 Secs:19 > 
Radgast circles around the devil's guardian and thrusts a primal warspear into his back!

HP:1433 Move:1281 Mana:895 Secs:19 > 
The corpse of Radgast suddenly dives toward Grobek and knocks his weapon to the ground!

HP:1433 Move:1281 Mana:895 Secs:18 > 
The corpse of Garmottin claws Grobek very hard.
The corpse of Radgast claws Grobek hard.
Radgast pierces the devil's guardian very hard.
You pulverize the devil's guardian with your mighty hit.
You hit the devil's guardian with such force that his neck snaps in two!
You receive your share of experience - 214,937 points.
You receive a grouping bonus of 140,750 points!
The devil's guardian is dead!  R.I.P.
Your blood freezes as you hear the devil's guardian's death cry.
You loot 5,000 coins from the corpse.
You split 5,000 coins among 3 members - 1,666 coins each.
2 coins were not splitable, so you keep the money.

HP:1433 Move:1281 Mana:895 Secs:17 > 
The corpse of Garmottin stares at Grobek intently and utters, 'vriqt diesilla'.
A powerful bolt of antimatter lightning slices into Grobek!

HP:1433 Move:1281 Mana:895 Secs:16 > l
The Great Depths of Hell
   The darkness that surrounds you is rather strange.  You can't see your
hand in front of you but you can sense that it is there.  The air is filled
with strange shrieks and moans echoing off the walls.  You figure you must
be in hell, although it's quite a bit cooler than you would have expected.
You can see your breath in front of you as you breath out slightly.  
[ Exits: n ]
The corpse of the devil's guardian is lying here.
A huge bone stained red with blood has been tossed aside here.
An old battlehammer, the favored weapons of the Dwarven clans, lies here.
The corpse of Garmottin is here, fighting Grobek!
The corpse of Radgast is here, fighting Grobek!
Radgast -.- is standing here.
  Radgast glows with a bright light!
Grobek - Gralth's Dark Juggernaut is here, fighting the corpse of Garmottin!
  Grobek glows with a bright light!

HP:1433 Move:1281 Mana:895 Secs:16 > 
Grobek claws the corpse of Garmottin extremely hard.
Grobek claws the corpse of Garmottin extremely hard.
Grobek misses the corpse of Garmottin with his claw.
The corpse of Garmottin claws Grobek hard.
The corpse of Radgast claws Grobek hard.

HP:1433 Move:1281 Mana:895 Secs:15 > 
The corpse of Garmottin stares at the corpse of the devil's guardian and utters the words, 'qirr eboculoim'.
The corpse of the devil's guardian jumps into the battle alongside the corpse of Garmottin!
The corpse of the devil's guardian lunges at Grobek and attacks!
The corpse of the devil's guardian misses Grobek with its claw.

HP:1433 Move:1281 Mana:895 Secs:14 > 
The corpse of the devil's guardian misses Grobek with its claw.
Grobek claws the corpse of Garmottin extremely hard.
Grobek misses the corpse of Garmottin with his claw.
Grobek misses the corpse of Garmottin with his claw.
The corpse of Garmottin claws Grobek very hard.
The corpse of Radgast claws Grobek hard.

HP:1433 Move:1281 Mana:895 Secs:13 > 
The corpse of Garmottin closes its eyes and calmly utters the words, 'ruqp haeqp'.
Wispy green tendrils of smoke arise from the corpse of Garmottin's hands!

HP:1433 Move:1281 Mana:895 Secs:12 > 
Grobek panics, and attempts to flee!
Grobek leaves north.

HP:1433 Move:1281 Mana:895 Secs:12 > 
Radgast places a primal warspear in the back of the corpse of the devil's guardian, resulting in some strange noises and some blood!

HP:1433 Move:1281 Mana:895 Secs:12 > 
Radgast massacres the corpse of the devil's guardian with his pierce.
Radgast massacres the corpse of the devil's guardian with his pierce.

HP:1433 Move:1281 Mana:895 Secs:11 > 
The corpse of Garmottin suddenly crumbles into dust!
The corpse of the devil's guardian growls darkly at Radgast as it remembers him!
The corpse of the devil's guardian stares at Radgast intently and utters, 'xov'.
A harmless trail of magic spills out from it, and weakly vanishes.
The corpse of the devil's guardian lunges at Radgast and attacks!

HP:1433 Move:1281 Mana:895 Secs:10 > smokeYou extract a smoke bomb from your pocket, which you hurl to the ground!
The bomb explodes, quickly filling the room with blinding smoke!

HP:1433 Move:1281 Mana:895 Secs:10 > 
The corpse of the devil's guardian suddenly crumbles into dust!
The corpse of Radgast suddenly crumbles into dust!

HP:1433 Move:1281 Mana:895 Secs:9 > 
Someone tells the group, 'im blind'

HP:1433 Move:1281 Mana:895 Secs:8 > 
The cloud of smoke finally dissipates, allowing you to see again.

HP:1433 Move:1281 Mana:895 Secs:3 > 
An intense pulse of white light flares up over Radgast's body!
An intense pulse of white light flares up over your body!

HP:1501 Move:1339 Mana:941 Secs:75 > 
Grobek tells the group, 'fleed c'

HP:1501 Move:1339 Mana:941 Secs:75 > 
Radgast tells the group, 'me as well'

HP:1501 Move:1339 Mana:941 Secs:74 > c 'tran'Okay.
A soft, white light fills the room, as you are bathed in a feeling of
peaceful tranquility and serenity.

HP:1501 Move:1339 Mana:891 Secs:73 > l
The Great Depths of Hell
   The darkness that surrounds you is rather strange.  You can't see your
hand in front of you but you can sense that it is there.  The air is filled
with strange shrieks and moans echoing off the walls.  You figure you must
be in hell, although it's quite a bit cooler than you would have expected.
You can see your breath in front of you as you breath out slightly.  
[ Exits: n ]
(3) A large pile of dust is lying here.
A huge bone stained red with blood has been tossed aside here.
An old battlehammer, the favored weapons of the Dwarven clans, lies here.
Radgast -.- is standing here.
  Radgast glows with a bright light!

HP:1501 Move:1339 Mana:891 Secs:72 > l
The Great Depths of Hell
   The darkness that surrounds you is rather strange.  You can't see your
hand in front of you but you can sense that it is there.  The air is filled
with strange shrieks and moans echoing off the walls.  You figure you must
be in hell, although it's quite a bit cooler than you would have expected.
You can see your breath in front of you as you breath out slightly.  
[ Exits: n ]
(3) A large pile of dust is lying here.
A huge bone stained red with blood has been tossed aside here.
An old battlehammer, the favored weapons of the Dwarven clans, lies here.
Radgast -.- is standing here.
  Radgast glows with a bright light!

HP:1501 Move:1339 Mana:891 Secs:68 > n
The Great Depths of Hell
   The darkness that surrounds you is rather strange.  You can't see your
hand in front of you but you can sense that it is there.  The air is filled
with strange shrieks and moans echoing off the walls.  You figure you must
be in hell, although it's quite a bit cooler than you would have expected.
You can see your breath in front of you as you breath out slightly.  
[ Exits: s ]
The corpse of Burn is lying here.
Grobek - Gralth's Dark Juggernaut is standing here.
  Grobek glows with a bright light!

HP:1501 Move:1338 Mana:891 Secs:67 > s
The Great Depths of Hell
   The darkness that surrounds you is rather strange.  You can't see your
hand in front of you but you can sense that it is there.  The air is filled
with strange shrieks and moans echoing off the walls.  You figure you must
be in hell, although it's quite a bit cooler than you would have expected.
You can see your breath in front of you as you breath out slightly.  
[ Exits: n ]
(3) A large pile of dust is lying here.
A huge bone stained red with blood has been tossed aside here.
An old battlehammer, the favored weapons of the Dwarven clans, lies here.
Grobek has arrived.

HP:1501 Move:1337 Mana:891 Secs:65 > gs
Burn:                 Haste                     1 hour
                      Sanctuary                 1 hour
                      Regeneration              2 hours
                      Liquid metal             10 hours
                      Sylph                    10 hours

Grobek:               Blindness                 1 hour
                      Sanctuary                 1 hour
                      Grow                      2 hours
                      Regeneration              5 hours
                      Poison                    7 hours
                      Liquid metal             10 hours
                      Sylph                    10 hours

Radgast:              Sneak                   
                      Sanctuary                 1 hour
                      Regeneration              2 hours
                      Liquid metal             10 hours
                      Sylph                    10 hours

HP:1501 Move:1337 Mana:891 Secs:63 > 
Grobek leans over and vomits disgustingly.

HP:1501 Move:1337 Mana:891 Secs:60 > 
Grobek says, 'what now'

HP:1501 Move:1337 Mana:891 Secs:60 > c 'cure bli' groOkay.
There's a momentary gleam in Grobek's eyes.

HP:1501 Move:1337 Mana:866 Secs:57 > 
Radgast gets the spear of darkness from a pile of dust.

HP:1501 Move:1337 Mana:866 Secs:55 > c 'remove poi' groOkay.
Grobek looks much healthier.

HP:1501 Move:1337 Mana:846 Secs:52 > 
Grobek gets an old battlehammer.

HP:1501 Move:1337 Mana:846 Secs:52 > 
Radgast gives you the spear of darkness.

HP:1501 Move:1337 Mana:846 Secs:51 > 
Grobek gets a huge blood-stained bone.

HP:1501 Move:1337 Mana:846 Secs:51 > gs
Burn:                 Haste                     1 hour
                      Sanctuary                 1 hour
                      Regeneration              2 hours
                      Liquid metal             10 hours
                      Sylph                    10 hours

Grobek:               Sanctuary                 1 hour
                      Grow                      2 hours
                      Regeneration              5 hours
                      Liquid metal             10 hours
                      Sylph                    10 hours

Radgast:              Sneak                   
                      Sanctuary                 1 hour
                      Regeneration              2 hours
                      Liquid metal             10 hours
                      Sylph                    10 hours

HP:1501 Move:1337 Mana:846 Secs:48 > 
Grobek wields an old battlehammer.

HP:1501 Move:1337 Mana:846 Secs:45 > l
The Great Depths of Hell
   The darkness that surrounds you is rather strange.  You can't see your
hand in front of you but you can sense that it is there.  The air is filled
with strange shrieks and moans echoing off the walls.  You figure you must
be in hell, although it's quite a bit cooler than you would have expected.
You can see your breath in front of you as you breath out slightly.  
[ Exits: n ]
A disgusting puddle of steaming vomit covers the ground here.
(3) A large pile of dust is lying here.
Radgast -.- is standing here.
  Radgast glows with a bright light!
Grobek - Gralth's Dark Juggernaut is standing here.
  Grobek glows with a bright light!

HP:1501 Move:1337 Mana:846 Secs:45 > 
Grobek wields a huge blood-stained bone in his other hand.

HP:1501 Move:1337 Mana:846 Secs:44 > 
The puddle of vomit slowly dries up, leaving an ugly gray stain.

HP:1501 Move:1337 Mana:846 Secs:43 > exa duYou see nothing special.

When you look inside, you see:
Radgast (here): 
 Nothing.

HP:1501 Move:1337 Mana:846 Secs:41 > get spear all.corYou can't seem to find any cors here.

HP:1501 Move:1337 Mana:846 Secs:36 > l
The Great Depths of Hell
   The darkness that surrounds you is rather strange.  You can't see your
hand in front of you but you can sense that it is there.  The air is filled
with strange shrieks and moans echoing off the walls.  You figure you must
be in hell, although it's quite a bit cooler than you would have expected.
You can see your breath in front of you as you breath out slightly.  
[ Exits: n ]
(3) A large pile of dust is lying here.
Radgast -.- is standing here.
  Radgast glows with a bright light!
Grobek - Gralth's Dark Juggernaut is standing here.
  Grobek glows with a bright light!

HP:1501 Move:1337 Mana:846 Secs:35 > get spear all.dusThere doesn't seem to be a spear in a pile of dust.
There doesn't seem to be a spear in a pile of dust.
A powerful shock courses through your veins as you touch the corpse!

HP:1501 Move:1337 Mana:846 Secs:33 > l
The Great Depths of Hell
   The darkness that surrounds you is rather strange.  You can't see your
hand in front of you but you can sense that it is there.  The air is filled
with strange shrieks and moans echoing off the walls.  You figure you must
be in hell, although it's quite a bit cooler than you would have expected.
You can see your breath in front of you as you breath out slightly.  
[ Exits: n ]
(3) A large pile of dust is lying here.
Radgast -.- is standing here.
  Radgast glows with a bright light!
Grobek - Gralth's Dark Juggernaut is standing here.
  Grobek glows with a bright light!

HP:1501 Move:1337 Mana:846 Secs:32 > iYou are carrying:
the spear of darkness...It emits a faint humming sound!
a wolfskin rucksack
a bear claw necklace
padded leather armor
demon skin gloves
a black ring...(slight damage)
a black ring...(slight damage)
a heavy, black handled poleaxe
a one-man log raft
a blood-stained blue sweater...(slight damage)
(15) a blue potion
a roasted chicken
a violently boiling potion
a small blue flame
(2) an ivory bangle
a jar of lost souls...It emits a faint humming sound!
a half-barrel
a sphere of light...It has a soft glowing aura!
a fine leather cape
furry boots
the cloak of the Winter Wolf...(moderate damage)
a small slender staff...(moderate damage)

HP:1501 Move:1337 Mana:846 Secs:29 > l
The Great Depths of Hell
   The darkness that surrounds you is rather strange.  You can't see your
hand in front of you but you can sense that it is there.  The air is filled
with strange shrieks and moans echoing off the walls.  You figure you must
be in hell, although it's quite a bit cooler than you would have expected.
You can see your breath in front of you as you breath out slightly.  
[ Exits: n ]
(3) A large pile of dust is lying here.
Radgast -.- is standing here.
  Radgast glows with a bright light!
Grobek - Gralth's Dark Juggernaut is standing here.
  Grobek glows with a bright light!

HP:1501 Move:1337 Mana:846 Secs:26 > 
Grobek gets the devil's robe from a pile of dust.

HP:1501 Move:1337 Mana:846 Secs:23 > 
Radgast says, 'telling garmottin to wake up'

HP:1501 Move:1337 Mana:846 Secs:21 > 
Powerful waves of electricity surround Grobek as he touches the corpse!

HP:1501 Move:1337 Mana:846 Secs:19 > say mob onlyYou say, 'mob only'

HP:1501 Move:1337 Mana:846 Secs:19 > 
Grobek nods solemnly.

HP:1501 Move:1337 Mana:846 Secs:16 > 
Grobek drops the devil's robe.

HP:1501 Move:1337 Mana:846 Secs:15 > say like 20 saves thoYou say, 'like 20 saves tho'

HP:1501 Move:1337 Mana:846 Secs:8 > l
The Great Depths of Hell
   The darkness that surrounds you is rather strange.  You can't see your
hand in front of you but you can sense that it is there.  The air is filled
with strange shrieks and moans echoing off the walls.  You figure you must
be in hell, although it's quite a bit cooler than you would have expected.
You can see your breath in front of you as you breath out slightly.  
[ Exits: n ]
A pitch-black robe is piled on the ground, about to be trampled on.
(3) A large pile of dust is lying here.
Radgast -.- is standing here.
  Radgast glows with a bright light!
Grobek - Gralth's Dark Juggernaut is standing here.
  Grobek glows with a bright light!

HP:1501 Move:1337 Mana:846 Secs:7 > say good for clonesYou say, 'good for clones'

HP:1501 Move:1337 Mana:846 Secs:3 > l
The Great Depths of Hell
   The darkness that surrounds you is rather strange.  You can't see your
hand in front of you but you can sense that it is there.  The air is filled
with strange shrieks and moans echoing off the walls.  You figure you must
be in hell, although it's quite a bit cooler than you would have expected.
You can see your breath in front of you as you breath out slightly.  
[ Exits: n ]
A pitch-black robe is piled on the ground, about to be trampled on.
(3) A large pile of dust is lying here.
Radgast -.- is standing here.
  Radgast glows with a bright light!
Grobek - Gralth's Dark Juggernaut is standing here.
  Grobek glows with a bright light!

HP:1501 Move:1337 Mana:846 Secs:3 > 
Radgast says, 'summon'

HP:1501 Move:1337 Mana:846 Secs:1 > 
An intense pulse of white light flares up over Grobek's body!
An intense pulse of white light flares up over Radgast's body!
An intense pulse of white light flares up over your body!

HP:1501 Move:1395 Mana:892 Secs:75 > 
Radgast says, 'garmottin'

HP:1501 Move:1395 Mana:892 Secs:74 > c 'sum' garOkay.
Your summoning magic stretches across space and time to Garmottin...

HP:1501 Move:1395 Mana:842 Secs:61 > 
Garmottin is dropped from above and carefully floats down to earth.

HP:1501 Move:1395 Mana:842 Secs:60 > l groYou see nothing special about him.
Grobek has quite a few wounds.

Grobek is using:
      a sphere of light...It has a soft glowing aura!
     a black ring
     a black ring
   a bear claw necklace
   a bear claw necklace
       a blood-stained blue sweater
       a black, leather rag
       bark leggings
       knee-high moccasins
      a pair of rusty gauntlets
       black platemail sleeves
    a coat made from dragon skin
   a belt with a skull shaped buckle
  red leather bracers
  red leather bracers
            an old battlehammer
            a huge blood-stained bone

HP:1501 Move:1395 Mana:842 Secs:58 > l
The Great Depths of Hell
   The darkness that surrounds you is rather strange.  You can't see your
hand in front of you but you can sense that it is there.  The air is filled
with strange shrieks and moans echoing off the walls.  You figure you must
be in hell, although it's quite a bit cooler than you would have expected.
You can see your breath in front of you as you breath out slightly.  
[ Exits: n ]
A pitch-black robe is piled on the ground, about to be trampled on.
(3) A large pile of dust is lying here.
Garmottin the Gnome is standing here.
Radgast -.- is standing here.
  Radgast glows with a bright light!
Grobek - Gralth's Dark Juggernaut is standing here.
  Grobek glows with a bright light!
Radgast says, '3.dust'

HP:1501 Move:1395 Mana:842 Secs:57 > c 'ang' gro
Garmottin gets a huge mountain of gold coins from a pile of dust.
Garmottin gets knee-high moccasins from a pile of dust.
Garmottin gets a barrel from a pile of dust.
Garmottin gets a fine black satin gown from a pile of dust.
Garmottin gets a beating heart from a pile of dust.
Garmottin gets a biaxident from a pile of dust.
Garmottin gets red leather bracers from a pile of dust.
Garmottin gets red leather bracers from a pile of dust.
Garmottin gets a belt made from human skin from a pile of dust.
Garmottin gets a black and silver velvet cloak from a pile of dust.
Garmottin gets demon skin gloves from a pile of dust.
Garmottin gets a black velvet hood from a pile of dust.
Garmottin gets an Amulet D' Morte from a pile of dust.
Garmottin gets a minor unholy symbol from a pile of dust.
Garmottin gets a jar of lost souls from a pile of dust.
Garmottin gets a purple vial from a pile of dust.
Garmottin gets a purple vial from a pile of dust.
Garmottin gets a purple vial from a pile of dust.
Garmottin gets a one-man log raft from a pile of dust.
Garmottin gets a hunting arrow from a pile of dust.
Garmottin gets a hunting arrow from a pile of dust.
Garmottin gets a thin bone sliver from a pile of dust.
Garmottin gets a bear claw necklace from a pile of dust.
Garmottin gets a knapsack from a pile of dust.
Garmottin gets a thin bone sliver from a pile of dust.
Garmottin gets a dagger from a pile of dust.
Garmottin gets a dagger from a pile of dust.
Garmottin gets a blue potion from a pile of dust.
Garmottin gets a long steel spear from a pile of dust.

HP:1501 Move:1395 Mana:842 Secs:53 > Okay.
A golden light streams down from the heavens and engulfs Grobek!

HP:1501 Move:1395 Mana:722 Secs:53 > 
Garmottin wields a long steel spear.
A long steel spear repels itself away from Garmottin's body!
Garmottin wields a dagger.
Garmottin wears a knapsack about his body.
Garmottin wears a bear claw necklace around his neck.
A bear claw necklace repels itself away from Garmottin's body!
Garmottin straps a one-man log raft around his arm as a shield.
Garmottin looks very uncomfortable and removes a one-man log raft!
Garmottin lights a jar of lost souls and holds it.
Garmottin is zapped by a jar of lost souls and instantly lets go of it!
Garmottin wears a minor unholy symbol around his neck.
Garmottin is zapped by a minor unholy symbol and instantly lets go of it!
Garmottin wears an Amulet D' Morte around his neck.
Garmottin is zapped by an Amulet D' Morte and instantly lets go of it!
Garmottin wears a black velvet hood on his head.
Garmottin is zapped by a black velvet hood and instantly lets go of it!
Garmottin puts demon skin gloves on his hands.
Garmottin is zapped by demon skin gloves and instantly lets go of it!
Garmottin wears a belt made from human skin around his waist.
Garmottin is zapped by a belt made from human skin and instantly lets go of it!
Garmottin puts red leather bracers around his right wrist.
Garmottin is zapped by red leather bracers and instantly lets go of it!
Garmottin puts red leather bracers around his right wrist.
Garmottin is zapped by red leather bracers and instantly lets go of it!
Garmottin grabs a beating heart.
Garmottin is zapped by a beating heart and instantly lets go of it!
Garmottin wears a fine black satin gown on his body.
Garmottin is zapped by a fine black satin gown and instantly lets go of it!
Garmottin wears knee-high moccasins on his feet.

HP:1501 Move:1395 Mana:722 Secs:52 > l groYou see nothing special about him.
Grobek has some small wounds and bruises.

Grobek is using:
      a sphere of light...It has a soft glowing aura!
     a black ring
     a black ring
   a bear claw necklace
   a bear claw necklace
       a blood-stained blue sweater
       a black, leather rag
       bark leggings
       knee-high moccasins
      a pair of rusty gauntlets
       black platemail sleeves
    a coat made from dragon skin
   a belt with a skull shaped buckle
  red leather bracers
  red leather bracers
            an old battlehammer
            a huge blood-stained bone

HP:1501 Move:1395 Mana:722 Secs:51 > 
Garmottin gets a long steel spear from a pile of dust.

HP:1501 Move:1395 Mana:722 Secs:49 > l
The Great Depths of Hell
   The darkness that surrounds you is rather strange.  You can't see your
hand in front of you but you can sense that it is there.  The air is filled
with strange shrieks and moans echoing off the walls.  You figure you must
be in hell, although it's quite a bit cooler than you would have expected.
You can see your breath in front of you as you breath out slightly.  
[ Exits: n ]
A pitch-black robe is piled on the ground, about to be trampled on.
(3) A large pile of dust is lying here.
Garmottin the Gnome is standing here.
Radgast -.- is standing here.
  Radgast glows with a bright light!
Grobek - Gralth's Dark Juggernaut is standing here.
  Grobek glows with a bright light!

HP:1501 Move:1395 Mana:722 Secs:48 > 
Garmottin sighs loudly.

HP:1501 Move:1395 Mana:722 Secs:47 > say get robe for zombies or cloneYou say, 'get robe for zombies or clone'

HP:1501 Move:1395 Mana:722 Secs:28 > l
The Great Depths of Hell
   The darkness that surrounds you is rather strange.  You can't see your
hand in front of you but you can sense that it is there.  The air is filled
with strange shrieks and moans echoing off the walls.  You figure you must
be in hell, although it's quite a bit cooler than you would have expected.
You can see your breath in front of you as you breath out slightly.  
[ Exits: n ]
A pitch-black robe is piled on the ground, about to be trampled on.
(3) A large pile of dust is lying here.
Garmottin the Gnome is standing here.
Radgast -.- is standing here.
  Radgast glows with a bright light!
Grobek - Gralth's Dark Juggernaut is standing here.
  Grobek glows with a bright light!

HP:1501 Move:1395 Mana:722 Secs:28 > poke garYou poke him in the ribs.

HP:1501 Move:1395 Mana:722 Secs:25 > l
The Great Depths of Hell
   The darkness that surrounds you is rather strange.  You can't see your
hand in front of you but you can sense that it is there.  The air is filled
with strange shrieks and moans echoing off the walls.  You figure you must
be in hell, although it's quite a bit cooler than you would have expected.
You can see your breath in front of you as you breath out slightly.  
[ Exits: n ]
A pitch-black robe is piled on the ground, about to be trampled on.
(3) A large pile of dust is lying here.
Garmottin the Gnome is standing here.
Radgast -.- is standing here.
  Radgast glows with a bright light!
Grobek - Gralth's Dark Juggernaut is standing here.
  Grobek glows with a bright light!

HP:1501 Move:1395 Mana:722 Secs:25 > 
Garmottin closes his eyes and calmly utters the words, 'ghcandusbthp'.
Garmottin suddenly looks stronger!

HP:1501 Move:1395 Mana:722 Secs:21 > exa duYou see nothing special.

When you look inside, you see:
Radgast (here): 
 Nothing.

HP:1501 Move:1395 Mana:722 Secs:18 > exa 2.duYou see nothing special.

When you look inside, you see:
Dust (here): 
 Nothing.

HP:1501 Move:1395 Mana:722 Secs:15 > 
Garmottin mumbles quietly to himself.

HP:1501 Move:1395 Mana:722 Secs:15 > exa 3.duYou see nothing special.

When you look inside, you see:
Garmottin (here): 
 Nothing.

HP:1501 Move:1395 Mana:722 Secs:14 > l
The Great Depths of Hell
   The darkness that surrounds you is rather strange.  You can't see your
hand in front of you but you can sense that it is there.  The air is filled
with strange shrieks and moans echoing off the walls.  You figure you must
be in hell, although it's quite a bit cooler than you would have expected.
You can see your breath in front of you as you breath out slightly.  
[ Exits: n ]
A pitch-black robe is piled on the ground, about to be trampled on.
(3) A large pile of dust is lying here.
Garmottin the Gnome is standing here.
Radgast -.- is standing here.
  Radgast glows with a bright light!
Grobek - Gralth's Dark Juggernaut is standing here.
  Grobek glows with a bright light!

HP:1501 Move:1395 Mana:722 Secs:13 > g allThere is no one in the room to group.

HP:1501 Move:1395 Mana:722 Secs:12 > sniYou snicker softly.

HP:1501 Move:1395 Mana:722 Secs:10 > 
Garmottin empties a barrel onto the ground.

HP:1501 Move:1395 Mana:722 Secs:9 > get roYou can't carry that much weight.

HP:1501 Move:1395 Mana:722 Secs:9 > 
Garmottin screams loudly!

HP:1501 Move:1395 Mana:722 Secs:6 > get roYou can't carry that much weight.

HP:1501 Move:1395 Mana:722 Secs:3 > 
Your body calms down, and you start moving at a normal pace again.
The white aura slowly fades from your body.
An intense pulse of white light flares up over Grobek's body!
An intense pulse of white light flares up over Radgast's body!
An intense pulse of white light flares up over your body!

HP:1501 Move:1453 Mana:768 Secs:75 > l
The Great Depths of Hell
   The darkness that surrounds you is rather strange.  You can't see your
hand in front of you but you can sense that it is there.  The air is filled
with strange shrieks and moans echoing off the walls.  You figure you must
be in hell, although it's quite a bit cooler than you would have expected.
You can see your breath in front of you as you breath out slightly.  
[ Exits: n ]
A pitch-black robe is piled on the ground, about to be trampled on.
(3) A large pile of dust is lying here.
Garmottin the Gnome is standing here.
Radgast -.- is standing here.
Grobek - Gralth's Dark Juggernaut is standing here.

HP:1501 Move:1453 Mana:768 Secs:75 > 
Garmottin drops a purple vial.

HP:1501 Move:1453 Mana:768 Secs:72 > 
Garmottin drops a purple vial.

HP:1501 Move:1453 Mana:768 Secs:71 > 
Garmottin drops a purple vial.

HP:1501 Move:1453 Mana:768 Secs:71 > 
Meier tells you, 'i need a res bro'

HP:1501 Move:1453 Mana:768 Secs:68 > 
Garmottin drops a bear claw necklace.

HP:1501 Move:1453 Mana:768 Secs:66 > 
Garmottin gets the devil's robe.

HP:1501 Move:1453 Mana:768 Secs:64 > 
Garmottin says, 'fuck beans'

HP:1501 Move:1453 Mana:768 Secs:60 > l
The Great Depths of Hell
   The darkness that surrounds you is rather strange.  You can't see your
hand in front of you but you can sense that it is there.  The air is filled
with strange shrieks and moans echoing off the walls.  You figure you must
be in hell, although it's quite a bit cooler than you would have expected.
You can see your breath in front of you as you breath out slightly.  
[ Exits: n ]
A necklace strung together with bear claws is lying on the ground.
(2) A purple vial used for carrying potions has been dropped.
A purple vial used for carrying potions has been dropped.
(3) A large pile of dust is lying here.
Garmottin the Gnome is standing here.
Radgast -.- is standing here.
Grobek - Gralth's Dark Juggernaut is standing here.

HP:1501 Move:1453 Mana:768 Secs:60 > 
Grobek snickers softly.

HP:1501 Move:1453 Mana:768 Secs:57 > get allYou get a bear claw necklace.
You get a purple vial.
You get a purple vial.
You can't carry that much weight.
You get a pile of dust.
You get a pile of dust.
You get a pile of dust.

HP:1501 Move:1453 Mana:768 Secs:53 > drop dusYou drop a pile of dust.

HP:1501 Move:1453 Mana:768 Secs:49 > drop dusYou drop a pile of dust.

HP:1501 Move:1453 Mana:768 Secs:49 > drop dusdrop dusYou drop a pile of dust.

HP:1501 Move:1453 Mana:768 Secs:49 > You don't seem to have a dus.

HP:1501 Move:1453 Mana:768 Secs:48 > nodYou nod solemnly.

HP:1501 Move:1453 Mana:768 Secs:47 > iYou are carrying:
(2) a purple vial
the spear of darkness...It emits a faint humming sound!
a wolfskin rucksack
(2) a bear claw necklace
padded leather armor
demon skin gloves
a black ring...(slight damage)
a black ring...(slight damage)
a heavy, black handled poleaxe
a one-man log raft
a blood-stained blue sweater...(slight damage)
(15) a blue potion
a roasted chicken
a violently boiling potion
a small blue flame
(2) an ivory bangle
a jar of lost souls...It emits a faint humming sound!
a half-barrel
a sphere of light...It has a soft glowing aura!
a fine leather cape
furry boots
the cloak of the Winter Wolf...(moderate damage)
a small slender staff...(moderate damage)

HP:1501 Move:1453 Mana:768 Secs:47 > l
The Great Depths of Hell
   The darkness that surrounds you is rather strange.  You can't see your
hand in front of you but you can sense that it is there.  The air is filled
with strange shrieks and moans echoing off the walls.  You figure you must
be in hell, although it's quite a bit cooler than you would have expected.
You can see your breath in front of you as you breath out slightly.  
[ Exits: n ]
(3) A large pile of dust is lying here.
A purple vial used for carrying potions has been dropped.
Garmottin the Gnome is standing here.
Radgast -.- is standing here.
Grobek - Gralth's Dark Juggernaut is standing here.

HP:1501 Move:1453 Mana:768 Secs:46 > 
Radgast gets a purple vial.

HP:1501 Move:1453 Mana:768 Secs:46 > 
Radgast quaffs a purple vial.
Radgast looks a lot better!

HP:1501 Move:1453 Mana:768 Secs:45 > say folYou say, 'fol'

HP:1501 Move:1453 Mana:768 Secs:41 > get allYou get a pile of dust.
You get a pile of dust.
You get a pile of dust.

HP:1501 Move:1453 Mana:768 Secs:40 > 
Garmottin starts following you.

HP:1501 Move:1453 Mana:768 Secs:39 > 
Meier tells you, 'i just noticed now, hwenever you have free time'

HP:1501 Move:1453 Mana:768 Secs:38 > drop dusYou drop a pile of dust.

HP:1501 Move:1453 Mana:768 Secs:37 > drop dusYou drop a pile of dust.

HP:1501 Move:1453 Mana:768 Secs:37 > drop dusYou drop a pile of dust.

HP:1501 Move:1453 Mana:768 Secs:37 > drop dusYou don't seem to have a dus.

HP:1501 Move:1453 Mana:768 Secs:37 > drop dusYou don't seem to have a dus.

HP:1501 Move:1453 Mana:768 Secs:36 > 
Meier tells you, '*whenever'

HP:1501 Move:1453 Mana:768 Secs:34 > g allGarmottin is now a member of your group.

HP:1501 Move:1453 Mana:768 Secs:33 > l
The Great Depths of Hell
   The darkness that surrounds you is rather strange.  You can't see your
hand in front of you but you can sense that it is there.  The air is filled
with strange shrieks and moans echoing off the walls.  You figure you must
be in hell, although it's quite a bit cooler than you would have expected.
You can see your breath in front of you as you breath out slightly.  
[ Exits: n ]
(3) A large pile of dust is lying here.
Garmottin the Gnome is standing here.
Radgast -.- is standing here.
Grobek - Gralth's Dark Juggernaut is standing here.

HP:1501 Move:1453 Mana:768 Secs:32 > c 'group rec'Okay.
Light swirls around Garmottin and dissipates, leaving nothing!

Magical energy swirls around the room, searching for its next target!
Light swirls around Grobek and dissipates, leaving nothing!

Magical energy swirls around the room, searching for its next target!
Light swirls around Radgast and dissipates, leaving nothing!

Magical energy swirls around the room, searching for its next target!

Fountain of the Gods
   Standing before you is a massive, elegant fountain, one of the most
magnificent in all the lands.  The stone statue is easily thirty feet tall,
and is carved exquisitely.  Nobody really knows where the fountain came
from or how old it is, but legends tell that some wandering peasants found
the fountain in the middle of a field and built the city of Moldavia around
it - by all accounts it is hundreds of years old.  Cool, clear water issues
forth from the fountain, beckoning you to take a drink.    
[ Exits: n e s w ]
The Fountain of the Gods stands here in all its majesty.
Radgast -.- is standing here.
Grobek - Gralth's Dark Juggernaut is standing here.
Garmottin the Gnome is standing here.
A Moldavia city guard is here, keeping the peace.
A tiny honeybee buzzes around in the air.

HP:1501 Move:1453 Mana:693 Secs:28 > thank groYou thank Grobek heartily.

HP:1501 Move:1453 Mana:693 Secs:23 > 
A dwarven city guard leaves west.

HP:1501 Move:1453 Mana:693 Secs:20 > 
Radgast tells the group, 'burn, wanna fix our align'

HP:1501 Move:1453 Mana:693 Secs:19 > 
Grobek tells the group, 'switching'

HP:1501 Move:1453 Mana:693 Secs:17 > nodYou nod solemnly.

HP:1501 Move:1453 Mana:693 Secs:15 > l
Fountain of the Gods
   Standing before you is a massive, elegant fountain, one of the most
magnificent in all the lands.  The stone statue is easily thirty feet tall,
and is carved exquisitely.  Nobody really knows where the fountain came
from or how old it is, but legends tell that some wandering peasants found
the fountain in the middle of a field and built the city of Moldavia around
it - by all accounts it is hundreds of years old.  Cool, clear water issues
forth from the fountain, beckoning you to take a drink.    
[ Exits: n e s w ]
The Fountain of the Gods stands here in all its majesty.
Radgast -.- is standing here.
Grobek - Gralth's Dark Juggernaut is standing here.
Garmottin the Gnome is standing here.
A tiny honeybee buzzes around in the air.

HP:1501 Move:1453 Mana:693 Secs:13 > 
Grobek stops following you.

HP:1501 Move:1453 Mana:693 Secs:13 > 
Grobek is now the leader of his group.

HP:1501 Move:1453 Mana:693 Secs:12 > 
A garter snake has arrived.

HP:1501 Move:1453 Mana:693 Secs:10 > 
Grobek leaves north.

HP:1501 Move:1453 Mana:693 Secs:10 > 
Garmottin lies down and falls asleep.

HP:1501 Move:1453 Mana:693 Secs:1 > l
Fountain of the Gods
   Standing before you is a massive, elegant fountain, one of the most
magnificent in all the lands.  The stone statue is easily thirty feet tall,
and is carved exquisitely.  Nobody really knows where the fountain came
from or how old it is, but legends tell that some wandering peasants found
the fountain in the middle of a field and built the city of Moldavia around
it - by all accounts it is hundreds of years old.  Cool, clear water issues
forth from the fountain, beckoning you to take a drink.    
[ Exits: n e s w ]
The Fountain of the Gods stands here in all its majesty.
A harmless garter snake slithers along the ground.
A tiny chipmunk darts through the grass.
Radgast -.- is standing here.
Garmottin the Gnome is sleeping here.
A tiny honeybee buzzes around in the air.

HP:1501 Move:1453 Mana:693 Secs:1 > 
A tiny honeybee flies away to the north.
The last traces of the regeneration spell dissolve from your body.

HP:1501 Move:1511 Mana:739 Secs:75 > 
Garmottin awakens.

HP:1501 Move:1511 Mana:739 Secs:74 > 
Garmottin clambers to his feet.

HP:1501 Move:1511 Mana:739 Secs:74 > iYou are carrying:
(2) a purple vial
the spear of darkness...It emits a faint humming sound!
a wolfskin rucksack
(2) a bear claw necklace
padded leather armor
demon skin gloves
a black ring...(slight damage)
a black ring...(slight damage)
a heavy, black handled poleaxe
a one-man log raft
a blood-stained blue sweater...(slight damage)
(15) a blue potion
a roasted chicken
a violently boiling potion
a small blue flame
(2) an ivory bangle
a jar of lost souls...It emits a faint humming sound!
a half-barrel
a sphere of light...It has a soft glowing aura!
a fine leather cape
furry boots
the cloak of the Winter Wolf...(moderate damage)
a small slender staff...(moderate damage)

HP:1501 Move:1511 Mana:739 Secs:72 > eqYou are using:
      a sphere of light...It has a soft glowing aura!
       a long silk dress...(moderate damage)
       a black, leather rag...(moderate damage)
       a pair of bamboo legplates...(considerable damage)
       knee-high moccasins
      leather gloves...(slight damage)
       a pair of hide bracers
    a fine leather cape...(slight damage)
   a wide leather belt
               a paint brush

HP:1501 Move:1511 Mana:739 Secs:69 > 
Xyre snickers softly.

HP:1501 Move:1511 Mana:739 Secs:68 > l
Fountain of the Gods
   Standing before you is a massive, elegant fountain, one of the most
magnificent in all the lands.  The stone statue is easily thirty feet tall,
and is carved exquisitely.  Nobody really knows where the fountain came
from or how old it is, but legends tell that some wandering peasants found
the fountain in the middle of a field and built the city of Moldavia around
it - by all accounts it is hundreds of years old.  Cool, clear water issues
forth from the fountain, beckoning you to take a drink.    
[ Exits: n e s w ]
The Fountain of the Gods stands here in all its majesty.
Xyre is floating here.
A harmless garter snake slithers along the ground.
Radgast -.- is standing here.
Garmottin the Gnome is standing here.

HP:1501 Move:1511 Mana:739 Secs:63 > grinYou grin evilly.

HP:1501 Move:1511 Mana:739 Secs:60 > give spea xyYou give the spear of darkness to Xyre.

HP:1501 Move:1511 Mana:739 Secs:57 > l
Fountain of the Gods
   Standing before you is a massive, elegant fountain, one of the most
magnificent in all the lands.  The stone statue is easily thirty feet tall,
and is carved exquisitely.  Nobody really knows where the fountain came
from or how old it is, but legends tell that some wandering peasants found
the fountain in the middle of a field and built the city of Moldavia around
it - by all accounts it is hundreds of years old.  Cool, clear water issues
forth from the fountain, beckoning you to take a drink.    
[ Exits: n e s w ]
The Fountain of the Gods stands here in all its majesty.
Xyre is floating here.
A harmless garter snake slithers along the ground.
Radgast -.- is standing here.
Garmottin the Gnome is standing here.

HP:1501 Move:1511 Mana:739 Secs:56 > 
Word spreads throughout Hell that Cork has advanced a level!

HP:1501 Move:1511 Mana:739 Secs:53 > pat xyYou pat Xyre on his head.

HP:1501 Move:1511 Mana:739 Secs:53 > l
Fountain of the Gods
   Standing before you is a massive, elegant fountain, one of the most
magnificent in all the lands.  The stone statue is easily thirty feet tall,
and is carved exquisitely.  Nobody really knows where the fountain came
from or how old it is, but legends tell that some wandering peasants found
the fountain in the middle of a field and built the city of Moldavia around
it - by all accounts it is hundreds of years old.  Cool, clear water issues
forth from the fountain, beckoning you to take a drink.    
[ Exits: n e s w ]
The Fountain of the Gods stands here in all its majesty.
Xyre is floating here.
A harmless garter snake slithers along the ground.
Radgast -.- is standing here.
Garmottin the Gnome is standing here.

HP:1501 Move:1511 Mana:739 Secs:53 > iYou are carrying:
(2) a purple vial
a wolfskin rucksack
(2) a bear claw necklace
padded leather armor
demon skin gloves
a black ring...(slight damage)
a black ring...(slight damage)
a heavy, black handled poleaxe
a one-man log raft
a blood-stained blue sweater...(slight damage)
(15) a blue potion
a roasted chicken
a violently boiling potion
a small blue flame
(2) an ivory bangle
a jar of lost souls...It emits a faint humming sound!
a half-barrel
a sphere of light...It has a soft glowing aura!
a fine leather cape
furry boots
the cloak of the Winter Wolf...(moderate damage)
a small slender staff...(moderate damage)

HP:1501 Move:1511 Mana:739 Secs:51 > 
Meier OOCs, 'gratz'

HP:1501 Move:1511 Mana:739 Secs:50 > 
Xyre says, 'thanks a lot guys'

HP:1501 Move:1511 Mana:739 Secs:49 > 
Thrack OOCs, 'grats'

HP:1501 Move:1511 Mana:739 Secs:46 > 
A dwarven city guard has arrived.

HP:1501 Move:1511 Mana:739 Secs:45 > say npYou say, 'np'

HP:1501 Move:1511 Mana:739 Secs:44 > HP:1501 Move:1511 Mana:739 Secs:43 > l
Fountain of the Gods
   Standing before you is a massive, elegant fountain, one of the most
magnificent in all the lands.  The stone statue is easily thirty feet tall,
and is carved exquisitely.  Nobody really knows where the fountain came
from or how old it is, but legends tell that some wandering peasants found
the fountain in the middle of a field and built the city of Moldavia around
it - by all accounts it is hundreds of years old.  Cool, clear water issues
forth from the fountain, beckoning you to take a drink.    
[ Exits: n e s w ]
The Fountain of the Gods stands here in all its majesty.
A Moldavia city guard is here, keeping the peace.
Xyre is floating here.
A harmless garter snake slithers along the ground.
Radgast -.- is standing here.
Garmottin the Gnome is standing here.

HP:1501 Move:1511 Mana:739 Secs:43 > 
Xyre says, 'I owe you =P'

HP:1501 Move:1511 Mana:739 Secs:43 > 
Radgast grins evilly.

HP:1501 Move:1511 Mana:739 Secs:42 > 
Garmottin OOCs, 'gratz'

HP:1501 Move:1511 Mana:739 Secs:42 > 
Cork OOCs, 'thanks'

HP:1501 Move:1511 Mana:739 Secs:38 > 
A dwarven city guard leaves north.

HP:1501 Move:1511 Mana:739 Secs:35 > l
Fountain of the Gods
   Standing before you is a massive, elegant fountain, one of the most
magnificent in all the lands.  The stone statue is easily thirty feet tall,
and is carved exquisitely.  Nobody really knows where the fountain came
from or how old it is, but legends tell that some wandering peasants found
the fountain in the middle of a field and built the city of Moldavia around
it - by all accounts it is hundreds of years old.  Cool, clear water issues
forth from the fountain, beckoning you to take a drink.    
[ Exits: n e s w ]
The Fountain of the Gods stands here in all its majesty.
Xyre is floating here.
A harmless garter snake slithers along the ground.
Radgast -.- is standing here.
Garmottin the Gnome is standing here.

HP:1501 Move:1511 Mana:739 Secs:28 > e
Eastern Cobblestone Path
   The path comes to an intersection here between the eastern park entrance
and the fountain.  A black pole, about six feet high, holds a lantern box
at the top to light up the park at night.    
[ Exits: n e s w ]
Garmottin has arrived.

HP:1501 Move:1510 Mana:739 Secs:27 > e
East Park Entrance
   A small gate hinged on one side leads into and out of the park.  A path
of cobblestones starts here, about three or four feet wide and leads around
the park for those just out for a stroll.  This entrance is often used by
the poor of Moldavia, or those just coming from the market.    
[ Exits: n s w ]
A Moldavia noblewoman graces you with her presence.
A little grey squirrel darts back and forth collecting nuts.
Garmottin has arrived.

HP:1501 Move:1509 Mana:739 Secs:26 > eThe fence seems to be closed.
open
HP:1501 Move:1509 Mana:739 Secs:26 > You open the fence.

HP:1501 Move:1509 Mana:739 Secs:26 > e
Fountain Lane
   You have arrived at the eastern gate leading into the city park.  It is
a simple gate of iron bars, hinged and latched at one side.  Birds can be
heard chirping from the trees to the west, and soft, cool grass extends all
around.  The lane comes to an intersection with a large street to the east.
[ Exits: e w ]
A Moldavia noblewoman graces you with her presence.
Garmottin has arrived.

eHP:1501 Move:1508 Mana:739 Secs:26 > 
"The Double F"
   Here the major city street of Fuligan meets quiet little Fountain Lane.
The paved street continues north and south, while the lane heads westward
from here towards central park.  The tightly packed buildings of the city
slums lie to the east.    
[ Exits: n s w ]
The corpse of a gypsy drummer boy is lying here.
A deep silver plate sits on the ground with a few lonely coins in it.
eA young gypsy boy sits here rapidly beating on a hand drum.
A caramel skinned woman dances wildly in the street.
Garmottin has arrived.

HP:1501 Move:1507 Mana:739 Secs:26 > Alas, you cannot go that way...

HP:1501 Move:1507 Mana:739 Secs:26 > eAlas, you cannot go that way...

HP:1501 Move:1507 Mana:739 Secs:25 > eAlas, you cannot go that way...

HP:1501 Move:1507 Mana:739 Secs:25 > s
South End of Fuligan Street
   From here southward, this section of Fuligan Street forms a thin line
between the greenery and relative peacefulness of the city park and the
often avoided ghettos of the poor, thieving tramps and hooligans that
plague this city.    
[ Exits: n s ]
A Moldavia noblewoman graces you with her presence.
Garmottin has arrived.

HP:1501 Move:1506 Mana:739 Secs:24 > s
South End of Fuligan Street
   To the north here, Fuligan intersects Fountain Lane in a crossroads
known as the Double F.  The fence separating this area, especially the
nearby slums, from the park's inhabitants is torn down in a few places, as
though some riffraff was attempting to break their way in.  
[ Exits: n s ]
Garmottin has arrived.

HP:1501 Move:1505 Mana:739 Secs:24 > s
South End of Fuligan Street
   The street continues its dividing line here, separating the tramps,
whores and thieves to the east from the clean, wholesome park-dwellers in
Moldavia's park over to the west.  The guards have done quite good job of
keeping each on their own side of this boundary.  
[ Exits: n s ]
Garmottin has arrived.

HP:1501 Move:1504 Mana:739 Secs:24 > s
South End of Fuligan Street
   Fuligan Street continues its north and south travel here.  To the east,
the lower class section of town, with its run-down buildings and crime-
ridden streets, rises up into the skyline, while a nice, pleasant park
awaits you to the west.  
[ Exits: n s ]
Garmottin has arrived.

HP:1501 Move:1503 Mana:739 Secs:24 > s
South End of Fuligan Street
   From here northward, Fuligan Street winds its way northward through the
city.  The southern wall road cuts into it from the east, passing through
the slums of Moldavia from the eastern wall and heading toward the South
Gates to the west.  The faint sounds of a park can be heard to the
northwest.  
[ Exits: n e w ]
Garmottin has arrived.

HP:1501 Move:1502 Mana:739 Secs:23 > sAlas, you cannot go that way...

HP:1501 Move:1502 Mana:739 Secs:23 > sAlas, you cannot go that way...

HP:1501 Move:1502 Mana:739 Secs:23 > sAlas, you cannot go that way...

HP:1501 Move:1502 Mana:739 Secs:23 > w
South Wall Road
   The road here heads westward, toward the mighty, protected ramparts of
Moldavia's southern gate, and eastward toward Fuligan street.  To the north
you see a small, peaceful looking park.  Guards mill about constantly here,
protecting the gates from invaders, and keeping the peace in the slums to
the east.  
[ Exits: e w ]
The gate key for the village of Birchwind has been strangely dropped here.
A large bronze key has been left here.
Garmottin has arrived.

HP:1501 Move:1501 Mana:739 Secs:22 > w
The Grand City of Moldavia
    The bustling city spreads out before you to the north.  Here is the
place where just about anything (or anyone) can be bought and sold if 
the price is right.  Being a thouroughfare for many peoples from around
the land, the city guards and most of the townspeople are used to and 
tolerant of all races.  It would be wise, however, to try to stay out of
trouble, especially with the merchants, who are the real citizens under
the protection of the guard.
s[ Exits: e ]
Garmottin has arrived.

HP:1501 Move:1500 Mana:739 Secs:22 > The gates seems to be closed.
open
HP:1501 Move:1500 Mana:739 Secs:22 > sYou open the gates.

HP:1501 Move:1500 Mana:739 Secs:22 > 
Moldavia City South Gate
   From the southern fields and forests, you arrive at a fortified double
gate.  A set of two heavy iron doors are mounted on solid square columns of
glossy black stone, standing proudly to either side of the incoming road.
A black marble lion's head adorns the top of each column, snarling angrily
at would-be intruders.  The slightly arching black top of the doorframe
holds a series of waving green flags, the official color of the Moldaiva
scity-state.  Extending far to the east and west from this imposing gate,
the black stone of the city wall divides the urban streets from the
southern wilderness.    
[ Exits: n s ]
A Moldavia city guard is here, protecting the gate.
A Moldavia city guard is here, protecting the gate.
Garmottin has arrived.

HP:1501 Move:1499 Mana:739 Secs:22 > 
Outside the Southern Gates
   You stand before the towering black walls that enclose the southern
section of Moldavia City.  A pillar of shimmering black stone stands to
either side of the road ahead, and two large guards stand poised at the
archway over the heavy iron doors.  Surely these defenses would stop any
invasion from the south.    
[ Exits: n s ]
Garmottin has arrived.

HP:1501 Move:1498 Mana:739 Secs:22 > s
South Road
   The dusty south road divides a small patch of unplanted field in half as
it heads northward toward the city.  Flowers and weeds alongside the edge
of the road are trampled and covered in grey-brown dust, kicked up by the
travelling horses.    
[ Exits: n s ]
A small brown-red chipmunk dashes from tree to tree here.
Garmottin has arrived.

HP:1501 Move:1497 Mana:739 Secs:21 > s
South Road
   This wide unpaved road is well worn from travellers, both on foot and
with horse and buggy.  An unplanted wild field of flowers and weeds lies to
either side, filling up the area between two dense looking forests.  Dust
flies up in the air from the dry earth that has been pulverized into this
small, straight road.    
[ Exits: n s ]
Garmottin has arrived.

HP:1501 Move:1496 Mana:739 Secs:21 > s
South Road
   You are on a dust covered north-south road crossing the grassy plains
between Moldavia and the forest of Haon-Dor.  An occasional hunter or
adventurer can be seen, heading to or from the forest.  To the north is the
walled city, Moldavia, and to the south the road continues towards a large
forest.    
[ Exits: n s ]
Garmottin has arrived.

HP:1501 Move:1495 Mana:739 Secs:21 > s
Crossroads of the Ancients
   Here two dusty roads cross paths, one long, winding road leading east
and west, and the other branching off to the north toward the great walled
city of Moldavia.  This intersection is very well traveled, as hunters,
travelers, and merchants from the southern towns come heading toward the
city.  To the south is a long road which winds its way through the southern
forests.  
[ Exits: n e s w ]
A small rabbit is foraging in the bushes here.
A grey squirrel with a bushy tail is foraging for nuts here.
Garmottin has arrived.

HP:1501 Move:1494 Mana:739 Secs:20 > e
Road of the Ancients
   The trail opens widely here and joins with the turning Ancients Road.  
Far to the west you see the road continuing, while the trail along the
stream sits further to the east.  You see the walls of Moldavia standing
tall just a bit more to your north.    
[ Exits: e w ]
Garmottin has arrived.

HP:1501 Move:1493 Mana:739 Secs:20 > e
A Trail Into the Light Woods
   The trail continues to the north here, where it leads deeper into the
thickening forest.  Directly to your west sits the edge of a large road
which seems to cut through a plain, heading also toward the city of
Moldavia.    
[ Exits: n w ]
Garmottin has arrived.

HP:1501 Move:1492 Mana:739 Secs:20 > eeeeeAlas, you cannot go that way...

HP:1501 Move:1492 Mana:739 Secs:20 > Alas, you cannot go that way...

HP:1501 Move:1492 Mana:739 Secs:19 > Alas, you cannot go that way...

HP:1501 Move:1492 Mana:739 Secs:18 > Alas, you cannot go that way...

HP:1501 Move:1492 Mana:739 Secs:18 > Alas, you cannot go that way...

HP:1501 Move:1492 Mana:739 Secs:18 > n
A Wide Bend in the Trail
   Trees and thick stumps prevent further travel to the north or west here.
The trail continues however to the south where it looks to join with a much
larger road, and to the east where you see a break in the trees.    
[ Exits: e s ]
Garmottin has arrived.

HP:1501 Move:1491 Mana:739 Secs:17 > e
A Trail Through the Thickening Forest
   You stand on a small trail which leads through the thin trees of this
forest.  The trees become quite large and dense as you move more and more
to the northeast, however the forest edge seems to be sitting directly to
your south.  Directly to your east you notice that the path becomes
slightly wetter due to the crossing of a small stream.    
[ Exits: e w ]
Garmottin has arrived.

HP:1501 Move:1490 Mana:739 Secs:16 > e
Crossing the Forest Stream
   The path continues west here, however the stream itself shallows harshly
and takes a turn to the north.  The water is so shallow in fact, that you
can easily walk across it to reach the other end of the trail without even
getting your ankles wet.  The stream itself flows gently to the north where
it disappears under the shadowy roots of some large trees.
[ Exits: n e w ]
Garmottin has arrived.

HP:1501 Move:1489 Mana:739 Secs:16 > e
Along the Streamside Trail
   The trail follows its usual path along the stream here, however ahead to
your west you notice that the path and the stream actually cross each
other.  The trail also follows along the stream for quite some distance to
your north.    
[ Exits: n w ]
Garmottin has arrived.

HP:1501 Move:1488 Mana:739 Secs:16 > eAlas, you cannot go that way...

HP:1501 Move:1488 Mana:739 Secs:16 > eAlas, you cannot go that way...

HP:1501 Move:1488 Mana:739 Secs:16 > nn
Along the Streamside Trail
   The gently flowing waters of stream softly gurgle and trickle, creating
an almost musical effect when matched with the raucous noises of the local
critters.  The trail follows along the stream and heads both east and south
from here.    
[ Exits: e s ]
Garmottin has arrived.

HP:1501 Move:1487 Mana:739 Secs:15 > Alas, you cannot go that way...

HP:1501 Move:1487 Mana:739 Secs:15 > neAlas, you cannot go that way...

HP:1501 Move:1487 Mana:739 Secs:15 > 
A Snaking Section of the Trail
   The stream here seems to curve and bend, just as the slithering body of
a large serpent.  The trail continues obediently along its edges, an
obvious product of frequent travellers who dare not to stray too far from
the stream.  The path continues north and west here.    
[ Exits: n w ]
Garmottin has arrived.

HP:1501 Move:1486 Mana:739 Secs:15 > n
Along a Streamside Trail
   You stand on a nearly empty embankment of the stream, where the edge of
the trail seems to flow smoothly right into the water.  There are no bushes
or plants at the stream's edge here, allowing weary travellers easy access
to a refreshing drink if they so wish.  In either direction of you, you
notice curves in the path as it follows along the stream's edge.    
[ Exits: e s ]
Garmottin has arrived.

HP:1501 Move:1485 Mana:739 Secs:15 > e
A Bend in the Streamside Trail
   Once again you find your self following the sharp curves of this small
path.  The trail follows along the snaking stream and leads both north and
west here.  Directly to your south sits the steam itself, its sparkling
waters offer a strange sense of security.    
[ Exits: n w ]
Garmottin has arrived.

HP:1501 Move:1484 Mana:739 Secs:15 > nen
The Trail Edging the Wide Stream
   The shrubs lining the edge of the steam break here, allowing for
adequate access to the bubbling water.  The path continues to the north and
south, however just to your south you notice yet another bend in the
winding trail.    
[ Exits: n s ]
Garmottin has arrived.

HP:1501 Move:1483 Mana:739 Secs:14 > eAlas, you cannot go that way...

HP:1501 Move:1483 Mana:739 Secs:14 > 
Along the Streamside Trail
   Thick and thorny bushes line the edge of the stream here, making it
nearly impossible for small animals to reach the water.  A few feet in
either direction though reveals openings in the vegetation along the
stream's shore.  The path continues north and south here.    
[ Exits: n s ]
Garmottin has arrived.

HP:1501 Move:1482 Mana:739 Secs:14 > eAlas, you cannot go that way...

HP:1501 Move:1482 Mana:739 Secs:14 > neAlas, you cannot go that way...

HP:1501 Move:1482 Mana:739 Secs:14 > 
A Sharp Turn in the Sidetrail
   The stream, as well as the trail itself, takes a sharp turn to the south
here.  The edge of the stream is lined with thicker bushes here, making it
tougher for some of the animals to reach the refreshing water.  You
continue along however, following the path south and east.    
[ Exits: e s ]
Garmottin has arrived.

nHP:1501 Move:1481 Mana:739 Secs:14 > 
Following the Trail Along a Stream
   A gentle breeze whisps the tall grasses that edge the stream into a
single waving motion.  The stream's water splashes slightly as it collides
with the stones found in its path.  The trail leads off to the east and
west here.    
[ Exits: e w ]
Garmottin has arrived.

HP:1501 Move:1480 Mana:739 Secs:14 > enAlas, you cannot go that way...

HP:1501 Move:1480 Mana:739 Secs:14 > 
The Streamside Trail
   Colorful butterflies flutter around your head, while small furry animals
scurry out of your way as you proceed along the path.  The stream continues
to bubble gently to your south, while the trail itself leads off to the
east and west.    
[ Exits: e w ]
Garmottin has arrived.

HP:1501 Move:1479 Mana:739 Secs:13 > enAlas, you cannot go that way...

HP:1501 Move:1479 Mana:739 Secs:13 > 
The Streamside Trail
   The trail continues to the east and west here, following the stream
which flows along just south of you.  Small animals can be found along the
path, all trying to get a taste of the cool water.    
[ Exits: e w ]
Garmottin has arrived.

HP:1501 Move:1478 Mana:739 Secs:13 > eAlas, you cannot go that way...

HP:1501 Move:1478 Mana:739 Secs:13 > e
Another Rounding Bend in the Trail
   The stream bubbles gently along the path to your east, slowly washing
away any twigs and leaves that lay in its path.  The stream takes a turn to
the west here, swirling and swishing its waters in a small vortexing pool
that collects at the bend here.  The trail continues north and west here.
[ Exits: n w ]
Garmottin has arrived.

HP:1501 Move:1477 Mana:739 Secs:13 > eeAlas, you cannot go that way...

HP:1501 Move:1477 Mana:739 Secs:13 > Alas, you cannot go that way...

HP:1501 Move:1477 Mana:739 Secs:13 > eAlas, you cannot go that way...

HP:1501 Move:1477 Mana:739 Secs:12 > eAlas, you cannot go that way...

HP:1501 Move:1477 Mana:739 Secs:12 > Alas, you cannot go that way...

HP:1501 Move:1477 Mana:739 Secs:12 > enAlas, you cannot go that way...

HP:1501 Move:1477 Mana:739 Secs:11 > n
Continuing Along the Side Path
   The path is somewhat cleared here, the dead leaves and broken twigs
brushed away to reveal the dirt packed ground.  Over the stream and through
the line of trees to your east you spot a large glenn.  Your interest peaks
as you begin to wonder what adventures may come of the glenn.  The trail
continues to the north and south along the stream.
[ Exits: n s ]
Garmottin has arrived.

HP:1501 Move:1476 Mana:739 Secs:11 > 
The Side Trail Along a Stream
   The stream bubbles gently along the path to your east, slowly washing
away any twigs and leaves that lay in its path.  The path is somewhat
cleared here, the dead leaves and broken twigs brushed away to reveal the
dirt packed ground.  The trail continues both to the north and south here.
[ Exits: n s ]
Garmottin has arrived.

HP:1501 Move:1475 Mana:739 Secs:11 > n
Along a Streamside Trail
   The path is somewhat cleared here, the dead leaves and broken twigs
brushed away to reveal the dirt packed ground.  You can now easily see the
small insects that live beneath the tarp of dying plants at your feet.  
The path itself continues for some distance both to the north and south
along the stream.    
[ Exits: n s ]
Garmottin has arrived.

HP:1501 Move:1474 Mana:739 Secs:11 > n
Continuing Along the Streamside Trail
   The stream bubbles gently along the path to your east, slowly washing
away any twigs and leaves that lay in its path.  A swift breeze carries
with it the pollen from the local flowerpatch, making you sneeze quite
violently for a moment.  The path continues along the stream to the north
and south.    
[ Exits: n s ]
Garmottin has arrived.

HP:1501 Move:1473 Mana:739 Secs:10 > n
Along the Streamside Trail
   The sounds of gently running water and forest creatures seems to be
music to your ears.  Over the stream and through the trees to the east you
can see a clearing, most likely a glenn of some sort.  To the west sit
more trees and forestry, the path itself continues north and south from
here.    
[ Exits: n s ]
Garmottin has arrived.

HP:1501 Move:1472 Mana:739 Secs:10 > n
A Short Trail Along the Stream
   The trail continues here, following the stream with each step.  You now
walk along the western bank of the stream, having crossed over it at the
small bridge.  The trail leads east and south more, both deeper into wooded
areas.    
[ Exits: e s ]
The gopher digs in the dirt here.
Garmottin has arrived.

HP:1501 Move:1471 Mana:739 Secs:10 > nAlas, you cannot go that way...

HP:1501 Move:1471 Mana:739 Secs:10 > eee
A Rickety Little Bridge Over the Stream
   This little bridge is made of rotting wood and petrified termites.  You
can easily see the water flowing beneath you through the cracks in the
boards.  The bridge serves its purpose however, and allows you to cross the
stream.  The path continues to the east and west, following the stream.  
[ Exits: e w ]
The gopher digs in the dirt here.
Garmottin has arrived.

HP:1501 Move:1470 Mana:739 Secs:9 > 
Continuing Along the Streamside Trail
   As the stream continues along, it slowly babbles alongside a field that
lies to your south.  The large field stretches far in this direction, while
the path continues along side of the stream more to the west.  The path
also leads back north toward the main road.    
[ Exits: n s w ]
Garmottin has arrived.

HP:1501 Move:1469 Mana:739 Secs:9 > Alas, you cannot go that way...

HP:1501 Move:1469 Mana:739 Secs:8 > s
A Small Game Path
   The small willows on the river give way here to a wild field.  The
presence of water is such a boon and you can see its handiwork.  There are
a wide variety of plants shrubs and wild flowers, all doing quite well.  
As you look forward you see a rolling field, rich with wild flowers of
every color.  This must be good soil.  You see the beginnings of a trail
here; maybe it's a game trail.  The path is packed dark brown earth.  You
hope you don't wander into something going down to the river for a drink
that will make you its meal!  
[ Exits: n s ]
A tiny pixie lolls lazily around here.
A little pixie zips quickly around the room.
The gopher digs in the dirt here.
The giant butterfly flies around your head.
A pixie quickly flitters about here.
A tiny pixie flies little circles in the air here.
Garmottin has arrived.

HP:1501 Move:1468 Mana:739 Secs:7 > s
A Path Through the Fields
   This path is packed dark brown earth.  The field is wild, not cultivated,
and has smatterings of wildflowers throughout.  Your senses are awash in
colors, ranging from dusty brown to bright reds as the flowers bloom.    
[ Exits: n s ]
Garmottin has arrived.

HP:1501 Move:1466 Mana:739 Secs:7 > n
A Small Game Path
   The small willows on the river give way here to a wild field.  The
presence of water is such a boon and you can see its handiwork.  There are
a wide variety of plants shrubs and wild flowers, all doing quite well.  
As you look forward you see a rolling field, rich with wild flowers of
every color.  This must be good soil.  You see the beginnings of a trail
here; maybe it's a game trail.  The path is packed dark brown earth.  You
hope you don't wander into something going down to the river for a drink
that will make you its meal!  
[ Exits: n s ]
A tiny pixie lolls lazily around here.
A little pixie zips quickly around the room.
The gopher digs in the dirt here.
The giant butterfly flies around your head.
A pixie quickly flitters about here.
A tiny pixie flies little circles in the air here.
Garmottin has arrived.

HP:1501 Move:1464 Mana:739 Secs:6 > spin allYou jump up high and kick yourself off two of the walls!
The pixie's neck instantly snaps from the force of your kick!
You receive your share of experience - 1,107 points.
You receive a grouping bonus of 731 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
You loot 150 coins from the corpse.
You split 150 coins among 3 members - 50 coins each.
The pixie's neck instantly snaps from the force of your kick!
You receive your share of experience - 323 points.
You receive a grouping bonus of 213 points!
The pixie is dead!  R.I.P.
The pixie's head falls off his neck and lands on the ground!
Your blood freezes as you hear the pixie's death cry.
You loot 80 coins from the corpse.
You split 80 coins among 3 members - 26 coins each.
2 coins were not splitable, so you keep the money.
The gopher's neck instantly snaps from the force of your kick!
You receive your share of experience - 1,929 points.
You receive a grouping bonus of 1,274 points!
The gopher is dead!  R.I.P.
Your blood freezes as you hear the gopher's death cry.
The giant butterfly's neck instantly snaps from the force of your kick!
You receive your share of experience - 1,090 points.
You receive a grouping bonus of 720 points!
The giant butterfly is dead!  R.I.P.
Your blood freezes as you hear the giant butterfly's death cry.
The pixie's neck instantly snaps from the force of your kick!
You receive your share of experience - 941 points.
You receive a grouping bonus of 621 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
You loot 140 coins from the corpse.
You split 140 coins among 3 members - 46 coins each.
2 coins were not splitable, so you keep the money.
The pixie's neck instantly snaps from the force of your kick!
You receive your share of experience - 1,330 points.
You receive a grouping bonus of 878 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
You loot 90 coins from the corpse.
You split 90 coins among 3 members - 30 coins each.
You land gracefully on your feet again.

HP:1501 Move:1464 Mana:739 Secs:5 > HP:1501 Move:1464 Mana:739 Secs:3 > l
A Small Game Path
   The small willows on the river give way here to a wild field.  The
presence of water is such a boon and you can see its handiwork.  There are
a wide variety of plants shrubs and wild flowers, all doing quite well.  
As you look forward you see a rolling field, rich with wild flowers of
every color.  This must be good soil.  You see the beginnings of a trail
here; maybe it's a game trail.  The path is packed dark brown earth.  You
hope you don't wander into something going down to the river for a drink
that will make you its meal!  
[ Exits: n s ]
The corpse of the giant butterfly is lying here.
The corpse of the gopher is lying here.
The pixie's head sits here in a small pool of blood.
(4) The corpse of the pixie is lying here.
Radgast -.- is standing here.
Garmottin the Gnome is standing here.

HP:1501 Move:1464 Mana:739 Secs:3 > s
Garmottin lies down and falls asleep.

HP:1501 Move:1464 Mana:739 Secs:1 > 
Garmottin awakens.

HP:1501 Move:1516 Mana:785 Secs:75 > 
Garmottin clambers to his feet.

HP:1501 Move:1516 Mana:785 Secs:74 > 
A Path Through the Fields
   This path is packed dark brown earth.  The field is wild, not cultivated,
and has smatterings of wildflowers throughout.  Your senses are awash in
colors, ranging from dusty brown to bright reds as the flowers bloom.    
[ Exits: n s ]
Garmottin has arrived.

HP:1501 Move:1514 Mana:785 Secs:74 > s
A Path Through the Fields
   The path is packed dark brown earth.  The field is wild, not cultivated,
and has smatterings of wildflowers throughout.  Your senses are awash in
colors that very from dusty browns to bright reds as the flowers bloom.  
You notice small clumps of mushrooms here and there, and wonder how they
taste?    
[ Exits: n s ]
A tiny pixie lolls lazily around here.
Garmottin has arrived.

HP:1501 Move:1512 Mana:785 Secs:73 > spin allYou jump up high and kick yourself off two of the walls!
The pixie's neck instantly snaps from the force of your kick!
You receive your share of experience - 1,107 points.
You receive a grouping bonus of 731 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
You loot 150 coins from the corpse.
You split 150 coins among 3 members - 50 coins each.
You land gracefully on your feet again.

HP:1501 Move:1512 Mana:785 Secs:72 > s
A Path Through the Fields
   This path is dark brown packed earth.  The field is wild, not
cultivated, and has smatterings of flowers throughout.  Your senses are
awash in colors, ranging from dusty browns to bright reds as the flowers
bloom.    
[ Exits: n s ]
A tiny pixie flies little circles in the air here.
A tiny pixie flies little circles in the air here.
A tiny pixie flies little circles in the air here.
A pixie sits here solemnly, deep in thought.
Garmottin has arrived.

HP:1501 Move:1510 Mana:785 Secs:67 > sc
You are 23 years old.
You are an Elf Cleric/Monk   (Level 99)
Str [18/0]  Int [18]  Wis [19]  Dex [19]  Con [16]  Cha [19].
HP: [1501/1501]     Move: [1510/1516]     Mana: [785/1598].
Height: [5'2"]   Weight: [149 pounds].
Armor Class: [143/200]    Hitroll: [16]    Damroll: [0].
Gold Coins: [1,421,072]    Alignment: [832]    Life: [7].
You have scored 3,249,954 exp this level.
You need 6,750,046 exp for the next level.
You have been playing for 7 days and 23 hours.
You are known as Burn Abban d'lil Ilythiiri, Daylight Guardian
You are standing.
  You feel more fluidlike.
  You are protected by a guardian sylph.
  You have focused your mental power.

HP:1501 Move:1510 Mana:785 Secs:66 > spin allYou jump up high and kick yourself off two of the walls!
The pixie's neck instantly snaps from the force of your kick!
You receive your share of experience - 1,330 points.
You receive a grouping bonus of 878 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
You loot 90 coins from the corpse.
You split 90 coins among 3 members - 30 coins each.
The pixie's neck instantly snaps from the force of your kick!
You receive your share of experience - 1,330 points.
You receive a grouping bonus of 878 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
You loot 90 coins from the corpse.
You split 90 coins among 3 members - 30 coins each.
The pixie's neck instantly snaps from the force of your kick!
You receive your share of experience - 1,330 points.
You receive a grouping bonus of 878 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
You loot 90 coins from the corpse.
You split 90 coins among 3 members - 30 coins each.
The pixie's neck instantly snaps from the force of your kick!
You receive your share of experience - 1,155 points.
You receive a grouping bonus of 763 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
You loot 100 coins from the corpse.
You split 100 coins among 3 members - 33 coins each.
1 coin was not splitable, so you keep the money.
You land gracefully on your feet again.

HP:1501 Move:1510 Mana:785 Secs:66 > sc
You are 23 years old.
You are an Elf Cleric/Monk   (Level 99)
Str [18/0]  Int [18]  Wis [19]  Dex [19]  Con [16]  Cha [19].
HP: [1501/1501]     Move: [1510/1516]     Mana: [785/1598].
Height: [5'2"]   Weight: [149 pounds].
Armor Class: [143/200]    Hitroll: [16]    Damroll: [0].
Gold Coins: [1,421,196]    Alignment: [752]    Life: [7].
You have scored 3,258,496 exp this level.
You need 6,741,504 exp for the next level.
You have been playing for 7 days and 23 hours.
You are known as Burn Abban d'lil Ilythiiri, Daylight Guardian
You are standing.
  You feel more fluidlike.
  You are protected by a guardian sylph.
  You have focused your mental power.

HP:1501 Move:1510 Mana:785 Secs:62 > s
Radgast carefully scans his surroundings.

HP:1501 Move:1510 Mana:785 Secs:59 > 
A Path Through the Fields
   This path is packed dark brown earth.  The field is wild, not
cultivated, and has smatterings of wildflowers throughout.  Your senses are
awash in colos ranging from dusty brown to bright reds as the flowers
bloom.  You catch glimpses of small shapes moving with great speed.  It's
hard to make out what they are since they move so fast.  Hopefully they
aren't aggresive.    
[ Exits: n s ]
A tiny pixie flies little circles in the air here.
A little pixie zips quickly around the room.
Garmottin has arrived.

HP:1501 Move:1508 Mana:785 Secs:58 > spin allYou jump up high and kick yourself off two of the walls!
The pixie's neck instantly snaps from the force of your kick!
You receive your share of experience - 1,330 points.
You receive a grouping bonus of 878 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
You loot 90 coins from the corpse.
You split 90 coins among 3 members - 30 coins each.
The pixie's neck instantly snaps from the force of your kick!
You receive your share of experience - 323 points.
You receive a grouping bonus of 213 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
You loot 80 coins from the corpse.
You split 80 coins among 3 members - 26 coins each.
2 coins were not splitable, so you keep the money.
You land gracefully on your feet again.

HP:1501 Move:1508 Mana:785 Secs:57 > s
A Path Through the Fields
   This path is packed dark brown earth.  The field is wild, not
cultivated, and has smatterings of wildflowers througout.  Your senses are
awash in colors ranging from dusty browns to bright reds as the flowers
bloom.    
[ Exits: n s ]
A pixie quickly flitters about here.
Garmottin has arrived.

HP:1501 Move:1506 Mana:785 Secs:52 > 
Radgast places a primal warspear in the back of the pixie, resulting in some strange noises, a lot of blood, and a corpse.
You receive your share of experience - 941 points.
You receive a grouping bonus of 621 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
Radgast loots some gold from the corpse.
Radgast splits 140 coins; you receive 46.
2 coins were not splitable, so Radgast keeps the money.

HP:1501 Move:1506 Mana:785 Secs:51 > s
A Path Through the Fields
   The path is packed dark brown earth.  The field is wild, not cultivated,
and has smatterings of wildflowers throughout.  Your senses are awash in
colors, ranging from dusty browns to bright reds as the flowers bloom.  
You see a huge red flower that looks to have a thousand bright petals.  It
smells amazing.    
[ Exits: n s ]
The giant butterfly flies around your head.
A pixie quickly flitters about here.
A pixie dances playfully through the air here.
Garmottin has arrived.

HP:1501 Move:1505 Mana:785 Secs:45 > 
Radgast places a primal warspear in the back of the pixie, resulting in some strange noises, a lot of blood, and a corpse.
You receive your share of experience - 941 points.
You receive a grouping bonus of 621 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
Radgast loots some gold from the corpse.
Radgast splits 140 coins; you receive 46.
2 coins were not splitable, so Radgast keeps the money.

HP:1501 Move:1505 Mana:785 Secs:44 > spin allYou jump up high and kick yourself off two of the walls!
The giant butterfly's neck instantly snaps from the force of your kick!
You receive your share of experience - 1,090 points.
You receive a grouping bonus of 720 points!
The giant butterfly is dead!  R.I.P.
Your blood freezes as you hear the giant butterfly's death cry.
The pixie's neck instantly snaps from the force of your kick!
You receive your share of experience - 1,583 points.
You receive a grouping bonus of 1,046 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
You loot 120 coins from the corpse.
You split 120 coins among 3 members - 40 coins each.
You land gracefully on your feet again.

HP:1501 Move:1505 Mana:785 Secs:44 > s
A Split in the Path
   This path is packed dark brown earth.  The field is wild, not
cultivated, and has smatterings of wildflowers throughout.  Your senses are
awash in colors ranging from dusty browns to bright reds as the flowers
bloom.  The path splits here.  It looks as if both directions are worn
equally.    
[ Exits: n e s ]
Garmottin has arrived.

HP:1501 Move:1503 Mana:785 Secs:37 > s
A Path Through the Fields
   The path is packed dark brown earth.  The field is wild, not cultivated,
and has smatterings of wildflowers throughout.  Your sense are awash in
colors, ranging from dusty brows to bright reds as the flowers bloom.  Here
you see a stunning purple flower.    
[ Exits: n s ]
Garmottin has arrived.

HP:1501 Move:1501 Mana:785 Secs:36 > s
A Path Through the Fields
   The path is packed dark brown earth.  The field is brightly colored
wild, not cultivated, and has smatterings of wildflowers throughout.  Your
sense are awash in colors ranging from dusty browns to bright reds.  You
sense small shapes flittering about here.  
[ Exits: n s ]
The giant butterfly flies around your head.
A little pixie zips quickly around the room.
Garmottin has arrived.

HP:1501 Move:1499 Mana:785 Secs:36 > 
Radgast places a primal warspear in the back of the pixie, resulting in some strange noises, a lot of blood, and a corpse.
You receive your share of experience - 323 points.
You receive a grouping bonus of 213 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
Radgast loots some gold from the corpse.
Radgast splits 80 coins; you receive 26.
2 coins were not splitable, so Radgast keeps the money.

HP:1501 Move:1499 Mana:785 Secs:35 > spin allYou jump up high and kick yourself off two of the walls!
The giant butterfly's neck instantly snaps from the force of your kick!
You receive your share of experience - 1,090 points.
You receive a grouping bonus of 720 points!
The giant butterfly is dead!  R.I.P.
Your blood freezes as you hear the giant butterfly's death cry.
You land gracefully on your feet again.

HP:1501 Move:1499 Mana:785 Secs:34 > s
Garmottin wears a fine black satin gown on his body.
Garmottin grabs a beating heart.
Garmottin is zapped by a beating heart and instantly lets go of it!
Garmottin wears a belt made from human skin around his waist.
Garmottin is zapped by a belt made from human skin and instantly lets go of it!
Garmottin puts demon skin gloves on his hands.
Garmottin is zapped by demon skin gloves and instantly lets go of it!
Garmottin wears a black velvet hood on his head.
Garmottin is zapped by a black velvet hood and instantly lets go of it!
Garmottin wears an Amulet D' Morte around his neck.
Garmottin is zapped by an Amulet D' Morte and instantly lets go of it!
Garmottin wears a minor unholy symbol around his neck.
Garmottin is zapped by a minor unholy symbol and instantly lets go of it!
Garmottin lights a jar of lost souls and holds it.
Garmottin is zapped by a jar of lost souls and instantly lets go of it!
Garmottin straps a one-man log raft around his arm as a shield.
Garmottin looks very uncomfortable and removes a one-man log raft!
Garmottin puts red leather bracers around his right wrist.
Garmottin is zapped by red leather bracers and instantly lets go of it!
Garmottin puts red leather bracers around his right wrist.
Garmottin is zapped by red leather bracers and instantly lets go of it!

HP:1501 Move:1499 Mana:785 Secs:29 > 
A Path Through the Fields
   The path is packed dark brown earth.  The field is wild, not cultivated,
and you see smatterings of wildflowers throughout.  Your sense are awash in
colors, ranging from dusty browns to bright reds as the flowers bloom.  
Some of the weeds look tamped down here like a creature has bedded down
here.  The flowers look as if they've been eaten as well.    
[ Exits: n s ]
A pixie quickly flitters about here.
Garmottin has arrived.
Radgast places a primal warspear in the back of the pixie, resulting in some strange noises, a lot of blood, and a corpse.
You receive your share of experience - 941 points.
You receive a grouping bonus of 621 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
Radgast loots some gold from the corpse.
Radgast splits 140 coins; you receive 46.
2 coins were not splitable, so Radgast keeps the money.

HP:1501 Move:1497 Mana:785 Secs:28 > s
A Path Through the Fields
   The path is packed dark brown earth.  The field is wild, not cultivated,
and has smattering of wildflowers throughout.  Your senses are awash in
colors ranging from dusty browns to bright reds as the flowers bloom.  You
see small shapes flittering about here.    
[ Exits: n s ]
A little pixie zips quickly around the room.
A pixie sits here solemnly, deep in thought.
A tiny pixie lolls lazily around here.
Garmottin has arrived.

HP:1501 Move:1495 Mana:785 Secs:26 > spin allYou jump up high and kick yourself off two of the walls!
The pixie's neck instantly snaps from the force of your kick!
You receive your share of experience - 323 points.
You receive a grouping bonus of 213 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
You loot 80 coins from the corpse.
You split 80 coins among 3 members - 26 coins each.
2 coins were not splitable, so you keep the money.
The pixie's neck instantly snaps from the force of your kick!
You receive your share of experience - 1,155 points.
You receive a grouping bonus of 763 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
You loot 100 coins from the corpse.
You split 100 coins among 3 members - 33 coins each.
1 coin was not splitable, so you keep the money.
The pixie's neck instantly snaps from the force of your kick!
You receive your share of experience - 1,107 points.
You receive a grouping bonus of 731 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
You loot 150 coins from the corpse.
You split 150 coins among 3 members - 50 coins each.
You land gracefully on your feet again.

HP:1501 Move:1495 Mana:785 Secs:25 > 
Garmottin stops using a dagger.

HP:1501 Move:1495 Mana:785 Secs:24 > s
A Path Through the Fields
   The path is packed dark brown earth.  The field is wild, not cultivated,
and has smatterings of wildflowers throughout.  Your senses are awash in
colors ranging from dusty browns to bright reds as the flowers bloom.  
Tiny little creatures constantly flitter about around your head.  
[ Exits: n s ]
Garmottin has arrived.

HP:1501 Move:1493 Mana:785 Secs:20 > s
Garmottin snarls like a vicious animal.

HP:1501 Move:1493 Mana:785 Secs:19 > 
A Path Through the Fields
   The path is packed dark brown earth.  The field is wild, not cultivated,
and has smatterings of wildflowers throughout.  Your senses are awash in
colors, ranging from dusty browns to bright reds as the flowers bloom.  
Here and there you see small runnels as if a creature was burrowing under
the ground here.  You hope that it was simply mice.
[ Exits: n s ]
Garmottin has arrived.

HP:1501 Move:1491 Mana:785 Secs:19 > s
A Path Through the Fields
   The path is packed dark brown earth.  The field is wild, not cultivated,
and has smatterings of wildflowers throughout.  Your sense are awash in
colors ranging from dusty browns to bright reds as the flowers bloom.  You
see small shapes flittering about here.    
[ Exits: n s ]
The gopher digs in the dirt here.
The gopher digs in the dirt here.
Garmottin has arrived.

HP:1501 Move:1490 Mana:785 Secs:18 > s
A Bend in the Fields
   The path is packed dark brown earth, many holes having been dug up in it
by the eager gophers who have made their home here.  The field is wild, not
cultivated, and has smatterings of wildflowers throughout.  Your senses are
awash in colors ranging from dusty browns to bright reds as the flowers
bloom.  
[ Exits: n e ]
A pixie dances playfully through the air here.
Garmottin has arrived.

HP:1501 Move:1488 Mana:785 Secs:17 > 
Radgast places a primal warspear in the back of the pixie, resulting in some strange noises, a lot of blood, and a corpse.
You receive your share of experience - 1,583 points.
You receive a grouping bonus of 1,046 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
Radgast loots some gold from the corpse.
Radgast splits 120 coins; you receive 40.

HP:1501 Move:1488 Mana:785 Secs:17 > sAlas, you cannot go that way...

HP:1501 Move:1488 Mana:785 Secs:15 > e
The Edge of the Forest
   The fields give way here to small shrubs and trees.  The path goes from
dark brown to soft green with thick plantlife.  The shrubs and trees all
around you are vibrant yellows and greens.  The pathway you are on
continues to the west and east here.  
[ Exits: e w ]
Garmottin has arrived.

HP:1501 Move:1486 Mana:785 Secs:15 > e
The Light Forest
   The path is soft green here and strewn with leaves and branches.  The
shrubs and trees are vibrant yellows and greens.  You see a small yellow
bush here that looks as if it spits fire, with large yellow leaves that are
tipped with an array of reds.  When the wind blows it looks like a living
flame.    
[ Exits: e w ]
Garmottin has arrived.

HP:1501 Move:1484 Mana:785 Secs:14 > e
The Light Forest
   The path is soft green and strewn with leaves and branches.  The shrubs
and trees are vibrant yellows and greens.  You notice small, brightly
colored shapes flittering about here, as small animals quickly scurry out
of your way down by your feet.  
[ Exits: e w ]
The giant butterfly flies around your head.
A tiny pixie flies little circles in the air here.
A little pixie zips quickly around the room.
Garmottin has arrived.
Radgast places a primal warspear in the back of the pixie, resulting in some strange noises, a lot of blood, and a corpse.
You receive your share of experience - 1,330 points.
You receive a grouping bonus of 878 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
Radgast loots some gold from the corpse.
Radgast splits 90 coins; you receive 30.

HP:1501 Move:1482 Mana:785 Secs:14 > spin allYou jump up high and kick yourself off two of the walls!
The giant butterfly's neck instantly snaps from the force of your kick!
You receive your share of experience - 1,090 points.
You receive a grouping bonus of 720 points!
The giant butterfly is dead!  R.I.P.
Your blood freezes as you hear the giant butterfly's death cry.
The pixie's neck instantly snaps from the force of your kick!
You receive your share of experience - 323 points.
You receive a grouping bonus of 213 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
You loot 80 coins from the corpse.
You split 80 coins among 3 members - 26 coins each.
2 coins were not splitable, so you keep the money.
You land gracefully on your feet again.

HP:1501 Move:1482 Mana:785 Secs:12 > e
The Light Forest
   You continue walking along this beautiful path, brimming with life.  
The path is soft green and strewn with leaves and branches.  The shrubs and
trees are vibrant in yellows and greens.  You see an enormous tree reaching
high into the sky to the north.  
[ Exits: e w ]
A little pixie zips quickly around the room.
An oversized, odd-looking pixie floats clumsily around here.
Garmottin has arrived.

HP:1501 Move:1480 Mana:785 Secs:7 > 
Radgast places a primal warspear in the back of the pixie, resulting in some strange noises, a lot of blood, and a corpse.
You receive your share of experience - 323 points.
You receive a grouping bonus of 213 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
Radgast loots some gold from the corpse.
Radgast splits 80 coins; you receive 26.
2 coins were not splitable, so Radgast keeps the money.

HP:1501 Move:1480 Mana:785 Secs:7 > e
The Light Forest
   The path is soft green and strewn with leaves and branches.  The shrubs
and trees are vibrant yellows and greens.  Here you see a gargantuan branch
laying next to the path.  What kind of tree could that have come from?  
You start looking up in hopes that the next one doesn't come off while
you're here.    
[ Exits: e w ]
Garmottin has arrived.

HP:1501 Move:1478 Mana:785 Secs:6 > e
The Light Forest
   The path is soft green and strewn about with leaves and branches.  The
shrubs and trees are vibrant yellows and greens.  You see small shapes
flittering about here.  One of them actually stops near you, but before
you can more clearly see its form, it flies quickly away.  
[ Exits: e w ]
A tiny pixie flies little circles in the air here.
A tiny pixie lolls lazily around here.
A pixie sits here solemnly, deep in thought.
Garmottin has arrived.

HP:1501 Move:1477 Mana:785 Secs:5 > spin allYou jump up high and kick yourself off two of the walls!
The pixie's neck instantly snaps from the force of your kick!
You receive your share of experience - 1,330 points.
You receive a grouping bonus of 878 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
You loot 90 coins from the corpse.
You split 90 coins among 3 members - 30 coins each.
The pixie's neck instantly snaps from the force of your kick!
You receive your share of experience - 1,107 points.
You receive a grouping bonus of 731 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
You loot 150 coins from the corpse.
You split 150 coins among 3 members - 50 coins each.
The pixie's neck instantly snaps from the force of your kick!
You receive your share of experience - 1,155 points.
You receive a grouping bonus of 763 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
You loot 100 coins from the corpse.
You split 100 coins among 3 members - 33 coins each.
1 coin was not splitable, so you keep the money.
You land gracefully on your feet again.

HP:1501 Move:1477 Mana:785 Secs:4 > w
Garmottin says, 'tic'

HP:1501 Move:1477 Mana:785 Secs:2 > 
Garmottin lies down and falls asleep.

HP:1501 Move:1477 Mana:785 Secs:1 > w
Radgast says, 'tree'

HP:1501 Move:1477 Mana:785 Secs:1 > 
You are zapped by a paint brush and instantly let go of it!
Radgast is zapped by a primal warspear and instantly lets go of it!

HP:1501 Move:1516 Mana:831 Secs:75 > 
Garmottin awakens.
Radgast says, 'tree'

HP:1501 Move:1516 Mana:831 Secs:74 > 
The Light Forest
   The path is soft green and strewn with leaves and branches.  The shrubs
and trees are vibrant yellows and greens.  Here you see a gargantuan branch
laying next to the path.  What kind of tree could that have come from?  
You start looking up in hopes that the next one doesn't come off while
you're here.    
[ Exits: e w ]

HP:1501 Move:1514 Mana:831 Secs:74 > 
The Light Forest
   You continue walking along this beautiful path, brimming with life.  
The path is soft green and strewn with leaves and branches.  The shrubs and
trees are vibrant in yellows and greens.  You see an enormous tree reaching
high into the sky to the north.  
[ Exits: e w ]
The corpse of the pixie is lying here.
An oversized, odd-looking pixie floats clumsily around here.

HP:1501 Move:1513 Mana:831 Secs:74 > e
The Light Forest
   The path is soft green and strewn with leaves and branches.  The shrubs
and trees are vibrant yellows and greens.  Here you see a gargantuan branch
laying next to the path.  What kind of tree could that have come from?  
You start looking up in hopes that the next one doesn't come off while
you're here.    
[ Exits: e w ]

HP:1501 Move:1511 Mana:831 Secs:73 > e
The Light Forest
   The path is soft green and strewn about with leaves and branches.  The
shrubs and trees are vibrant yellows and greens.  You see small shapes
flittering about here.  One of them actually stops near you, but before
you can more clearly see its form, it flies quickly away.  
[ Exits: e w ]
(3) The corpse of the pixie is lying here.
Garmottin the Gnome is standing here.

HP:1501 Move:1510 Mana:831 Secs:73 > 
Garmottin leaves west.

HP:1501 Move:1510 Mana:831 Secs:73 > 
Radgast wields a diamond-tipped spear.

HP:1501 Move:1510 Mana:831 Secs:73 > 
Garmottin has arrived.

HP:1501 Move:1510 Mana:831 Secs:72 > w
The Light Forest
   The path is soft green and strewn with leaves and branches.  The shrubs
and trees are vibrant yellows and greens.  Here you see a gargantuan branch
laying next to the path.  What kind of tree could that have come from?  
You start looking up in hopes that the next one doesn't come off while
you're here.    
[ Exits: e w ]
Garmottin has arrived.

HP:1501 Move:1508 Mana:831 Secs:72 > w
The Light Forest
   You continue walking along this beautiful path, brimming with life.  
The path is soft green and strewn with leaves and branches.  The shrubs and
trees are vibrant in yellows and greens.  You see an enormous tree reaching
high into the sky to the north.  
[ Exits: e w ]
The corpse of the pixie is lying here.
An oversized, odd-looking pixie floats clumsily around here.
Garmottin has arrived.

HP:1501 Move:1507 Mana:831 Secs:72 > spin allYou jump up high and kick yourself off two of the walls!
The mutated pixie's neck instantly snaps from the force of your kick!
You receive your share of experience - 2,714 points.
You receive a grouping bonus of 1,793 points!
The mutated pixie is dead!  R.I.P.
Your blood freezes as you hear the mutated pixie's death cry.
You loot 500 coins from the corpse.
You split 500 coins among 3 members - 166 coins each.
2 coins were not splitable, so you keep the money.
You land gracefully on your feet again.

HP:1501 Move:1507 Mana:831 Secs:71 > 
Radgast skillfully picks the lock on the tree.

HP:1501 Move:1507 Mana:831 Secs:70 > 
Radgast opens the tree.

HP:1501 Move:1507 Mana:831 Secs:68 > op treennnnBut it's currently open!

HP:1501 Move:1507 Mana:831 Secs:66 > 
Inside the Enormous Tree
   The opening you find is much larger than you could imagine fitting
inside this tree.  The bark that you would have thought was 4 spans thick
is merely a handspan wide.  From the magic that you can almost feel in the
air within the tree, you surmise that this place must be enchanted.  
[ Exits: n s ]
A little pixie zips quickly around the room.
A pixie dances playfully through the air here.
Garmottin has arrived.

HP:1501 Move:1505 Mana:831 Secs:66 > 
Inside the Great Tree
   The passageway from the door to the south now opens up into an enormous
cavity.  The area is lit as if from the life of the tree iteslf.  You see
an amazing array of mushrooms much larger than you thought existed.  The
small shapes are sitting on them and lolling about.  
[ Exits: n e s w ]
Garmottin has arrived.

HP:1501 Move:1504 Mana:831 Secs:66 > 
Inside the Great Tree
   The area is lit as if from the life of the tree itself.  You see an
amazing array of mushrooms much larger than you thought existed.  The small
shapes are sitting here looking at you with curiosity.  They look at you
for a second longer, then turn their heads and talk to each other, ignoring
you.  
[ Exits: n e s w ]
A little pixie zips quickly around the room.
A little pixie zips quickly around the room.
Garmottin has arrived.

HP:1501 Move:1503 Mana:831 Secs:66 > 
The Court of the Pixie King
   The area is lit as if from the life of the Great Tree iteslf.  Here you
see massive mushrooms just crawling with activity.  Some of the shapes sit
idly while others are engrossed in coversations in singsong languages like
none you've ever heard.  Two huge purple mushrooms sit in the center of a
semi-circle of massive mushrooms.  The two purple mushrooms are straddled
by none other than The Pixie King and Queen.  They seem to be quite amused
at your gaping mouths and stupified looks.    
[ Exits: e s w ]
A little pixie zips quickly around the room.
A tiny pixie lolls lazily around here.
A pixie dances playfully through the air here.
The King of the Pixies sits here, metting out justice.
The Queen of the Pixies sits here with a bemused look.
A pixie dances playfully through the air here.
Garmottin has arrived.

HP:1501 Move:1502 Mana:831 Secs:66 > spin allYou jump up high and kick yourself off one of the walls!
The pixie's neck instantly snaps from the force of your kick!
You receive your share of experience - 323 points.
You receive a grouping bonus of 213 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
You loot 80 coins from the corpse.
You split 80 coins among 3 members - 26 coins each.
2 coins were not splitable, so you keep the money.
The pixie's neck instantly snaps from the force of your kick!
You receive your share of experience - 1,583 points.
You receive a grouping bonus of 1,046 points!
The pixie is dead!  R.I.P.
You grab the pixie's ear and violently tear it off!
Your blood freezes as you hear the pixie's death cry.
You loot 120 coins from the corpse.
You split 120 coins among 3 members - 40 coins each.
The King of Pixies's neck instantly snaps from the force of your kick!
You receive your share of experience - 9,070 points.
You receive a grouping bonus of 5,994 points!
The King of Pixies is dead!  R.I.P.
Your blood freezes as you hear the King of Pixies's death cry.
You loot 1,300 coins from the corpse.
You split 1,300 coins among 3 members - 433 coins each.
1 coin was not splitable, so you keep the money.
The Queen of Pixies's neck instantly snaps from the force of your kick!
You receive your share of experience - 5,708 points.
You receive a grouping bonus of 3,772 points!
The Queen of Pixies is dead!  R.I.P.
Your blood freezes as you hear the Queen of Pixies's death cry.
You loot 1,000 coins from the corpse.
You split 1,000 coins among 3 members - 333 coins each.
1 coin was not splitable, so you keep the money.
The pixie's neck instantly snaps from the force of your kick!
You receive your share of experience - 1,583 points.
You receive a grouping bonus of 1,046 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
You loot 120 coins from the corpse.
You split 120 coins among 3 members - 40 coins each.
You land gracefully on your feet again.

HP:1501 Move:1502 Mana:831 Secs:65 > get hide all.cor
Garmottin starts flexing his muscles for no one in particular.

HP:1501 Move:1502 Mana:831 Secs:62 > 
Radgast leaves the room and quickly returns, dragging the pixie with him!

HP:1501 Move:1502 Mana:831 Secs:60 > There doesn't seem to be a hide in the corpse of the Queen of Pixies.
There doesn't seem to be a hide in the corpse of the King of Pixies.
There doesn't seem to be a hide in the corpse of the pixie.
There doesn't seem to be a hide in the corpse of the pixie.
There doesn't seem to be a hide in the corpse of the pixie.

HP:1501 Move:1502 Mana:831 Secs:60 > 
Radgast places a diamond-tipped spear in the back of the pixie, resulting in some strange noises, a lot of blood, and a corpse.
You receive your share of experience - 1,107 points.
You receive a grouping bonus of 731 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
Radgast loots some gold from the corpse.
Radgast splits 150 coins; you receive 50.

HP:1501 Move:1502 Mana:831 Secs:59 > get hide all.corThere doesn't seem to be a hide in the corpse of the Queen of Pixies.
There doesn't seem to be a hide in the corpse of the King of Pixies.
There doesn't seem to be a hide in the corpse of the pixie.
There doesn't seem to be a hide in the corpse of the pixie.
There doesn't seem to be a hide in the corpse of the pixie.
There doesn't seem to be a hide in the corpse of the pixie.

HP:1501 Move:1502 Mana:831 Secs:58 > 
Radgast leaves the room and quickly returns, dragging the pixie with him!

HP:1501 Move:1502 Mana:831 Secs:57 > s
Inside the Great Tree
   The area is lit as if from the life of the tree itself.  You see an
amazing array of mushrooms much larger than you thought existed.  The small
shapes are sitting here looking at you with curiosity.  They look at you
for a second longer, then turn their heads and talk to each other, ignoring
you.  
[ Exits: n e s w ]
A little pixie zips quickly around the room.
Garmottin has arrived.

HP:1501 Move:1501 Mana:831 Secs:56 > 
Radgast places a diamond-tipped spear in the back of the pixie, resulting in some strange noises, a lot of blood, and a corpse.
You receive your share of experience - 323 points.
You receive a grouping bonus of 213 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
Radgast loots some gold from the corpse.
Radgast splits 80 coins; you receive 26.
2 coins were not splitable, so Radgast keeps the money.

HP:1501 Move:1501 Mana:831 Secs:56 > n
The Court of the Pixie King
   The area is lit as if from the life of the Great Tree iteslf.  Here you
see massive mushrooms just crawling with activity.  Some of the shapes sit
idly while others are engrossed in coversations in singsong languages like
none you've ever heard.  Two huge purple mushrooms sit in the center of a
semi-circle of massive mushrooms.  The two purple mushrooms are straddled
by none other than The Pixie King and Queen.  They seem to be quite amused
at your gaping mouths and stupified looks.    
[ Exits: e s w ]
The corpse of the Queen of Pixies is lying here.
The corpse of the King of Pixies is lying here.
The pixie's bloody, severed ear is here.
(4) The corpse of the pixie is lying here.
The pixie is sprawled out on the ground!
Garmottin has arrived.

HP:1501 Move:1500 Mana:831 Secs:55 > 
Radgast places a diamond-tipped spear in the back of the pixie, resulting in some strange noises, a lot of blood, and a corpse.
You receive your share of experience - 323 points.
You receive a grouping bonus of 213 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
Radgast loots some gold from the corpse.
Radgast splits 80 coins; you receive 26.
2 coins were not splitable, so Radgast keeps the money.

HP:1501 Move:1500 Mana:831 Secs:54 > sniYou snicker softly.

HP:1501 Move:1500 Mana:831 Secs:53 > l
The Court of the Pixie King
   The area is lit as if from the life of the Great Tree iteslf.  Here you
see massive mushrooms just crawling with activity.  Some of the shapes sit
idly while others are engrossed in coversations in singsong languages like
none you've ever heard.  Two huge purple mushrooms sit in the center of a
semi-circle of massive mushrooms.  The two purple mushrooms are straddled
by none other than The Pixie King and Queen.  They seem to be quite amused
at your gaping mouths and stupified looks.    
[ Exits: e s w ]
The corpse of the Queen of Pixies is lying here.
The corpse of the King of Pixies is lying here.
The pixie's bloody, severed ear is here.
(5) The corpse of the pixie is lying here.
Radgast -.- is standing here.
Garmottin the Gnome is standing here.

HP:1501 Move:1500 Mana:831 Secs:53 > w
Inside the Great Tree
   The area is lit as if from the life of the tree itself.  You see an
amazing array of mushrooms larger than you thought existed.  The shapes are
sitting on them and lolling about.  The shapes range in sizes and colors
all much smaller than you.  There is a brightly lit room filled with these
shapes to the east.  
[ Exits: e s w ]
Garmottin has arrived.

HP:1501 Move:1499 Mana:831 Secs:52 > w
Inside the Great Tree
   The area is lit as if from the life of the tree itself.  You see an
amazing array of mushrooms much larger than you thought existed.  The
shapes are sitting on them and lolling about.  The way to the north and
west is blocked by the curvature of the tree trunk.  
[ Exits: e s ]
Radgast -.- is standing here.
A pixie dances playfully through the air here.
Garmottin has arrived.

HP:1501 Move:1498 Mana:831 Secs:51 > 
The pixie growls darkly at Radgast as she remembers him!
Radgast quickly evades the pixie's attack!

HP:1501 Move:1498 Mana:831 Secs:50 > 
Garmottin straps a one-man log raft around his arm as a shield.
Garmottin looks very uncomfortable and removes a one-man log raft!
Garmottin lights a jar of lost souls and holds it.
Garmottin is zapped by a jar of lost souls and instantly lets go of it!
Garmottin wears a minor unholy symbol around his neck.
Garmottin is zapped by a minor unholy symbol and instantly lets go of it!
Garmottin wears an Amulet D' Morte around his neck.
Garmottin is zapped by an Amulet D' Morte and instantly lets go of it!
Garmottin wears a black velvet hood on his head.
Garmottin is zapped by a black velvet hood and instantly lets go of it!
Garmottin puts demon skin gloves on his hands.
Garmottin is zapped by demon skin gloves and instantly lets go of it!
Garmottin wears a belt made from human skin around his waist.
Garmottin is zapped by a belt made from human skin and instantly lets go of it!
Garmottin grabs a beating heart.
Garmottin is zapped by a beating heart and instantly lets go of it!
Garmottin wields a long steel spear.
A long steel spear repels itself away from Garmottin's body!
Garmottin wields a long steel spear.
A long steel spear repels itself away from Garmottin's body!
Garmottin wields a dagger.
Garmottin puts red leather bracers around his right wrist.
Garmottin is zapped by red leather bracers and instantly lets go of it!
Garmottin puts red leather bracers around his right wrist.
Garmottin is zapped by red leather bracers and instantly lets go of it!

HP:1501 Move:1498 Mana:831 Secs:47 > 
Radgast places a diamond-tipped spear in the back of the pixie, resulting in some strange noises, a lot of blood, and a corpse.
You receive your share of experience - 1,583 points.
You receive a grouping bonus of 1,046 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
Radgast loots some gold from the corpse.
Radgast splits 120 coins; you receive 40.

HP:1501 Move:1498 Mana:831 Secs:46 > sc
You are 23 years old.
You are an Elf Cleric/Monk   (Level 99)
Str [17/0]  Int [18]  Wis [19]  Dex [19]  Con [16]  Cha [19].
HP: [1501/1501]     Move: [1498/1516]     Mana: [831/1598].
Height: [5'2"]   Weight: [149 pounds].
Armor Class: [143/200]    Hitroll: [16]    Damroll: [0].
Gold Coins: [1,422,994]    Alignment: [112]    Life: [7].
You have scored 3,331,070 exp this level.
You need 6,668,930 exp for the next level.
You have been playing for 7 days and 23 hours.
You are known as Burn Abban d'lil Ilythiiri, Daylight Guardian
You are standing.
  You feel more fluidlike.
  You are protected by a guardian sylph.
  You have focused your mental power.

HP:1501 Move:1498 Mana:831 Secs:44 > 
Radgast leaves the room and quickly returns, dragging the pixie with him!

HP:1501 Move:1498 Mana:831 Secs:44 > e
Inside the Great Tree
   The area is lit as if from the life of the tree itself.  You see an
amazing array of mushrooms larger than you thought existed.  The shapes are
sitting on them and lolling about.  The shapes range in sizes and colors
all much smaller than you.  There is a brightly lit room filled with these
shapes to the east.  
[ Exits: e s w ]
Garmottin has arrived.

HP:1501 Move:1497 Mana:831 Secs:43 > 
Garmottin stops using a dagger.

HP:1501 Move:1497 Mana:831 Secs:43 > w
Inside the Great Tree
   The area is lit as if from the life of the tree itself.  You see an
amazing array of mushrooms much larger than you thought existed.  The
shapes are sitting on them and lolling about.  The way to the north and
west is blocked by the curvature of the tree trunk.  
[ Exits: e s ]
The corpse of the pixie is lying here.
The pixie is sprawled out on the ground!
Garmottin has arrived.

HP:1501 Move:1496 Mana:831 Secs:42 > wAlas, you cannot go that way...

HP:1501 Move:1496 Mana:831 Secs:41 > e
Inside the Great Tree
   The area is lit as if from the life of the tree itself.  You see an
amazing array of mushrooms larger than you thought existed.  The shapes are
sitting on them and lolling about.  The shapes range in sizes and colors
all much smaller than you.  There is a brightly lit room filled with these
shapes to the east.  
[ Exits: e s w ]
Garmottin has arrived.

HP:1501 Move:1495 Mana:831 Secs:40 > w
Inside the Great Tree
   The area is lit as if from the life of the tree itself.  You see an
amazing array of mushrooms much larger than you thought existed.  The
shapes are sitting on them and lolling about.  The way to the north and
west is blocked by the curvature of the tree trunk.  
[ Exits: e s ]
The corpse of the pixie is lying here.
The pixie is sprawled out on the ground!
Garmottin has arrived.

HP:1501 Move:1494 Mana:831 Secs:40 > 
Radgast places a diamond-tipped spear in the back of the pixie, resulting in some strange noises, a lot of blood, and a corpse.
You receive your share of experience - 941 points.
You receive a grouping bonus of 621 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
Radgast loots some gold from the corpse.
Radgast splits 140 coins; you receive 46.
2 coins were not splitable, so Radgast keeps the money.

HP:1501 Move:1494 Mana:831 Secs:39 > kil piThere is no one by that name here.

HP:1501 Move:1494 Mana:831 Secs:38 > e
Inside the Great Tree
   The area is lit as if from the life of the tree itself.  You see an
amazing array of mushrooms larger than you thought existed.  The shapes are
sitting on them and lolling about.  The shapes range in sizes and colors
all much smaller than you.  There is a brightly lit room filled with these
shapes to the east.  
[ Exits: e s w ]
Garmottin has arrived.

HP:1501 Move:1493 Mana:831 Secs:37 > kil piThere is no one by that name here.

HP:1501 Move:1493 Mana:831 Secs:37 > e
The Court of the Pixie King
   The area is lit as if from the life of the Great Tree iteslf.  Here you
see massive mushrooms just crawling with activity.  Some of the shapes sit
idly while others are engrossed in coversations in singsong languages like
none you've ever heard.  Two huge purple mushrooms sit in the center of a
semi-circle of massive mushrooms.  The two purple mushrooms are straddled
by none other than The Pixie King and Queen.  They seem to be quite amused
kil piat your gaping mouths and stupified looks.    
[ Exits: e s w ]
The corpse of the Queen of Pixies is lying here.
The corpse of the King of Pixies is lying here.
The pixie's bloody, severed ear is here.
(5) The corpse of the pixie is lying here.
Garmottin has arrived.

HP:1501 Move:1492 Mana:831 Secs:37 > There is no one by that name here.

HP:1501 Move:1492 Mana:831 Secs:36 > e
Inside the Great Tree
   The area is lit as if from the life of the great tree itself.  You see
an amazing array of mushrooms larger than you thought existed.  Small
shapes are sitting and lolling about on them.  There is tree bark blocking
any more passage to the north.  To the west is a brightly lit room.  
[ Exits: e s w ]
Garmottin has arrived.

kil piHP:1501 Move:1491 Mana:831 Secs:36 > There is no one by that name here.

HP:1501 Move:1491 Mana:831 Secs:36 > e
Inside the Great Tree
   The area is lit as if from the life of the tree itself.  You see an
amazing array of mushrooms much larger than you thought existed.  The small
shapes are move around very quickly.  Here it seems as if they have piled
up food for a feast.  You see piles of mushrooms and bread and jugs of a
dark sticky liquid that that looks like wine.    
[ Exits: s w ]
A tiny pixie lolls lazily around here.
A pixie dances playfully through the air here.
A pixie dances playfully through the air here.
A pixie sits here solemnly, deep in thought.
Garmottin has arrived.

HP:1501 Move:1490 Mana:831 Secs:35 > kil piYou punch the pixie in his kidneys resulting in his immediate death!
You receive your share of experience - 1,107 points.
You receive a grouping bonus of 731 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
You loot 150 coins from the corpse.
You split 150 coins among 3 members - 50 coins each.

HP:1501 Move:1490 Mana:831 Secs:35 > spin all
Radgast places a diamond-tipped spear in the back of the pixie, resulting in some strange noises, a lot of blood, and a corpse.
You receive your share of experience - 1,583 points.
You receive a grouping bonus of 1,046 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
Radgast loots some gold from the corpse.
Radgast splits 120 coins; you receive 40.

HP:1501 Move:1490 Mana:831 Secs:33 > You jump up high and kick yourself off two of the walls!
The pixie's neck instantly snaps from the force of your kick!
You receive your share of experience - 1,583 points.
You receive a grouping bonus of 1,046 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
You loot 120 coins from the corpse.
You split 120 coins among 3 members - 40 coins each.
The pixie's neck instantly snaps from the force of your kick!
You receive your share of experience - 1,155 points.
You receive a grouping bonus of 763 points!
The pixie is dead!  R.I.P.
You savagely break off the pixie's left arm!
Your blood freezes as you hear the pixie's death cry.
You loot 100 coins from the corpse.
You split 100 coins among 3 members - 33 coins each.
1 coin was not splitable, so you keep the money.
You land gracefully on your feet again.

HP:1501 Move:1490 Mana:831 Secs:33 > sc
You are 23 years old.
You are an Elf Cleric/Monk   (Level 99)
Str [17/0]  Int [18]  Wis [19]  Dex [19]  Con [16]  Cha [19].
HP: [1501/1501]     Move: [1490/1516]     Mana: [831/1598].
Height: [5'2"]   Weight: [149 pounds].
Armor Class: [143/200]    Hitroll: [16]    Damroll: [0].
Gold Coins: [1,423,204]    Alignment: [-28]    Life: [7].
You have scored 3,341,646 exp this level.
You need 6,658,354 exp for the next level.
You have been playing for 7 days and 23 hours.
You are known as Burn Abban d'lil Ilythiiri, Daylight Guardian
You are standing.
  You feel more fluidlike.
  You are protected by a guardian sylph.
  You have focused your mental power.

HP:1501 Move:1490 Mana:831 Secs:32 > l
Inside the Great Tree
   The area is lit as if from the life of the tree itself.  You see an
amazing array of mushrooms much larger than you thought existed.  The small
shapes are move around very quickly.  Here it seems as if they have piled
up food for a feast.  You see piles of mushrooms and bread and jugs of a
dark sticky liquid that that looks like wine.    
[ Exits: s w ]
The pixie's arm is lying on the ground.
(4) The corpse of the pixie is lying here.
Radgast -.- is standing here.
Garmottin the Gnome is standing here.

HP:1501 Move:1490 Mana:831 Secs:30 > w
Inside the Great Tree
   The area is lit as if from the life of the great tree itself.  You see
an amazing array of mushrooms larger than you thought existed.  Small
shapes are sitting and lolling about on them.  There is tree bark blocking
any more passage to the north.  To the west is a brightly lit room.  
[ Exits: e s w ]
Garmottin has arrived.

HP:1501 Move:1489 Mana:831 Secs:28 > s
Inside the Great Tree
   The area is lit as if from the life of the tree itself.  You see an
amazing array of mushrooms larger than you thought ever existed.  The
shapes are sitting on them and making small singing noises, which must be
their method of communication.  You can travel in any direction here.  
[ Exits: n e s w ]
Garmottin has arrived.

HP:1501 Move:1488 Mana:831 Secs:27 > s
Inside the Great Tree
   The area is lit as if from the life of the tree itself.  You see an
amazing array of mushrooms much larger that you thought existed.  The shapes
are sitting here and playing a game unknown to you.  It looks to be some
type of game with stones.    
[ Exits: n e w ]
A pixie sits here solemnly, deep in thought.
A pixie sits here solemnly, deep in thought.
Garmottin has arrived.

HP:1501 Move:1487 Mana:831 Secs:27 > sAlas, you cannot go that way...

HP:1501 Move:1487 Mana:831 Secs:27 > sAlas, you cannot go that way...

HP:1501 Move:1487 Mana:831 Secs:26 > spin allYou jump up high and kick yourself off one of the walls!
The pixie's neck instantly snaps from the force of your kick!
You receive your share of experience - 1,155 points.
You receive a grouping bonus of 763 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
You loot 100 coins from the corpse.
You split 100 coins among 3 members - 33 coins each.
1 coin was not splitable, so you keep the money.
The pixie's neck instantly snaps from the force of your kick!
You receive your share of experience - 1,155 points.
You receive a grouping bonus of 763 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
You loot 100 coins from the corpse.
You split 100 coins among 3 members - 33 coins each.
1 coin was not splitable, so you keep the money.
You land gracefully on your feet again.

HP:1501 Move:1487 Mana:831 Secs:25 > w
Radgast leaves the room and quickly returns, dragging the pixie with him!

HP:1501 Move:1487 Mana:831 Secs:23 > 
Radgast places a diamond-tipped spear in the back of the pixie, resulting in some strange noises, a lot of blood, and a corpse.
You receive your share of experience - 323 points.
You receive a grouping bonus of 213 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
Radgast loots some gold from the corpse.
Radgast splits 80 coins; you receive 26.
2 coins were not splitable, so Radgast keeps the money.

HP:1501 Move:1487 Mana:831 Secs:21 > e
Inside the Great Tree
   The passageway from the door to the south now opens up into an enormous
cavity.  The area is lit as if from the life of the tree iteslf.  You see
an amazing array of mushrooms much larger than you thought existed.  The
small shapes are sitting on them and lolling about.  
[ Exits: n e s w ]
Garmottin has arrived.

HP:1501 Move:1486 Mana:831 Secs:20 > 
Inside the Great Tree
   The area is lit as if from the life of the tree itself.  You see an
amazing array of mushrooms much larger that you thought existed.  The shapes
are sitting here and playing a game unknown to you.  It looks to be some
type of game with stones.    
[ Exits: n e w ]
(3) The corpse of the pixie is lying here.
Garmottin has arrived.

HP:1501 Move:1485 Mana:831 Secs:20 > e
Inside the Great Tree
   The area is lit as if from the life of the tree itself.  You see an
amazing array of mushrooms much larger than you thought existed.  The tiny
pixie-like shapes you have seen everywhere are sitting on the mushrooms and
lolling about, pausing only briefly to look at you.  
[ Exits: n w ]
Garmottin has arrived.

HP:1501 Move:1484 Mana:831 Secs:19 > eAlas, you cannot go that way...

HP:1501 Move:1484 Mana:831 Secs:19 > w
Inside the Great Tree
   The area is lit as if from the life of the tree itself.  You see an
amazing array of mushrooms much larger that you thought existed.  The shapes
are sitting here and playing a game unknown to you.  It looks to be some
type of game with stones.    
[ Exits: n e w ]
(3) The corpse of the pixie is lying here.
Garmottin has arrived.

HP:1501 Move:1483 Mana:831 Secs:18 > w
Inside the Great Tree
   The passageway from the door to the south now opens up into an enormous
cavity.  The area is lit as if from the life of the tree iteslf.  You see
an amazing array of mushrooms much larger than you thought existed.  The
small shapes are sitting on them and lolling about.  
[ Exits: n e s w ]
Garmottin has arrived.

HP:1501 Move:1482 Mana:831 Secs:18 > w
Inside the Great Tree
   The area is lit as if from the life of the tree itself.  You see an
amazing array of colorful mushrooms covering the ground and travelling up
the sides of the bark tree, many of them are larger than you thought
existed.  
[ Exits: n e w ]
A tiny pixie lolls lazily around here.
Garmottin has arrived.

HP:1501 Move:1481 Mana:831 Secs:17 > w
Radgast places a diamond-tipped spear in the back of the pixie, resulting in some strange noises, a lot of blood, and a corpse.
You receive your share of experience - 1,107 points.
You receive a grouping bonus of 731 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
Radgast loots some gold from the corpse.
Radgast splits 150 coins; you receive 50.

HP:1501 Move:1481 Mana:831 Secs:16 > 
Inside the Great Tree
   The inside of the tree is lit from the life of the tree itself, causing
a permanent soft glow to constantly bathe the plant and animal life in.  
Strange fungi grow all around here, many of them full of vibrant color, and
home to many of the tiny fairies that inhabit the area.  
[ Exits: n e ]
Garmottin has arrived.

HP:1501 Move:1480 Mana:831 Secs:16 > wAlas, you cannot go that way...

HP:1501 Move:1480 Mana:831 Secs:15 > n
Inside the Great Tree
   The area is lit as if from the life of the tree itself.  You see an
amazing array of mushrooms larger than you thought existed.  The shapes are
sitting on them and lolling about.  You know you're inside a tree but it
doesn't seem possible.  This space looks bigger than any castle you've ever
been in.    
[ Exits: n e s ]
Garmottin has arrived.

HP:1501 Move:1479 Mana:831 Secs:15 > n
Inside the Great Tree
   The area is lit as if from the life of the tree itself.  You see an
amazing array of mushrooms much larger than you thought existed.  The
shapes are sitting on them and lolling about.  The way to the north and
west is blocked by the curvature of the tree trunk.  
[ Exits: e s ]
(2) The corpse of the pixie is lying here.
Garmottin has arrived.

HP:1501 Move:1478 Mana:831 Secs:14 > nAlas, you cannot go that way...

HP:1501 Move:1478 Mana:831 Secs:14 > s
Inside the Great Tree
   The area is lit as if from the life of the tree itself.  You see an
amazing array of mushrooms larger than you thought existed.  The shapes are
sitting on them and lolling about.  You know you're inside a tree but it
doesn't seem possible.  This space looks bigger than any castle you've ever
been in.    
[ Exits: n e s ]
Garmottin has arrived.

sHP:1501 Move:1477 Mana:831 Secs:13 > 
Inside the Great Tree
   The inside of the tree is lit from the life of the tree itself, causing
a permanent soft glow to constantly bathe the plant and animal life in.  
Strange fungi grow all around here, many of them full of vibrant color, and
home to many of the tiny fairies that inhabit the area.  
[ Exits: n e ]
Garmottin has arrived.

HP:1501 Move:1476 Mana:831 Secs:13 > sAlas, you cannot go that way...

HP:1501 Move:1476 Mana:831 Secs:13 > sAlas, you cannot go that way...

HP:1501 Move:1476 Mana:831 Secs:13 > sAlas, you cannot go that way...

HP:1501 Move:1476 Mana:831 Secs:13 > e
Inside the Great Tree
   The area is lit as if from the life of the tree itself.  You see an
amazing array of colorful mushrooms covering the ground and travelling up
the sides of the bark tree, many of them are larger than you thought
existed.  
[ Exits: n e w ]
The corpse of the pixie is lying here.
Garmottin has arrived.

HP:1501 Move:1475 Mana:831 Secs:12 > sAlas, you cannot go that way...

HP:1501 Move:1475 Mana:831 Secs:12 > e
Inside the Great Tree
   The passageway from the door to the south now opens up into an enormous
cavity.  The area is lit as if from the life of the tree iteslf.  You see
an amazing array of mushrooms much larger than you thought existed.  The
small shapes are sitting on them and lolling about.  
[ Exits: n e s w ]
Garmottin has arrived.

HP:1501 Move:1474 Mana:831 Secs:11 > s
Inside the Enormous Tree
   The opening you find is much larger than you could imagine fitting
inside this tree.  The bark that you would have thought was 4 spans thick
is merely a handspan wide.  From the magic that you can almost feel in the
air within the tree, you surmise that this place must be enchanted.  
[ Exits: n s ]
A pixie dances playfully through the air here.
Garmottin has arrived.

HP:1501 Move:1473 Mana:831 Secs:11 > s
Radgast places a diamond-tipped spear in the back of the pixie, resulting in some strange noises, a lot of blood, and a corpse.
You receive your share of experience - 1,583 points.
You receive a grouping bonus of 1,046 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
Radgast loots some gold from the corpse.
Radgast splits 120 coins; you receive 40.

HP:1501 Move:1473 Mana:831 Secs:10 > 
The Light Forest
   You continue walking along this beautiful path, brimming with life.  
The path is soft green and strewn with leaves and branches.  The shrubs and
trees are vibrant in yellows and greens.  You see an enormous tree reaching
high into the sky to the north.  
[ Exits: n e w ]
The corpse of the mutated pixie is lying here.
The corpse of the pixie is lying here.
Garmottin has arrived.

HP:1501 Move:1472 Mana:831 Secs:10 > sAlas, you cannot go that way...

HP:1501 Move:1472 Mana:831 Secs:9 > sAlas, you cannot go that way...

HP:1501 Move:1472 Mana:831 Secs:9 > e
The Light Forest
   The path is soft green and strewn with leaves and branches.  The shrubs
and trees are vibrant yellows and greens.  Here you see a gargantuan branch
laying next to the path.  What kind of tree could that have come from?  
You start looking up in hopes that the next one doesn't come off while
you're here.    
[ Exits: e w ]
Garmottin has arrived.

HP:1501 Move:1470 Mana:831 Secs:9 > e
The Light Forest
   The path is soft green and strewn about with leaves and branches.  The
shrubs and trees are vibrant yellows and greens.  You see small shapes
flittering about here.  One of them actually stops near you, but before
you can more clearly see its form, it flies quickly away.  
[ Exits: e w ]
(3) The corpse of the pixie is lying here.
Garmottin has arrived.

HP:1501 Move:1469 Mana:831 Secs:8 > e
A Bend in the Light Forest
   The path is soft green and strewn with leaves and branches.  The shrubs
and trees are vibrant yellows and greens.  You see small shapes flittering
about here.  The path bends to the north and the west here.  You can see
tiny little shapes flittering around constantly out of the corner of your
eye.  
[ Exits: n w ]
Garmottin has arrived.

HP:1501 Move:1467 Mana:831 Secs:8 > eAlas, you cannot go that way...

HP:1501 Move:1467 Mana:831 Secs:7 > n
The Light Forest
   The path is soft green and strewn with leaves and branches.  The shrubs
and trees are vibrant yellows and greens.  You see small shapes flittering
about here, and marvel at the sight of the wildflowers which line the
trail, extending out into the trees around you.  
[ Exits: n s ]
A tiny pixie flies little circles in the air here.
A pixie quickly flitters about here.
The giant butterfly flies around your head.
A tiny pixie lolls lazily around here.
Garmottin has arrived.

HP:1501 Move:1465 Mana:831 Secs:7 > 
Radgast places a diamond-tipped spear in the back of the pixie, resulting in some strange noises, a lot of blood, and a corpse.
You receive your share of experience - 1,330 points.
You receive a grouping bonus of 878 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
Radgast loots some gold from the corpse.
Radgast splits 90 coins; you receive 30.

HP:1501 Move:1465 Mana:831 Secs:6 > spin allYou jump up high and kick yourself off two of the walls!
The pixie's neck instantly snaps from the force of your kick!
You receive your share of experience - 941 points.
You receive a grouping bonus of 621 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
You loot 140 coins from the corpse.
You split 140 coins among 3 members - 46 coins each.
2 coins were not splitable, so you keep the money.
The giant butterfly's neck instantly snaps from the force of your kick!
You receive your share of experience - 1,090 points.
You receive a grouping bonus of 720 points!
The giant butterfly is dead!  R.I.P.
The giant butterfly's spine flies out and clatters into a corner!
Your blood freezes as you hear the giant butterfly's death cry.
The pixie's neck instantly snaps from the force of your kick!
You receive your share of experience - 1,107 points.
You receive a grouping bonus of 731 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
You loot 150 coins from the corpse.
You split 150 coins among 3 members - 50 coins each.
You land gracefully on your feet again.

HP:1501 Move:1465 Mana:831 Secs:6 > sc
You are 23 years old.
You are an Elf Cleric/Monk   (Level 99)
Str [17/0]  Int [18]  Wis [19]  Dex [19]  Con [16]  Cha [19].
HP: [1501/1501]     Move: [1465/1516]     Mana: [831/1598].
Height: [5'2"]   Weight: [149 pounds].
Armor Class: [143/200]    Hitroll: [16]    Damroll: [0].
Gold Coins: [1,423,516]    Alignment: [-248]    Life: [7].
You have scored 3,357,903 exp this level.
You need 6,642,097 exp for the next level.
You have been playing for 7 days and 23 hours.
You are known as Burn Abban d'lil Ilythiiri, Daylight Guardian
You are standing.
  You feel more fluidlike.
  You are protected by a guardian sylph.
  You have focused your mental power.

HP:1501 Move:1465 Mana:831 Secs:4 > n
The Light Forest
   The path is soft green and strewn with leaves and branches.  The shrubs
and small trees are vibrant yellows and greens.  You see small hardy clumps
of little dark colored flowers.  Tiny little shapes fly all around you, as
if driven by curiosity to see what it is that has found its way to their
home.  
[ Exits: n s ]
A tiny pixie lolls lazily around here.
The giant butterfly flies around your head.
A pixie sits here solemnly, deep in thought.
Garmottin has arrived.

HP:1501 Move:1463 Mana:831 Secs:1 > 
Radgast places a diamond-tipped spear in the back of the pixie, resulting in some strange noises, a lot of blood, and a corpse.
You receive your share of experience - 1,107 points.
You receive a grouping bonus of 731 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
Radgast loots some gold from the corpse.
Radgast splits 150 coins; you receive 50.

HP:1501 Move:1516 Mana:877 Secs:75 > spin allYou jump up high and kick yourself off two of the walls!
The giant butterfly's neck instantly snaps from the force of your kick!
You receive your share of experience - 1,090 points.
You receive a grouping bonus of 720 points!
The giant butterfly is dead!  R.I.P.
Your blood freezes as you hear the giant butterfly's death cry.
The pixie's neck instantly snaps from the force of your kick!
You receive your share of experience - 1,155 points.
You receive a grouping bonus of 763 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
You loot 100 coins from the corpse.
You split 100 coins among 3 members - 33 coins each.
1 coin was not splitable, so you keep the money.
You land gracefully on your feet again.

HP:1501 Move:1516 Mana:877 Secs:75 > n
The giant butterfly flies into the room.
The giant butterfly flies into the room.

HP:1501 Move:1516 Mana:877 Secs:70 > 
The Light Forest
   The path is soft green and strewn with leaves and branches.  The shrubs
and small trees are vibrant yellows and greens.  You see small clumps of
hardy little dark colored flowers.  You see one clump of the small flowers
that is different.  They are the color of whipped cream - a frothy
off-white that looks startling compared to all the dark ones.    
[ Exits: n s ]
A pixie quickly flitters about here.
Garmottin has arrived.
Radgast places a diamond-tipped spear in the back of the pixie, resulting in some strange noises, a lot of blood, and a corpse.
You receive your share of experience - 941 points.
You receive a grouping bonus of 621 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
Radgast loots some gold from the corpse.
Radgast splits 140 coins; you receive 46.
2 coins were not splitable, so Radgast keeps the money.

HP:1501 Move:1514 Mana:877 Secs:70 > l
The Light Forest
   The path is soft green and strewn with leaves and branches.  The shrubs
and small trees are vibrant yellows and greens.  You see small clumps of
hardy little dark colored flowers.  You see one clump of the small flowers
that is different.  They are the color of whipped cream - a frothy
off-white that looks startling compared to all the dark ones.    
[ Exits: n s ]
The corpse of the pixie is lying here.
Radgast -.- is standing here.
Garmottin the Gnome is standing here.

HP:1501 Move:1514 Mana:877 Secs:68 > n
The Light Forest
   The path is soft green and strewn with leaves and branches.  The shrubs
and small trees are vibrant yellows and greens.  You see small clumps of
hardy little dark colored flowers lining the path you are walking on.  
Soft, whisperous voices fill the air all around you.  
[ Exits: n s ]
A pixie quickly flitters about here.
Garmottin has arrived.

HP:1501 Move:1512 Mana:877 Secs:68 > 
Radgast places a diamond-tipped spear in the back of the pixie, resulting in some strange noises, a lot of blood, and a corpse.
You receive your share of experience - 941 points.
You receive a grouping bonus of 621 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
Radgast loots some gold from the corpse.
Radgast splits 140 coins; you receive 46.
2 coins were not splitable, so Radgast keeps the money.

HP:1501 Move:1512 Mana:877 Secs:67 > n
The Light Forest
   The path is slowly losing its dark brown color and fading to a soft
green color.  The shrubs and trees are vibrant in yellows and greens.  You
notice small groups of dark-colored flowers lining the path here, with even
smaller clumps of pollen sitting around their bases.  
[ Exits: n s ]
A pixie dances playfully through the air here.
Garmottin has arrived.

HP:1501 Move:1510 Mana:877 Secs:66 > 
Radgast places a diamond-tipped spear in the back of the pixie, resulting in some strange noises, a lot of blood, and a corpse.
You receive your share of experience - 1,583 points.
You receive a grouping bonus of 1,046 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
Radgast loots some gold from the corpse.
Radgast splits 120 coins; you receive 40.

HP:1501 Move:1510 Mana:877 Secs:65 > n
Edge of the Forest
   The fields give way to shrubs and smaller trees.  The flowers here are
still amazing but smaller and darker in color.  The trees and shrubs are
vibrant shades of greens and yellows.  You notice small things flittering
about.    
[ Exits: n s ]
The gopher digs in the dirt here.
A tiny pixie lolls lazily around here.
Garmottin has arrived.

HP:1501 Move:1508 Mana:877 Secs:64 > spin allYou jump up high and kick yourself off two of the walls!
The gopher's neck instantly snaps from the force of your kick!
You receive your share of experience - 1,929 points.
You receive a grouping bonus of 1,274 points!
The gopher is dead!  R.I.P.
Your blood freezes as you hear the gopher's death cry.
The pixie's neck instantly snaps from the force of your kick!
You receive your share of experience - 1,107 points.
You receive a grouping bonus of 731 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
You loot 150 coins from the corpse.
You split 150 coins among 3 members - 50 coins each.
You land gracefully on your feet again.

HP:1501 Move:1508 Mana:877 Secs:63 > n
A Bend in the Path
   The path is packed dark brown earth.  The field is wild and not
cultivated and has smatterings of wildflowers throughout.  Your senses are
awash in colors ranging from dusty browns to bright reds as the flowers
bloom.  You notice tiny things flittering about.  The path changes
direction here, heading down to the south or to the west.  
[ Exits: s w ]
A tiny pixie flies little circles in the air here.
Garmottin has arrived.
Radgast wears a belt made from human skin around his waist.
Radgast slides a black ring on his right ring finger.
Radgast slides a black ring on his left ring finger.
Radgast wears a blood-stained blue sweater on his body.
Radgast straps a skull shield around his arm as a shield.
Radgast wears a purple cloak with a dragon clasp about his body.
Radgast puts a shadow bracer around his right wrist.
Radgast puts a shadow bracer around his left wrist.

HP:1501 Move:1506 Mana:877 Secs:58 > kil piYou annihilate the pixie with your deadly hit!
The pixie is in awful condition.

HP:1501 Move:1506 Mana:877 Secs:56 > 
Radgast stops using a belt made from human skin.

HP:1501 Move:1506 Mana:877 Secs:55 > sc
You are 23 years old.
You are an Elf Cleric/Monk   (Level 99)
Str [17/0]  Int [18]  Wis [19]  Dex [19]  Con [16]  Cha [19].
HP: [1501/1501]     Move: [1506/1516]     Mana: [877/1598].
Height: [5'2"]   Weight: [149 pounds].
Armor Class: [143/200]    Hitroll: [16]    Damroll: [0].
Gold Coins: [1,423,782]    Alignment: [-448]    Life: [7].
You have scored 3,374,263 exp this level.
You need 6,625,737 exp for the next level.
You have been playing for 7 days and 23 hours.
You are known as Burn Abban d'lil Ilythiiri, Daylight Guardian
You are fighting the pixie!
  You feel more fluidlike.
  You are protected by a guardian sylph.
  You have focused your mental power.

HP:1501 Move:1506 Mana:877 Secs:55 > 
The pixie barely stings you.
You hit the pixie with a blow that breaks her spine!
You receive your share of experience - 1,330 points.
You receive a grouping bonus of 878 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
You loot 90 coins from the corpse.
You split 90 coins among 3 members - 30 coins each.

HP:1497 Move:1506 Mana:877 Secs:54 > 
Radgast wears a belt of silver rings around his waist.

HP:1497 Move:1506 Mana:877 Secs:54 > rem sphA sphere of light: You cannot carry that much weight!

HP:1497 Move:1506 Mana:877 Secs:51 > wear allYou grab a paint brush.
You are zapped by a paint brush and instantly let go of it!
You wear a bear claw necklace around your neck.
Oddly, a bear claw necklace repels itself away from you!
You wear a bear claw necklace around your neck.
Oddly, a bear claw necklace repels itself away from you!
You slide a black ring on your right ring finger.
You slide a black ring on your left ring finger.
You wield a heavy, black handled poleaxe.
Oddly, a heavy, black handled poleaxe repels itself away from you!
You start to use a one-man log raft as a shield.
You feel very uncomfortable and quickly remove a one-man log raft!
You put an ivory bangle around your right wrist.
You put an ivory bangle around your left wrist.
You grab a small slender staff.
Radgast drops a pair of hide bracers.

HP:1497 Move:1506 Mana:877 Secs:49 > 
Cork OOCs, 'I hate when you kill something and the group leader isn't in the room you don't get xp'

HP:1497 Move:1506 Mana:877 Secs:49 > rem sphA sphere of light: You cannot carry that much weight!

HP:1497 Move:1506 Mana:877 Secs:47 > iYou are carrying:
a one-man log raft
a heavy, black handled poleaxe
a paint brush
(2) a purple vial
a wolfskin rucksack
(2) a bear claw necklace
padded leather armor
demon skin gloves
a blood-stained blue sweater...(slight damage)
(15) a blue potion
a roasted chicken
a violently boiling potion
a small blue flame
a jar of lost souls...It emits a faint humming sound!
a half-barrel
a sphere of light...It has a soft glowing aura!
a fine leather cape
furry boots
the cloak of the Winter Wolf...(moderate damage)

HP:1497 Move:1506 Mana:877 Secs:45 > 
Thrack OOCs, 'heh'

HP:1497 Move:1506 Mana:877 Secs:44 > eqYou are using:
      a sphere of light...It has a soft glowing aura!
     a black ring...(slight damage)
     a black ring...(slight damage)
       a long silk dress...(moderate damage)
       a black, leather rag...(moderate damage)
       a pair of bamboo legplates...(considerable damage)
       knee-high moccasins
      leather gloves...(slight damage)
       a pair of hide bracers
    a fine leather cape...(slight damage)
   a wide leather belt
  an ivory bangle
  an ivory bangle
               a small slender staff...(moderate damage)

HP:1497 Move:1506 Mana:877 Secs:43 > 
Radgast stops using a sphere of light.

HP:1497 Move:1506 Mana:877 Secs:40 > 
Radgast lights a fiery skull and holds it.

HP:1497 Move:1506 Mana:877 Secs:39 > 
Radgast puts a blue potion in a duffel bag.

HP:1497 Move:1506 Mana:877 Secs:36 > wear cape neckYou wear a fine leather cape around your neck.
Radgast puts a blue potion in a duffel bag.

HP:1497 Move:1506 Mana:877 Secs:36 > 
Radgast puts a violently boiling potion in a duffel bag.

HP:1497 Move:1506 Mana:877 Secs:35 > wear cape neckYou don't seem to have a cape.

HP:1497 Move:1506 Mana:877 Secs:35 > 
Radgast is zapped by a diamond-tipped spear and instantly lets go of it!

HP:1497 Move:1506 Mana:877 Secs:30 > rem 2.capeA fine leather cape: You cannot carry that much weight!
Radgast drops a sphere of light.

HP:1497 Move:1506 Mana:877 Secs:29 > 
Garmottin grabs a beating heart.
Garmottin wears a belt made from human skin around his waist.
Garmottin puts demon skin gloves on his hands.
Garmottin wears a black velvet hood on his head.
Garmottin wears an Amulet D' Morte around his neck.
Garmottin wears a minor unholy symbol around his neck.
Garmottin lights a jar of lost souls and holds it.
Garmottin straps a one-man log raft around his arm as a shield.
Garmottin looks very uncomfortable and removes a one-man log raft!
Garmottin wields a long steel spear.
A long steel spear repels itself away from Garmottin's body!
Garmottin wields a long steel spear.
A long steel spear repels itself away from Garmottin's body!
Garmottin wields a dagger.
Garmottin puts red leather bracers around his right wrist.
Garmottin puts red leather bracers around his left wrist.

HP:1497 Move:1506 Mana:877 Secs:28 > iYou are carrying:
a one-man log raft
a heavy, black handled poleaxe
a paint brush
(2) a purple vial
a wolfskin rucksack
(2) a bear claw necklace
padded leather armor
demon skin gloves
a blood-stained blue sweater...(slight damage)
(15) a blue potion
a roasted chicken
a violently boiling potion
a small blue flame
a jar of lost souls...It emits a faint humming sound!
a half-barrel
a sphere of light...It has a soft glowing aura!
furry boots
the cloak of the Winter Wolf...(moderate damage)

HP:1497 Move:1506 Mana:877 Secs:26 > 
Radgast wields the spear of darkness.

HP:1497 Move:1506 Mana:877 Secs:25 > 
Garmottin stops using a dagger.

HP:1497 Move:1506 Mana:877 Secs:24 > 
Garmottin wields a biaxident.

HP:1497 Move:1506 Mana:877 Secs:23 > 
Radgast carefully scans his surroundings.

HP:1497 Move:1506 Mana:877 Secs:18 > give pur garYou give a purple vial to Garmottin.

HP:1497 Move:1506 Mana:877 Secs:13 > 
Garmottin cheers for you!

HP:1497 Move:1506 Mana:877 Secs:12 > give pur garYou give a purple vial to Garmottin.

HP:1497 Move:1506 Mana:877 Secs:12 > give pur garYou don't seem to have a pur.

HP:1497 Move:1506 Mana:877 Secs:11 > iYou are carrying:
a one-man log raft
a heavy, black handled poleaxe
a paint brush
a wolfskin rucksack
(2) a bear claw necklace
padded leather armor
demon skin gloves
a blood-stained blue sweater...(slight damage)
(15) a blue potion
a roasted chicken
a violently boiling potion
a small blue flame
a jar of lost souls...It emits a faint humming sound!
a half-barrel
a sphere of light...It has a soft glowing aura!
furry boots
the cloak of the Winter Wolf...(moderate damage)

HP:1497 Move:1506 Mana:877 Secs:10 > 
Garmottin thanks you heartily.

HP:1497 Move:1506 Mana:877 Secs:9 > give raf garYou give a one-man log raft to Garmottin.

HP:1497 Move:1506 Mana:877 Secs:5 > give bea garYou give a bear claw necklace to Garmottin.

HP:1508 Move:1516 Mana:923 Secs:72 > give bea garYou give a bear claw necklace to Garmottin.

HP:1508 Move:1516 Mana:923 Secs:70 > iYou are carrying:
a heavy, black handled poleaxe
a paint brush
a wolfskin rucksack
padded leather armor
demon skin gloves
a blood-stained blue sweater...(slight damage)
(15) a blue potion
a roasted chicken
a violently boiling potion
a small blue flame
a jar of lost souls...It emits a faint humming sound!
a half-barrel
a sphere of light...It has a soft glowing aura!
furry boots
the cloak of the Winter Wolf...(moderate damage)

HP:1508 Move:1516 Mana:923 Secs:69 > rem 2.capeYou stop using a fine leather cape.

HP:1508 Move:1516 Mana:923 Secs:68 > wear cape neckYou wear a fine leather cape around your neck.

HP:1508 Move:1516 Mana:923 Secs:66 > wear cloYou wear the cloak of the Winter Wolf around your body.

HP:1508 Move:1516 Mana:923 Secs:63 > 
Garmottin gets a roasted chicken from a knapsack.

HP:1508 Move:1516 Mana:923 Secs:60 > 
Garmottin eats a roasted chicken.

HP:1508 Move:1516 Mana:923 Secs:59 > rem sphYou stop using a sphere of light.

HP:1508 Move:1516 Mana:923 Secs:59 > hold flamYou light a small blue flame and hold it.

HP:1508 Move:1516 Mana:923 Secs:57 > iYou are carrying:
a heavy, black handled poleaxe
a paint brush
a wolfskin rucksack
padded leather armor
demon skin gloves
a blood-stained blue sweater...(slight damage)
(15) a blue potion
a roasted chicken
a violently boiling potion
a jar of lost souls...It emits a faint humming sound!
a half-barrel
(2) a sphere of light...It has a soft glowing aura!
furry boots

HP:1508 Move:1516 Mana:923 Secs:56 > rem booYou don't seem to be using a boo.

HP:1508 Move:1516 Mana:923 Secs:45 > wear booYou're already wearing something on your feet.

HP:1508 Move:1516 Mana:923 Secs:42 > eqYou are using:
      a small blue flame
     a black ring...(slight damage)
     a black ring...(slight damage)
   a fine leather cape
   a fine leather cape...(slight damage)
       a long silk dress...(moderate damage)
       a black, leather rag...(moderate damage)
       a pair of bamboo legplates...(considerable damage)
       knee-high moccasins
      leather gloves...(slight damage)
       a pair of hide bracers
    the cloak of the Winter Wolf...(moderate damage)
   a wide leather belt
  an ivory bangle
  an ivory bangle
               a small slender staff...(moderate damage)

HP:1508 Move:1516 Mana:923 Secs:41 > 
Radgast says, 'what does a black and silver velvet cloak do garmottin'

HP:1508 Move:1516 Mana:923 Secs:39 > 
Garmottin says, 'um'

HP:1508 Move:1516 Mana:923 Secs:36 > rem mocYou stop using knee-high moccasins.

HP:1508 Move:1516 Mana:923 Secs:35 > wear fuYou wear furry boots on your feet.

HP:1508 Move:1516 Mana:923 Secs:31 > l
A Bend in the Path
   The path is packed dark brown earth.  The field is wild and not
cultivated and has smatterings of wildflowers throughout.  Your senses are
awash in colors ranging from dusty browns to bright reds as the flowers
bloom.  You notice tiny things flittering about.  The path changes
direction here, heading down to the south or to the west.  
[ Exits: s w ]
A ball of swirling light sits unclaimed here.
...It has a soft glowing aura!
A pair of hide bracers are strewn on the ground.
The corpse of the pixie is lying here.
Radgast -.- is standing here.
Garmottin the Gnome is standing here.

HP:1508 Move:1516 Mana:923 Secs:30 > sc
You are 23 years old.
You are an Elf Cleric/Monk   (Level 99)
Str [18/0]  Int [18]  Wis [19]  Dex [19]  Con [16]  Cha [19].
HP: [1508/1528]     Move: [1516/1516]     Mana: [923/1598].
Height: [5'2"]   Weight: [149 pounds].
Armor Class: [149/200]    Hitroll: [17]    Damroll: [4].
Gold Coins: [1,423,812]    Alignment: [-468]    Life: [7].
You have scored 3,376,471 exp this level.
You need 6,623,529 exp for the next level.
You have been playing for 7 days and 23 hours.
You are known as Burn Abban d'lil Ilythiiri, Daylight Guardian
You are standing.
  You feel more fluidlike.
  You are protected by a guardian sylph.
  You have focused your mental power.

HP:1508 Move:1516 Mana:923 Secs:28 > 
Garmottin says, 'that'

HP:1508 Move:1516 Mana:923 Secs:17 > 
Radgast says, 'that?'

HP:1508 Move:1516 Mana:923 Secs:13 > l
A Bend in the Path
   The path is packed dark brown earth.  The field is wild and not
cultivated and has smatterings of wildflowers throughout.  Your senses are
awash in colors ranging from dusty browns to bright reds as the flowers
bloom.  You notice tiny things flittering about.  The path changes
direction here, heading down to the south or to the west.  
[ Exits: s w ]
A ball of swirling light sits unclaimed here.
...It has a soft glowing aura!
A pair of hide bracers are strewn on the ground.
The corpse of the pixie is lying here.
Radgast -.- is standing here.
Garmottin the Gnome is standing here.

HP:1508 Move:1516 Mana:923 Secs:12 > 
Radgast says, 'what is that'

HP:1508 Move:1516 Mana:923 Secs:11 > get hidYou get a pair of hide bracers.

HP:1508 Move:1516 Mana:923 Secs:8 > wear hideYou're already wearing something on your arms.

HP:1508 Move:1516 Mana:923 Secs:5 > eqYou are using:
      a small blue flame
     a black ring...(slight damage)
     a black ring...(slight damage)
   a fine leather cape
   a fine leather cape...(slight damage)
       a long silk dress...(moderate damage)
       a black, leather rag...(moderate damage)
       a pair of bamboo legplates...(considerable damage)
       furry boots
      leather gloves...(slight damage)
       a pair of hide bracers
    the cloak of the Winter Wolf...(moderate damage)
   a wide leather belt
  an ivory bangle
  an ivory bangle
               a small slender staff...(moderate damage)

HP:1508 Move:1516 Mana:923 Secs:3 > l
A Bend in the Path
   The path is packed dark brown earth.  The field is wild and not
cultivated and has smatterings of wildflowers throughout.  Your senses are
awash in colors ranging from dusty browns to bright reds as the flowers
bloom.  You notice tiny things flittering about.  The path changes
direction here, heading down to the south or to the west.  
[ Exits: s w ]
A ball of swirling light sits unclaimed here.
...It has a soft glowing aura!
The corpse of the pixie is lying here.
Radgast -.- is standing here.
Garmottin the Gnome is standing here.

HP:1528 Move:1516 Mana:969 Secs:74 > 
Radgast nods solemnly.

HP:1528 Move:1516 Mana:969 Secs:72 > nAlas, you cannot go that way...

HP:1528 Move:1516 Mana:969 Secs:72 > w
A Path Through the Fields
   This path is packed dark brown earth.  The field is wild, not
cultivated, and has smatterings of wildflowers throughout.  Your senses are
awash in colors ranging from dusty browns to bright reds as the flowers
bloom.    
[ Exits: e w ]
The gopher digs in the dirt here.
A pixie sits here solemnly, deep in thought.
Garmottin has arrived.

HP:1528 Move:1514 Mana:969 Secs:70 > spin allYou jump up high and kick yourself off two of the walls!
The gopher's neck instantly snaps from the force of your kick!
You receive your share of experience - 1,929 points.
You receive a grouping bonus of 1,274 points!
The gopher is dead!  R.I.P.
Your blood freezes as you hear the gopher's death cry.
The pixie's neck instantly snaps from the force of your kick!
You receive your share of experience - 1,155 points.
You receive a grouping bonus of 763 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
You loot 100 coins from the corpse.
You split 100 coins among 3 members - 33 coins each.
1 coin was not splitable, so you keep the money.
You land gracefully on your feet again.

HP:1528 Move:1514 Mana:969 Secs:68 > w
A Path Through the Fields
   This path is packed dark brown earth.  The field is wild and not
cultivated and has smatterings of wildflowers throughout.  Your senses are
awash in colors, ranging from dusty browns to bright reds as the flowers
bloom.  A small clump of bell shaped purple flowers with yellow centers
dance in the wind.    
[ Exits: e w ]
The gopher digs in the dirt here.
A pixie quickly flitters about here.
Garmottin has arrived.

HP:1528 Move:1512 Mana:969 Secs:63 > spin allYou jump up high and kick yourself off two of the walls!
The gopher's neck instantly snaps from the force of your kick!
You receive your share of experience - 1,929 points.
You receive a grouping bonus of 1,274 points!
The gopher is dead!  R.I.P.
Your blood freezes as you hear the gopher's death cry.
The pixie's neck instantly snaps from the force of your kick!
You receive your share of experience - 941 points.
You receive a grouping bonus of 621 points!
The pixie is dead!  R.I.P.
You knock the pixie's eyeball out of its socket!
Your blood freezes as you hear the pixie's death cry.
You loot 140 coins from the corpse.
You split 140 coins among 3 members - 46 coins each.
2 coins were not splitable, so you keep the money.
You land gracefully on your feet again.

HP:1528 Move:1512 Mana:969 Secs:62 > w
A Path Through the Fields
   This path is packed dark brown earth.  The field is wild, not
cultivated, and has smatterings of wildflowers throughout.  Your senses are
awash in colors ranging from dusty browns to bright reds as the flowers
bloom.  Tiny shapes fly in and out of the tree trunks surrounding you.  
[ Exits: e w ]
The giant butterfly flies around your head.
A pixie sits here solemnly, deep in thought.
Garmottin has arrived.

HP:1528 Move:1510 Mana:969 Secs:57 > spin allYou jump up high and kick yourself off two of the walls!
The giant butterfly's neck instantly snaps from the force of your kick!
You receive your share of experience - 1,090 points.
You receive a grouping bonus of 720 points!
The giant butterfly is dead!  R.I.P.
Your blood freezes as you hear the giant butterfly's death cry.
The pixie's neck instantly snaps from the force of your kick!
You receive your share of experience - 1,155 points.
You receive a grouping bonus of 763 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
You loot 100 coins from the corpse.
You split 100 coins among 3 members - 33 coins each.
1 coin was not splitable, so you keep the money.
You land gracefully on your feet again.

HP:1528 Move:1510 Mana:969 Secs:57 > sc
You are 23 years old.
You are an Elf Cleric/Monk   (Level 99)
Str [18/0]  Int [18]  Wis [19]  Dex [19]  Con [16]  Cha [19].
HP: [1528/1528]     Move: [1510/1516]     Mana: [969/1598].
Height: [5'2"]   Weight: [149 pounds].
Armor Class: [149/200]    Hitroll: [17]    Damroll: [4].
Gold Coins: [1,423,928]    Alignment: [-548]    Life: [7].
You have scored 3,390,085 exp this level.
You need 6,609,915 exp for the next level.
You have been playing for 7 days and 23 hours.
You are known as Burn Abban d'lil Ilythiiri, Daylight Guardian
You are standing.
  You feel more fluidlike.
  You are protected by a guardian sylph.
  You have focused your mental power.

HP:1528 Move:1510 Mana:969 Secs:56 > l
A Path Through the Fields
   This path is packed dark brown earth.  The field is wild, not
cultivated, and has smatterings of wildflowers throughout.  Your senses are
awash in colors ranging from dusty browns to bright reds as the flowers
bloom.  Tiny shapes fly in and out of the tree trunks surrounding you.  
[ Exits: e w ]
The corpse of the pixie is lying here.
The corpse of the giant butterfly is lying here.
Radgast -.- is standing here.
Garmottin the Gnome is standing here.

HP:1528 Move:1510 Mana:969 Secs:54 > w
A Path Through the Fields
   This path is packed dark brown earth.  The field is wild, not having
been cultivated, and has smatterings of wildflowers throughout.  Your
senses are awash in colors ranging from dusty browns to bright reds as the
flowers bloom.  
[ Exits: e w ]
Garmottin has arrived.

HP:1528 Move:1508 Mana:969 Secs:52 > w
A Path Through the Fields
   This path is packed dark brown earth.  The field is wild, not
cultivated, and has smatterings of wildflowers throughout.  Your senses are
awash in colors ranging from dusty browns to bright reds as the flowers
bloom.  You notice small shapes flitting about.    
[ Exits: e w ]
A pixie quickly flitters about here.
A pixie dances playfully through the air here.
Garmottin has arrived.

HP:1528 Move:1506 Mana:969 Secs:50 > spin allYou jump up high and kick yourself off two of the walls!
The pixie's neck instantly snaps from the force of your kick!
You receive your share of experience - 941 points.
You receive a grouping bonus of 621 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
You loot 140 coins from the corpse.
You split 140 coins among 3 members - 46 coins each.
2 coins were not splitable, so you keep the money.
The pixie's neck instantly snaps from the force of your kick!
You receive your share of experience - 1,583 points.
You receive a grouping bonus of 1,046 points!
The pixie is dead!  R.I.P.
Your blood freezes as you hear the pixie's death cry.
You loot 120 coins from the corpse.
You split 120 coins among 3 members - 40 coins each.
You land gracefully on your feet again.

HP:1528 Move:1506 Mana:969 Secs:49 > w
A Path Through the Fields
   This path is packed dark brown earth.  The field is wild, not
cultivated, and has smatterings of wildflowers throughout.  Your senses are
awash in colors ranging from dusty browns to bright reds as the flowers
bloom.    
[ Exits: e w ]
The giant butterfly flies around your head.
The gopher digs in the dirt here.
Garmottin has arrived.

HP:1528 Move:1505 Mana:969 Secs:44 > spin allYou jump up high and kick yourself off two of the walls!
The giant butterfly's neck instantly snaps from the force of your kick!
You receive your share of experience - 1,090 points.
You receive a grouping bonus of 720 points!
The giant butterfly is dead!  R.I.P.
Your blood freezes as you hear the giant butterfly's death cry.
The gopher's neck instantly snaps from the force of your kick!
You receive your share of experience - 1,929 points.
You receive a grouping bonus of 1,274 points!
The gopher is dead!  R.I.P.
Your blood freezes as you hear the gopher's death cry.
You land gracefully on your feet again.

HP:1528 Move:1505 Mana:969 Secs:43 > w
A Split in the Path
   This path is packed dark brown earth.  The field is wild, not
cultivated, and has smatterings of wildflowers throughout.  Your senses are
awash in colors ranging from dusty browns to bright reds as the flowers
bloom.  The path splits here.  It looks as if both directions are worn
equally.    
[ Exits: n e s ]
Garmottin has arrived.

HP:1528 Move:1503 Mana:969 Secs:38 > wAlas, you cannot go that way...

HP:1528 Move:1503 Mana:969 Secs:38 > n
A Path Through the Fields
   The path is packed dark brown earth.  The field is wild, not cultivated,
and has smatterings of wildflowers throughout.  Your senses are awash in
colors, ranging from dusty browns to bright reds as the flowers bloom.  
You see a huge red flower that looks to have a thousand bright petals.  It
smells amazing.    
[ Exits: n s ]
The corpse of the giant butterfly is lying here.
(2) The corpse of the pixie is lying here.
Garmottin has arrived.

HP:1528 Move:1501 Mana:969 Secs:37 > n
A Path Through the Fields
   This path is packed dark brown earth.  The field is wild, not
cultivated, and has smatterings of wildflowers througout.  Your senses are
awash in colors ranging from dusty browns to bright reds as the flowers
bloom.    
[ Exits: n s ]
The corpse of the pixie is lying here.
Garmottin has arrived.

HP:1528 Move:1499 Mana:969 Secs:37 > n
A Path Through the Fields
   This path is packed dark brown earth.  The field is wild, not
cultivated, and has smatterings of wildflowers throughout.  Your senses are
awash in colos ranging from dusty brown to bright reds as the flowers
bloom.  You catch glimpses of small shapes moving with great speed.  It's
hard to make out what they are since they move so fast.  Hopefully they
aren't aggresive.    
[ Exits: n s ]
(2) The corpse of the pixie is lying here.
Garmottin has arrived.

HP:1528 Move:1498 Mana:969 Secs:36 > n
A Path Through the Fields
   This path is dark brown packed earth.  The field is wild, not
cultivated, and has smatterings of flowers throughout.  Your senses are
awash in colors, ranging from dusty browns to bright reds as the flowers
bloom.    
[ Exits: n s ]
(4) The corpse of the pixie is lying here.
Garmottin has arrived.

HP:1528 Move:1496 Mana:969 Secs:36 > n
A Path Through the Fields
   The path is packed dark brown earth.  The field is wild, not cultivated,
and has smatterings of wildflowers throughout.  Your senses are awash in
colors that very from dusty browns to bright reds as the flowers bloom.  
You notice small clumps of mushrooms here and there, and wonder how they
taste?    
[ Exits: n s ]
The corpse of the pixie is lying here.
The gopher digs in the dirt here.
Garmottin has arrived.

HP:1528 Move:1494 Mana:969 Secs:36 > n
A Path Through the Fields
   This path is packed dark brown earth.  The field is wild, not cultivated,
and has smatterings of wildflowers throughout.  Your senses are awash in
colors, ranging from dusty brown to bright reds as the flowers bloom.    
[ Exits: n s ]
Garmottin has arrived.

HP:1528 Move:1492 Mana:969 Secs:35 > n
A Small Game Path
   The small willows on the river give way here to a wild field.  The
presence of water is such a boon and you can see its handiwork.  There are
a wide variety of plants shrubs and wild flowers, all doing quite well.  
As you look forward you see a rolling field, rich with wild flowers of
every color.  This must be good soil.  You see the beginnings of a trail
here; maybe it's a game trail.  The path is packed dark brown earth.  You
hope you don't wander into something going down to the river for a drink
that will make you its meal!  
[ Exits: n s ]
The corpse of the giant butterfly is lying here.
The corpse of the gopher is lying here.
(4) The corpse of the pixie is lying here.
Garmottin has arrived.

HP:1528 Move:1490 Mana:969 Secs:35 > eAlas, you cannot go that way...

HP:1528 Move:1490 Mana:969 Secs:34 > eAlas, you cannot go that way...

HP:1528 Move:1490 Mana:969 Secs:34 > n
Continuing Along the Streamside Trail
   As the stream continues along, it slowly babbles alongside a field that
lies to your south.  The large field stretches far in this direction, while
the path continues along side of the stream more to the west.  The path
also leads back north toward the main road.    
[ Exits: n s w ]
Garmottin has arrived.

HP:1528 Move:1488 Mana:969 Secs:34 > n
Along a Streamside Trail
   The stream to your west carries its water swiftly southward, while the
trail follows obediently by its side.  To your north and south rest bends
in the trail, products of the random path the stream has carved for itself
over the years.    
[ Exits: n s ]
Garmottin has arrived.

HP:1528 Move:1487 Mana:969 Secs:33 > n
A Soft Bend in the Trail
   The trail takes another bend here to the south as it hugs the stream's
edge.  Tall green grass rests along the trail edge here, separating those
who walk from those who swim.  The trail continues to the east and to the
south.    
[ Exits: e s ]
Garmottin has arrived.

HP:1528 Move:1486 Mana:969 Secs:33 > nAlas, you cannot go that way...

HP:1528 Move:1486 Mana:969 Secs:33 > nAlas, you cannot go that way...

HP:1528 Move:1486 Mana:969 Secs:32 > e
A Trail Following a Trickling Stream
  The gurgling of the rushing swift water and the snapping twigs beneath
your feet are the only sounds you can hear. The stream continues to flow
to your north, while the trail snakes around the water's edge to the east
and west.
[ Exits: e w ]
Garmottin has arrived.

HP:1528 Move:1485 Mana:969 Secs:32 > e
Along a Streamside Trail
   Small pebbles rest between the packed debris beneath your feet, making
an odd crunching noise with your every step.  The trickling stream to your
north splashes water gently on the smooth round rocks which line its border
here.  The trail continues to the east and west.    
[ Exits: e w ]
Garmottin has arrived.

HP:1528 Move:1484 Mana:969 Secs:32 > nAlas, you cannot go that way...

HP:1528 Move:1484 Mana:969 Secs:32 > nAlas, you cannot go that way...

HP:1528 Move:1484 Mana:969 Secs:31 > nAlas, you cannot go that way...

HP:1528 Move:1484 Mana:969 Secs:31 > nAlas, you cannot go that way...

HP:1528 Move:1484 Mana:969 Secs:31 > e
A Bend in the Streamside Trail
   The stream makes a soft bend to the west here, while the trail follows
relentlessly.  A few short grasses sprout up between the packed leaves and
broken twigs in a futile effort to reach sunlight.  The trail follows the
stream more to the west and the north.    
[ Exits: n w ]
Garmottin has arrived.

HP:1528 Move:1483 Mana:969 Secs:30 > n
A Streamside Trail
   The stream continues to flow to your west, while the trail snakes around
the water's edge to the north and south.  Immediately to the south you can
see where the trail takes a sharp turn to the west, following the stream's
awkward path.    
[ Exits: n s ]
Garmottin has arrived.

HP:1528 Move:1482 Mana:969 Secs:30 > n
Continuing Along the Stream Trail
   Tall grasses line the side of the stream here, offering a border between
your feet and the cold water.  The gurgling of the rushing swift water and
the snapping twigs beneath your feet are the only sounds you can hear.  
The trail continues to the north and south.    
[ Exits: n s ]
Garmottin has arrived.

HP:1528 Move:1481 Mana:969 Secs:30 > n
The Side Trail Along the Stream
   Packed leaves and grasses pave the trail ahead of you, while small twigs
snap with your every step.  The stream to your west carries its water
swiftly southward, while the trail follows obediently by its side.  You see
a larger road further to the north.    
[ Exits: n s ]
Garmottin has arrived.

HP:1528 Move:1480 Mana:969 Secs:30 > n
Along a Streamside Trail
   The stream trickles under the Thoroughfare bridge, carrying twigs and
small debris past you to the west.  The trail carves its way around the
edge of the stream, following the flowing water quite a ways to the south.
The hustle and bustle of the travellers along the Grand Thoroughfare lay to
the north while the small trail continues more to the south.    
[ Exits: n s ]
Garmottin has arrived.

HP:1528 Move:1479 Mana:969 Secs:29 > n
A Soft Bend in the Thoroughfare
   The magnificent road bends softly here, continuing to the north and
west.  The large plains sit to your north, while a thin trail follows a
small stream to your south.    
[ Exits: n s w ]
Garmottin has arrived.

HP:1528 Move:1478 Mana:969 Secs:29 > n
Traveller's Grand Thoroughfare
   You continue along the white road here.  The road leads off to the north
and south, while large flat boulders block your way to the west.    
[ Exits: n s w ]
Garmottin has arrived.

HP:1528 Move:1477 Mana:969 Secs:29 > n
Traveller's Grand Thoroughfare
   The large flat stones beneath your feet show the signs of heavy use,
bearing a few large indents and scrapes.  You are still amazed, however, at
how clean the stones still look.  Large boulders prevent travel to the
west, but north and south look quite inviting.    
[ Exits: n s w ]
Garmottin has arrived.

HP:1528 Move:1476 Mana:969 Secs:28 > n
The Grand Thoroughfare
   The road bends sharply here, allowing travel to the east and south.  A
large plain sits as far as the eye can see to the north and west.    
[ Exits: n e s w ]
The corpse of a travelling merchant is lying here.
Garmottin has arrived.

HP:1528 Move:1475 Mana:969 Secs:28 > n
Along the Flattened Grassy Path
   The grass has been flattened and trampled on considerably, and not even
the gentle breeze seems to be able to lift it up again.  Dirt from the
Thoroughfare to the south has been kicked and wheeled into this area from
all the traffic which constantly traverses it day in and day out.  
[ Exits: n e s w ]
Garmottin has arrived.

HP:1528 Move:1474 Mana:969 Secs:28 > w
A Grassy Plain
   Grasses and various short plants are the only things that can be seen
for great distances along this plain.  You notice the travellers passing by
on the great road to the south, while further to the north the plains
eventually meet a rock cliff, making travel nearly impossible there.  
Nearly every direction will bring you deeper into the large plain.    
[ Exits: n e s w ]
Garmottin has arrived.

HP:1528 Move:1472 Mana:969 Secs:27 > w
Atop a Small Grassy Hill
   You stand atop a small grass covered hill of the plain.  The hill only
rises a foot or two off the plain's surface, yet it is just enough for you
to get a somewhat better view of your grassy surroundings.  However the
only outstanding feature seems to be the large white road sitting off to
the south.    
[ Exits: n e s w ]
Garmottin has arrived.

HP:1528 Move:1470 Mana:969 Secs:27 > w
A Soft Rise in the Grassy Plain
   The ground rises again here, much more gently this time, allowing you to
step onto somewhat less damp grasses.  You notice many small hills
throughout the plains, and begin to measure your next distance by how many
rises you have to pass over to get to your destination.  The plain
continues off in every direction.    
[ Exits: n e s w ]
A grouse is here hiding in the tall grasses.
Garmottin has arrived.

HP:1528 Move:1468 Mana:969 Secs:27 > w
A Grassy Plain
   Grasses and various short plants are the only things that can be seen
for great distances along this plain.  You notice the travellers passing by
on the great road to the south, while further to the north the plains
eventually meet a rock cliff, making travel in this direction nearly
impossible.  The plain seems to stretch off in every direction from here.
[ Exits: n e s w ]
The corpse of a scrawny dingo is lying here.
Garmottin has arrived.

HP:1528 Move:1466 Mana:969 Secs:27 > w
A Grassy Plain
   Grasses and various short plants are the only things that can be seen
for great distances along this plain.  You notice the travellers passing by
on the great road to the south, while further to the north the plains
eventually meet a rock cliff, making travel nearly impossible there.  
Nearly every direction will bring you deeper into the large plain.    
[ Exits: n e s w ]
Garmottin has arrived.

HP:1528 Move:1464 Mana:969 Secs:26 > w
Along a Jagged Rock Outcropping
   Immediately to your west sits the great walls of Moldavia.  They stand
tall and strong, however their sturdy design is not their last defense.  
Before the walls sit a magnificent rock outcropping that has been placed as
a first line of defense.  The rocks are thick, tall, and jagged and would
be able to stop even the most wicked of battering rams.  The rocks line
along the wall to the north and south, while the plain continues far off
into the distance to the east.    
[ Exits: n e s ]
Garmottin has arrived.

HP:1528 Move:1462 Mana:969 Secs:26 > wAlas, you cannot go that way...

HP:1528 Move:1462 Mana:969 Secs:26 > wAlas, you cannot go that way...

HP:1528 Move:1462 Mana:969 Secs:26 > wwAlas, you cannot go that way...

HP:1528 Move:1462 Mana:969 Secs:25 > Alas, you cannot go that way...

HP:1528 Move:1462 Mana:969 Secs:25 > HP:1528 Move:1462 Mana:969 Secs:25 > say lemme get high then I'll lvlYou say, 'lemme get high then I'll lvl'

HP:1528 Move:1462 Mana:969 Secs:15 > 
Garmottin snickers softly.

HP:1528 Move:1462 Mana:969 Secs:10 > say for 200 gotta be trashedYou say, 'for 200 gotta be trashed'

HP:1528 Move:1462 Mana:969 Secs:9 > restYou sit down and rest your tired bones.

HP:1528 Move:1462 Mana:969 Secs:8 > medYour mind is too full of its immense focused energy to meditate!

HP:1528 Move:1462 Mana:969 Secs:7 > sc
You are 23 years old.
You are an Elf Cleric/Monk   (Level 99)
Str [18/0]  Int [18]  Wis [19]  Dex [19]  Con [16]  Cha [19].
HP: [1528/1528]     Move: [1462/1516]     Mana: [969/1598].
Height: [5'2"]   Weight: [149 pounds].
Armor Class: [149/200]    Hitroll: [17]    Damroll: [4].
Gold Coins: [1,424,016]    Alignment: [-608]    Life: [7].
You have scored 3,399,289 exp this level.
You need 6,600,711 exp for the next level.
You have been playing for 7 days and 23 hours.
You are known as Burn Abban d'lil Ilythiiri, Daylight Guardian
You are resting.
  You feel more fluidlike.
  You are protected by a guardian sylph.
  You have focused your mental power.

HP:1528 Move:1462 Mana:969 Secs:5 > l
Along a Jagged Rock Outcropping
   Immediately to your west sits the great walls of Moldavia.  They stand
tall and strong, however their sturdy design is not their last defense.  
Before the walls sit a magnificent rock outcropping that has been placed as
a first line of defense.  The rocks are thick, tall, and jagged and would
be able to stop even the most wicked of battering rams.  The rocks line
along the wall to the north and south, while the plain continues far off
into the distance to the east.    
[ Exits: n e s ]
Radgast -.- is standing here.
Garmottin the Gnome is standing here.

HP:1528 Move:1462 Mana:969 Secs:5 > eNah... you feel too relaxed to do that.

HP:1528 Move:1462 Mana:969 Secs:4 > eNah... you feel too relaxed to do that.

HP:1528 Move:1462 Mana:969 Secs:3 > 
Garmottin says, 'i'm listenin to afroman'

HP:1528 Move:1462 Mana:969 Secs:3 > stYou stop resting, and stand up.

HP:1528 Move:1462 Mana:969 Secs:2 > e
A Grassy Plain
   Grasses and various short plants are the only things that can be seen
for great distances along this plain.  You notice the travellers passing by
on the great road to the south, while further to the north the plains
eventually meet a rock cliff, making travel nearly impossible there.  
Nearly every direction will bring you deeper into the large plain.    
[ Exits: n e s w ]
Garmottin has arrived.

HP:1528 Move:1460 Mana:969 Secs:2 > e
A Grassy Plain
   Grasses and various short plants are the only things that can be seen
for great distances along this plain.  You notice the travellers passing by
on the great road to the south, while further to the north the plains
eventually meet a rock cliff, making travel in this direction nearly
impossible.  The plain seems to stretch off in every direction from here.
[ Exits: n e s w ]
The corpse of a scrawny dingo is lying here.
Garmottin has arrived.

HP:1528 Move:1458 Mana:969 Secs:2 > 
Garmottin snickers softly.

HP:1528 Move:1458 Mana:969 Secs:1 > e
Garmottin lies down and falls asleep.

HP:1528 Move:1458 Mana:969 Secs:1 > 
A Soft Rise in the Grassy Plain
   The ground rises again here, much more gently this time, allowing you to
step onto somewhat less damp grasses.  You notice many small hills
throughout the plains, and begin to measure your next distance by how many
rises you have to pass over to get to your destination.  The plain
continues off in every direction.    
[ Exits: n e s w ]
A grouse is here hiding in the tall grasses.

HP:1528 Move:1456 Mana:969 Secs:1 > rel groA menacing, dark-red aura suddenly appears around a grouse!
A grouse is instantly reduced into small points of energy!
You receive your share of experience - 6,065 points.
You receive a grouping bonus of 3,903 points!
A grouse is dead!  R.I.P.
Your blood freezes as you hear a grouse's death cry.

HP:1528 Move:1514 Mana:1015 Secs:73 > w
A Grassy Plain
   Grasses and various short plants are the only things that can be seen
for great distances along this plain.  You notice the travellers passing by
on the great road to the south, while further to the north the plains
eventually meet a rock cliff, making travel in this direction nearly
impossible.  The plain seems to stretch off in every direction from here.
[ Exits: n e s w ]
The corpse of a scrawny dingo is lying here.
Garmottin the Gnome is standing here.

HP:1528 Move:1512 Mana:1015 Secs:72 > w
A Grassy Plain
   Grasses and various short plants are the only things that can be seen
for great distances along this plain.  You notice the travellers passing by
on the great road to the south, while further to the north the plains
eventually meet a rock cliff, making travel nearly impossible there.  
Nearly every direction will bring you deeper into the large plain.    
[ Exits: n e s w ]
Garmottin has arrived.

wHP:1528 Move:1510 Mana:1015 Secs:72 > 
Along a Jagged Rock Outcropping
   Immediately to your west sits the great walls of Moldavia.  They stand
tall and strong, however their sturdy design is not their last defense.  
Before the walls sit a magnificent rock outcropping that has been placed as
a first line of defense.  The rocks are thick, tall, and jagged and would
be able to stop even the most wicked of battering rams.  The rocks line
along the wall to the north and south, while the plain continues far off
into the distance to the east.    
[ Exits: n e s ]
Garmottin has arrived.

HP:1528 Move:1508 Mana:1015 Secs:72 > wAlas, you cannot go that way...

HP:1528 Move:1508 Mana:1015 Secs:71 > wAlas, you cannot go that way...

HP:1528 Move:1508 Mana:1015 Secs:71 > restYou sit down and rest your tired bones.

HP:1528 Move:1508 Mana:1015 Secs:70 > medYou sit in the middle of the room and begin reciting your mantra in your
mind, over and over... until you fall into a deep trance... while all the
thoughts in your head slip away into the ether... as you feel the physical
imprisonment of your body melting away below you... and then... nothing.

HP:1528 Move:1508 Mana:1015 Secs:69 > 
Garmottin says, 'brb'

HP:1528 Move:1508 Mana:1015 Secs:65 > 
Garmottin leaves south.

HP:1528 Move:1508 Mana:1015 Secs:64 > 
Garmottin has arrived.

HP:1528 Move:1508 Mana:1015 Secs:46 > 
Garmottin lies down and falls asleep.

HP:1528 Move:1508 Mana:1015 Secs:43 > 
Garmottin is AFK.

HP:1528 Move:1508 Mana:1015 Secs:43 > 
Your mind is briefly flooded with brilliant scientific and magical insights.

HP:1528 Move:1516 Mana:1222 Secs:75 > 
The evening sun slowly drops into the west.
You feel a great weight pulling you down as your skin solidifies.
A tiny, feminine creature appears, waves at you, and disappears.
You feel yourself levitate slightly, then slowly drop back down.

HP:1528 Move:1516 Mana:1429 Secs:75 > 
Garmottin awakens.

HP:1528 Move:1516 Mana:1429 Secs:68 > 
Garmottin lies down and falls asleep.

HP:1528 Move:1516 Mana:1429 Secs:65 > 
Garmottin is AFK.

HP:1528 Move:1516 Mana:1429 Secs:64 > 
The night enshrouds the world in darkness.
You feel your powerful mind retain its interconnection with the universe.

HP:1528 Move:1516 Mana:1598 Secs:75 > 
Garmottin awakens.

HP:1528 Move:1516 Mana:1598 Secs:74 > 
Garmottin clambers to his feet.

HP:1528 Move:1516 Mana:1598 Secs:73 > 
Garmottin lies down and falls asleep.

HP:1528 Move:1516 Mana:1598 Secs:69 > 
Garmottin awakens.

HP:1528 Move:1516 Mana:1598 Secs:48 > 
Garmottin clambers to his feet.

HP:1528 Move:1516 Mana:1598 Secs:47 > 
Garmottin is AFK.

HP:1528 Move:1516 Mana:1598 Secs:46 > 
Radgast eats a cupcake.

HP:1528 Move:1516 Mana:1598 Secs:30 > 
You feel your powerful mind retain its interconnection with the universe.

HP:1528 Move:1516 Mana:1598 Secs:75 > 
Radgast OOCs, 'omg i just got the tightest skill'

HP:1528 Move:1516 Mana:1598 Secs:60 > 
Radgast OOCs, 'Stab All'

HP:1528 Move:1516 Mana:1598 Secs:57 > 
Xyre OOCs, 'hrmm'

HP:1528 Move:1516 Mana:1598 Secs:54 > 
Thrack OOCs, '?'

HP:1528 Move:1516 Mana:1598 Secs:50 > 
Thrack OOCs, 'dont like the sound of that one'

HP:1528 Move:1516 Mana:1598 Secs:33 > 
Xyre OOCs, 'nor do i '

HP:1528 Move:1516 Mana:1598 Secs:28 > 
Bright, colorful images of pure beauty dance and swirl within your head.

HP:1528 Move:1516 Mana:1598 Secs:75 > l
Along a Jagged Rock Outcropping
   Immediately to your west sits the great walls of Moldavia.  They stand
tall and strong, however their sturdy design is not their last defense.  
Before the walls sit a magnificent rock outcropping that has been placed as
a first line of defense.  The rocks are thick, tall, and jagged and would
be able to stop even the most wicked of battering rams.  The rocks line
along the wall to the north and south, while the plain continues far off
into the distance to the east.    
[ Exits: n e s ]
Garmottin is AFK is standing here.

HP:1528 Move:1516 Mana:1598 Secs:67 > staWith a start, you suddenly break out of your trance!
You stop resting, and stand up.

HP:1528 Move:1516 Mana:1598 Secs:65 > l
Along a Jagged Rock Outcropping
   Immediately to your west sits the great walls of Moldavia.  They stand
tall and strong, however their sturdy design is not their last defense.  
Before the walls sit a magnificent rock outcropping that has been placed as
a first line of defense.  The rocks are thick, tall, and jagged and would
be able to stop even the most wicked of battering rams.  The rocks line
along the wall to the north and south, while the plain continues far off
into the distance to the east.    
[ Exits: n e s ]
Garmottin is AFK is standing here.

HP:1528 Move:1516 Mana:1598 Secs:64 > s
Along a Jagged Rock Outcropping
   Immediately to your west sits the great walls of Moldavia.  They stand
tall and strong, however their sturdy design is not their last defense.  
Before the walls sit a magnificent rock outcropping that has been placed as
a first line of defense.  The rocks are thick, tall, and jagged and would
be able to stop even the most wicked of battering rams.  The rocks line
along the wall to the north and south, while the plain continues far off
into the distance to the east.    
[ Exits: n e s ]
Garmottin has arrived.

HP:1528 Move:1514 Mana:1598 Secs:63 > l
Along a Jagged Rock Outcropping
   Immediately to your west sits the great walls of Moldavia.  They stand
tall and strong, however their sturdy design is not their last defense.  
Before the walls sit a magnificent rock outcropping that has been placed as
a first line of defense.  The rocks are thick, tall, and jagged and would
be able to stop even the most wicked of battering rams.  The rocks line
along the wall to the north and south, while the plain continues far off
into the distance to the east.    
[ Exits: n e s ]
Garmottin is AFK is standing here.

HP:1528 Move:1514 Mana:1598 Secs:62 > n
Along a Jagged Rock Outcropping
   Immediately to your west sits the great walls of Moldavia.  They stand
tall and strong, however their sturdy design is not their last defense.  
Before the walls sit a magnificent rock outcropping that has been placed as
a first line of defense.  The rocks are thick, tall, and jagged and would
be able to stop even the most wicked of battering rams.  The rocks line
along the wall to the north and south, while the plain continues far off
into the distance to the east.    
[ Exits: n e s ]
Garmottin has arrived.

HP:1528 Move:1512 Mana:1598 Secs:60 > say ya hereYou say, 'ya here'

HP:1528 Move:1512 Mana:1598 Secs:58 > gYour group consists of:

  Name                 Hit   Move   Mana    Hit%   Mana%   Level   TNL
  Burn                1528   1512   1598    100%    100%    199   6.6m
  Garmottin            855    629   1078    100%     44%    171   9.8m
  Radgast             1480   2115    519    100%    100%    172   8.6m

HP:1528 Move:1512 Mana:1598 Secs:57 > l
Along a Jagged Rock Outcropping
   Immediately to your west sits the great walls of Moldavia.  They stand
tall and strong, however their sturdy design is not their last defense.  
Before the walls sit a magnificent rock outcropping that has been placed as
a first line of defense.  The rocks are thick, tall, and jagged and would
be able to stop even the most wicked of battering rams.  The rocks line
along the wall to the north and south, while the plain continues far off
into the distance to the east.    
[ Exits: n e s ]
Garmottin is AFK is standing here.

HP:1528 Move:1512 Mana:1598 Secs:56 > l
Along a Jagged Rock Outcropping
   Immediately to your west sits the great walls of Moldavia.  They stand
tall and strong, however their sturdy design is not their last defense.  
Before the walls sit a magnificent rock outcropping that has been placed as
a first line of defense.  The rocks are thick, tall, and jagged and would
be able to stop even the most wicked of battering rams.  The rocks line
along the wall to the north and south, while the plain continues far off
into the distance to the east.    
[ Exits: n e s ]
Garmottin is AFK is standing here.

HP:1528 Move:1512 Mana:1598 Secs:55 > s
Along a Jagged Rock Outcropping
   Immediately to your west sits the great walls of Moldavia.  They stand
tall and strong, however their sturdy design is not their last defense.  
Before the walls sit a magnificent rock outcropping that has been placed as
a first line of defense.  The rocks are thick, tall, and jagged and would
be able to stop even the most wicked of battering rams.  The rocks line
along the wall to the north and south, while the plain continues far off
into the distance to the east.    
[ Exits: n e s ]
Garmottin has arrived.

HP:1528 Move:1510 Mana:1598 Secs:54 > s
Along a Jagged Rock Outcropping
   Immediately to your west sits the great walls of Moldavia.  They stand
tall and strong, however their sturdy design is not their last defense.  
Before the walls sit a magnificent rock outcropping that has been placed as
a first line of defense.  The rocks are thick, tall, and jagged and would
be able to stop even the most wicked of battering rams.  The rocks line
along the wall to the north and south, while the plain continues far off
into the distance to the east.    
[ Exits: n e s ]
Garmottin has arrived.

HP:1528 Move:1508 Mana:1598 Secs:54 > s
Along a Jagged Rock Outcropping
   Immediately to your west sits the great walls of Moldavia.  They stand
tall and strong, however their sturdy design is not their last defense.  
Before the walls sit a magnificent rock outcropping that has been placed as
a first line of defense.  The rocks are thick, tall, and jagged and would
be able to stop even the most wicked of battering rams.  The rocks line
along the wall to the north and south, while the plain continues far off
into the distance to the east.    
[ Exits: n e s ]
A pheasant slowly strolls through the grasses here.
Garmottin has arrived.

HP:1528 Move:1506 Mana:1598 Secs:53 > s
The Traveller's Grand Thoroughfare
   A gentle breeze from the west tickles your nose with the various smells
of Moldavia.  The sounds of bustling business and commerce bounce over the
large stone walls and into your ears, while the pleasant murmur of
travellers can be heard from the east.  A wide open plain sits just to your
north.  
[ Exits: n e w ]
A travelling merchant is hurrying along here.
Garmottin has arrived.

HP:1528 Move:1504 Mana:1598 Secs:53 > sAlas, you cannot go that way...

HP:1528 Move:1504 Mana:1598 Secs:52 > w
Outside of the Moldavian Gates
   Large iron gates sit to your west, watched closely by city guards.  You
gaze along the long stone wall which surrounds the city, extending far to
your north and south.  The road itself is made from the finest white
stones, obviously the design for someone of great importance.  The road
continues far to the east, while the streets of Moldavia await your
presence to the west.    
[ Exits: e w ]
A large marble sign has been placed here.
Garmottin has arrived.

HP:1528 Move:1503 Mana:1598 Secs:51 > w
Moldavia City East Gate
    A set of reinforced iron doors are mounted on square columns of 
glossy black stone.  Stretching from these doors, far to the north and 
south, is the city wall.  It stands ten feet from the ground, with its
smooth vertical surface and growling lion headed dividers serving a 
formidable barricade to any would-be invaders of the city. 
[ Exits: e ]
A Moldavian townsperson is hurridly going about her business here.
A Moldavian townsperson is going about her business here.
A Moldavia city guard is here, protecting the gate.
A Moldavia city guard is here, protecting the gate.
Garmottin has arrived.

HP:1528 Move:1502 Mana:1598 Secs:51 > e
Outside of the Moldavian Gates
   Large iron gates sit to your west, watched closely by city guards.  You
gaze along the long stone wall which surrounds the city, extending far to
your north and south.  The road itself is made from the finest white
stones, obviously the design for someone of great importance.  The road
continues far to the east, while the streets of Moldavia await your
presence to the west.    
[ Exits: e w ]
A large marble sign has been placed here.
Garmottin has arrived.

HP:1528 Move:1501 Mana:1598 Secs:50 > eeeeeeennneeeeeneeeeeeesseeeeeeesssssseeeeeeeeessseeeeuneeenunneeeeeeeennneeeennneeee
The Traveller's Grand Thoroughfare
   A gentle breeze from the west tickles your nose with the various smells
of Moldavia.  The sounds of bustling business and commerce bounce over the
large stone walls and into your ears, while the pleasant murmur of
travellers can be heard from the east.  A wide open plain sits just to your
north.  
[ Exits: n e w ]
A travelling merchant is hurrying along here.
Garmottin has arrived.

HP:1528 Move:1500 Mana:1598 Secs:44 > 
Traveller's Grand Thoroughfare
   The grass edging the road sways slightly in the wind, while small
puddles of water left behind from the latest rainfall gather between the
cracks in the stones.  The road continues far to the east, and slightly
further to the west where Moldavia awaits.  To the north you can see a very
inviting plain.    
[ Exits: n e w ]
A weary traveller slowly passes by you here.
Garmottin has arrived.

HP:1528 Move:1499 Mana:1598 Secs:44 > 
Traveller's Grand Thoroughfare
   The large white stones of the Thoroughfare continue here, offering a
grand pathway under your feet.  The grand gates of Moldavia lay to the
west, as the road itself snakes in every direction more to your east.    
[ Exits: n e w ]
Garmottin has arrived.

HP:1528 Move:1498 Mana:1598 Secs:43 > 
Traveller's Grand Thoroughfare
   The perfectly laid stones continue here, on what could possibly be the
most fantastic piece of human workmanship that you have ever seen.  The
gorgeous white stones are so bright that you begin to question how such an
ancient road could remain as clean as this does.  The Thoroughfare
continues more to your east, and leads directly into the heart of Moldavia
just to your west.    
[ Exits: n e w ]
Garmottin has arrived.

HP:1528 Move:1497 Mana:1598 Secs:43 > 
Traveller's Grand Thoroughfare
   The clip-clop of horses, and the pattering of boots can be heard for
miles along this busy road.  Small grasses have begun to sprout between the
cracks of the white stones, only adding to the natural beauty of the
ancient structure.  A great plain reaches far to the north, while the road
stretches to the east and west.    
[ Exits: n e w ]
Garmottin has arrived.

HP:1528 Move:1496 Mana:1598 Secs:43 > 
A Stone Bridge Over the Stream
   This bridge, although quite maginificent, is still relatively small.  
Great deatail had been put into the detail of the bridge to make sure it
fit comfortably on this grand road.  You look over one edge to view a
quaint stream moving along nicely below you.  The road continues to the
east and west.    
[ Exits: e w d ]
Garmottin has arrived.

HP:1528 Move:1495 Mana:1598 Secs:43 > 
A Soft Bend in the Thoroughfare
   The magnificent road bends softly here, continuing to the north and
west.  The large plains sit to your north, while a thin trail follows a
small stream to your south.    
[ Exits: n s w ]
Garmottin has arrived.

HP:1528 Move:1494 Mana:1598 Secs:43 > 
Traveller's Grand Thoroughfare
   You continue along the white road here.  The road leads off to the north
and south, while large flat boulders block your way to the west.    
[ Exits: n s w ]
A weary traveller slowly passes by you here.
Garmottin has arrived.

HP:1528 Move:1493 Mana:1598 Secs:43 > 
Traveller's Grand Thoroughfare
   The large flat stones beneath your feet show the signs of heavy use,
bearing a few large indents and scrapes.  You are still amazed, however, at
how clean the stones still look.  Large boulders prevent travel to the
west, but north and south look quite inviting.    
[ Exits: n s w ]
A travelling merchant is hurrying along here.
Garmottin has arrived.

HP:1528 Move:1492 Mana:1598 Secs:43 > 
The Grand Thoroughfare
   The road bends sharply here, allowing travel to the east and south.  A
large plain sits as far as the eye can see to the north and west.    
[ Exits: n e s w ]
Garmottin has arrived.

HP:1528 Move:1491 Mana:1598 Secs:43 > 
The Grand Thoroughfare
   A sea of waving grass sits to your north, while the busy Travellers rush
past you to the north and south along the white stones of the Thoroughfare.
To your west you spot a bend in the road.    
[ Exits: n e w ]
Garmottin has arrived.

HP:1528 Move:1490 Mana:1598 Secs:43 > 
The Grand Thoroughfare
   Although the Thoroughfare is quite wide, and could fit several carts
side by side, there seems to be a flattened trail of grass that lines the
edges of the road.  Obviously large groups of people have passed over these
stones quite frequently, so much so that it looks as though the grasses may
never stand straight again.    
[ Exits: n e w ]
Garmottin has arrived.

HP:1528 Move:1489 Mana:1598 Secs:43 > 
The Grand Thoroughfare
   The Thoroughfare continues east and west here, edging the plains the
entire way.  Small rock outcroppings and flower patches can be seen
scattered for miles across the plains.  Far to the west you can see the
high walls of Moldavia.    
[ Exits: n e w ]
Garmottin has arrived.

HP:1528 Move:1488 Mana:1598 Secs:42 > 
The Grand Thoroughfare
   A small puddle formed in the cracks of a broken stone lies motionless in
your path.  Small grasses have sprouted between the carefully lain stones,
allowing for a few patches of green to be seen along the long white road.
A bend in the road lies just ahead of you to the east.    
[ Exits: n e w ]
Garmottin has arrived.

HP:1528 Move:1487 Mana:1598 Secs:42 > 
A Curve in the Thoroughfare
   The road bends here around some renegade rock outcroppings.  The white
stones have been perfectly lain to accomodate the changing design.  The
road lines the northern edge of the plains which lay directly to your
north.  The road continues to the west and north, where you can see another
sharp bend.    
[ Exits: n w ]
A travelling merchant is hurrying along here.
Garmottin has arrived.

HP:1528 Move:1486 Mana:1598 Secs:42 > 
A Curve in the Grand Thoroughfare
   You stand in a turning section of the road, which snakes around some
jagged rock outcroppings.  The waving grasses of the plains lay to the
north and west.    
[ Exits: n e s ]
A travelling merchant is hurrying along here.
Garmottin has arrived.

HP:1528 Move:1485 Mana:1598 Secs:42 > 
Traveller's Grand Thoroughfare
   The road continues in an east-west direction here, boldly carving its
way through the surrounding landscapes.  The plains remain stretched across
the northern area, while the walls of Moldavia can be seen to the west.  
The road turns slightly in that direction as well.    
[ Exits: n e w ]
Garmottin has arrived.

HP:1528 Move:1484 Mana:1598 Secs:42 > 
Traveller's Grand Thoroughfare
   The road continues in an east-west direction here, boldly carving its
way through the surrounding landscapes.    
[ Exits: e w ]
Garmottin has arrived.

HP:1528 Move:1483 Mana:1598 Secs:42 > 
Traveller's Grand Thoroughfare
   The road continues in an east-west direction here, boldly carving its
way through the surrounding landscapes.  A cool wind brings the smell of
grasses and flowers from the beautiful land to the north.    
[ Exits: e w ]
A weary traveller slowly passes by you here.
Garmottin has arrived.

HP:1528 Move:1482 Mana:1598 Secs:42 > 
Traveller's Grand Thoroughfare
   The road continues in an east-west direction here, boldly carving its
way through the surrounding landscapes.  Although you are a fair distance
away from Moldavia, you can still see several of its high structures and
rising gates far to the west.    
[ Exits: e w ]
A weary traveller slowly passes by you here.
Garmottin has arrived.

HP:1528 Move:1481 Mana:1598 Secs:42 > 
Traveller's Grand Thoroughfare
   The road continues in an east-west direction here, boldly carving its
way through the surrounding landscapes.  You try carefully not to step on a
delicate flower which has managed to force its way between two of the large
white stones.    
[ Exits: e w ]
Garmottin has arrived.

HP:1528 Move:1480 Mana:1598 Secs:42 > 
Traveller's Grand Thoroughfare
   The road continues in an east-west direction here, boldly carving its
way through the surrounding landscapes.  As you look up to nod to a passing
Traveller, you notice that the road bends south a little more to the east.
[ Exits: e w ]
Garmottin has arrived.

HP:1528 Move:1479 Mana:1598 Secs:42 > 
A Slight Turn in the Grand Thoroughfare
   The road bends several times in this section, trying to snake its way
around a large rock outcropping which has probably been here long before
the plans for this road were even thought of.  The road continues west and
south here.    
[ Exits: s w ]
A weary traveller slowly passes by you here.
Garmottin has arrived.

HP:1528 Move:1478 Mana:1598 Secs:41 > 
Traveller's Grand Thoroughfare
   The Thoroughfare continues to cut its way around the rock outcropping to
your east.  The road leads both north and south from here.  A slight but
noticeable dip is in the road here.  Further to the south you notice that
the road continues in its eastward direction passed the rocks.    
[ Exits: n s ]
Garmottin has arrived.

HP:1528 Move:1477 Mana:1598 Secs:41 > 
A Turn in the Thoroughfare
   The road turns here to compensate for the thick outcroppings of rocks.
The road leads straight east for a while, and north passed the giant
boulders.    
[ Exits: n e ]
A travelling merchant is hurrying along here.
Garmottin has arrived.

HP:1528 Move:1476 Mana:1598 Secs:41 > 
Traveller's Grand Thoroughfare
   The large white stone along the road here contrast beautifully with the
grasses and leaves which have been blown onto the Thoroughfare.  The long
road continues to the east where it eventually meets Moldavia, and far to
the east where it leads to Birchwind.    
[ Exits: e w ]
Garmottin has arrived.

HP:1528 Move:1475 Mana:1598 Secs:41 > 
Traveller's Grand Thoroughfare
   The large white stone along the road here contrast beautifully with the
grasses and leaves which have been blown onto the Thoroughfare.    
[ Exits: e w ]
A travelling merchant is hurrying along here.
Garmottin has arrived.

HP:1528 Move:1474 Mana:1598 Secs:41 > 
Traveller's Grand Thoroughfare
   The large white stone along the road here contrast beautifully with the
grasses and leaves which have been blown onto the Thoroughfare.  You can
still faintly see the tall structures of Moldavia reaching high into the
sky, far to the west.  To the north, another trail begins a long ascent
toward the icy mountains in the vast distance.    
[ Exits: n e w ]
A small wooden sign hangs from the mule's neck.
An old mule stands strapped to a large cart here.
A young gypsy boy is here, tending to the mule.
An old gypsy merchant stands beside his cart here.
Garmottin has arrived.

HP:1528 Move:1473 Mana:1598 Secs:41 > 
Traveller's Grand Thoroughfare
   The large white stone along the road here contrast beautifully with the
grasses and leaves which have been blown onto the Thoroughfare.  A gust of
wind from the north brings a wonderful smell of fresh wild flowers which
playfully tickles your nose.  The road itself continues to the east and
west.    
[ Exits: e w ]
Garmottin has arrived.

HP:1528 Move:1472 Mana:1598 Secs:41 > 
Traveller's Grand Thoroughfare
   The large white stone along the road here contrast beautifully with the
grasses and leaves which have been blown onto the Thoroughfare.  You can
hear the sounds of Travellers as they converse with one another in friendly
yet competitive trade with the gypsies.    
[ Exits: e w ]
A weary traveller slowly passes by you here.
Garmottin has arrived.

HP:1528 Move:1471 Mana:1598 Secs:41 > 
Traveller's Grand Thoroughfare
   The large white stone along the road here contrast beautifully with the
grasses and leaves which have been blown onto the Thoroughfare.  To the
east you can see the road taking another sharp bend southward, yet further
to the west the road takes a turn to the north.    
[ Exits: e w ]
Garmottin has arrived.

HP:1528 Move:1470 Mana:1598 Secs:41 > 
A Bend in the Huge Road
   The road bends here, heading west along the plain and south for a
distance.  You are still amazed at how clean the large white stones look
after all of these years, there must be someone who is in charge of their
appearence.    
[ Exits: s w ]
Garmottin has arrived.

HP:1528 Move:1469 Mana:1598 Secs:41 > 
The Grand Thoroughfare
   You notice that the large stones of the street change direction with
each curve of the road.  What were once east-west line bricks have now
turned to north-south, mimicking the current direction of the Thoroughfare
[ Exits: n s ]
Garmottin has arrived.

HP:1528 Move:1468 Mana:1598 Secs:40 > 
The Grand Thoroughfare
   You stroll along the northwardly facing stones as you head to your
desired destination.  Although the wind blowing off of the plains is quite
calm, it is just loud enough to muffle the sounds of the Travellers in the
distance.  You pause for a minute to try to make out an argument between
two gentlemen behind you, but continue on your way when you realize your
efforts are futile.    
[ Exits: n s ]
Garmottin has arrived.

HP:1528 Move:1467 Mana:1598 Secs:40 > 
The Grand Thoroughfare
   You stroll along the northwardly facing stones as you head to your
desired destination.  You notice a sudden turn to the east in the road
further to the south.  Likewise a turn to the west seems to be only a short
distance to the north as well.    
[ Exits: n s ]
Garmottin has arrived.

HP:1528 Move:1466 Mana:1598 Secs:40 > 
The Grand Thoroughfare
   You stroll along the northwardly facing stones as you head to your
desired destination.  Just to your south lies a turn in the Thoroughfare,
the road also continues more to the north.    
[ Exits: n s ]
Garmottin has arrived.

HP:1528 Move:1465 Mana:1598 Secs:40 > 
The Grand Thoroughfare
   You continue along the Thoroughfare in your long journey to your
destination.  The scenery is nearly breathtaking and the people are quite
polite, so you really dont mind that the journey is so far.    
[ Exits: n s ]
Garmottin has arrived.

HP:1528 Move:1464 Mana:1598 Secs:40 > 
An Elbow Turn in the Thoroughfare
   The road comes to yet another turn here, avoiding the rough and uneven
terrain that the steadily rising plain offers.  The road leads east and
west from this point.    
[ Exits: n e ]
Garmottin has arrived.

HP:1528 Move:1463 Mana:1598 Secs:40 > 
A Straight in the Grand Thoroughfare
   To the east you notice a high plateau rising above the road and the
plains.  Steep cliffs build up to a large flat surface, the plateau is so
high and wide that a person with a good eye may be able to spot it from a
high watchtower in Moldavia.  The road continues further to the east and
west.    
[ Exits: e w ]
Garmottin has arrived.

HP:1528 Move:1462 Mana:1598 Secs:40 > 
A Straight in the Grand Thoroughfare
   To the east you notice a high plateau rising above the road and the
plains.  As you look to the east, you begin to notice that the road can no
way go around the high plateau, but how can it possibly lead any farther
east?    
[ Exits: e w ]
Garmottin has arrived.

HP:1528 Move:1461 Mana:1598 Secs:40 > 
A Straight in the Grand Thoroughfare
   To the east you notice a high plateau rising above the road and the
plains.  From here you can see trees lining the edge of the steep cliffs,
far above your head.  The road leads east toward the plateau and west
toward Moldavia.    
[ Exits: e w ]
A weary traveller slowly passes by you here.
Garmottin has arrived.

HP:1528 Move:1460 Mana:1598 Secs:40 > 
A Straight in the Grand Thoroughfare
   To the east you notice a high plateau rising above the road and the
plains.  The cliffs leading up to the flat plateau are extremely steep, and
far to dangerous to attempt a climb.  There must be some other way this
road passes them.  The road continues east and west for quite some
distance.    
[ Exits: e w ]
Garmottin has arrived.

HP:1528 Move:1459 Mana:1598 Secs:40 > 
A Straight in the Grand Thoroughfare
   To the east you notice a high plateau rising above the road and the
plains.  The road seems to disappear into the base of the cliffs.    
[ Exits: e w ]
Garmottin has arrived.

HP:1528 Move:1458 Mana:1598 Secs:39 > 
A Straight in the Grand Thoroughfare
   To the east you notice a high plateau rising above the road and the
plains.  A much shorter distance to your east reveals yet another bend in
the road.  The bend seems to curve south, while another bend lies further
to your west as well.    
[ Exits: e w ]
Garmottin has arrived.

HP:1528 Move:1457 Mana:1598 Secs:39 > 
A Straight in the Grand Thoroughfare
   To the east you notice a high plateau rising above the road and the
plains.  You wonder what could lay atop that plateau, hopefully enough
adventures and riches to satisfy your deepest fantasies!.    
[ Exits: e w ]
Garmottin has arrived.

HP:1528 Move:1456 Mana:1598 Secs:39 > 
A Straight in the Grand Thoroughfare
   The road continues west for a distance before meeting another bend,
while directly to your east sits a sharp bend in the Thoroughfare.  
Following the road east will lead you to the large plateau, while west will
provide you with a safe journey into Moldavia.    
[ Exits: e w ]
Garmottin has arrived.

HP:1528 Move:1455 Mana:1598 Secs:39 > 
A Sharp Bend in the Thoroughfare
   Coming around the bend you find yourself quite close to the cliff face
of the plateau.  As the road leads south, you notice that it is swallowed
by a gaping cave opening.  The road also leads far to the west for quite
some distance.    
[ Exits: s w ]
Garmottin has arrived.

HP:1528 Move:1454 Mana:1598 Secs:39 > 
Edging a High Cliff Along the Thoroughfare
   The steep cliffs of the plateau lay directly to your east, preventing
travel in that direction any further.  The road continues to the north more
where a turn westward awaits, as well as leading south to where you see the
opening to a large cave.    
[ Exits: n s ]
Garmottin has arrived.

HP:1528 Move:1453 Mana:1598 Secs:39 > 
Edging a High Cliff Along the Thoroughfare
   The steep cliffs of the plateau lay directly to your east, preventing
travel in that direction any further.  The road continues to the north more
where a turn westward awaits, as well as leading south to where you see the
opening to a large cave.    
[ Exits: n s ]
Garmottin has arrived.

HP:1528 Move:1452 Mana:1598 Secs:39 > 
A Sharp Bend in the Thoroughfare
   The road turns here, leading east to a large man-made cave and to the
north leading toward Moldavia.  The road traveling north edges the cliff
face of the plateau, and eventually lines the border of a great open plain.
[ Exits: n e ]
Garmottin has arrived.

HP:1528 Move:1451 Mana:1598 Secs:39 > 
Before a Carved Entrance in the Hillside
   It looks as though the plains through which this road cuts come to an
abrupt end at the face of this plateau.  A large cliff stands before you
and extends far to your north, yet you notice that the top of the cliff is
completely flat.  Instead of working around the cliff, the builders had cut
a large tunnel right through it to prevent a disrupt in travel for whom the
Thoroughfare was originally built for.  The road continues farther into the
tunnel to the east.    
[ Exits: e w ]
Garmottin has arrived.

HP:1528 Move:1450 Mana:1598 Secs:39 > 
A Huge Tunnel Through the Hillside
   You stand within a tunnel that has obviously been carved through the
cliffs of the plateau by man.  This unnatural cave allows Travellers to
journey under the plateau to the opposite side.  The walls of the tunnel
are decorated by large torches which keep the tunnel quite bright.    
[ Exits: e w ]
Garmottin has arrived.

HP:1528 Move:1449 Mana:1598 Secs:39 > 
Inside the Huge Carved Tunnel
   The tunnel is well lit by the burning torches mounted on the high walls.
The tunnel itself is just as wide as the Thoroughfare itself, allowing
several wagons to travel passed each other with ease.  The tunnel opens to
the outside more to the west, and travels deeper underneath the plateau to
the east.    
[ Exits: e w ]
Garmottin has arrived.

HP:1528 Move:1448 Mana:1598 Secs:38 > 
A Gradual Incline Within the Tunnel
   Large torches attached to the walls brightly burn to light the long dark
tunnel.  The tunnel itself is very wide and high, and must have taken quite
a long time to have completed.  You stand at the base of an incline in the
tunnel, obviously constructed to allow the frequent carts to pass with
ease.    
[ Exits: w u ]
A dirty bat hangs here from the ceiling, fast asleep.
Garmottin has arrived.

HP:1528 Move:1447 Mana:1598 Secs:38 > 
Atop a Gradual Incline
   The carved stone ramp gradually slopes down here, allowing for carts to
traverse the elevation change.  Large torches brightly light the tunnel
here.    
[ Exits: n d ]
A little brown bat is hanging off the ceiling here.
Garmottin has arrived.

HP:1528 Move:1446 Mana:1598 Secs:38 > 
A Huge Passage Through the Carved Tunnel
   A steady drip can be heard in one of the shadows, obviously the product
of the moisture coated walls and ceiling.  Large stalactites hang from the
ceiling of the cave, giving hint to the age of this huge carving.    
[ Exits: e s ]
Garmottin has arrived.

HP:1528 Move:1445 Mana:1598 Secs:38 > 
A Huge Passage Through the Carved Tunnel
   The shadows sway and dance with the flickering flames of the torches.  
As you gaze deeper into the tunnel to the east, you begin to notice a faint
yet noticeable smell emanating from this direction.  The tunnel continues
further to the west as well.    
[ Exits: e w ]
A dirty bat hangs here from the ceiling, fast asleep.
Garmottin has arrived.

HP:1528 Move:1444 Mana:1598 Secs:38 > 
Continuing Through the Huge Passage
   Cracks and broken rocks are found throughout the tunnel.  Despite the
few pieces of natural litter, the tunnel is surprisingly clean.  The smooth
stone road continues east and west here.    
[ Exits: e w ]
Garmottin has arrived.

HP:1528 Move:1443 Mana:1598 Secs:38 > 
A Swift Turn in the Tunnel
   As you step around the corner of the tunnel, you find yourself ankle
deep in a small puddle.  At least you have found the cause of the steady
dripping noise.  The tunnel turns to the west and north here.    
[ Exits: n w ]
A dirty bat hangs here from the ceiling, fast asleep.
A dirty bat hangs here from the ceiling, fast asleep.
Garmottin has arrived.

HP:1528 Move:1442 Mana:1598 Secs:38 > 
At the Base of a Natural Rock Staircase
   You stand at the base of a natural rock staircase.  Although the rock
stairs seem rather crude, they fulfill their purpose and allow Travellers to
gradually negotiate the incline.  There is also a carved ramp running
alongside of the staircase to allow carts to travel through the tunnel as
well.    
[ Exits: s u ]
Garmottin has arrived.

HP:1528 Move:1441 Mana:1598 Secs:38 > 
The Top of a Natural Rock Staircase
   A natural staircase made from smooth stone leads downward here.  As you
gaze down the decline, a swift breeze whistles through the tunnel and
causes the large torches to flicker slightly.  A large stone ramp gradually
descends next to the staircase, allowing carts to pass as well.    
[ Exits: n d ]
Garmottin has arrived.

HP:1528 Move:1440 Mana:1598 Secs:38 > 
The Passage Through the Hillside Tunnel
   You continue through the tunnel, which slowly carves its way through the
belly of the high plateau.  Bright torches allow you to see a large
staircase to your south, as well as a continuous path further to your
north.    
[ Exits: n s ]
A little brown bat is hanging off the ceiling here.
A little brown bat is hanging off the ceiling here.
Garmottin has arrived.

HP:1528 Move:1439 Mana:1598 Secs:38 > 
A Turn Through the Tunnel
   The tunnel turns once again here, most likely to avoid a large deposit
of a metallic substance.  The tunnel leads off under torch lighting to the
east and south.    
[ Exits: e s ]
Garmottin has arrived.

HP:1528 Move:1438 Mana:1598 Secs:37 > 
Within the Eastern Entrance to the Tunnel
   Your eyes begin to adjust to the dim torch lighting with each step.  To
your east sits the gaping opening to the tunnel where you can see the road
gently rising as it leads further east.  To your west lies a turn in the
tunnel, which bends around to the south.    
[ Exits: e w ]
Garmottin has arrived.

HP:1528 Move:1437 Mana:1598 Secs:37 > 
An Opening to a Large Carved Tunnel
   The opening to the tunnel is quite large, and rather dark.  It is
obvious by the markings on the walls that the tunnel has been hand carved
through the plateau to make way for the Grand Thoroughfare.  The walls of
the tunnel are lined with torches, but your eyes have not adjusted yet from
the natural sunlight.  The road through the cave looks as though it has
been well traveled, so you feel somewhat safer as you travel into its
depths.    
[ Exits: e w ]
Garmottin has arrived.

HP:1528 Move:1436 Mana:1598 Secs:37 > 
Before a Sloping Entrance to a Tunnel
   The hand-layed stones of the Thoroughfare end here, giving way to a
smooth rock sheeting that protrudes from the ground.  The ground slopes
downward here, disappearing into a tunnel through the plateau which opens
directly to the west.  Following the road eastward will lead you directly
into the village of Birchwind.    
[ Exits: e w ]
Garmottin has arrived.

HP:1528 Move:1435 Mana:1598 Secs:37 > 
The Grand Thoroughfare
   To the west, you notice the road disappearing gently downward into the
ground to a large carved tunnel.  Under your feet you notice the last bit
of white stone along the Thoroughfare before road becomes smooth granite.
The road continues into the tunnel to your west, and toward the crossroads
village Birchwind to the east.    
[ Exits: e w ]
Garmottin has arrived.

HP:1528 Move:1434 Mana:1598 Secs:37 > 
The Grand Thoroughfare
   To the west, you notice the road disappearing gently downward into the
ground to a large carved tunnel.  A strong wind whistles through the
opening of the tunnel, causing you to wonder what awaits in its depths.  
The road continues east and west here.    
[ Exits: e w ]
Garmottin has arrived.

HP:1528 Move:1433 Mana:1598 Secs:37 > 
The Grand Thoroughfare
   To the west, you notice the road disappearing gently downward into the
ground to a large carved tunnel.  The wind flowing from the mouth of the
tunnel ruffles your hair, like the breath of a cold dragon.  The road
continues east and west here.    
[ Exits: e w ]
Garmottin has arrived.

HP:1528 Move:1432 Mana:1598 Secs:37 > 
The Grand Thoroughfare
   To the west, you notice the road disappearing gently downward into the
ground to a large carved tunnel.  The road continues westward toward the
tunnel, as well as east where a turn to the north awaits you.    
[ Exits: e w ]
Garmottin has arrived.

HP:1528 Move:1431 Mana:1598 Secs:37 > 
A Sharp Elbow in the Thoroughfare
   The large white stone of the road turn abruptly here, leading off to the
north and west.  You can see that the road begins to sink into the ground,
eventually being swallowed by a large tunnel to the west.    
[ Exits: n w ]
Garmottin has arrived.

HP:1528 Move:1430 Mana:1598 Secs:37 > 
Traveller's Grand Thoroughfare
   As a wind from the east gently blows in your ear, you can barely hear
the sounds of merriment flowing from the village to the east.  Far to the
northwest you can see the majestic peaks of a mountain range rising high
into the clouds.  The road continues north and south here.    
[ Exits: n s ]
Garmottin has arrived.

HP:1528 Move:1429 Mana:1598 Secs:37 > 
Traveller's Grand Thoroughfare
   As a wind from the east gently blows in your ear, you can barely hear
the sounds of merriment flowing from the village to the east.  The road
continues to the north and south here, meeting sharp turns in either
direction.    
[ Exits: n s ]
Garmottin has arrived.

HP:1528 Move:1428 Mana:1598 Secs:36 > 
Traveller's Grand Thoroughfare
   As a wind from the east gently blows in your ear, you can barely hear
the sounds of merriment flowing from the village to the east.  The road
turns here, leading east toward Birchwind and south toward the cliffs of
the plateau.    
[ Exits: e s ]
Garmottin has arrived.

HP:1528 Move:1427 Mana:1598 Secs:36 > 
Traveller's Grand Thoroughfare
   A crescent shaped mountain range reaches far into the sky to your
northwest.  The walls of Birchwind sit only a short journey to your east,
while the tallest structures of Moldavia can barely be seen peaking over
the edge of the plateau to the west.    
[ Exits: e w ]
Garmottin has arrived.

HP:1528 Move:1426 Mana:1598 Secs:36 > 
Traveller's Grand Thoroughfare
   The bleached white stones of the road lay in an east-west direction
here, perfectly parallel with the curb of the Thoroughfare.  The road
continues far to the west toward Moldavia, and eastward meeting with
Birchwind shortly.    
[ Exits: e w ]
Garmottin has arrived.

HP:1528 Move:1425 Mana:1598 Secs:36 > 
The Traveller's Grand Thoroughfare
   To the east you can see the walls of Birchwind meet at a large iron
gate.  Far to the west you can see the tops of Moldavia's highest
structures peaking over the edge of the plateau.  The road itself continues
east and west here.    
[ Exits: e w ]
A travelling merchant is hurrying along here.
Garmottin has arrived.

HP:1528 Move:1424 Mana:1598 Secs:36 > 
A Bend in the Grand Thoroughfare
   The large white stones of the road change direction here again,
symbolizing the sharp bend in the Thoroughfare.  The road turns to the west
and north here, promising adventure awaits in either direction.    
[ Exits: n w ]
A weary traveller slowly passes by you here.
Garmottin has arrived.

HP:1528 Move:1423 Mana:1598 Secs:36 > 
The Grand Thoroughfare
   You stand only a few steps north of a turn that will take you far to the
west, for a good days journey toward Moldavia.  Following the road north
will take you to the village of Birchwind.    
[ Exits: n s ]
Garmottin has arrived.

HP:1528 Move:1422 Mana:1598 Secs:36 > 
The Grand Thoroughfare
   You stand at a straight in the road, however the stones do not point
in this direction for long.  Turns lay only a short distance away to the
north and south.    
[ Exits: n s ]
Garmottin has arrived.

HP:1528 Move:1421 Mana:1598 Secs:36 > 
The Grand Thoroughfare
   The large white stones of the Thoroughfare turn again here, leading you
either south or east.  While contemplating the next step in your journey,
you stare far to the northwest to gaze in awe at the magnificent mountain
peeks which pierce the clouds in that direction
[ Exits: e s ]
Garmottin has arrived.

HP:1528 Move:1420 Mana:1598 Secs:36 > 
The Traveller's Grand Thoroughfare
   The road comes to an elbow-turn shortly to the west, while eastward will
lead you directly to the center of the village of Birchwind.  Sounds of
commerce and merriment seem to be pouring over the walls of the village to
the east.    
[ Exits: e w ]
Garmottin has arrived.

HP:1528 Move:1419 Mana:1598 Secs:36 > 
The Traveller's Grand Thoroughfare
   The tall gates of Birchwind lay only a few short steps to your east.  
Looking further west into the distance, you can see that the road seems to
disappear slowly into the ground.    
[ Exits: e w ]
Garmottin has arrived.

HP:1528 Move:1418 Mana:1598 Secs:35 > 
The Traveller's Grand Thoroughfare
   The tall gates of Birchwind lay only a few short steps to your east.  
The large white stones of the Thoroughfare seem to glisten as you take
every step.  Even after the countless number of times you have traveled
this road, each time you are amazed by its beauty and flawless design.    
[ Exits: e w ]
Garmottin has arrived.

HP:1528 Move:1417 Mana:1598 Secs:35 > 
Outside of the Birchwind Gates
   You stand directly west of the gates of Birchwind.  The lookout tower
that rests above the high wall stands tall, allowing for a grand view of
the landscapes westward.  The Thoroughfare continues far into the west.  
[ Exits: w ]
A travelling merchant is hurrying along here.
Garmottin has arrived.

HP:1528 Move:1416 Mana:1598 Secs:35 > eThe gate seems to be closed.
open
HP:1528 Move:1416 Mana:1598 Secs:33 > You open the gate.

HP:1528 Move:1416 Mana:1598 Secs:33 > e
The Western Entrance of Birchwind
   You stand at the southern of the two western entrances.  To the east
sits a well laid red brick street, while to the west can be seen the
concrete and stone constructs of a great road.  Large huts sit on either
side of you, while a logged lookout tower sits strongly above your head.  
[ Exits: e w u ]
A villager is standing here.
A patrol guard closely watches the street activity.
A spear guard stands rigid before the gate.
A gate guard stands before the entrance.
A gate guard stands before the entrance.
Garmottin has arrived.

HP:1528 Move:1415 Mana:1598 Secs:33 > e
A Red Brick Street
   The red brick street starts to thin out here, as it nears a narrowing
western entrance.  To the north and south sit the dwellings of some village
families.  The road continues toward the gate to the west, and deeper into
the town to the east.    
[ Exits: n e s w ]
A sharp steel rapier was left on the ground.
(2) A pair of hardened, black boots are on the ground here.
A brass helmet with a large feather has been left here.
A large copper breastplate lays on the ground.
A village guard patrols carefully here.
A villager is standing here.
A young woman stands here, soaking in the sun.
Garmottin has arrived.

HP:1528 Move:1414 Mana:1598 Secs:33 > e
A Slightly Damaged Section of the Street
   The red bricks seem to be in some need of repair at this spot.  Water
trickles slowly between the cracks in the stone working, while uneven and
broken bricks make passing through quite hazardous.  In one place it even
looks as though there is a giant footprint which had been smashed into the
bricks.  You begin to wonder what could have caused such a mess.    
[ Exits: e w ]
A young man walks here, whistling a happy tune.
Garmottin has arrived.

HP:1528 Move:1413 Mana:1598 Secs:33 > e
A Turn in the Red Brick Street
   Brilliant craftmanship shape the brickworking here into an elbow figure,
curving the road to the north and west in a gorgeous red brick pattern.  
Further to the west you can see the village lookout tower which rises high
above the protective gate.  To the north sits a 'T' junction in the roads of
the village.    
[ Exits: n w ]
Garmottin has arrived.

eHP:1528 Move:1412 Mana:1598 Secs:32 > Alas, you cannot go that way...

HP:1528 Move:1412 Mana:1598 Secs:32 > eAlas, you cannot go that way...

HP:1528 Move:1412 Mana:1598 Secs:32 > eAlas, you cannot go that way...

HP:1528 Move:1412 Mana:1598 Secs:32 > n
A Red Brick Street
   The red bricks here are dark and covered with moss mold, making the path
quite slippery.  A few wood splinters are scattered over the bricks, probably
remnants from the construction that is going on to your west.  The road comes
to a split to the north, and continues toward the gates more to the south.    
[ Exits: n s w ]
Garmottin has arrived.

nHP:1528 Move:1411 Mana:1598 Secs:31 > 
A Split in the Cobblestone Street
   You stand in a junction where the bright red bricking meets the round
cobblestones of the main street.  The bricks and the cobblestones were laid
carefully in a beautiful checkered pattern, making staring at them just as
amusing as trying to walk on their uneven surfaces.  The brick street
continues to the north and south, while the cobblestones lead east to the
village center.    
[ Exits: n e s ]
Garmottin has arrived.

HP:1528 Move:1410 Mana:1598 Secs:31 > e
The Main Cobblestone Street
   The round dark cobblestones of the main street glisten slightly in the
light because of their incredibly smooth texture.  Crowds of travellers and
villagers rush by, stopping in and out of the trader's huts all along the
streets.  The cobblestone street leads to the east and west, while a small
hut lies to the south.    
[ Exits: e s w ]
Garmottin has arrived.

HP:1528 Move:1409 Mana:1598 Secs:31 > e
The Main Cobblestone Street
   The cobblestones continue in an east west direction here.  To the east
sits the busy village crossing where the two main village streets
intersect.  Vendors, villagers, and travellers interact constantly, in a
continuous exchange of goods and gold.  A small banner hangs outside of the
hut to the north, sporting the symbol of a potion bottle.    
[ Exits: n e w ]
A little dirty faced imp runs quickly along the road here.
Garmottin has arrived.

HP:1528 Move:1408 Mana:1598 Secs:30 > e
The Village Crossing
   The cobblestone which leads east and west meets with the packed gravel
here which runs to the north and south.  The stones and gravel were
combined here to form a small patio of solid rock, cornered on all sides by
a few simple shops and huts.  The two main streets lead off in every
direction through Birchwind.    
[ Exits: n e s w ]
The village post board has been mounted on the well.
eA large, covered brick well sits in the center of the crossing.
Garmottin has arrived.

HP:1528 Move:1407 Mana:1598 Secs:30 > 
The Main Cobblestone Street
   Travelers awkwardly walk atop the uneven cobblestones, weaving
carelessly through the crowds.  The center of the village lies to your west
where the two main roads intersect.  The cobblestone street continues more
to the east, while a small wooden door rests to your north.    
[ Exits: n e w ]
An old man crouches over his cane, mumbling quietly.
Garmottin has arrived.

HP:1528 Move:1406 Mana:1598 Secs:30 > w
The Village Crossing
   The cobblestone which leads east and west meets with the packed gravel
here which runs to the north and south.  The stones and gravel were
combined here to form a small patio of solid rock, cornered on all sides by
a few simple shops and huts.  The two main streets lead off in every
direction through Birchwind.    
[ Exits: n e s w ]
The village post board has been mounted on the well.
A large, covered brick well sits in the center of the crossing.
Garmottin has arrived.

HP:1528 Move:1405 Mana:1598 Secs:30 > n
North Trader's Street
   The packed gravel under your feet crunch a bit with every step.  The
road itself is fairly wide, at least wide enough to fit several humans side
by side comfortably.  To the east sits a small wooden hut which seems to be
a store, while across the street to the west rests an even smaller hut that
appears to be flowing steam from one of its windows.    
[ Exits: n e s w ]
An old gray haired woman shuffles past.
nGarmottin has arrived.

HP:1528 Move:1404 Mana:1598 Secs:29 > 
North Trader's Street
   The sound of your steps on the gravel give off an almost hypnotic beat
beneath your feet.  A cool breeze makes you take notice of the serenity of
this small village.  Shops and various stores line the street on both sides
of you, while the center of Birchwind lies to the back to the south, and a
guarded gate a bit more to the north.    
[ Exits: n e s w ]
Garmottin has arrived.

nHP:1528 Move:1403 Mana:1598 Secs:29 > 
North Trader's Street
   A worn path in the gravel leading to the eastern hut suggests that
business in that hut must be quite in demand.  Small blades of grass peak
through the sun bleached gravel in various spots, while tiny insects dart
among the small rocks with the slightest ease.  The street continues more
to the north and south.    
[ Exits: n e s ]
Garmottin has arrived.

HP:1528 Move:1402 Mana:1598 Secs:29 > nn
North Trader's Street
   The sound of your steps on the gravel give off an almost hypnotic beat
beneath your feet, while a cool breeze makes you take notice of the
serenity of this small village.  A small shop to the west catches your
attention, while the sounds of the guards chatting can be heard slightly
coming from the northern gate.    
[ Exits: n s w ]
A patrol guard closely watches the street activity.
A patrol guard closely watches the street activity.
Garmottin has arrived.

HP:1528 Move:1401 Mana:1598 Secs:29 > n
North Trader's Street
   The crunching beneath your steps continue as you walk along the street.
You have passed much of the shops back to the south, all that is left this
far north in the village are marked off areas where huts will most likely
be built, and piles of wood to be used in their construction.  The street,
however, continues both north and south from here.    
[ Exits: n s ]
Garmottin has arrived.

HP:1528 Move:1400 Mana:1598 Secs:29 > n
North Trader's Street
   As you take a break from your walk, you look around at the village to
take in all of its quaintness.  Huts of moderate sizes line the street to
the south, all with smoke spewing from their chimneys.  To the north you
notice a bend in the gravel road, due to the protective walls which
surround the village.    
[ Exits: n e s ]
A patrol guard closely watches the street activity.
Garmottin has arrived.

HP:1528 Move:1399 Mana:1598 Secs:28 > n
North Trader's Street
   The street makes a turn here, high village walls prevent travel any
further to the east or north.  You begin to wonder why such a small village
would need such high walls, but your curiosity soon turns to hunger as you
catch a whiff of Quig's bakery.    
[ Exits: s w ]
A dirty faced imp is sleeping here.
Garmottin has arrived.

HP:1528 Move:1398 Mana:1598 Secs:28 > nAlas, you cannot go that way...

HP:1528 Move:1398 Mana:1598 Secs:28 > nAlas, you cannot go that way...

HP:1528 Move:1398 Mana:1598 Secs:28 > wAlas, you cannot go that way...

HP:1528 Move:1398 Mana:1598 Secs:28 > w
North Trader's Street
   A short distance to the east you see that the street bends south to the
center of the village.  However to the west you notice that the street
bends to the north toward the village gates.  As you stand and contimplate
which direction to take, you crack a smile as you hear the faint sounds of
merriment coming from one of the village huts.    
[ Exits: e w ]
Garmottin has arrived.

HP:1528 Move:1397 Mana:1598 Secs:27 > w
North Trader's Street
   The sounds and smells of the village beg you to continue further east to
its center.  Although the most vicious creature you have seen within the
village has been a drunk dwarf, you oddly feel safe because of the
village's heavily guarded gates.  What bothers you is that fact that you
are not sure what you need to be protected from.    
[ Exits: e w ]
A villager is standing here.
Garmottin has arrived.

HP:1528 Move:1396 Mana:1598 Secs:27 > n
A Bend in North Trader's Street
   A western wall prevents travel further in this direction.  The gravel
road snakes to the north where it eventually meets the northern village
gates, and leads off to the east where it ventures into the center of the
village.    
[ Exits: n e ]
Garmottin has arrived.

HP:1528 Move:1395 Mana:1598 Secs:27 > 
North Trader's Street
   This street has earned its name from the numerous shops found along its
borders.  Following this street south will bring you further into the
village, while traveling north will lead you to Birchwind's northern gates.
[ Exits: n s ]
A village guard patrols carefully here.
Garmottin has arrived.

HP:1528 Move:1394 Mana:1598 Secs:27 > n
Within the Village Gates
   Just standing within the walls of this small village you feel so much
safer, until you realize that there must be a reason these walls are so
heavily guarded.  The North Trader's street leads into the heart of the
village to the south, while eastward will take out to Birchwind's northern
gates.    
[ Exits: e s ]
A village guard patrols carefully here.
A villager is standing here.
Garmottin has arrived.

eHP:1528 Move:1393 Mana:1598 Secs:26 > 
The Northern Entrance of Birchwind
   The northern entranceway here is built with the standard format of the
rest of the entrances to Birchwind.  A large stone wall surrounds the
village, breaking only at the gates.  Here a heavy gate made from iron bars
stands as primary protector of the village against the northern world.  A
lookout tower made from thick wood sits above your head, while the guard
barracks and a supplies room lay on either side of you.  The road continues
back south into the town, or further north to the outside world.    
[ Exits: w ]
A spear guard stands rigid before the gate.
A gate guard stands before the entrance.
A gate guard stands before the entrance.
Garmottin has arrived.

HP:1528 Move:1392 Mana:1598 Secs:26 > eThe gates seems to be closed.
open
HP:1528 Move:1392 Mana:1598 Secs:26 > eYou open the door.

HP:1528 Move:1392 Mana:1598 Secs:26 > The gates seems to be closed.
open
HP:1528 Move:1392 Mana:1598 Secs:26 > eYou open the gates.

HP:1528 Move:1392 Mana:1598 Secs:26 > A spear guard says, 'Careful, Burn, it is dangerous outside these gates.'

Outside the Village of Birchwind
   You stand before the gates of Birchwind, which sit only a few feet to
your west.  The high walls of the village prevent travel to your south,
while dense forest allows for no movement east as well.  To your north,
however, lies a heavily worn path.    
[ Exits: n w ]
A spring of crystal clear water flows from the earth here.
Garmottin has arrived.
e
HP:1528 Move:1391 Mana:1598 Secs:26 > Alas, you cannot go that way...

HP:1528 Move:1391 Mana:1598 Secs:25 > n
The End of a Rustic Path
   Directly to your south, the gates of Birchwind rise up into the air like
guardians against any attackers who might dare attempt to assail its
towers.  Many guards are casually milling about, their weapons ready at a
short notice.  This scene is in stark contrast to the rustic fields and
forests which lay to the north.    
[ Exits: n s ]
Garmottin has arrived.

nHP:1528 Move:1389 Mana:1598 Secs:25 > 
A Rustic, Heavily Tred Path
   Dense forestry prevent further travel to the east and west, however the
path continues to the north further, and a short distance south as well.  
You see the walls of the crossroad village of Birchwind southward, yet a
glance to the northwest reveals a spectacular mountain range that rises
high into the clouds.    
[ Exits: n s ]
Garmottin has arrived.

HP:1528 Move:1388 Mana:1598 Secs:25 > n
A Rustic, Heavily Tread Path
   You swish through packed, fallen leaves along this path.  Light twigs
and branches crunch under your steps as you pass under the large branches
overhead.  The forest is too thick to move east or west, so you might as
well continue in a straight direction.  You notice the walls of a village
to the south, while an impressive view of a mountain range can be seen to
the northwest.    
[ Exits: n s ]
Garmottin has arrived.

nHP:1528 Move:1386 Mana:1598 Secs:25 > 
A Heavily Beaten Path Through the Forest
   The path takes a sudden turn here, as it attempts to cut through the
tightly packed trees.  What is left of any grasses or shrubbery along the
path has been crushed beyond recognition.  The path continues westward,
where you see a huge mountain range in the distance, and south further into
the forest.  To the east, the trees thin out drastically, exposing a mighty
cliff.    
[ Exits: e s w ]
Garmottin has arrived.

HP:1528 Move:1384 Mana:1598 Secs:25 > nAlas, you cannot go that way...

HP:1528 Move:1384 Mana:1598 Secs:25 > nAlas, you cannot go that way...

HP:1528 Move:1384 Mana:1598 Secs:24 > nAlas, you cannot go that way...

HP:1528 Move:1384 Mana:1598 Secs:24 > nAlas, you cannot go that way...

HP:1528 Move:1384 Mana:1598 Secs:24 > w
A Heavily Beaten, Rustic Path
   The rustic path continues here through the forest walls.  You hear the
sounds of civilization further to the south, where the path continues.  
There is a small clearing to your west, where you notice a crossroads
sitting.  Looking westward you see the edge of a huge crescent shaped
mountain range.  
[ Exits: e w ]
Garmottin has arrived.

HP:1528 Move:1382 Mana:1598 Secs:24 > w
A Small Clearing in the Dense Forest Path
   The trees become somewhat shorter and more sparse here, maybe because
you could be nearing the edge of the forest.  The shrubbery and plants are
short, and the path is covered more with grasses, instead of thick branches
and leaves.  There is a crossroad to your west, and the path itself
continues to the east.    
[ Exits: e w ]
Garmottin has arrived.

HP:1528 Move:1381 Mana:1598 Secs:24 > w
A Bare Crossroads on the Wooded Path
   You stand at a small crossroads in the forest, with the forest trail
continuing north and east, and a less densely packed trail to the west.  
It seems that the trail west has been a bit more traveled and somewhat
easier to follow than northward.    
[ Exits: n e w ]
A small wooden sign tilts to one side here.
Garmottin has arrived.

HP:1528 Move:1379 Mana:1598 Secs:23 > n
A Densely Lined Forest Trail
   The forest is thick here, causing only a small amount of light to come
through the thick branches during the day hours.  You spot a break in the
thick trees to the south, into what seems to be a crossroads.  To the
north, you see a huge, wooden gateway rising up from the trees, while
colorful shapes flitter around in the clearing beyond.    
[ Exits: n s ]
Garmottin has arrived.

nHP:1528 Move:1378 Mana:1598 Secs:23 > 
Entrance to the Ancient Forest
   You stand curiously before a massive double door of old, rugged wood.  
Over the low walls you can see myriad trees hosting what seems a cloud of
thousands of birds.  Colors abound from so much plummage and a great
cacophany of song surrounds you as you contemplate your choices.  The place
looks peaceful enough and you decide you might want to examine the many
birds up close when suddenly, you hear a scream, and then watch as a swarm
of birds dive to something below.    
[ Exits: n s ]
Garmottin has arrived.

HP:1528 Move:1376 Mana:1598 Secs:23 > n
On a Path in the Ancient Forest
   You follow the barely visible path as close as you can, all the while
alert to the nature around you.  Evil seems to permeate the air and your
weapon brings you only a small amount of comfort from the chilling
sensation.    
[ Exits: n e s w ]
A small deer bounds out of the forest.
A small deer bounds out of the forest.
A baby bear roams the forest looking for his mother.
nGarmottin has arrived.

HP:1528 Move:1374 Mana:1598 Secs:23 > 
An Ancient Path
   The trail seems to age before you as you trudge through the final
remnants of the ongoing battle between life and death.  Decay and dead
brush riddle the floor and each step you take resounds like the crack of a
whip.  Further, you sense the mists thickening.    
[ Exits: n e s w ]
An enraged woodpecker screams at you and dives!
A small rabbit darts through the forest.
nAn angry hawk bares its claws and dives straight for you!
A wolf stands here with bristled fur, snarling a menacing warning.
Garmottin has arrived.

HP:1528 Move:1372 Mana:1598 Secs:23 > 
An Ancient Path
   The trail seems to age before you as you trudge through the final
remnants of the ongoing battle between life and death.  Decay and dead
brush riddle the floor and each step you take resounds like the crack of a
whip.  Further, you sense the mists thickening.    
[ Exits: n e s w ]
A speckled dove emits a soft coo as you approach.
An angry hawk bares its claws and dives straight for you!
nA speckled dove emits a soft coo as you approach.
A live oak tree waves its branches at you menacingly.
Garmottin has arrived.

HP:1528 Move:1370 Mana:1598 Secs:22 > n
An Ancient Landmark
   You come upon the scene of what appears to be an ancient landmark of
yesteryear.  Stumps of felled trees still remain as relics of bustling
activity here once long ago.  One stump in particular looks interesting.
[ Exits: n e s w u ]
A small rabbit darts through the forest.
An angry hawk bares its claws and dives straight for you!
A wild warbler flies above you, apparently insane.
A live oak tree waves its branches at you menacingly.
Garmottin has arrived.

HP:1528 Move:1368 Mana:1598 Secs:22 > 
An Ancient Landmark
   You come upon the scene of what appears to be an ancient landmark of
yesteryear.  Stumps of felled trees still remain as relics of bustling
activity here once long ago.  One stump in particular looks interesting.
[ Exits: n e s w u ]
A large grizzly bear watches you disinterestedly.
A baby bear roams the forest looking for his mother.
A live oak tree waves its branches at you menacingly.
Garmottin has arrived.

HP:1528 Move:1366 Mana:1598 Secs:22 > e
An Ancient Landmark
   You come upon the scene of what appears to be an ancient landmark of
yesteryear.  Stumps of felled trees still remain as relics of bustling
activity here once long ago.  One stump in particular looks interesting.
[ Exits: n e s w u ]
The ghost of a dodo bird wanders around here, lost in time...
A live oak tree waves its branches at you menacingly.
Garmottin has arrived.

HP:1528 Move:1364 Mana:1598 Secs:22 > n
A Clustered Copse of Lost Trees
   Lonely trees, the last of its kind still withstanding the evil of the
magical forest, huddle close together for the shared vitality and goodness
between them.    
[ Exits: n s w ]
An enraged woodpecker screams at you and dives!
A wild warbler flies above you, apparently insane.
Garmottin has arrived.

nHP:1528 Move:1362 Mana:1598 Secs:22 > 
A Clustered Copse of Lost Trees
   Lonely trees, the last of its kind still withstanding the evil of the
magical forest, huddle close together for the shared vitality and goodness
between them.    
[ Exits: n s w ]
An evil buzzard watches you, preparing to attack.
A small deer bounds out of the forest.
Garmottin has arrived.

nHP:1528 Move:1360 Mana:1598 Secs:21 > 
A Break in the Forest
   Suddenly, you find yourself in a small clearing, the trees ringing you,
and birds appear from everywhere.  Some seem uninterested in you while
others seem to look at you rather evilly.  Your weapon wavers before you,
ready to defend you as you wonder which way to go in this mass of foliage.
[ Exits: n s w ]
The ghost of a dodo bird wanders around here, lost in time...
nA wolf stands here with bristled fur, snarling a menacing warning.
A small rabbit darts through the forest.
Garmottin has arrived.

HP:1528 Move:1358 Mana:1598 Secs:21 > 
A Break in the Forest
   Suddenly, you find yourself in a small clearing, the trees ringing you,
and birds appear from everywhere.  Some seem uninterested in you while
others seem to look at you rather evilly.  Your weapon wavers before you,
ready to defend you as you wonder which way to go in this mass of foliage.
[ Exits: n s w ]
A nervous sparrow flies around in a state of panic.
Garmottin has arrived.

eHP:1528 Move:1356 Mana:1598 Secs:21 > nAlas, you cannot go that way...

HP:1528 Move:1356 Mana:1598 Secs:21 > 
A Dying Glade of Trees
   Trees wither and stand in vain against the spread of evil.  The Ancient
Forest earns its name as you sadly ponder the inevitable fate of these old,
lasting monarchs of green and brown.    
[ Exits: e s ]
A baby bear roams the forest looking for his mother.
Garmottin has arrived.

HP:1528 Move:1354 Mana:1598 Secs:21 > nAlas, you cannot go that way...

HP:1528 Move:1354 Mana:1598 Secs:21 > nAlas, you cannot go that way...

HP:1528 Move:1354 Mana:1598 Secs:20 > nAlas, you cannot go that way...

HP:1528 Move:1354 Mana:1598 Secs:20 > nAlas, you cannot go that way...

HP:1528 Move:1354 Mana:1598 Secs:20 > HP:1528 Move:1354 Mana:1598 Secs:20 > e
A Dying Glade of Trees
   Trees wither and stand in vain against the spread of evil.  The Ancient
Forest earns its name as you sadly ponder the inevitable fate of these old,
lasting monarchs of green and brown.    
[ Exits: n w ]
Garmottin has arrived.

HP:1528 Move:1352 Mana:1598 Secs:19 > n
A Darker Trail
   You notice the lewd, incessant songs and trills of the forest are
suddenly fading into eerie silence and you cannot help looking about in
fear, wondering why you feel so vulnerable.    
[ Exits: n s ]
A small deer bounds out of the forest.
Garmottin has arrived.

HP:1528 Move:1350 Mana:1598 Secs:19 > n
A Darker Trail
   You notice the lewd, incessant songs and trills of the forest are
suddenly fading into eerie silence and you cannot help looking about in
fear, wondering why you feel so vulnerable.    
[ Exits: n s ]
The corpse of a speckled dove is lying here.
Garmottin has arrived.

HP:1528 Move:1348 Mana:1598 Secs:19 > n
Before a Massive Tree
   The shadow of a great tree surrounds you in the center of this clearing.
The tree stands dozens and dozens of yards tall.  It must have stood here
for several centuries at least.  A few platforms, occupied by human
figures, sit within the branches if the tree.  At the far end of the shadow
of the tree, there is a small thicket of short trees.  A few human females
wander into and out of this thicket, as well as a few other thickets that
line the clearing.    
n[ Exits: s u ]
Garmottin has arrived.

HP:1528 Move:1346 Mana:1598 Secs:18 > Alas, you cannot go that way...

HP:1528 Move:1346 Mana:1598 Secs:18 > eThe wooden seems to be closed.
open
HP:1528 Move:1346 Mana:1598 Secs:18 > You open the wooden.

HP:1528 Move:1346 Mana:1598 Secs:18 > e
Along a Trail in the Tropical Forest
   Bright flowering surround you along both sides of the trail.  The beauty
of their soft, colorful petals is offset by dozens of small, sharp thorns
that line their stems.  To the east, however, the plants appear less and
less frequently as the forest grows lighter.  It seems as if these plants
have been purposefully removed off to the east.    
[ Exits: e w ]
A pulsing vortex of darkness swirls and dances before you.
...It has a soft glowing aura!
Garmottin has arrived.

HP:1528 Move:1344 Mana:1598 Secs:17 > e
Near a Newer Section of the Forest
   The trees that surround this portion of the trail are much shorter and
thinner than those in other parts of the forest.  The tallest reach only a
few feet over your head.  The ground around here has also been recently
cleared of vines, bushes, and weeds that might otherwise hinder the growth
of trees as new as these.  Apparently, someone has been carefully tending
to this part of the forest.    
[ Exits: n e w ]
Nearby, you see a young female amazon pacing back and forth.
Garmottin has arrived.

HP:1528 Move:1342 Mana:1598 Secs:16 > n
Along the Main Road
   Numerous rocks, ranging in size from small pebbles to larger than a
human fist, sit just beyond the northern edge of the trail.  The soft earth
of the trail is marked by a few small, shallow indentations.  It would seem
that someone has gone to the effort of keeping this trail clear of rocks
and other debris.    
[ Exits: n s ]
There is a muscular human female here, guarding the jungle trails.
Garmottin has arrived.

HP:1528 Move:1340 Mana:1598 Secs:16 > n
In the Small Village
   Much of there forest path here has been cleared, and cropped.  The
ground is fertile, and bares rich blackness of pure soil.  Many human
females surround this area, each keeping an eye on you, and stand ready to
defend it at any cost.  To the east are groups of small tents, most of
which are shattered and torn.    
[ Exits: n s ]
The corpse of a curious amazon female is lying here.
Garmottin has arrived.

HP:1528 Move:1339 Mana:1598 Secs:15 > s
Along the Main Road
   Numerous rocks, ranging in size from small pebbles to larger than a
human fist, sit just beyond the northern edge of the trail.  The soft earth
of the trail is marked by a few small, shallow indentations.  It would seem
that someone has gone to the effort of keeping this trail clear of rocks
and other debris.    
[ Exits: n s ]
There is a muscular human female here, guarding the jungle trails.
Garmottin has arrived.

HP:1528 Move:1337 Mana:1598 Secs:15 > s
Near a Newer Section of the Forest
   The trees that surround this portion of the trail are much shorter and
thinner than those in other parts of the forest.  The tallest reach only a
few feet over your head.  The ground around here has also been recently
cleared of vines, bushes, and weeds that might otherwise hinder the growth
of trees as new as these.  Apparently, someone has been carefully tending
to this part of the forest.    
[ Exits: n e w ]
Nearby, you see a young female amazon pacing back and forth.
Garmottin has arrived.

HP:1528 Move:1336 Mana:1598 Secs:15 > sAlas, you cannot go that way...

HP:1528 Move:1336 Mana:1598 Secs:14 > affYou are not affected by any spells or skills.

HP:1528 Move:1336 Mana:1598 Secs:10 > c 'liq'Okay.
You feel your skin liquify, then instantly harden again.

HP:1528 Move:1336 Mana:1558 Secs:8 > c 'regen'Okay.
A pulse of white light flares across your body for a brief instant!

HP:1528 Move:1336 Mana:1358 Secs:6 > c 'sanc'Okay.
A white aura bursts into life around your body!

HP:1528 Move:1336 Mana:1283 Secs:3 > 
An intense pulse of white light flares up over your body!

HP:1528 Move:1394 Mana:1329 Secs:75 > c 'bless'Okay.
You feel your blessed soul brighten with inner peace!

HP:1528 Move:1394 Mana:1314 Secs:74 > l
Near a Newer Section of the Forest
   The trees that surround this portion of the trail are much shorter and
thinner than those in other parts of the forest.  The tallest reach only a
few feet over your head.  The ground around here has also been recently
cleared of vines, bushes, and weeds that might otherwise hinder the growth
of trees as new as these.  Apparently, someone has been carefully tending
to this part of the forest.    
[ Exits: n e w ]
Garmottin is AFK is standing here.
Nearby, you see a young female amazon pacing back and forth.

HP:1528 Move:1394 Mana:1314 Secs:74 > e
On the Forest Path
   This path leads off for quite some distance to both the east and the
west.  The extreme humidity of the forest hangs thickly in the air, forming
a hazy mist that makes it impossible to tell exactly how far the path leads
in either direction.  The forest is filled with the sounds of tree branches
swaying in the breeze and insects buzzing through the air.    
[ Exits: e w ]
Garmottin has arrived.

HP:1528 Move:1392 Mana:1314 Secs:72 > e
Near a Newer Section of the Forest
   The trees that surround this portion of the trail are much shorter and
thinner than those in other parts of the forest.  The tallest reach only a
few feet over your head.  The ground around here has also been recently
cleared of vines, bushes, and weeds that might otherwise hinder the growth
of trees as new as these.  Apparently, someone has been carefully tending
to this part of the forest.  A small path leads to the east.    
[ Exits: n w ]
Nearby, you see a young female amazon pacing back and forth.
A butterfly sword is sleeping here.
A bronze leaf spear is sleeping here.
A heavy, black handled poleaxe is sleeping here.
A long, thin rapier is sleeping here.
Cork the Troll is standing here.
Garmottin has arrived.

HP:1528 Move:1390 Mana:1314 Secs:72 > eAlas, you cannot go that way...

HP:1528 Move:1390 Mana:1314 Secs:71 > w
On the Forest Path
   This path leads off for quite some distance to both the east and the
west.  The extreme humidity of the forest hangs thickly in the air, forming
a hazy mist that makes it impossible to tell exactly how far the path leads
in either direction.  The forest is filled with the sounds of tree branches
swaying in the breeze and insects buzzing through the air.    
[ Exits: e w ]
Garmottin has arrived.

HP:1528 Move:1388 Mana:1314 Secs:69 > w
Near a Newer Section of the Forest
   The trees that surround this portion of the trail are much shorter and
thinner than those in other parts of the forest.  The tallest reach only a
few feet over your head.  The ground around here has also been recently
cleared of vines, bushes, and weeds that might otherwise hinder the growth
of trees as new as these.  Apparently, someone has been carefully tending
to this part of the forest.    
[ Exits: n e w ]
Nearby, you see a young female amazon pacing back and forth.
Garmottin has arrived.

HP:1528 Move:1386 Mana:1314 Secs:68 > n
Along the Main Road
   Numerous rocks, ranging in size from small pebbles to larger than a
human fist, sit just beyond the northern edge of the trail.  The soft earth
of the trail is marked by a few small, shallow indentations.  It would seem
that someone has gone to the effort of keeping this trail clear of rocks
and other debris.    
[ Exits: n s ]
There is a muscular human female here, guarding the jungle trails.
Garmottin has arrived.

HP:1528 Move:1384 Mana:1314 Secs:66 > n
In the Small Village
   Much of there forest path here has been cleared, and cropped.  The
ground is fertile, and bares rich blackness of pure soil.  Many human
females surround this area, each keeping an eye on you, and stand ready to
defend it at any cost.  To the east are groups of small tents, most of
which are shattered and torn.    
[ Exits: n s ]
The corpse of a curious amazon female is lying here.
Garmottin has arrived.

HP:1528 Move:1383 Mana:1314 Secs:65 > n
Along the Main Road
   Numerous rocks, ranging in size from small pebbles to larger than a
human fist, sit just beyond the northern edge of the trail.  The soft earth
of the trail is marked by a few small, shallow indentations.  It would seem
that someone has gone to the effort of keeping this trail clear of rocks
and other debris.    
[ Exits: n s ]
The corpse of a stern amazon is lying here.
The corpse of a curious amazon female is lying here.
There is a muscular human female here, guarding the jungle trails.
Garmottin has arrived.

HP:1528 Move:1381 Mana:1314 Secs:65 > n
In the Small Village
   Much of there forest path here has been cleared, and cropped.  The
ground is fertile, and bares rich blackness of pure soil.  Many human
females surround this area, each keeping an eye on you, and stand ready to
defend it at any cost.  To the east are groups of small tents, most of
which are shattered and torn.    
[ Exits: n s ]
The corpse of a stern amazon is lying here.
nThere is a muscular human female here, guarding the jungle trails.
Garmottin has arrived.

HP:1528 Move:1380 Mana:1314 Secs:65 > 
Along the Main Road
   Numerous rocks, ranging in size from small pebbles to larger than a
human fist, sit just beyond the northern edge of the trail.  The soft earth
of the trail is marked by a few small, shallow indentations.  It would seem
that someone has gone to the effort of keeping this trail clear of rocks
and other debris.  A small grove lies to the west.    
[ Exits: n s ]
The corpse of an amazon guard is lying here.
The corpse of a large black panther is lying here.
Garmottin has arrived.

HP:1528 Move:1378 Mana:1314 Secs:65 > n
Beneath a Primitive Tower
   A Thin line of trees nearby to the south and east mark the edge of a
clearing that extends to the southeast.  Four sturdy poles carved from
tropical wood rise out of the dirt to form the corners of a makeshift
tower.  A platform constructed from branches lashed together hangs about
twenty feet above you.  From this platform, a rope ladder descends towards
the ground, its bottom rung swaying a few inches above the dirt.    
[ Exits: e s u ]
The corpse of a scared young amazon is lying here.
The corpse of a yellow parrot is lying here.
Garmottin has arrived.

HP:1528 Move:1377 Mana:1314 Secs:64 > nAlas, you cannot go that way...

HP:1528 Move:1377 Mana:1314 Secs:64 > nAlas, you cannot go that way...

HP:1528 Move:1377 Mana:1314 Secs:64 > nAlas, you cannot go that way...

HP:1528 Move:1377 Mana:1314 Secs:64 > e
The Edge of the Clearing
   A number of tall human women wander through this clearing that extends
to the north and southeast.  Some of them stare at you from a distance, as
if you have invaded their sanctuary, while others simply go about their
business, paying you no heed.  The clearing holds a few small groves of
short trees barely taller than the average human.  Their height offers a
stark contrast to the towering trees that line the outside of the clearing.
One of these short groves sits directly to the southwest.  A small gap
allows passage into the heart of this grove.    
[ Exits: n e w ]
An amazon heroine stands here, her skin covered with fine scars.
  The amazon heroine glows with a bright light!
Garmottin has arrived.

HP:1528 Move:1375 Mana:1314 Secs:63 > n
Path Through the Tropical Forest
   You stand on a path just inside the edge of a tropical forest.  To the
south, beyond the edge of the jungle, is a small, primitive village.  
Thickets of small trees that appear to serve as buildings are scattered
throughout the large clearing, and several people can be seen wandering
around between them.  A series of guard towers stand just beyond the edge
of the forest.    
[ Exits: n s ]
A jaguar quietly walks along the soft earth.
There is a muscular human female here, guarding the jungle trails.
You see a woman treading lightly between the trees of the jungle.
Garmottin has arrived.

HP:1528 Move:1374 Mana:1314 Secs:63 > n
A Path Through the Tropical Forest
   This is a long path that runs south and north.  High overhead, the
branches of the tropical trees knit together to form a loose ceiling.  A
few birds fly past near these branches calling loudly to one another with
high pitched chirps.  A few other animal sounds can be heard, but there
sources are hidden deep in the foliage.    
[ Exits: n s ]
There is a muscular human female here, guarding the jungle trails.
A bright green snake slithers its body along the trail.
Garmottin has arrived.

HP:1528 Move:1372 Mana:1314 Secs:63 > s
Path Through the Tropical Forest
   You stand on a path just inside the edge of a tropical forest.  To the
south, beyond the edge of the jungle, is a small, primitive village.  
Thickets of small trees that appear to serve as buildings are scattered
throughout the large clearing, and several people can be seen wandering
around between them.  A series of guard towers stand just beyond the edge
of the forest.    
[ Exits: n s ]
A jaguar quietly walks along the soft earth.
There is a muscular human female here, guarding the jungle trails.
You see a woman treading lightly between the trees of the jungle.
Garmottin has arrived.

HP:1528 Move:1370 Mana:1314 Secs:62 > spin allYou jump up high and kick yourself off two of the walls!
You execute a devastating spin kick on a large jaguar!
You execute a devastating spin kick on a stern amazon!
You execute a devastating spin kick on an amazon scout!
You land gracefully on your feet again.

HP:1528 Move:1370 Mana:1314 Secs:60 > 
An amazon scout hits you extremely hard.
A stern amazon crushes you hard.
A stern amazon crushes you hard.
A large jaguar bites you very hard.
You annihilate a large jaguar with your deadly hit!
You annihilate a large jaguar with your deadly hit!
A large jaguar is in awful condition.

HP:1477 Move:1370 Mana:1314 Secs:59 > spin all
An amazon scout hits you extremely hard.
A stern amazon crushes you hard.
A stern amazon crushes you hard.
A large jaguar bites you extremely hard.
You annihilate a large jaguar with your deadly hit!
You punch a large jaguar's head with a blow that crushes his skull!
You receive your share of experience - 44,294 points.
You receive a grouping bonus of 28,587 points!
A large jaguar is dead!  R.I.P.
Your blood freezes as you hear a large jaguar's death cry.

HP:1430 Move:1370 Mana:1314 Secs:57 > 
An amazon scout hits you extremely hard.
A stern amazon misses you with her crush.
A stern amazon crushes you hard.

HP:1405 Move:1370 Mana:1314 Secs:55 > You jump up high and kick yourself off two of the walls!
You execute a devastating spin kick on a stern amazon!
You execute a devastating spin kick on an amazon scout!
You land gracefully on your feet again.

HP:1405 Move:1370 Mana:1314 Secs:55 > 
You punch an amazon scout in her kidneys resulting in her immediate death!
You receive your share of experience - 91,417 points.
You receive a grouping bonus of 59,001 points!
An amazon scout is dead!  R.I.P.
Your blood freezes as you hear an amazon scout's death cry.
You loot 3,100 coins from the corpse.
You split 3,100 coins among 2 members - 1,550 coins each.
A stern amazon crushes you hard.
A stern amazon crushes you hard.

HP:1389 Move:1370 Mana:1314 Secs:53 > 
You smash a stern amazon in the face with a powerful roundhouse kick!
You annihilate a stern amazon with your deadly hit!
A stern amazon is in awful condition.
A stern amazon misses you with her crush.
A stern amazon misses you with her crush.

HP:1389 Move:1370 Mana:1314 Secs:51 > 
You annihilate a stern amazon with your deadly hit!
You punch a stern amazon in her kidneys resulting in her immediate death!
You receive your share of experience - 74,127 points.
You receive a grouping bonus of 47,841 points!
A stern amazon is dead!  R.I.P.
Your blood freezes as you hear a stern amazon's death cry.
You loot 3,900 coins from the corpse.
You split 3,900 coins among 2 members - 1,950 coins each.

HP:1389 Move:1370 Mana:1314 Secs:49 > n
A Path Through the Tropical Forest
   This is a long path that runs south and north.  High overhead, the
branches of the tropical trees knit together to form a loose ceiling.  A
few birds fly past near these branches calling loudly to one another with
high pitched chirps.  A few other animal sounds can be heard, but there
sources are hidden deep in the foliage.    
[ Exits: n s ]
There is a muscular human female here, guarding the jungle trails.
A bright green snake slithers its body along the trail.
Garmottin has arrived.

HP:1389 Move:1368 Mana:1314 Secs:49 > spin allYou jump up high and kick yourself off two of the walls!
You execute a devastating spin kick on a stern amazon!
You execute a devastating spin kick on a bright green snake!
You land gracefully on your feet again.

HP:1389 Move:1368 Mana:1314 Secs:48 > 
A bright green snake bites you very hard.
A stern amazon crushes you hard.
A stern amazon misses you with her crush.
You annihilate a stern amazon with your deadly hit!
You annihilate a stern amazon with your deadly hit!
A stern amazon has some big nasty wounds and scratches.

HP:1368 Move:1368 Mana:1314 Secs:47 > spin all
A bright green snake misses you with its bite.
A stern amazon misses you with her crush.
A stern amazon crushes you hard.
You smash a stern amazon in the face with a powerful roundhouse kick!
You smash a bright green snake in the face with a powerful roundhouse kick!
You annihilate a stern amazon with your deadly hit!
You annihilate a stern amazon with your deadly hit!
A stern amazon looks pretty hurt.
A yellow parrot has arrived.

HP:1358 Move:1368 Mana:1314 Secs:45 > 
A bright green snake bites you hard.
A stern amazon misses you with her crush.
A stern amazon crushes you hard.
You annihilate a stern amazon with your deadly hit!
You annihilate a stern amazon with your deadly hit!
A stern amazon is in awful condition.

HP:1341 Move:1368 Mana:1314 Secs:43 > You jump up high and kick yourself off two of the walls!
You execute a devastating spin kick on a yellow parrot!
A stern amazon's neck instantly snaps from the force of your kick!
You receive your share of experience - 74,127 points.
You receive a grouping bonus of 47,841 points!
A stern amazon is dead!  R.I.P.
Your blood freezes as you hear a stern amazon's death cry.
You loot 3,900 coins from the corpse.
You split 3,900 coins among 2 members - 1,950 coins each.
A bright green snake's neck instantly snaps from the force of your kick!
You receive your share of experience - 31,359 points.
You receive a grouping bonus of 20,239 points!
A bright green snake is dead!  R.I.P.
Your blood freezes as you hear a bright green snake's death cry.
You land gracefully on your feet again.

HP:1341 Move:1368 Mana:1314 Secs:43 > 
A yellow parrot claws you hard.

HP:1331 Move:1368 Mana:1314 Secs:41 > n
You smash a yellow parrot in the face with a powerful roundhouse kick!
You annihilate a yellow parrot with your deadly hit!
You hit a yellow parrot with such force that his neck snaps in two!
You receive your share of experience - 35,611 points.
You receive a grouping bonus of 22,983 points!
A yellow parrot is dead!  R.I.P.
Your blood freezes as you hear a yellow parrot's death cry.

HP:1331 Move:1368 Mana:1314 Secs:39 > 
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n e s ]
Garmottin has arrived.

HP:1331 Move:1366 Mana:1314 Secs:38 > c 'fire fi'Okay.
Your fists suddenly burst into flame!

HP:1331 Move:1366 Mana:1239 Secs:37 > spin allYou jump up high and kick yourself off one of the walls!
You land gracefully on your feet again.

HP:1331 Move:1366 Mana:1239 Secs:35 > e
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: e w ]
Garmottin has arrived.

HP:1331 Move:1364 Mana:1239 Secs:34 > spin allYou jump up high and kick yourself off two of the walls!
You land gracefully on your feet again.

HP:1331 Move:1364 Mana:1239 Secs:33 > e
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: e w ]
Garmottin has arrived.

HP:1331 Move:1362 Mana:1239 Secs:33 > spin allYou jump up high and kick yourself off two of the walls!
You execute a devastating spin kick on a curious amazon female!
You land gracefully on your feet again.

HP:1331 Move:1362 Mana:1239 Secs:33 > 
A curious amazon female pounds you extremely hard.
You annihilate a curious amazon female with your deadly flame!
A curious amazon female has some big nasty wounds and scratches.

HP:1312 Move:1362 Mana:1239 Secs:31 > 
A curious amazon female pounds you extremely hard.
You annihilate a curious amazon female with your deadly flame!
You annihilate a curious amazon female with your deadly flame!
A curious amazon female is in awful condition.

HP:1294 Move:1362 Mana:1239 Secs:29 > 
A curious amazon female pounds you extremely hard.
You annihilate a curious amazon female with your deadly flame!
The flame sears through her skull, melting her head cleanly off!
You receive your share of experience - 59,721 points.
You receive a grouping bonus of 38,544 points!
A curious amazon female is dead!  R.I.P.
Your blood freezes as you hear a curious amazon female's death cry.
You loot 1,500 coins from the corpse.
You split 1,500 coins among 2 members - 750 coins each.

HP:1275 Move:1362 Mana:1239 Secs:27 > c 'haste'Okay.
Suddenly, your body is overcome with a surge of maddening speed!

HP:1275 Move:1362 Mana:1189 Secs:26 > espin all
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n w ]
A yellow parrot swoops through the air overhead.
A black panther paces through the jungle on its silent paws.
Nearby, you see a young female amazon pacing back and forth.
Garmottin has arrived.

HP:1275 Move:1360 Mana:1189 Secs:24 > You jump up high and kick yourself off two of the walls!
You execute a devastating spin kick on a yellow parrot!
You execute a devastating spin kick on a massive black cat!
You execute a devastating spin kick on a young warrioress!
You land gracefully on your feet again.

HP:1275 Move:1360 Mana:1189 Secs:24 > 
A young warrioress hits you hard.
A young warrioress hits you hard.
A massive black cat bites you extremely hard.
A yellow parrot claws you hard.
You smash a yellow parrot in the face with a powerful roundhouse kick!
You smash a massive black cat in the face with a powerful roundhouse kick!
You smash a young warrioress in the face with a powerful roundhouse kick!
You annihilate a yellow parrot with your deadly flame!
The flame sears through his skull, melting his head cleanly off!
You receive your share of experience - 35,611 points.
You receive a grouping bonus of 22,983 points!
A yellow parrot is dead!  R.I.P.
Your blood freezes as you hear a yellow parrot's death cry.

HP:1231 Move:1360 Mana:1189 Secs:23 > spin all
You struggle for breath as a young warrioress lands a kick in your solar plexus!

HP:1208 Move:1360 Mana:1189 Secs:22 > 
You annihilate a young warrioress with your deadly flame!
You annihilate a young warrioress with your deadly flame!
A young warrioress looks pretty hurt.
A young warrioress hits you hard.
A young warrioress hits you.
A massive black cat bites you extremely hard.

HP:1176 Move:1360 Mana:1189 Secs:21 > 
You annihilate a young warrioress with your deadly flame!
The flame sears through her skull, melting her head cleanly off!
You receive your share of experience - 91,545 points.
You receive a grouping bonus of 59,083 points!
A young warrioress is dead!  R.I.P.
Your blood freezes as you hear a young warrioress's death cry.
A massive black cat bites you very hard.

HP:1163 Move:1360 Mana:1189 Secs:19 > You jump up high and kick yourself off two of the walls!
A massive black cat's neck instantly snaps from the force of your kick!
You receive your share of experience - 48,207 points.
You receive a grouping bonus of 31,113 points!
A massive black cat is dead!  R.I.P.
Your blood freezes as you hear a massive black cat's death cry.
You land gracefully on your feet again.

HP:1163 Move:1360 Mana:1189 Secs:19 > l
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n w ]
The corpse of a massive black cat is lying here.
The corpse of a young warrioress is lying here.
The corpse of a yellow parrot is lying here.
Garmottin is AFK is standing here.

HP:1163 Move:1360 Mana:1189 Secs:18 > nspin all
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n e s ]
There is a muscular human female here, guarding the jungle trails.
Nearby, you see a young female amazon pacing back and forth.
Garmottin has arrived.

HP:1163 Move:1358 Mana:1189 Secs:14 > You jump up high and kick yourself off one of the walls!
You execute a devastating spin kick on a stern amazon!
You execute a devastating spin kick on a young warrioress!
You land gracefully on your feet again.

HP:1163 Move:1358 Mana:1189 Secs:14 > 
A young warrioress pounds you very hard.
A young warrioress pounds you very hard.
A stern amazon crushes you hard.
A stern amazon crushes you hard.
You smash a stern amazon in the face with a powerful roundhouse kick!
You smash a young warrioress in the face with a powerful roundhouse kick!
You annihilate a stern amazon with your deadly flame!
You annihilate a stern amazon with your deadly flame!
You annihilate a stern amazon with your deadly flame!
A stern amazon looks pretty hurt.

HP:1118 Move:1358 Mana:1189 Secs:13 > 
A young warrioress falls to the ground as you deftly avoid her headbutt!

HP:1118 Move:1358 Mana:1189 Secs:12 > spin all
A young warrioress pounds you very hard.
A young warrioress pounds you very hard.
A stern amazon crushes you hard.
A stern amazon crushes you hard.
You smash a stern amazon in the face with a powerful roundhouse kick!
You smash a young warrioress in the face with a powerful roundhouse kick!
You annihilate a stern amazon with your deadly flame!
You annihilate a stern amazon with your deadly flame!
A stern amazon is in awful condition.

HP:1075 Move:1358 Mana:1189 Secs:11 > 
A young warrioress pounds you very hard.
A young warrioress pounds you very hard.
A stern amazon crushes you hard.
A stern amazon crushes you hard.
You annihilate a stern amazon with your deadly flame!
A stern amazon is incapacitated and will slowly die, if not aided.
The flame sears through her skull, melting her head cleanly off!
You receive your share of experience - 74,127 points.
You receive a grouping bonus of 47,841 points!
A stern amazon is dead!  R.I.P.
Your blood freezes as you hear a stern amazon's death cry.
You loot 3,900 coins from the corpse.
You split 3,900 coins among 2 members - 1,950 coins each.

HP:1030 Move:1358 Mana:1189 Secs:9 > You jump up high and kick yourself off one of the walls!
You execute a devastating spin kick on a young warrioress!
You land gracefully on your feet again.

HP:1030 Move:1358 Mana:1189 Secs:9 > 
The flame sears through her skull, melting her head cleanly off!
You receive your share of experience - 91,545 points.
You receive a grouping bonus of 59,083 points!
A young warrioress is dead!  R.I.P.
Your blood freezes as you hear a young warrioress's death cry.

HP:1030 Move:1358 Mana:1189 Secs:7 > l
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n e s ]
The corpse of a young warrioress is lying here.
The corpse of a stern amazon is lying here.
Garmottin is AFK is standing here.

HP:1030 Move:1358 Mana:1189 Secs:5 > n
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n s w ]
A yellow parrot swoops through the air overhead.
Garmottin has arrived.

HP:1030 Move:1356 Mana:1189 Secs:4 > spin allYou jump up high and kick yourself off one of the walls!
You execute a devastating spin kick on a gray monkey!
You execute a devastating spin kick on a gray monkey!
You execute a devastating spin kick on a yellow parrot!
You land gracefully on your feet again.

HP:1030 Move:1356 Mana:1189 Secs:3 > 
A yellow parrot claws you extremely hard.
A gray monkey pounds you.
A gray monkey misses you with his pound.
A gray monkey pounds you.
A gray monkey pounds you.
You annihilate a gray monkey with your deadly flame!
You annihilate a gray monkey with your deadly flame!
A gray monkey looks pretty hurt.

HP:997 Move:1356 Mana:1189 Secs:1 > 
An intense pulse of white light flares up over your body!

HP:1154 Move:1414 Mana:1235 Secs:75 > spin all
A yellow parrot claws you very hard.
A gray monkey misses you with his pound.
A gray monkey pounds you.
A gray monkey pounds you hard.
A gray monkey pounds you hard.
You annihilate a gray monkey with your deadly flame!
You annihilate a gray monkey with your deadly flame!
The flame sears through his skull, melting his head cleanly off!
You receive your share of experience - 44,796 points.
You receive a grouping bonus of 28,911 points!
A gray monkey is dead!  R.I.P.
Your blood freezes as you hear a gray monkey's death cry.

HP:1120 Move:1414 Mana:1235 Secs:74 > You jump up high and kick yourself off one of the walls!
You execute a devastating spin kick on a gray monkey!
You execute a devastating spin kick on a yellow parrot!
A yellow parrot is incapacitated and will slowly die, if not aided.
You land gracefully on your feet again.

HP:1120 Move:1414 Mana:1235 Secs:73 > 
The flame sears through his skull, melting his head cleanly off!
You receive your share of experience - 44,796 points.
You receive a grouping bonus of 28,911 points!
A gray monkey is dead!  R.I.P.
Your blood freezes as you hear a gray monkey's death cry.

HP:1120 Move:1414 Mana:1235 Secs:72 > l
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n s w ]
(2) The corpse of a gray monkey is lying here.
Garmottin is AFK is standing here.
A yellow parrot is lying here, incapacitated.

HP:1120 Move:1414 Mana:1235 Secs:68 > kil paThe flame sears through his skull, melting his head cleanly off!
You receive your share of experience - 35,611 points.
You receive a grouping bonus of 22,983 points!
A yellow parrot is dead!  R.I.P.
Your blood freezes as you hear a yellow parrot's death cry.

HP:1120 Move:1414 Mana:1235 Secs:66 > wspin all
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: e s ]
A large black panther sits in the center of the trail and growls.
Garmottin has arrived.

HP:1120 Move:1412 Mana:1235 Secs:64 > You jump up high and kick yourself off two of the walls!
You execute a devastating spin kick on a gray monkey!
You execute a devastating spin kick on a large black panther!
You land gracefully on your feet again.

HP:1120 Move:1412 Mana:1235 Secs:63 > 
A large black panther claws you hard.
A large black panther claws you.
A gray monkey pounds you hard.
A gray monkey pounds you.
You miss a gray monkey with your flame.
You annihilate a gray monkey with your deadly flame!
A gray monkey looks pretty hurt.

HP:1092 Move:1412 Mana:1235 Secs:62 > spin all
A large black panther misses you with his claw.
A large black panther claws you hard.
A gray monkey pounds you.
A gray monkey pounds you hard.
You annihilate a gray monkey with your deadly flame!
You annihilate a gray monkey with your deadly flame!
The flame sears through his skull, melting his head cleanly off!
You receive your share of experience - 44,796 points.
You receive a grouping bonus of 28,911 points!
A gray monkey is dead!  R.I.P.
Your blood freezes as you hear a gray monkey's death cry.

HP:1070 Move:1412 Mana:1235 Secs:60 > sA large black panther misses you with his claw.
A large black panther claws you.
You jump up high and kick yourself off two of the walls!
A large black panther's neck instantly snaps from the force of your kick!
You receive your share of experience - 43,565 points.
You receive a grouping bonus of 28,117 points!
A large black panther is dead!  R.I.P.
Your blood freezes as you hear a large black panther's death cry.
You land gracefully on your feet again.

HP:1064 Move:1412 Mana:1235 Secs:58 > spin all
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n w ]
A large colorful bird glides through the air.
Garmottin has arrived.

HP:1064 Move:1410 Mana:1235 Secs:53 > You jump up high and kick yourself off two of the walls!
You execute a devastating spin kick on a large parrot!
You land gracefully on your feet again.

HP:1064 Move:1410 Mana:1235 Secs:53 > 
A large parrot claws you hard.
You annihilate a large parrot with your deadly flame!
The flame sears through her skull, melting her head cleanly off!
You receive your share of experience - 36,214 points.
You receive a grouping bonus of 23,372 points!
A large parrot is dead!  R.I.P.
Your blood freezes as you hear a large parrot's death cry.

HP:1053 Move:1410 Mana:1235 Secs:52 > wspin all
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n e w ]
Garmottin has arrived.

HP:1053 Move:1408 Mana:1235 Secs:48 > You jump up high and kick yourself off one of the walls!
You land gracefully on your feet again.

HP:1053 Move:1408 Mana:1235 Secs:48 > n
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: s ]
A black panther paces through the jungle on its silent paws.
A large black panther sits in the center of the trail and growls.
A tall plant with several vine-like tendrils grows near the path.
Garmottin has arrived.

HP:1053 Move:1406 Mana:1235 Secs:47 > spin allYou jump up high and kick yourself off three of the walls!
You execute a devastating spin kick on a massive black cat!
You execute a devastating spin kick on a large black panther!
You execute a devastating spin kick on a tall carnivorous plant!
You land gracefully on your feet again.

HP:1053 Move:1406 Mana:1235 Secs:47 > 
A tall carnivorous plant misses you with its pound.
A large black panther claws you.
A large black panther claws you hard.
A massive black cat bites you extremely hard.
You annihilate a massive black cat with your deadly flame!
You annihilate a massive black cat with your deadly flame!
You miss a massive black cat with your flame.
A massive black cat is in awful condition.

HP:1024 Move:1406 Mana:1235 Secs:46 > spin allsc
You are 23 years old.
You are an Elf Cleric/Monk   (Level 99)
Str [18/0]  Int [18]  Wis [19]  Dex [19]  Con [16]  Cha [19].
HP: [1024/1528]     Move: [1406/1516]     Mana: [1235/1598].
Height: [5'2"]   Weight: [149 pounds].
Armor Class: [149/200]    Hitroll: [19]    Damroll: [4].
Gold Coins: [1,432,166]    Alignment: [-614]    Life: [7].
You have scored 5,057,070 exp this level.
You need 4,942,930 exp for the next level.
You have been playing for 7 days and 23 hours.
You are known as Burn Abban d'lil Ilythiiri, Daylight Guardian
You are fighting a massive black cat!
  Your movements have been sped up!
  You feel blessed.
  Regenerating power resides in you.
  You feel more fluidlike.
  You are protected by a holy light!
  Your fists have burst into raging fire!

HP:1024 Move:1406 Mana:1235 Secs:45 > 
A tall carnivorous plant pounds you extremely hard.
A large black panther misses you with his claw.
A large black panther claws you hard.
A massive black cat bites you extremely hard.
You annihilate a massive black cat with your deadly flame!
The flame sears through his skull, melting his head cleanly off!
You receive your share of experience - 48,207 points.
You receive a grouping bonus of 31,113 points!
A massive black cat is dead!  R.I.P.
Your blood freezes as you hear a massive black cat's death cry.

HP:985 Move:1406 Mana:1235 Secs:44 > 
A tall carnivorous plant pounds you extremely hard.
A large black panther claws you.
A large black panther claws you.

HP:958 Move:1406 Mana:1235 Secs:42 > You jump up high and kick yourself off three of the walls!
A large black panther's neck instantly snaps from the force of your kick!
You receive your share of experience - 43,565 points.
You receive a grouping bonus of 28,117 points!
A large black panther is dead!  R.I.P.
You shatter a large black panther's skull, knocking his brain to the ground!
Your blood freezes as you hear a large black panther's death cry.
A tall carnivorous plant's neck instantly snaps from the force of your kick!
You receive your share of experience - 53,545 points.
You receive a grouping bonus of 34,558 points!
A tall carnivorous plant is dead!  R.I.P.
You slide your arm inside a tall carnivorous plant and pull out its liver!
Your blood freezes as you hear a tall carnivorous plant's death cry.
You land gracefully on your feet again.

HP:958 Move:1406 Mana:1235 Secs:42 > swspin all
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n e w ]
A large black panther sits in the center of the trail and growls.
Garmottin has arrived.

HP:958 Move:1404 Mana:1235 Secs:37 > 
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: e s ]
A large black panther sits in the center of the trail and growls.
A yellow parrot swoops through the air overhead.
Garmottin has arrived.

HP:958 Move:1402 Mana:1235 Secs:37 > You jump up high and kick yourself off two of the walls!
You execute a devastating spin kick on a large black panther!
You execute a devastating spin kick on a yellow parrot!
You land gracefully on your feet again.

HP:958 Move:1402 Mana:1235 Secs:37 > 
A yellow parrot claws you very hard.
A large black panther claws you hard.
A large black panther claws you.
You smash a large black panther in the face with a powerful roundhouse kick!
You smash a yellow parrot in the face with a powerful roundhouse kick!
You annihilate a large black panther with your deadly flame!
You annihilate a large black panther with your deadly flame!
The flame sears through his skull, melting his head cleanly off!
You receive your share of experience - 43,565 points.
You receive a grouping bonus of 28,117 points!
A large black panther is dead!  R.I.P.
Your blood freezes as you hear a large black panther's death cry.

HP:932 Move:1402 Mana:1235 Secs:36 > spin all
A yellow parrot claws you hard.

HP:922 Move:1402 Mana:1235 Secs:34 > 
You annihilate a yellow parrot with your deadly flame!
The flame sears through his skull, melting his head cleanly off!
You receive your share of experience - 35,611 points.
You receive a grouping bonus of 22,983 points!
A yellow parrot is dead!  R.I.P.
Your blood freezes as you hear a yellow parrot's death cry.

HP:922 Move:1402 Mana:1235 Secs:32 > You jump up high and kick yourself off two of the walls!
You land gracefully on your feet again.

HP:922 Move:1402 Mana:1235 Secs:32 > s
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n e s ]
Garmottin has arrived.

HP:922 Move:1400 Mana:1235 Secs:28 > spin allYou jump up high and kick yourself off one of the walls!
You land gracefully on your feet again.

HP:922 Move:1400 Mana:1235 Secs:28 > n
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: e s ]
The corpse of a yellow parrot is lying here.
The corpse of a large black panther is lying here.
Garmottin has arrived.

HP:922 Move:1398 Mana:1235 Secs:27 > e
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n e w ]
A large black panther sits in the center of the trail and growls.
Garmottin has arrived.

HP:922 Move:1396 Mana:1235 Secs:27 > e
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n w ]
The corpse of a large parrot is lying here.
Garmottin has arrived.

HP:922 Move:1394 Mana:1235 Secs:26 > w
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n e w ]
A large black panther sits in the center of the trail and growls.
Garmottin has arrived.

HP:922 Move:1392 Mana:1235 Secs:25 > spin allYou jump up high and kick yourself off one of the walls!
You execute a devastating spin kick on a large black panther!
You land gracefully on your feet again.

HP:922 Move:1392 Mana:1235 Secs:25 > 
A large black panther misses you with his claw.
A large black panther claws you.
You annihilate a large black panther with your deadly flame!
You annihilate a large black panther with your deadly flame!
A large black panther looks pretty hurt.

HP:916 Move:1392 Mana:1235 Secs:24 > 
A large black panther misses you with his claw.
A large black panther claws you.
You smash a large black panther in the face with a powerful roundhouse kick!
You annihilate a large black panther with your deadly flame!
A large black panther is mortally wounded, and will die soon, if not aided.
The flame sears through his skull, melting his head cleanly off!
You receive your share of experience - 43,565 points.
You receive a grouping bonus of 28,117 points!
A large black panther is dead!  R.I.P.
Your blood freezes as you hear a large black panther's death cry.

HP:910 Move:1392 Mana:1235 Secs:22 > een
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n w ]
The corpse of a large parrot is lying here.
Garmottin has arrived.

HP:910 Move:1390 Mana:1235 Secs:20 > Alas, you cannot go that way...

HP:910 Move:1390 Mana:1235 Secs:20 > 
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: e s ]
The corpse of a large black panther is lying here.
The corpse of a gray monkey is lying here.
Garmottin has arrived.

HP:910 Move:1388 Mana:1235 Secs:20 > e
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n s w ]
The corpse of a yellow parrot is lying here.
(2) The corpse of a gray monkey is lying here.
Garmottin has arrived.

HP:910 Move:1386 Mana:1235 Secs:19 > n
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: e s w ]
Garmottin has arrived.

HP:910 Move:1384 Mana:1235 Secs:18 > nAlas, you cannot go that way...

HP:910 Move:1384 Mana:1235 Secs:18 > e
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: s w ]
A giant lizard hobbles across the dirt trail.
A black panther paces through the jungle on its silent paws.
Garmottin has arrived.

HP:910 Move:1382 Mana:1235 Secs:13 > nAlas, you cannot go that way...

HP:910 Move:1382 Mana:1235 Secs:13 > spin allYou jump up high and kick yourself off two of the walls!
You execute a devastating spin kick on a giant lizard!
You execute a devastating spin kick on a massive black cat!
You land gracefully on your feet again.

HP:910 Move:1382 Mana:1235 Secs:11 > 
A massive black cat bites you extremely hard.
A giant lizard whips you.
A giant lizard whips you.
You smash a giant lizard in the face with a powerful roundhouse kick!
Your roundhouse kick sails through the air, missing a massive black cat!
You annihilate a giant lizard with your deadly flame!
A giant lizard is mortally wounded, and will die soon, if not aided.
The flame sears through its skull, melting its head cleanly off!
You receive your share of experience - 39,064 points.
You receive a grouping bonus of 25,212 points!
A giant lizard is dead!  R.I.P.
Your blood freezes as you hear a giant lizard's death cry.

HP:882 Move:1382 Mana:1235 Secs:10 > spin all
A massive black cat bites you very hard.

HP:870 Move:1382 Mana:1235 Secs:8 > You annihilate a massive black cat with your deadly flame!
You annihilate a massive black cat with your deadly flame!
A massive black cat looks pretty hurt.
A massive black cat bites you extremely hard.
You jump up high and kick yourself off two of the walls!
A massive black cat's neck instantly snaps from the force of your kick!
You receive your share of experience - 48,207 points.
You receive a grouping bonus of 31,113 points!
A massive black cat is dead!  R.I.P.
Your blood freezes as you hear a massive black cat's death cry.
You land gracefully on your feet again.

HP:854 Move:1382 Mana:1235 Secs:6 > wHP:854 Move:1382 Mana:1235 Secs:2 > HP:854 Move:1382 Mana:1235 Secs:2 > 
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: e s w ]
Garmottin has arrived.

HP:854 Move:1380 Mana:1235 Secs:1 > HP:854 Move:1380 Mana:1235 Secs:1 > slAn intense pulse of white light flares up over your body!
You go to sleep.

HP:1001 Move:1438 Mana:1281 Secs:75 > HP:1001 Move:1438 Mana:1281 Secs:75 > HP:1001 Move:1438 Mana:1281 Secs:75 > wakstaYou awaken, and sit up.

HP:1001 Move:1438 Mana:1281 Secs:74 > wYou stand up.

HP:1001 Move:1438 Mana:1281 Secs:74 > 
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: e w ]
A giant lizard hobbles across the dirt trail.
A tall plant with several vine-like tendrils grows near the path.
Garmottin has arrived.

HP:1001 Move:1436 Mana:1281 Secs:74 > spin allYou jump up high and kick yourself off two of the walls!
You execute a devastating spin kick on a giant lizard!
You execute a devastating spin kick on a tall carnivorous plant!
You land gracefully on your feet again.

HP:1001 Move:1436 Mana:1281 Secs:72 > 
A tall carnivorous plant pounds you extremely hard.
A giant lizard misses you with its whip.
A giant lizard whips you.
You smash a giant lizard in the face with a powerful roundhouse kick!
You smash a tall carnivorous plant in the face with a powerful roundhouse kick!
You annihilate a giant lizard with your deadly flame!
A giant lizard is incapacitated and will slowly die, if not aided.
The flame sears through its skull, melting its head cleanly off!
You receive your share of experience - 39,064 points.
You receive a grouping bonus of 25,212 points!
A giant lizard is dead!  R.I.P.
Your blood freezes as you hear a giant lizard's death cry.

HP:978 Move:1436 Mana:1281 Secs:71 > affYou are affected by the following:

sanctuary               Expires in 0 hours
haste                   Expires in 1 hour
bless                   Expires in 4 hours
fire fists              Expires in 7 hours
regeneration            Expires in 9 hours
liquid metal            Expires in 9 hours

HP:978 Move:1436 Mana:1281 Secs:71 > 
A tall carnivorous plant pounds you extremely hard.

HP:960 Move:1436 Mana:1281 Secs:69 > spin allYou annihilate a tall carnivorous plant with your deadly flame!
You annihilate a tall carnivorous plant with your deadly flame!
A tall carnivorous plant is in awful condition.
A tall carnivorous plant pounds you extremely hard.
You jump up high and kick yourself off two of the walls!
A tall carnivorous plant's neck instantly snaps from the force of your kick!
You receive your share of experience - 53,545 points.
You receive a grouping bonus of 34,558 points!
A tall carnivorous plant is dead!  R.I.P.
Your blood freezes as you hear a tall carnivorous plant's death cry.
You land gracefully on your feet again.

HP:945 Move:1436 Mana:1281 Secs:67 > w
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: e w ]
Garmottin has arrived.

HP:945 Move:1434 Mana:1281 Secs:62 > c 'ang'Okay.
Powerful healing energy floods your body!

HP:1295 Move:1434 Mana:1161 Secs:62 > spin allYou jump up high and kick yourself off two of the walls!
You execute a devastating spin kick on a gray monkey!
You land gracefully on your feet again.

HP:1295 Move:1434 Mana:1161 Secs:60 > 
A gray monkey pounds you.
A gray monkey misses you with his pound.
You smash a gray monkey in the face with a powerful roundhouse kick!
You annihilate a gray monkey with your deadly flame!
You annihilate a gray monkey with your deadly flame!
A gray monkey is in awful condition.

HP:1288 Move:1434 Mana:1161 Secs:59 > w
A gray monkey pounds you.
A gray monkey pounds you.
The flame sears through his skull, melting his head cleanly off!
You receive your share of experience - 44,796 points.
You receive a grouping bonus of 28,911 points!
A gray monkey is dead!  R.I.P.
Your blood freezes as you hear a gray monkey's death cry.

HP:1275 Move:1434 Mana:1161 Secs:57 > spin all
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: e s ]
A yellow parrot swoops through the air overhead.
Garmottin has arrived.

HP:1275 Move:1432 Mana:1161 Secs:55 > You jump up high and kick yourself off two of the walls!
You execute a devastating spin kick on a yellow parrot!
You land gracefully on your feet again.

HP:1275 Move:1432 Mana:1161 Secs:55 > 
A yellow parrot misses you with his claw.
You annihilate a yellow parrot with your deadly flame!
The flame sears through his skull, melting his head cleanly off!
You receive your share of experience - 35,611 points.
You receive a grouping bonus of 22,983 points!
A yellow parrot is dead!  R.I.P.
Your blood freezes as you hear a yellow parrot's death cry.

HP:1275 Move:1432 Mana:1161 Secs:53 > sspin all
At the Sight of a Battle
   The serene splendor of this area in the tropical forest is broken by
signs of a recent struggle.  Broken branches are scattered about the sides
of the path, and many of the tree trunks around here have been gouged by
sharp blades.  Deep red splatters dot the leaves of branches that are still
attached to the trees, contrasting sharply with the lush green of the
jungle.  There is no sign of any of the combatants anywhere nearby.    
[ Exits: n w ]
Garmottin has arrived.

HP:1275 Move:1430 Mana:1161 Secs:50 > You jump up high and kick yourself off two of the walls!
You become dizzy, and clumsily fall to the ground!
stand
HP:1275 Move:1430 Mana:1161 Secs:50 > spin allYou quickly scramble to your feet!

HP:1275 Move:1430 Mana:1161 Secs:44 > You jump up high and kick yourself off two of the walls!
You land gracefully on your feet again.

HP:1275 Move:1430 Mana:1161 Secs:44 > w
At the Sight of a Battle
   The serene splendor of this area in the tropical forest is broken by
signs of a recent struggle.  Broken branches are scattered about the sides
of the path, and many of the tree trunks around here have been gouged by
sharp blades.  Deep red splatters dot the leaves of branches that are still
attached to the trees, contrasting sharply with the lush green of the
jungle.  There is no sign of any of the combatants anywhere nearby.    
[ Exits: n e s ]
A black panther paces through the jungle on its silent paws.
A large bat hangs from a nearby branch here.
Garmottin has arrived.

HP:1275 Move:1428 Mana:1161 Secs:43 > spin allYou jump up high and kick yourself off one of the walls!
You execute a devastating spin kick on a massive black cat!
You execute a devastating spin kick on a large bat!
You land gracefully on your feet again.

HP:1275 Move:1428 Mana:1161 Secs:42 > 
A large bat misses you with its bite.
A massive black cat bites you very hard.
You annihilate a massive black cat with your deadly flame!
You annihilate a massive black cat with your deadly flame!
You annihilate a massive black cat with your deadly flame!
A massive black cat is in awful condition.

HP:1263 Move:1428 Mana:1161 Secs:41 > 
A large bat bites you hard.
A massive black cat bites you extremely hard.
You annihilate a massive black cat with your deadly flame!
The flame sears through his skull, melting his head cleanly off!
You receive your share of experience - 48,207 points.
You receive a grouping bonus of 31,113 points!
A massive black cat is dead!  R.I.P.
Your blood freezes as you hear a massive black cat's death cry.

HP:1235 Move:1428 Mana:1161 Secs:39 > 
A large bat bites you hard.

HP:1226 Move:1428 Mana:1161 Secs:37 > 
You annihilate a large bat with your deadly flame!
You annihilate a large bat with your deadly flame!
A large bat is stunned, but will probably regain consciousness again.
A large bat is in awful condition.
A large black panther has arrived.

HP:1226 Move:1428 Mana:1161 Secs:35 > spin allYou jump up high and kick yourself off one of the walls!
You execute a devastating spin kick on an amazon guard!
You execute a devastating spin kick on a large black panther!
A large bat's neck instantly snaps from the force of your kick!
You receive your share of experience - 30,676 points.
You receive a grouping bonus of 19,798 points!
A large bat is dead!  R.I.P.
Your blood freezes as you hear a large bat's death cry.
You land gracefully on your feet again.

HP:1226 Move:1428 Mana:1161 Secs:34 > 
A large black panther claws you.
A large black panther claws you.
An amazon guard hits you very hard.
An amazon guard hits you hard.

HP:1191 Move:1428 Mana:1161 Secs:33 > 
You struggle for breath as an amazon guard lands a kick in your solar plexus!

HP:1163 Move:1428 Mana:1161 Secs:32 > 
You annihilate a large black panther with your deadly flame!
You annihilate a large black panther with your deadly flame!
You annihilate a large black panther with your deadly flame!
A large black panther is in awful condition.
A large black panther claws you hard.
A large black panther claws you.
An amazon guard hits you hard.
An amazon guard hits you hard.

HP:1127 Move:1428 Mana:1161 Secs:31 > spin allYou annihilate a large black panther with your deadly flame!
A large black panther is mortally wounded, and will die soon, if not aided.
The flame sears through his skull, melting his head cleanly off!
You receive your share of experience - 43,565 points.
You receive a grouping bonus of 28,117 points!
A large black panther is dead!  R.I.P.
Your blood freezes as you hear a large black panther's death cry.
An amazon guard hits you hard.
An amazon guard hits you hard.
You jump up high and kick yourself off one of the walls!
You execute a devastating spin kick on an amazon guard!
You land gracefully on your feet again.

HP:1107 Move:1428 Mana:1161 Secs:29 > 
An amazon guard slams her forehead into yours, knocking you unconscious!

HP:1095 Move:1428 Mana:1161 Secs:28 > 
You suddenly regain your senses!

HP:1071 Move:1428 Mana:1161 Secs:27 > 
You smash an amazon guard in the face with a powerful roundhouse kick!
You annihilate an amazon guard with your deadly flame!
You annihilate an amazon guard with your deadly flame!
An amazon guard is in awful condition.
An amazon guard hits you hard.
An amazon guard hits you hard.

HP:1050 Move:1428 Mana:1161 Secs:25 > 
You annihilate an amazon guard with your deadly flame!
You annihilate an amazon guard with your deadly flame!
An amazon guard is incapacitated and will slowly die, if not aided.
An amazon guard is in awful condition.

HP:1050 Move:1428 Mana:1161 Secs:23 > 
The flame sears through her skull, melting her head cleanly off!
You receive your share of experience - 127,882 points.
You receive a grouping bonus of 82,535 points!
An amazon guard is dead!  R.I.P.
Your blood freezes as you hear an amazon guard's death cry.
You loot 2,400 coins from the corpse.
You split 2,400 coins among 2 members - 1,200 coins each.

lHP:1050 Move:1428 Mana:1161 Secs:21 > 
At the Sight of a Battle
   The serene splendor of this area in the tropical forest is broken by
signs of a recent struggle.  Broken branches are scattered about the sides
of the path, and many of the tree trunks around here have been gouged by
sharp blades.  Deep red splatters dot the leaves of branches that are still
attached to the trees, contrasting sharply with the lush green of the
jungle.  There is no sign of any of the combatants anywhere nearby.    
[ Exits: n e s ]
The corpse of an amazon guard is lying here.
The corpse of a large black panther is lying here.
The corpse of a large bat is lying here.
The corpse of a massive black cat is lying here.
Garmottin is AFK is standing here.

HP:1050 Move:1428 Mana:1161 Secs:20 > affYou are affected by the following:

sanctuary               Expires in 0 hours
haste                   Expires in 1 hour
bless                   Expires in 4 hours
fire fists              Expires in 7 hours
regeneration            Expires in 9 hours
liquid metal            Expires in 9 hours

HP:1050 Move:1428 Mana:1161 Secs:18 > n
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: s w ]
Garmottin has arrived.

HP:1050 Move:1426 Mana:1161 Secs:16 > spin allYou jump up high and kick yourself off two of the walls!
You land gracefully on your feet again.

HP:1050 Move:1426 Mana:1161 Secs:15 > w
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: e s w ]
Garmottin has arrived.

HP:1050 Move:1424 Mana:1161 Secs:15 > spin allYou jump up high and kick yourself off one of the walls!
You land gracefully on your feet again.

HP:1050 Move:1424 Mana:1161 Secs:14 > w
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: e w ]
A large bat hangs from a nearby branch here.
A large bat hangs from a nearby branch here.
A tall plant with several vine-like tendrils grows near the path.
Garmottin has arrived.

HP:1050 Move:1422 Mana:1161 Secs:14 > spin allYou jump up high and kick yourself off two of the walls!
You execute a devastating spin kick on a large bat!
You execute a devastating spin kick on a large bat!
You execute a devastating spin kick on a tall carnivorous plant!
You land gracefully on your feet again.

HP:1050 Move:1422 Mana:1161 Secs:13 > spin allsc
You are 23 years old.
You are an Elf Cleric/Monk   (Level 99)
Str [18/0]  Int [18]  Wis [19]  Dex [19]  Con [16]  Cha [19].
HP: [1050/1528]     Move: [1422/1516]     Mana: [1161/1598].
Height: [5'2"]   Weight: [149 pounds].
Armor Class: [149/200]    Hitroll: [19]    Damroll: [4].
Gold Coins: [1,433,366]    Alignment: [-576]    Life: [7].
You have scored 6,338,302 exp this level.
You need 3,661,698 exp for the next level.
You have been playing for 7 days and 23 hours.
You are known as Burn Abban d'lil Ilythiiri, Daylight Guardian
You are fighting a large bat!
  Your movements have been sped up!
  You feel blessed.
  Regenerating power resides in you.
  You feel more fluidlike.
  You are protected by a holy light!
  Your fists have burst into raging fire!

HP:1050 Move:1422 Mana:1161 Secs:12 > 
A tall carnivorous plant misses you with its pound.
A large bat bites you very hard.
A large bat bites you very hard.
You smash a large bat in the face with a powerful roundhouse kick!
You smash a large bat in the face with a powerful roundhouse kick!
You smash a tall carnivorous plant in the face with a powerful roundhouse kick!
The flame sears through its skull, melting its head cleanly off!
You receive your share of experience - 30,676 points.
You receive a grouping bonus of 19,798 points!
A large bat is dead!  R.I.P.
Your blood freezes as you hear a large bat's death cry.

HP:1025 Move:1422 Mana:1161 Secs:11 > 
A tall carnivorous plant misses you with its pound.
A large bat bites you hard.

HP:1015 Move:1422 Mana:1161 Secs:9 > You jump up high and kick yourself off two of the walls!
A large bat's neck instantly snaps from the force of your kick!
You receive your share of experience - 30,676 points.
You receive a grouping bonus of 19,798 points!
A large bat is dead!  R.I.P.
Your blood freezes as you hear a large bat's death cry.
A tall carnivorous plant's neck instantly snaps from the force of your kick!
You receive your share of experience - 53,545 points.
You receive a grouping bonus of 34,558 points!
A tall carnivorous plant is dead!  R.I.P.
Your blood freezes as you hear a tall carnivorous plant's death cry.
You land gracefully on your feet again.

HP:1015 Move:1422 Mana:1161 Secs:8 > l
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: e w ]
The corpse of a tall carnivorous plant is lying here.
(2) The corpse of a large bat is lying here.
Garmottin is AFK is standing here.

HP:1015 Move:1422 Mana:1161 Secs:6 > slYou go to sleep.

HP:1015 Move:1422 Mana:1161 Secs:3 > The white aura slowly fades from your body.

HP:1202 Move:1516 Mana:1253 Secs:75 > wakstaYou awaken, and sit up.

HP:1202 Move:1516 Mana:1253 Secs:74 > You stand up.

HP:1202 Move:1516 Mana:1253 Secs:74 > c 'sanc'Okay.
A white aura bursts into life around your body!

HP:1202 Move:1516 Mana:1178 Secs:73 > l
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: e w ]
The corpse of a tall carnivorous plant is lying here.
(2) The corpse of a large bat is lying here.
Garmottin is AFK is standing here.

HP:1202 Move:1516 Mana:1178 Secs:72 > ew
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: e s w ]
An amazon guard paces around here, carefully patrolling the surroundings.
Garmottin has arrived.

HP:1202 Move:1514 Mana:1178 Secs:71 > An amazon guard says to Garmottin, 'I hate you and your evil kind!'
An amazon guard smashes her head into Garmottin's, knocking him unconscious!
Garmottin is stunned, but will probably regain consciousness again.

Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: e w ]
The corpse of a tall carnivorous plant is lying here.
(2) The corpse of a large bat is lying here.

HP:1202 Move:1512 Mana:1178 Secs:70 > w
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: e s w ]

HP:1202 Move:1510 Mana:1178 Secs:70 > spin allYou jump up high and kick yourself off one of the walls!
You land gracefully on your feet again.

HP:1202 Move:1510 Mana:1178 Secs:69 > w
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: e ]
A large colorful bird glides through the air.

HP:1202 Move:1508 Mana:1178 Secs:68 > spin allYou jump up high and kick yourself off three of the walls!
You execute a devastating spin kick on a large parrot!
You land gracefully on your feet again.

HP:1202 Move:1508 Mana:1178 Secs:67 > 
A large parrot misses you with her claw.
You miss a large parrot with your flame.
You annihilate a large parrot with your deadly flame!
The flame sears through her skull, melting her head cleanly off!
You receive 72,389 experience points for the kill!
A large parrot is dead!  R.I.P.
Your blood freezes as you hear a large parrot's death cry.

HP:1202 Move:1508 Mana:1178 Secs:66 > e
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: e s w ]

HP:1202 Move:1506 Mana:1178 Secs:62 > s
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n s ]
A bright green snake slithers its body along the trail.

HP:1202 Move:1504 Mana:1178 Secs:61 > spin allYou jump up high and kick yourself off two of the walls!
You execute a devastating spin kick on a bright green snake!
You land gracefully on your feet again.

HP:1202 Move:1504 Mana:1178 Secs:60 > 
A bright green snake bites you very hard.
You annihilate a bright green snake with your deadly flame!
The flame sears through its skull, melting its head cleanly off!
You receive 59,332 experience points for the kill!
A bright green snake is dead!  R.I.P.
Your blood freezes as you hear a bright green snake's death cry.

HP:1190 Move:1504 Mana:1178 Secs:58 > l
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n s ]
The corpse of a bright green snake is lying here.

HP:1190 Move:1504 Mana:1178 Secs:54 > s
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n w ]
An amazon guard paces around here, carefully patrolling the surroundings.

HP:1190 Move:1502 Mana:1178 Secs:53 > spin allYou jump up high and kick yourself off two of the walls!
You execute a devastating spin kick on an amazon guard!
You land gracefully on your feet again.

HP:1190 Move:1502 Mana:1178 Secs:52 > 
An amazon guard slams her forehead into yours, knocking you unconscious!

HP:1184 Move:1502 Mana:1178 Secs:51 > spin allAll you can do right now is think about the stars!

HP:1135 Move:1502 Mana:1178 Secs:47 > 
You suddenly regain your senses!
An amazon guard misses you with her hit.

HP:1096 Move:1502 Mana:1178 Secs:44 > spin allYou jump up high and kick yourself off two of the walls!
You execute a devastating spin kick on an amazon guard!
You land gracefully on your feet again.

HP:1096 Move:1502 Mana:1178 Secs:44 > 
An amazon guard slams her forehead into yours, knocking you unconscious!

HP:1084 Move:1502 Mana:1178 Secs:43 > 
You suddenly regain your senses!

HP:985 Move:1502 Mana:1178 Secs:36 > spin allYou jump up high and kick yourself off two of the walls!
You execute a devastating spin kick on a gray monkey!
You execute a devastating spin kick on an amazon guard!
You land gracefully on your feet again.

HP:985 Move:1502 Mana:1178 Secs:36 > 
An amazon guard slams her forehead into yours, knocking you unconscious!

HP:975 Move:1502 Mana:1178 Secs:35 > 
You suddenly regain your senses!
A gray monkey pounds you.
An amazon guard hits you hard.
An amazon guard hits you hard.

HP:897 Move:1502 Mana:1178 Secs:32 > spin allYou jump up high and kick yourself off two of the walls!
A gray monkey's neck instantly snaps from the force of your kick!
You receive 82,949 experience points for the kill!
A gray monkey is dead!  R.I.P.
Your blood freezes as you hear a gray monkey's death cry.
An amazon guard's neck instantly snaps from the force of your kick!
You receive 241,443 experience points for the kill!
An amazon guard is dead!  R.I.P.
Your blood freezes as you hear an amazon guard's death cry.
You loot 2,400 coins from the corpse.
There is no one here to split your money with!
You land gracefully on your feet again.

HP:897 Move:1502 Mana:1178 Secs:31 > l
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n w ]
The corpse of an amazon guard is lying here.
The corpse of a gray monkey is lying here.

HP:897 Move:1502 Mana:1178 Secs:26 > gYour group consists of:

  Name                 Hit   Move   Mana    Hit%   Mana%   Level   TNL
  Burn                 897   1502   1178     58%     73%    199   3.0m
  Garmottin             97    537   1274     11%     52%    171   6.9m

HP:897 Move:1502 Mana:1178 Secs:24 > c 'group summon'Okay.
Garmottin is dropped from above and lands in a heap at your feet.
Garmottin clambers to his feet.

HP:897 Move:1502 Mana:1008 Secs:20 > l
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n w ]
The corpse of an amazon guard is lying here.
The corpse of a gray monkey is lying here.
Garmottin is AFK is standing here.

HP:897 Move:1502 Mana:1008 Secs:19 > c 'ang' garOkay.
A golden light streams down from the heavens and engulfs Garmottin!

HP:897 Move:1502 Mana:888 Secs:12 > c 'ang' garOkay.
A golden light streams down from the heavens and engulfs Garmottin!

HP:897 Move:1502 Mana:768 Secs:8 > c 'ang'Okay.
Powerful healing energy floods your body!

HP:1247 Move:1502 Mana:648 Secs:6 > gYour group consists of:

  Name                 Hit   Move   Mana    Hit%   Mana%   Level   TNL
  Burn                1247   1502    648     81%     40%    199   3.0m
  Garmottin            759    535   1274     88%     52%    171   7.0m

HP:1247 Move:1502 Mana:648 Secs:4 > l
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n w ]
The corpse of an amazon guard is lying here.
The corpse of a gray monkey is lying here.
Garmottin is AFK is standing here.

HP:1247 Move:1502 Mana:648 Secs:3 > w
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n e s ]
Garmottin has arrived.

HP:1247 Move:1500 Mana:648 Secs:1 > 
Your body calms down, and you start moving at a normal pace again.
An intense pulse of white light flares up over your body!

HP:1374 Move:1516 Mana:694 Secs:75 > wAlas, you cannot go that way...

HP:1374 Move:1516 Mana:694 Secs:75 > s
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n e w ]
A bright green snake slithers its body along the trail.
Garmottin has arrived.

HP:1374 Move:1514 Mana:694 Secs:74 > spin allYou jump up high and kick yourself off one of the walls!
You execute a devastating spin kick on a bright green snake!
You land gracefully on your feet again.

HP:1374 Move:1514 Mana:694 Secs:73 > 
A bright green snake bites you hard.
You miss a bright green snake with your flame.
You annihilate a bright green snake with your deadly flame!
A bright green snake is in awful condition.

HP:1365 Move:1514 Mana:694 Secs:71 > 
A bright green snake misses you with its bite.
You smash a bright green snake in the face with a powerful roundhouse kick!
The flame sears through its skull, melting its head cleanly off!
You receive your share of experience - 31,359 points.
You receive a grouping bonus of 20,239 points!
A bright green snake is dead!  R.I.P.
Your blood freezes as you hear a bright green snake's death cry.

HP:1365 Move:1514 Mana:694 Secs:69 > w
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n e ]
Garmottin has arrived.

HP:1365 Move:1512 Mana:694 Secs:65 > wAlas, you cannot go that way...

HP:1365 Move:1512 Mana:694 Secs:65 > n
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: s w ]
A giant lizard hobbles across the dirt trail.
Garmottin has arrived.

HP:1365 Move:1510 Mana:694 Secs:64 > spin allYou jump up high and kick yourself off two of the walls!
You execute a devastating spin kick on a giant lizard!
You land gracefully on your feet again.

HP:1365 Move:1510 Mana:694 Secs:63 > 
A giant lizard whips you.
A giant lizard whips you.
You annihilate a giant lizard with your deadly flame!
A giant lizard is in awful condition.

HP:1353 Move:1510 Mana:694 Secs:61 > 
A giant lizard misses you with its whip.
A giant lizard barely whips you.
You smash a giant lizard in the face with a powerful roundhouse kick!
The flame sears through its skull, melting its head cleanly off!
You receive your share of experience - 39,064 points.
You receive a grouping bonus of 25,212 points!
A giant lizard is dead!  R.I.P.
Your blood freezes as you hear a giant lizard's death cry.

HP:1348 Move:1510 Mana:694 Secs:59 > w
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: e s ]
A large bat hangs from a nearby branch here.
Garmottin has arrived.

HP:1348 Move:1508 Mana:694 Secs:58 > spin allYou jump up high and kick yourself off two of the walls!
You execute a devastating spin kick on a large bat!
You land gracefully on your feet again.

HP:1348 Move:1508 Mana:694 Secs:57 > 
A large bat misses you with its bite.
You annihilate a large bat with your deadly flame!
The flame sears through its skull, melting its head cleanly off!
You receive your share of experience - 30,676 points.
You receive a grouping bonus of 19,798 points!
A large bat is dead!  R.I.P.
Your blood freezes as you hear a large bat's death cry.

HP:1348 Move:1508 Mana:694 Secs:55 > s
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n w ]
A large colorful bird glides through the air.
Garmottin has arrived.

HP:1348 Move:1506 Mana:694 Secs:52 > spin allYou jump up high and kick yourself off two of the walls!
You execute a devastating spin kick on a large parrot!
You land gracefully on your feet again.

HP:1348 Move:1506 Mana:694 Secs:51 > 
A large parrot claws you very hard.
You annihilate a large parrot with your deadly flame!
You annihilate a large parrot with your deadly flame!
A large parrot is mortally wounded, and will die soon, if not aided.
A large parrot is bleeding awfully from big wounds.

HP:1336 Move:1506 Mana:694 Secs:49 > 
The flame sears through her skull, melting her head cleanly off!
You receive your share of experience - 36,214 points.
You receive a grouping bonus of 23,372 points!
A large parrot is dead!  R.I.P.
A large parrot's spine flies out and clatters into a corner!
Your blood freezes as you hear a large parrot's death cry.

HP:1336 Move:1506 Mana:694 Secs:47 > w
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n e ]
Garmottin has arrived.

HP:1336 Move:1504 Mana:694 Secs:44 > n
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: s ]
Garmottin has arrived.

HP:1336 Move:1502 Mana:694 Secs:43 > s
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n e ]
Garmottin has arrived.

HP:1336 Move:1500 Mana:694 Secs:42 > e
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n w ]
The corpse of a large parrot is lying here.
A large parrot's spinal column is lying here.
get colueat coluGarmottin has arrived.

HP:1336 Move:1498 Mana:694 Secs:41 > eYou get the spine of a large parrot.

HP:1336 Move:1498 Mana:694 Secs:41 > eYou can't eat THAT!
em devour's the bloodly remains of the severed corpse.
HP:1336 Move:1498 Mana:694 Secs:41 > Alas, you cannot go that way...

HP:1336 Move:1498 Mana:694 Secs:40 > Alas, you cannot go that way...

HP:1336 Move:1498 Mana:694 Secs:40 > You emote: Burn devour's the bloodly remains of the severed corpse.

HP:1336 Move:1498 Mana:694 Secs:40 > n
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: e s ]
The corpse of a large bat is lying here.
Garmottin has arrived.

HP:1336 Move:1496 Mana:694 Secs:40 > e
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: s w ]
The corpse of a giant lizard is lying here.
Garmottin has arrived.

HP:1336 Move:1494 Mana:694 Secs:39 > eAlas, you cannot go that way...

HP:1336 Move:1494 Mana:694 Secs:39 > eAlas, you cannot go that way...

HP:1336 Move:1494 Mana:694 Secs:39 > s
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n e ]
Garmottin has arrived.

HP:1336 Move:1492 Mana:694 Secs:38 > sAlas, you cannot go that way...

HP:1336 Move:1492 Mana:694 Secs:38 > HP:1336 Move:1492 Mana:694 Secs:38 > seAlas, you cannot go that way...

HP:1336 Move:1492 Mana:694 Secs:37 > e
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n e w ]
The corpse of a bright green snake is lying here.
Garmottin has arrived.

HP:1336 Move:1490 Mana:694 Secs:37 > 
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: e w ]
eA large colorful bird glides through the air.
Garmottin has arrived.

HP:1336 Move:1488 Mana:694 Secs:37 > 
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: w ]
A bright green snake slithers its body along the trail.
A jaguar quietly walks along the soft earth.
Garmottin has arrived.

HP:1336 Move:1486 Mana:694 Secs:37 > eAlas, you cannot go that way...

HP:1336 Move:1486 Mana:694 Secs:36 > spin allYou jump up high and kick yourself off three of the walls!
You execute a devastating spin kick on a bright green snake!
You execute a devastating spin kick on a large jaguar!
You land gracefully on your feet again.

HP:1336 Move:1486 Mana:694 Secs:36 > 
A large jaguar bites you extremely hard.
A bright green snake bites you hard.
You smash a bright green snake in the face with a powerful roundhouse kick!
You smash a large jaguar in the face with a powerful roundhouse kick!
The flame sears through its skull, melting its head cleanly off!
You receive your share of experience - 31,359 points.
You receive a grouping bonus of 20,239 points!
A bright green snake is dead!  R.I.P.
Your blood freezes as you hear a bright green snake's death cry.

HP:1310 Move:1486 Mana:694 Secs:35 > 
A large jaguar bites you very hard.

HP:1298 Move:1486 Mana:694 Secs:33 > spin all
You smash a large jaguar in the face with a powerful roundhouse kick!
You miss a large jaguar with your flame.
You annihilate a large jaguar with your deadly flame!
A large jaguar is in awful condition.
A large jaguar bites you extremely hard.

HP:1281 Move:1486 Mana:694 Secs:31 > You jump up high and kick yourself off three of the walls!
A large jaguar's neck instantly snaps from the force of your kick!
You receive your share of experience - 44,294 points.
You receive a grouping bonus of 28,587 points!
A large jaguar is dead!  R.I.P.
Your blood freezes as you hear a large jaguar's death cry.
You land gracefully on your feet again.

HP:1281 Move:1486 Mana:694 Secs:31 > l
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: w ]
The corpse of a large jaguar is lying here.
The corpse of a bright green snake is lying here.
Garmottin is AFK is standing here.

HP:1281 Move:1486 Mana:694 Secs:29 > wspin all
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: e w ]
A large colorful bird glides through the air.
Garmottin has arrived.

HP:1281 Move:1484 Mana:694 Secs:26 > A large parrot lunges at Garmottin and attacks!
A large parrot claws Garmottin extremely hard.
You jump up high and kick yourself off two of the walls!
You execute a devastating spin kick on a large parrot!
You land gracefully on your feet again.

HP:1281 Move:1484 Mana:694 Secs:25 > 
You annihilate a large parrot with your deadly flame!
The flame sears through her skull, melting her head cleanly off!
You receive your share of experience - 36,214 points.
You receive a grouping bonus of 23,372 points!
A large parrot is dead!  R.I.P.
Your blood freezes as you hear a large parrot's death cry.

HP:1281 Move:1484 Mana:694 Secs:23 > nAlas, you cannot go that way...

HP:1281 Move:1484 Mana:694 Secs:20 > w
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n e w ]
The corpse of a bright green snake is lying here.
Garmottin has arrived.

HP:1281 Move:1482 Mana:694 Secs:19 > n
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n e s ]
Garmottin has arrived.

HP:1281 Move:1480 Mana:694 Secs:19 > n
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: s w ]
A tall plant with several vine-like tendrils grows near the path.
Garmottin has arrived.

HP:1281 Move:1478 Mana:694 Secs:18 > spin allYou jump up high and kick yourself off two of the walls!
You execute a devastating spin kick on a tall carnivorous plant!
You land gracefully on your feet again.

HP:1281 Move:1478 Mana:694 Secs:17 > 
A tall carnivorous plant pounds you extremely hard.
You annihilate a tall carnivorous plant with your deadly flame!
You annihilate a tall carnivorous plant with your deadly flame!
A tall carnivorous plant looks pretty hurt.

HP:1265 Move:1478 Mana:694 Secs:15 > 
A tall carnivorous plant pounds you extremely hard.
You smash a tall carnivorous plant in the face with a powerful roundhouse kick!
The flame sears through its skull, melting its head cleanly off!
You receive your share of experience - 53,545 points.
You receive a grouping bonus of 34,558 points!
A tall carnivorous plant is dead!  R.I.P.
Your blood freezes as you hear a tall carnivorous plant's death cry.

HP:1248 Move:1478 Mana:694 Secs:13 > gYour group consists of:

  Name                 Hit   Move   Mana    Hit%   Mana%   Level   TNL
  Burn                1248   1478    694     81%     43%    199   2.5m
  Garmottin            785    539   1323     91%     54%    171   6.5m

HP:1248 Move:1478 Mana:694 Secs:12 > eAlas, you cannot go that way...

HP:1248 Move:1478 Mana:694 Secs:11 > nAlas, you cannot go that way...

HP:1248 Move:1478 Mana:694 Secs:10 > l
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: s w ]
The corpse of a tall carnivorous plant is lying here.
Garmottin is AFK is standing here.

HP:1248 Move:1478 Mana:694 Secs:9 > s
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n e s ]
Garmottin has arrived.

HP:1248 Move:1476 Mana:694 Secs:8 > e
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n w ]
The corpse of an amazon guard is lying here.
The corpse of a gray monkey is lying here.
Garmottin has arrived.

HP:1248 Move:1474 Mana:694 Secs:7 > eAlas, you cannot go that way...

HP:1248 Move:1474 Mana:694 Secs:6 > n
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n s ]
The corpse of a bright green snake is lying here.
Garmottin has arrived.

HP:1248 Move:1472 Mana:694 Secs:6 > n
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: e s w ]
An amazon guard paces around here, carefully patrolling the surroundings.
Garmottin has arrived.

HP:1248 Move:1470 Mana:694 Secs:5 > spin allYou jump up high and kick yourself off one of the walls!
You execute a devastating spin kick on an amazon guard!
You land gracefully on your feet again.

HP:1248 Move:1470 Mana:694 Secs:4 > 
An amazon guard hits you very hard.
An amazon guard hits you hard.
You annihilate an amazon guard with your deadly flame!
You annihilate an amazon guard with your deadly flame!
An amazon guard has some big nasty wounds and scratches.

HP:1226 Move:1470 Mana:694 Secs:3 > 
An amazon guard slams her forehead into yours, knocking you unconscious!

HP:1218 Move:1470 Mana:694 Secs:2 > spin allannYou will now announce your own level advances.

HP:1308 Move:1516 Mana:740 Secs:75 > All you can do right now is think about the stars!

HP:1286 Move:1516 Mana:740 Secs:74 > rapAll you can do right now is think about the stars!

HP:1259 Move:1516 Mana:740 Secs:72 > rapAll you can do right now is think about the stars!

HP:1259 Move:1516 Mana:740 Secs:71 > rapAll you can do right now is think about the stars!

HP:1236 Move:1516 Mana:740 Secs:70 > rapAn amazon guard wipes her boots in your face!
All you can do right now is think about the stars!

HP:1203 Move:1516 Mana:740 Secs:69 > rapAll you can do right now is think about the stars!

HP:1203 Move:1516 Mana:740 Secs:69 > rapAll you can do right now is think about the stars!

HP:1178 Move:1516 Mana:740 Secs:68 > rapAll you can do right now is think about the stars!

HP:1178 Move:1516 Mana:740 Secs:67 > rapAll you can do right now is think about the stars!

HP:1178 Move:1516 Mana:740 Secs:67 > 
You struggle for breath as an amazon guard lands a kick in your solar plexus!

HP:1122 Move:1516 Mana:740 Secs:65 > legAll you can do right now is think about the stars!

HP:1122 Move:1516 Mana:740 Secs:65 > legAll you can do right now is think about the stars!

HP:1122 Move:1516 Mana:740 Secs:65 > legAll you can do right now is think about the stars!

HP:1099 Move:1516 Mana:740 Secs:64 > legAll you can do right now is think about the stars!

HP:1099 Move:1516 Mana:740 Secs:63 > legAll you can do right now is think about the stars!

HP:1099 Move:1516 Mana:740 Secs:63 > legAll you can do right now is think about the stars!

HP:1074 Move:1516 Mana:740 Secs:62 > legAll you can do right now is think about the stars!

HP:1074 Move:1516 Mana:740 Secs:62 > 
An amazon guard wipes her boots in your face!

HP:1047 Move:1516 Mana:740 Secs:61 > legAll you can do right now is think about the stars!

HP:1047 Move:1516 Mana:740 Secs:61 > legAll you can do right now is think about the stars!

HP:1047 Move:1516 Mana:740 Secs:61 > legAll you can do right now is think about the stars!

HP:1021 Move:1516 Mana:740 Secs:60 > legAll you can do right now is think about the stars!

HP:1021 Move:1516 Mana:740 Secs:60 > legAll you can do right now is think about the stars!

HP:1021 Move:1516 Mana:740 Secs:59 > legYou suddenly regain your senses!
You sweep your leg out, sending her tumbling to the ground!
An amazon guard strikes the ground hard, and is momentarily dazed!

HP:996 Move:1516 Mana:740 Secs:58 > 
You annihilate an amazon guard with your deadly flame!
You annihilate an amazon guard with your deadly flame!
An amazon guard looks pretty hurt.
An amazon guard hits you very hard.
An amazon guard hits you hard.

HP:973 Move:1516 Mana:740 Secs:56 > 
You annihilate an amazon guard with your deadly flame!
You annihilate an amazon guard with your deadly flame!
An amazon guard is in awful condition.
An amazon guard hits you very hard.
An amazon guard hits you hard.

HP:951 Move:1516 Mana:740 Secs:54 > 
An amazon guard quickly scrambles to her feet!
An amazon guard slams her forehead into yours, knocking you unconscious!

HP:946 Move:1516 Mana:740 Secs:53 > 
You suddenly regain your senses!
An amazon guard hits you very hard.

HP:923 Move:1516 Mana:740 Secs:52 > legYou sweep your leg out, sending her tumbling to the ground!
An amazon guard strikes the ground hard, and is momentarily dazed!
An amazon guard is stunned, but will probably regain consciousness again.

HP:923 Move:1516 Mana:740 Secs:52 > 
Word spreads throughout the Cosmos that Graal has advanced a level!

HP:923 Move:1516 Mana:740 Secs:51 > l
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: e s w ]
Garmottin is AFK is standing here.
An amazon guard is lying here, stunned.

HP:923 Move:1516 Mana:740 Secs:51 > 
The flame sears through her skull, melting her head cleanly off!
You receive your share of experience - 127,882 points.
You receive a grouping bonus of 82,535 points!
An amazon guard is dead!  R.I.P.
Your blood freezes as you hear an amazon guard's death cry.
You loot 2,400 coins from the corpse.
You split 2,400 coins among 2 members - 1,200 coins each.

HP:923 Move:1516 Mana:740 Secs:50 > ooc gratz
Thrack OOCs, 'grats'

HP:923 Move:1516 Mana:740 Secs:46 > lYou OOC, 'gratz'

HP:923 Move:1516 Mana:740 Secs:46 > 
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: e s w ]
The corpse of an amazon guard is lying here.
Garmottin is AFK is standing here.

HP:923 Move:1516 Mana:740 Secs:46 > annYou will no longer announce your level advances.

HP:923 Move:1516 Mana:740 Secs:44 > annYou will now announce your own level advances.

HP:923 Move:1516 Mana:740 Secs:42 > l
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: e s w ]
The corpse of an amazon guard is lying here.
Garmottin is AFK is standing here.

HP:923 Move:1516 Mana:740 Secs:41 > c 'ang'Okay.
Powerful healing energy floods your body!

HP:1273 Move:1516 Mana:620 Secs:38 > affYou are affected by the following:

sanctuary               Expires in 1 hour
bless                   Expires in 1 hour
fire fists              Expires in 4 hours
regeneration            Expires in 6 hours
liquid metal            Expires in 6 hours

HP:1273 Move:1516 Mana:620 Secs:36 > 
Xyre OOCs, 'gratz'

HP:1273 Move:1516 Mana:620 Secs:34 > c 'haste'Okay.
Suddenly, your body is overcome with a surge of maddening speed!

HP:1273 Move:1516 Mana:570 Secs:33 > e
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: e w ]
The corpse of a tall carnivorous plant is lying here.
(2) The corpse of a large bat is lying here.
Garmottin has arrived.

HP:1273 Move:1514 Mana:570 Secs:31 > spin allYou jump up high and kick yourself off two of the walls!
You land gracefully on your feet again.

HP:1273 Move:1514 Mana:570 Secs:31 > e
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: e s w ]
A bright green snake slithers its body along the trail.
Garmottin has arrived.

HP:1273 Move:1512 Mana:570 Secs:29 > spin allYou jump up high and kick yourself off one of the walls!
You execute a devastating spin kick on a bright green snake!
You land gracefully on your feet again.

HP:1273 Move:1512 Mana:570 Secs:29 > 
A bright green snake bites you hard.
You smash a bright green snake in the face with a powerful roundhouse kick!
You annihilate a bright green snake with your deadly flame!
A bright green snake is incapacitated and will slowly die, if not aided.
The flame sears through its skull, melting its head cleanly off!
You receive your share of experience - 31,359 points.
You receive a grouping bonus of 20,239 points!
A bright green snake is dead!  R.I.P.
Your blood freezes as you hear a bright green snake's death cry.

HP:1262 Move:1512 Mana:570 Secs:28 > e
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: s w ]
Garmottin has arrived.

HP:1262 Move:1510 Mana:570 Secs:24 > s
At the Sight of a Battle
   The serene splendor of this area in the tropical forest is broken by
signs of a recent struggle.  Broken branches are scattered about the sides
of the path, and many of the tree trunks around here have been gouged by
sharp blades.  Deep red splatters dot the leaves of branches that are still
attached to the trees, contrasting sharply with the lush green of the
jungle.  There is no sign of any of the combatants anywhere nearby.    
[ Exits: n e s ]
The corpse of an amazon guard is lying here.
The corpse of a large black panther is lying here.
The corpse of a large bat is lying here.
The corpse of a massive black cat is lying here.
Garmottin has arrived.

HP:1262 Move:1508 Mana:570 Secs:23 > e
At the Sight of a Battle
   The serene splendor of this area in the tropical forest is broken by
signs of a recent struggle.  Broken branches are scattered about the sides
of the path, and many of the tree trunks around here have been gouged by
sharp blades.  Deep red splatters dot the leaves of branches that are still
attached to the trees, contrasting sharply with the lush green of the
jungle.  There is no sign of any of the combatants anywhere nearby.    
[ Exits: n w ]
Garmottin has arrived.

HP:1262 Move:1506 Mana:570 Secs:22 > eAlas, you cannot go that way...

HP:1262 Move:1506 Mana:570 Secs:21 > n
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: e s ]
The corpse of a yellow parrot is lying here.
Garmottin has arrived.

HP:1262 Move:1504 Mana:570 Secs:20 > e
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: e w ]
The corpse of a gray monkey is lying here.
Garmottin has arrived.

HP:1262 Move:1502 Mana:570 Secs:20 > e
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: e w ]
The corpse of a tall carnivorous plant is lying here.
The corpse of a giant lizard is lying here.
Garmottin has arrived.

HP:1262 Move:1500 Mana:570 Secs:19 > e
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: e s w ]
Garmottin has arrived.

HP:1262 Move:1498 Mana:570 Secs:19 > e
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: s w ]
The corpse of a massive black cat is lying here.
The corpse of a giant lizard is lying here.
Garmottin has arrived.

HP:1262 Move:1496 Mana:570 Secs:18 > eAlas, you cannot go that way...

HP:1262 Move:1496 Mana:570 Secs:17 > s
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n e ]
There is a muscular human female here, guarding the jungle trails.
Garmottin has arrived.

HP:1262 Move:1494 Mana:570 Secs:17 > spin allYou jump up high and kick yourself off two of the walls!
You execute a devastating spin kick on a stern amazon!
You land gracefully on your feet again.

HP:1262 Move:1494 Mana:570 Secs:16 > 
A stern amazon crushes you hard.
A stern amazon crushes you hard.
You annihilate a stern amazon with your deadly flame!
You annihilate a stern amazon with your deadly flame!
A stern amazon has some big nasty wounds and scratches.

HP:1244 Move:1494 Mana:570 Secs:14 > 
A stern amazon misses you with her crush.
A stern amazon crushes you hard.
You annihilate a stern amazon with your deadly flame!
You annihilate a stern amazon with your deadly flame!
You annihilate a stern amazon with your deadly flame!
A stern amazon is in awful condition.

HP:1235 Move:1494 Mana:570 Secs:12 > 
A stern amazon crushes you hard.
A stern amazon crushes you hard.
You annihilate a stern amazon with your deadly flame!
The flame sears through her skull, melting her head cleanly off!
You receive your share of experience - 74,127 points.
You receive a grouping bonus of 47,841 points!
A stern amazon is dead!  R.I.P.
Your blood freezes as you hear a stern amazon's death cry.
You loot 3,900 coins from the corpse.
You split 3,900 coins among 2 members - 1,950 coins each.

HP:1218 Move:1494 Mana:570 Secs:10 > e
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: e w ]
A black panther paces through the jungle on its silent paws.
Garmottin has arrived.

HP:1218 Move:1492 Mana:570 Secs:9 > spin allYou jump up high and kick yourself off two of the walls!
You execute a devastating spin kick on a massive black cat!
You land gracefully on your feet again.

HP:1218 Move:1492 Mana:570 Secs:9 > 
A massive black cat bites you extremely hard.
You annihilate a massive black cat with your deadly flame!
You annihilate a massive black cat with your deadly flame!
A massive black cat looks pretty hurt.

HP:1201 Move:1492 Mana:570 Secs:8 > 
A massive black cat bites you very hard.
You smash a massive black cat in the face with a powerful roundhouse kick!
The flame sears through his skull, melting his head cleanly off!
You receive your share of experience - 48,207 points.
You receive a grouping bonus of 31,113 points!
A massive black cat is dead!  R.I.P.
Your blood freezes as you hear a massive black cat's death cry.

HP:1188 Move:1492 Mana:570 Secs:6 > e
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: e w ]
Garmottin has arrived.

HP:1188 Move:1490 Mana:570 Secs:4 > spin allYou jump up high and kick yourself off two of the walls!
You land gracefully on your feet again.

HP:1188 Move:1490 Mana:570 Secs:3 > e
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n s w ]
A giant lizard hobbles across the dirt trail.
Garmottin has arrived.

HP:1188 Move:1488 Mana:570 Secs:2 > spin allYou jump up high and kick yourself off one of the walls!
You execute a devastating spin kick on a giant lizard!
You land gracefully on your feet again.

HP:1188 Move:1488 Mana:570 Secs:2 > 
A giant lizard whips you.
A giant lizard misses you with its whip.
You annihilate a giant lizard with your deadly flame!
You annihilate a giant lizard with your deadly flame!
The flame sears through its skull, melting its head cleanly off!
You receive your share of experience - 39,064 points.
You receive a grouping bonus of 25,212 points!
A giant lizard is dead!  R.I.P.
Your blood freezes as you hear a giant lizard's death cry.
An intense pulse of white light flares up over your body!

HP:1283 Move:1516 Mana:616 Secs:75 > n
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: s w ]
A tall plant with several vine-like tendrils grows near the path.
Garmottin has arrived.

HP:1283 Move:1514 Mana:616 Secs:72 > spin allYou jump up high and kick yourself off two of the walls!
You execute a devastating spin kick on a tall carnivorous plant!
You land gracefully on your feet again.

HP:1283 Move:1514 Mana:616 Secs:72 > 
A tall carnivorous plant pounds you extremely hard.
You annihilate a tall carnivorous plant with your deadly flame!
You annihilate a tall carnivorous plant with your deadly flame!
A tall carnivorous plant looks pretty hurt.

HP:1268 Move:1514 Mana:616 Secs:71 > 
A tall carnivorous plant pounds you extremely hard.
You annihilate a tall carnivorous plant with your deadly flame!
The flame sears through its skull, melting its head cleanly off!
You receive your share of experience - 53,545 points.
You receive a grouping bonus of 34,558 points!
A tall carnivorous plant is dead!  R.I.P.
Your blood freezes as you hear a tall carnivorous plant's death cry.

HP:1249 Move:1514 Mana:616 Secs:69 > wspin all
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: e w ]
A giant lizard hobbles across the dirt trail.
A giant lizard hobbles across the dirt trail.
A tall plant with several vine-like tendrils grows near the path.
Garmottin has arrived.

HP:1249 Move:1512 Mana:616 Secs:66 > You jump up high and kick yourself off two of the walls!
You execute a devastating spin kick on a giant lizard!
You execute a devastating spin kick on a giant lizard!
You execute a devastating spin kick on a tall carnivorous plant!
You land gracefully on your feet again.

HP:1249 Move:1512 Mana:616 Secs:66 > 
A tall carnivorous plant pounds you extremely hard.
A giant lizard misses you with its whip.
A giant lizard whips you.
A giant lizard whips you.
A giant lizard barely whips you.
You smash a giant lizard in the face with a powerful roundhouse kick!
You smash a giant lizard in the face with a powerful roundhouse kick!
You smash a tall carnivorous plant in the face with a powerful roundhouse kick!
You annihilate a giant lizard with your deadly flame!
spin allA giant lizard is mortally wounded, and will die soon, if not aided.
The flame sears through its skull, melting its head cleanly off!
You receive your share of experience - 39,064 points.
You receive a grouping bonus of 25,212 points!
A giant lizard is dead!  R.I.P.
Your blood freezes as you hear a giant lizard's death cry.

HP:1216 Move:1512 Mana:616 Secs:65 > 
A tall carnivorous plant pounds you very hard.
A giant lizard misses you with its whip.
A giant lizard whips you.

HP:1197 Move:1512 Mana:616 Secs:63 > 
You annihilate a tall carnivorous plant with your deadly flame!
You annihilate a tall carnivorous plant with your deadly flame!
A tall carnivorous plant is in awful condition.
A tall carnivorous plant pounds you very hard.
A giant lizard whips you.
A giant lizard whips you.

HP:1171 Move:1512 Mana:616 Secs:61 > You jump up high and kick yourself off two of the walls!
A giant lizard's neck instantly snaps from the force of your kick!
You receive your share of experience - 39,064 points.
You receive a grouping bonus of 25,212 points!
A giant lizard is dead!  R.I.P.
Your blood freezes as you hear a giant lizard's death cry.
A tall carnivorous plant's neck instantly snaps from the force of your kick!
You receive your share of experience - 53,545 points.
You receive a grouping bonus of 34,558 points!
A tall carnivorous plant is dead!  R.I.P.
Your blood freezes as you hear a tall carnivorous plant's death cry.
You land gracefully on your feet again.

HP:1171 Move:1512 Mana:616 Secs:61 > wspin all
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: e ]
A giant lizard hobbles across the dirt trail.
A black panther paces through the jungle on its silent paws.
Garmottin has arrived.

HP:1171 Move:1510 Mana:616 Secs:56 > You jump up high and kick yourself off three of the walls!
You execute a devastating spin kick on a giant lizard!
You execute a devastating spin kick on a massive black cat!
You land gracefully on your feet again.

HP:1171 Move:1510 Mana:616 Secs:56 > 
A massive black cat bites you extremely hard.
A giant lizard misses you with its whip.
A giant lizard whips you.
You smash a giant lizard in the face with a powerful roundhouse kick!
You smash a massive black cat in the face with a powerful roundhouse kick!
The flame sears through its skull, melting its head cleanly off!
You receive your share of experience - 39,064 points.
You receive a grouping bonus of 25,212 points!
A giant lizard is dead!  R.I.P.
Your blood freezes as you hear a giant lizard's death cry.

HP:1150 Move:1510 Mana:616 Secs:55 > spin all
A massive black cat bites you extremely hard.

HP:1134 Move:1510 Mana:616 Secs:53 > 
You smash a massive black cat in the face with a powerful roundhouse kick!
You annihilate a massive black cat with your deadly flame!
The flame sears through his skull, melting his head cleanly off!
You receive your share of experience - 48,207 points.
You receive a grouping bonus of 31,113 points!
A massive black cat is dead!  R.I.P.
Your blood freezes as you hear a massive black cat's death cry.

HP:1134 Move:1510 Mana:616 Secs:51 > You jump up high and kick yourself off three of the walls!
You land gracefully on your feet again.

HP:1134 Move:1510 Mana:616 Secs:51 > gYour group consists of:

  Name                 Hit   Move   Mana    Hit%   Mana%   Level   TNL
  Burn                1134   1510    616     74%     38%    199   1.5m
  Garmottin            855    585   1421    100%     58%    171   5.6m

HP:1134 Move:1510 Mana:616 Secs:44 > e
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: e w ]
The corpse of a tall carnivorous plant is lying here.
(2) The corpse of a giant lizard is lying here.
Garmottin has arrived.

HP:1134 Move:1508 Mana:616 Secs:42 > e
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: s w ]
The corpse of a tall carnivorous plant is lying here.
Garmottin has arrived.

HP:1134 Move:1506 Mana:616 Secs:42 > eAlas, you cannot go that way...

HP:1134 Move:1506 Mana:616 Secs:41 > s
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n s w ]
The corpse of a giant lizard is lying here.
Garmottin has arrived.

HP:1134 Move:1504 Mana:616 Secs:41 > spin allwYou jump up high and kick yourself off one of the walls!
You land gracefully on your feet again.

HP:1134 Move:1504 Mana:616 Secs:40 > spin all
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: e w ]
Garmottin has arrived.

HP:1134 Move:1502 Mana:616 Secs:39 > You jump up high and kick yourself off two of the walls!
You land gracefully on your feet again.

HP:1134 Move:1502 Mana:616 Secs:39 > sAlas, you cannot go that way...

HP:1134 Move:1502 Mana:616 Secs:38 > spin allYou jump up high and kick yourself off two of the walls!
You land gracefully on your feet again.

HP:1134 Move:1502 Mana:616 Secs:38 > w
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: e w ]
The corpse of a massive black cat is lying here.
Garmottin has arrived.

HP:1134 Move:1500 Mana:616 Secs:37 > e
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: e w ]
Garmottin has arrived.

HP:1134 Move:1498 Mana:616 Secs:36 > e
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n s w ]
The corpse of a giant lizard is lying here.
Garmottin has arrived.

HP:1134 Move:1496 Mana:616 Secs:35 > s
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n w ]
Garmottin has arrived.

HP:1134 Move:1494 Mana:616 Secs:35 > eAlas, you cannot go that way...

HP:1134 Move:1494 Mana:616 Secs:34 > sAlas, you cannot go that way...

HP:1134 Move:1494 Mana:616 Secs:34 > w
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: e s ]
A large black panther sits in the center of the trail and growls.
Garmottin has arrived.

HP:1134 Move:1492 Mana:616 Secs:33 > spin allYou jump up high and kick yourself off two of the walls!
You execute a devastating spin kick on a large black panther!
You land gracefully on your feet again.

HP:1134 Move:1492 Mana:616 Secs:32 > 
A large black panther misses you with his claw.
A large black panther claws you.
You annihilate a large black panther with your deadly flame!
You annihilate a large black panther with your deadly flame!
You annihilate a large black panther with your deadly flame!
A large black panther is in awful condition.

HP:1128 Move:1492 Mana:616 Secs:31 > 
A large black panther misses you with his claw.
A large black panther claws you hard.
Your powerful roundhouse kick knocks a large black panther's head off his neck!
You receive your share of experience - 43,565 points.
You receive a grouping bonus of 28,117 points!
A large black panther is dead!  R.I.P.
Your blood freezes as you hear a large black panther's death cry.

HP:1120 Move:1492 Mana:616 Secs:29 > s
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n e w ]
You see a woman treading lightly between the trees of the jungle.
Garmottin has arrived.

HP:1120 Move:1490 Mana:616 Secs:27 > spin allYou jump up high and kick yourself off one of the walls!
You execute a devastating spin kick on an amazon scout!
You land gracefully on your feet again.

HP:1120 Move:1490 Mana:616 Secs:27 > 
An amazon scout misses you with her hit.
You annihilate an amazon scout with your deadly flame!
You annihilate an amazon scout with your deadly flame!
An amazon scout looks pretty hurt.

HP:1120 Move:1490 Mana:616 Secs:25 > 
An amazon scout misses you with her hit.
You annihilate an amazon scout with your deadly flame!
You miss an amazon scout with your flame.
An amazon scout looks pretty hurt.

HP:1120 Move:1490 Mana:616 Secs:23 > 
An amazon scout hits you extremely hard.
You annihilate an amazon scout with your deadly flame!
The flame sears through her skull, melting her head cleanly off!
You receive your share of experience - 91,417 points.
You receive a grouping bonus of 59,001 points!
An amazon scout is dead!  R.I.P.
Your blood freezes as you hear an amazon scout's death cry.
You loot 3,100 coins from the corpse.
You split 3,100 coins among 2 members - 1,550 coins each.

HP:1101 Move:1490 Mana:616 Secs:21 > e
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: w ]
Garmottin has arrived.

HP:1101 Move:1488 Mana:616 Secs:21 > spin allYou jump up high and kick yourself off three of the walls!
You land gracefully on your feet again.

HP:1101 Move:1488 Mana:616 Secs:20 > w
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n e w ]
wThe corpse of an amazon scout is lying here.
Garmottin has arrived.

HP:1101 Move:1486 Mana:616 Secs:18 > 
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n e w ]
spin allA black panther paces through the jungle on its silent paws.
Garmottin has arrived.

HP:1101 Move:1484 Mana:616 Secs:18 > You jump up high and kick yourself off one of the walls!
You execute a devastating spin kick on a massive black cat!
You land gracefully on your feet again.

HP:1101 Move:1484 Mana:616 Secs:18 > 
A massive black cat misses you with his bite.
You annihilate a massive black cat with your deadly flame!
You annihilate a massive black cat with your deadly flame!
A massive black cat looks pretty hurt.

HP:1101 Move:1484 Mana:616 Secs:17 > 
A massive black cat bites you very hard.
You annihilate a massive black cat with your deadly flame!
You miss a massive black cat with your flame.
You annihilate a massive black cat with your deadly flame!
A massive black cat is mortally wounded, and will die soon, if not aided.
A massive black cat is bleeding awfully from big wounds.

HP:1089 Move:1484 Mana:616 Secs:15 > 
The flame sears through his skull, melting his head cleanly off!
You receive your share of experience - 48,207 points.
You receive a grouping bonus of 31,113 points!
A massive black cat is dead!  R.I.P.
Your blood freezes as you hear a massive black cat's death cry.

HP:1089 Move:1484 Mana:616 Secs:13 > e
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n e w ]
The corpse of an amazon scout is lying here.
Garmottin has arrived.

HP:1089 Move:1482 Mana:616 Secs:13 > e
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: w ]
Garmottin has arrived.

HP:1089 Move:1480 Mana:616 Secs:13 > eAlas, you cannot go that way...

HP:1089 Move:1480 Mana:616 Secs:13 > eAlas, you cannot go that way...

HP:1089 Move:1480 Mana:616 Secs:12 > slYou go to sleep.

HP:1089 Move:1480 Mana:616 Secs:7 > 
The white aura slowly fades from your body.
You feel less righteous.

HP:1229 Move:1516 Mana:708 Secs:75 > wakstaYou awaken, and sit up.

HP:1229 Move:1516 Mana:708 Secs:50 > You stand up.

HP:1229 Move:1516 Mana:708 Secs:49 > c 'sanc'Okay.
A white aura bursts into life around your body!

HP:1229 Move:1516 Mana:633 Secs:48 > c 'bless'lOkay.
You feel your blessed soul brighten with inner peace!

HP:1229 Move:1516 Mana:618 Secs:46 > 
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: w ]
Garmottin is AFK is standing here.

HP:1229 Move:1516 Mana:618 Secs:45 > ww
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n e w ]
The corpse of an amazon scout is lying here.
Garmottin has arrived.

HP:1229 Move:1514 Mana:618 Secs:44 > 
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n e w ]
spin allThe corpse of a massive black cat is lying here.
Garmottin has arrived.

HP:1229 Move:1512 Mana:618 Secs:43 > You jump up high and kick yourself off one of the walls!
You land gracefully on your feet again.

HP:1229 Move:1512 Mana:618 Secs:43 > w
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: e ]
Garmottin has arrived.

HP:1229 Move:1510 Mana:618 Secs:42 > spin allYou jump up high and kick yourself off three of the walls!
You land gracefully on your feet again.

HP:1229 Move:1510 Mana:618 Secs:42 > e
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n e w ]
The corpse of a massive black cat is lying here.
Garmottin has arrived.

HP:1229 Move:1508 Mana:618 Secs:41 > n
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: s w ]
Garmottin has arrived.

HP:1229 Move:1506 Mana:618 Secs:40 > spin allYou jump up high and kick yourself off two of the walls!
You land gracefully on your feet again.

HP:1229 Move:1506 Mana:618 Secs:40 > w
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: e w ]
Garmottin has arrived.

HP:1229 Move:1504 Mana:618 Secs:39 > spin allYou jump up high and kick yourself off two of the walls!
You land gracefully on your feet again.

HP:1229 Move:1504 Mana:618 Secs:39 > w
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n e s ]
The corpse of a young warrioress is lying here.
The corpse of a stern amazon is lying here.
Garmottin has arrived.

HP:1229 Move:1502 Mana:618 Secs:39 > spin allYou jump up high and kick yourself off one of the walls!
You land gracefully on your feet again.

HP:1229 Move:1502 Mana:618 Secs:38 > s
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n w ]
The corpse of a massive black cat is lying here.
The corpse of a young warrioress is lying here.
The corpse of a yellow parrot is lying here.
Garmottin has arrived.

HP:1229 Move:1500 Mana:618 Secs:38 > spin allYou jump up high and kick yourself off two of the walls!
You land gracefully on your feet again.

HP:1229 Move:1500 Mana:618 Secs:37 > w
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: e w ]
The corpse of a curious amazon female is lying here.
Garmottin has arrived.

HP:1229 Move:1498 Mana:618 Secs:37 > spin allYou jump up high and kick yourself off two of the walls!
You land gracefully on your feet again.

HP:1229 Move:1498 Mana:618 Secs:37 > w
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: e w ]
Garmottin has arrived.

HP:1229 Move:1496 Mana:618 Secs:36 > spin allYou jump up high and kick yourself off two of the walls!
You land gracefully on your feet again.

HP:1229 Move:1496 Mana:618 Secs:36 > w
Lost in the Tropical Forest
   The trail you have been following grows less and less distinct.  
Suddenly, you look around and see that it has disappeared altogether.  You
catch a glimpse of a shadowy figure moving throughout this maze, but
attempting to follow it only leads you deeper and farther away from
civilization.  Swatting away the numerous insects that swarm around you,
you try to find your way back onto a recognizable path.    
[ Exits: n e s ]
spin allGarmottin has arrived.

HP:1229 Move:1494 Mana:618 Secs:36 > You jump up high and kick yourself off one of the walls!
You land gracefully on your feet again.

HP:1229 Move:1494 Mana:618 Secs:35 > s
A Path Through the Tropical Forest
   This is a long path that runs south and north.  High overhead, the
branches of the tropical trees knit together to form a loose ceiling.  A
few birds fly past near these branches calling loudly to one another with
high pitched chirps.  A few other animal sounds can be heard, but there
sources are hidden deep in the foliage.    
[ Exits: n s ]
The corpse of a yellow parrot is lying here.
spin allThe corpse of a bright green snake is lying here.
The corpse of a stern amazon is lying here.
Garmottin has arrived.

HP:1229 Move:1492 Mana:618 Secs:35 > You jump up high and kick yourself off two of the walls!
You land gracefully on your feet again.

HP:1229 Move:1492 Mana:618 Secs:34 > s
Path Through the Tropical Forest
   You stand on a path just inside the edge of a tropical forest.  To the
south, beyond the edge of the jungle, is a small, primitive village.  
Thickets of small trees that appear to serve as buildings are scattered
throughout the large clearing, and several people can be seen wandering
around between them.  A series of guard towers stand just beyond the edge
of the forest.    
[ Exits: n s ]
The corpse of a stern amazon is lying here.
The corpse of an amazon scout is lying here.
The corpse of a large jaguar is lying here.
Garmottin has arrived.

HP:1229 Move:1490 Mana:618 Secs:34 > spin allYou jump up high and kick yourself off two of the walls!
You land gracefully on your feet again.

HP:1229 Move:1490 Mana:618 Secs:34 > s
The Edge of the Clearing
   A number of tall human women wander through this clearing that extends
to the north and southeast.  Some of them stare at you from a distance, as
if you have invaded their sanctuary, while others simply go about their
business, paying you no heed.  The clearing holds a few small groves of
short trees barely taller than the average human.  Their height offers a
stark contrast to the towering trees that line the outside of the clearing.
One of these short groves sits directly to the southwest.  A small gap
allows passage into the heart of this grove.    
[ Exits: n e w ]
An amazon heroine stands here, her skin covered with fine scars.
  The amazon heroine glows with a bright light!
Garmottin has arrived.

HP:1229 Move:1488 Mana:618 Secs:33 > w
Beneath a Primitive Tower
   A Thin line of trees nearby to the south and east mark the edge of a
clearing that extends to the southeast.  Four sturdy poles carved from
tropical wood rise out of the dirt to form the corners of a makeshift
tower.  A platform constructed from branches lashed together hangs about
twenty feet above you.  From this platform, a rope ladder descends towards
the ground, its bottom rung swaying a few inches above the dirt.    
[ Exits: e s u ]
The corpse of a scared young amazon is lying here.
The corpse of a yellow parrot is lying here.
Garmottin has arrived.

HP:1229 Move:1487 Mana:618 Secs:32 > s
Along the Main Road
   Numerous rocks, ranging in size from small pebbles to larger than a
human fist, sit just beyond the northern edge of the trail.  The soft earth
of the trail is marked by a few small, shallow indentations.  It would seem
that someone has gone to the effort of keeping this trail clear of rocks
and other debris.  A small grove lies to the west.    
[ Exits: n s w ]
The corpse of a stern amazon is lying here.
The corpse of an amazon guard is lying here.
The corpse of a large black panther is lying here.
Garmottin has arrived.

HP:1229 Move:1485 Mana:618 Secs:31 > s
In the Small Village
   Much of there forest path here has been cleared, and cropped.  The
ground is fertile, and bares rich blackness of pure soil.  Many human
females surround this area, each keeping an eye on you, and stand ready to
defend it at any cost.  To the east are groups of small tents, most of
which are shattered and torn.    
[ Exits: n e s ]
The corpse of a stern amazon is lying here.
Garmottin has arrived.

sHP:1229 Move:1484 Mana:618 Secs:31 > 
Along the Main Road
   Numerous rocks, ranging in size from small pebbles to larger than a
human fist, sit just beyond the northern edge of the trail.  The soft earth
of the trail is marked by a few small, shallow indentations.  It would seem
that someone has gone to the effort of keeping this trail clear of rocks
and other debris.    
[ Exits: n s ]
The corpse of a stern amazon is lying here.
Garmottin has arrived.

HP:1229 Move:1482 Mana:618 Secs:31 > s
In the Small Village
   Much of there forest path here has been cleared, and cropped.  The
ground is fertile, and bares rich blackness of pure soil.  Many human
females surround this area, each keeping an eye on you, and stand ready to
defend it at any cost.  To the east are groups of small tents, most of
which are shattered and torn.    
[ Exits: n e s ]
The corpse of a stern amazon is lying here.
The corpse of a curious amazon female is lying here.
Garmottin has arrived.

HP:1229 Move:1481 Mana:618 Secs:31 > s
Along the Main Road
   Numerous rocks, ranging in size from small pebbles to larger than a
human fist, sit just beyond the northern edge of the trail.  The soft earth
of the trail is marked by a few small, shallow indentations.  It would seem
that someone has gone to the effort of keeping this trail clear of rocks
and other debris.    
[ Exits: n s ]
Garmottin has arrived.

HP:1229 Move:1479 Mana:618 Secs:30 > s
Near a Newer Section of the Forest
   The trees that surround this portion of the trail are much shorter and
thinner than those in other parts of the forest.  The tallest reach only a
few feet over your head.  The ground around here has also been recently
cleared of vines, bushes, and weeds that might otherwise hinder the growth
of trees as new as these.  Apparently, someone has been carefully tending
to this part of the forest.    
[ Exits: n e w ]
The corpse of a young warrioress is lying here.
Garmottin has arrived.

HP:1229 Move:1478 Mana:618 Secs:30 > sAlas, you cannot go that way...

HP:1229 Move:1478 Mana:618 Secs:30 > sAlas, you cannot go that way...

HP:1229 Move:1478 Mana:618 Secs:30 > sAlas, you cannot go that way...

HP:1229 Move:1478 Mana:618 Secs:30 > w
Along a Trail in the Tropical Forest
   Bright flowering surround you along both sides of the trail.  The beauty
of their soft, colorful petals is offset by dozens of small, sharp thorns
that line their stems.  To the east, however, the plants appear less and
less frequently as the forest grows lighter.  It seems as if these plants
have been purposefully removed off to the east.    
[ Exits: e w ]
A pulsing vortex of darkness swirls and dances before you.
w...It has a soft glowing aura!
Garmottin has arrived.

HP:1229 Move:1476 Mana:618 Secs:29 > 
Before a Massive Tree
   The shadow of a great tree surrounds you in the center of this clearing.
The tree stands dozens and dozens of yards tall.  It must have stood here
for several centuries at least.  A few platforms, occupied by human
figures, sit within the branches if the tree.  At the far end of the shadow
of the tree, there is a small thicket of short trees.  A few human females
wander into and out of this thicket, as well as a few other thickets that
line the clearing.    
[ Exits: e s u ]
Garmottin has arrived.

HP:1229 Move:1474 Mana:618 Secs:29 > wAlas, you cannot go that way...

HP:1229 Move:1474 Mana:618 Secs:29 > wAlas, you cannot go that way...

HP:1229 Move:1474 Mana:618 Secs:29 > wAlas, you cannot go that way...

HP:1229 Move:1474 Mana:618 Secs:28 > s
A Darker Trail
   You notice the lewd, incessant songs and trills of the forest are
suddenly fading into eerie silence and you cannot help looking about in
fear, wondering why you feel so vulnerable.    
[ Exits: n s ]
A small deer bounds out of the forest.
Garmottin has arrived.

HP:1229 Move:1472 Mana:618 Secs:28 > s
A Darker Trail
   You notice the lewd, incessant songs and trills of the forest are
suddenly fading into eerie silence and you cannot help looking about in
fear, wondering why you feel so vulnerable.    
[ Exits: n s ]
Garmottin has arrived.

HP:1229 Move:1470 Mana:618 Secs:28 > s
A Dying Glade of Trees
   Trees wither and stand in vain against the spread of evil.  The Ancient
Forest earns its name as you sadly ponder the inevitable fate of these old,
lasting monarchs of green and brown.    
[ Exits: n w ]
A baby bear roams the forest looking for his mother.
Garmottin has arrived.

HP:1229 Move:1468 Mana:618 Secs:28 > sAlas, you cannot go that way...

HP:1229 Move:1468 Mana:618 Secs:28 > w
A Dying Glade of Trees
   Trees wither and stand in vain against the spread of evil.  The Ancient
Forest earns its name as you sadly ponder the inevitable fate of these old,
lasting monarchs of green and brown.    
[ Exits: e s ]
A wolf stands here with bristled fur, snarling a menacing warning.
Garmottin has arrived.

HP:1229 Move:1466 Mana:618 Secs:27 > s
A Break in the Forest
   Suddenly, you find yourself in a small clearing, the trees ringing you,
and birds appear from everywhere.  Some seem uninterested in you while
others seem to look at you rather evilly.  Your weapon wavers before you,
ready to defend you as you wonder which way to go in this mass of foliage.
[ Exits: n s w ]
The ghost of a dodo bird wanders around here, lost in time...
Garmottin has arrived.

HP:1229 Move:1464 Mana:618 Secs:27 > s
A Break in the Forest
   Suddenly, you find yourself in a small clearing, the trees ringing you,
and birds appear from everywhere.  Some seem uninterested in you while
others seem to look at you rather evilly.  Your weapon wavers before you,
ready to defend you as you wonder which way to go in this mass of foliage.
[ Exits: n s w ]
An enraged woodpecker screams at you and dives!
Garmottin has arrived.

sHP:1229 Move:1462 Mana:618 Secs:27 > 
A Clustered Copse of Lost Trees
   Lonely trees, the last of its kind still withstanding the evil of the
magical forest, huddle close together for the shared vitality and goodness
between them.    
[ Exits: n s w ]
Garmottin has arrived.

HP:1229 Move:1460 Mana:618 Secs:27 > s
A Clustered Copse of Lost Trees
   Lonely trees, the last of its kind still withstanding the evil of the
magical forest, huddle close together for the shared vitality and goodness
between them.    
[ Exits: n s w ]
A wolf stands here with bristled fur, snarling a menacing warning.
An angry hawk bares its claws and dives straight for you!
A small deer bounds out of the forest.
Garmottin has arrived.

HP:1229 Move:1458 Mana:618 Secs:27 > HP:1229 Move:1458 Mana:618 Secs:26 > s
An Ancient Landmark
   You come upon the scene of what appears to be an ancient landmark of
yesteryear.  Stumps of felled trees still remain as relics of bustling
activity here once long ago.  One stump in particular looks interesting.
[ Exits: n e s w u ]
A speckled dove emits a soft coo as you approach.
An evil buzzard watches you, preparing to attack.
A live oak tree waves its branches at you menacingly.
wGarmottin has arrived.

HP:1229 Move:1456 Mana:618 Secs:26 > 
An Ancient Landmark
   You come upon the scene of what appears to be an ancient landmark of
yesteryear.  Stumps of felled trees still remain as relics of bustling
activity here once long ago.  One stump in particular looks interesting.
[ Exits: n e s w u ]
A live oak tree waves its branches at you menacingly.
Garmottin has arrived.

HP:1229 Move:1454 Mana:618 Secs:26 > s
An Ancient Landmark
   You come upon the scene of what appears to be an ancient landmark of
yesteryear.  Stumps of felled trees still remain as relics of bustling
activity here once long ago.  One stump in particular looks interesting.
[ Exits: n e s w u ]
A large grizzly bear watches you disinterestedly.
A live oak tree waves its branches at you menacingly.
Garmottin has arrived.

sHP:1229 Move:1452 Mana:618 Secs:26 > 
An Ancient Path
   The trail seems to age before you as you trudge through the final
remnants of the ongoing battle between life and death.  Decay and dead
brush riddle the floor and each step you take resounds like the crack of a
whip.  Further, you sense the mists thickening.    
[ Exits: n e s w ]
A small deer bounds out of the forest.
A live oak tree waves its branches at you menacingly.
Garmottin has arrived.

sHP:1229 Move:1450 Mana:618 Secs:26 > 
An Ancient Path
   The trail seems to age before you as you trudge through the final
remnants of the ongoing battle between life and death.  Decay and dead
brush riddle the floor and each step you take resounds like the crack of a
whip.  Further, you sense the mists thickening.    
[ Exits: n e s w ]
An angry hawk bares its claws and dives straight for you!
Garmottin has arrived.

sHP:1229 Move:1448 Mana:618 Secs:25 > 
On a Path in the Ancient Forest
   You follow the barely visible path as close as you can, all the while
alert to the nature around you.  Evil seems to permeate the air and your
weapon brings you only a small amount of comfort from the chilling
sensation.    
[ Exits: n e s w ]
A wolf stands here with bristled fur, snarling a menacing warning.
An angry hawk bares its claws and dives straight for you!
Garmottin has arrived.

sHP:1229 Move:1446 Mana:618 Secs:25 > 
Entrance to the Ancient Forest
   You stand curiously before a massive double door of old, rugged wood.  
Over the low walls you can see myriad trees hosting what seems a cloud of
thousands of birds.  Colors abound from so much plummage and a great
cacophany of song surrounds you as you contemplate your choices.  The place
looks peaceful enough and you decide you might want to examine the many
birds up close when suddenly, you hear a scream, and then watch as a swarm
sof birds dive to something below.    
[ Exits: n s ]
Garmottin has arrived.

HP:1229 Move:1444 Mana:618 Secs:25 > s
A Densely Lined Forest Trail
   The forest is thick here, causing only a small amount of light to come
through the thick branches during the day hours.  You spot a break in the
thick trees to the south, into what seems to be a crossroads.  To the
north, you see a huge, wooden gateway rising up from the trees, while
colorful shapes flitter around in the clearing beyond.    
[ Exits: n s ]
Garmottin has arrived.

HP:1229 Move:1442 Mana:618 Secs:25 > 
A Bare Crossroads on the Wooded Path
   You stand at a small crossroads in the forest, with the forest trail
continuing north and east, and a less densely packed trail to the west.  
It seems that the trail west has been a bit more traveled and somewhat
easier to follow than northward.    
[ Exits: n e w ]
A small wooden sign tilts to one side here.
Garmottin has arrived.

sHP:1229 Move:1440 Mana:618 Secs:25 > Alas, you cannot go that way...

HP:1229 Move:1440 Mana:618 Secs:24 > sAlas, you cannot go that way...

HP:1229 Move:1440 Mana:618 Secs:24 > sAlas, you cannot go that way...

HP:1229 Move:1440 Mana:618 Secs:24 > e
A Small Clearing in the Dense Forest Path
   The trees become somewhat shorter and more sparse here, maybe because
you could be nearing the edge of the forest.  The shrubbery and plants are
short, and the path is covered more with grasses, instead of thick branches
and leaves.  There is a crossroad to your west, and the path itself
continues to the east.    
[ Exits: e w ]
Garmottin has arrived.

HP:1229 Move:1439 Mana:618 Secs:24 > e
A Heavily Beaten, Rustic Path
   The rustic path continues here through the forest walls.  You hear the
sounds of civilization further to the south, where the path continues.  
There is a small clearing to your west, where you notice a crossroads
sitting.  Looking westward you see the edge of a huge crescent shaped
mountain range.  
[ Exits: e w ]
Garmottin has arrived.

HP:1229 Move:1437 Mana:618 Secs:23 > e
A Heavily Beaten Path Through the Forest
   The path takes a sudden turn here, as it attempts to cut through the
tightly packed trees.  What is left of any grasses or shrubbery along the
path has been crushed beyond recognition.  The path continues westward,
where you see a huge mountain range in the distance, and south further into
the forest.  To the east, the trees thin out drastically, exposing a mighty
cliff.    
[ Exits: e s w ]
Garmottin has arrived.

HP:1229 Move:1436 Mana:618 Secs:23 > s
A Rustic, Heavily Tread Path
   You swish through packed, fallen leaves along this path.  Light twigs
and branches crunch under your steps as you pass under the large branches
overhead.  The forest is too thick to move east or west, so you might as
well continue in a straight direction.  You notice the walls of a village
to the south, while an impressive view of a mountain range can be seen to
the northwest.    
[ Exits: n s ]
Garmottin has arrived.

sHP:1229 Move:1434 Mana:618 Secs:23 > 
A Rustic, Heavily Tred Path
   Dense forestry prevent further travel to the east and west, however the
path continues to the north further, and a short distance south as well.  
You see the walls of the crossroad village of Birchwind southward, yet a
glance to the northwest reveals a spectacular mountain range that rises
high into the clouds.    
[ Exits: n s ]
Garmottin has arrived.

sHP:1229 Move:1432 Mana:618 Secs:22 > 
The End of a Rustic Path
   Directly to your south, the gates of Birchwind rise up into the air like
guardians against any attackers who might dare attempt to assail its
towers.  Many guards are casually milling about, their weapons ready at a
short notice.  This scene is in stark contrast to the rustic fields and
forests which lay to the north.    
[ Exits: n s ]
Garmottin has arrived.

HP:1229 Move:1430 Mana:618 Secs:22 > s
Outside the Village of Birchwind
   You stand before the gates of Birchwind, which sit only a few feet to
your west.  The high walls of the village prevent travel to your south,
while dense forest allows for no movement east as well.  To your north,
however, lies a heavily worn path.    
[ Exits: n w ]
A spring of crystal clear water flows from the earth here.
A patrol guard closely watches the street activity.
sA village guard patrols carefully here.
Garmottin has arrived.

HP:1229 Move:1429 Mana:618 Secs:22 > Alas, you cannot go that way...

HP:1229 Move:1429 Mana:618 Secs:22 > sAlas, you cannot go that way...

HP:1229 Move:1429 Mana:618 Secs:22 > sAlas, you cannot go that way...

HP:1229 Move:1429 Mana:618 Secs:21 > sAlas, you cannot go that way...

HP:1229 Move:1429 Mana:618 Secs:21 > w
The Northern Entrance of Birchwind
   The northern entranceway here is built with the standard format of the
rest of the entrances to Birchwind.  A large stone wall surrounds the
village, breaking only at the gates.  Here a heavy gate made from iron bars
stands as primary protector of the village against the northern world.  A
lookout tower made from thick wood sits above your head, while the guard
barracks and a supplies room lay on either side of you.  The road continues
back south into the town, or further north to the outside world.    
[ Exits: n e w ]
A village guard patrols carefully here.
A spear guard stands rigid before the gate.
A gate guard stands before the entrance.
A gate guard stands before the entrance.
Garmottin has arrived.

HP:1229 Move:1427 Mana:618 Secs:21 > 
A village guard has arrived.
A patrol guard has arrived.

HP:1229 Move:1427 Mana:618 Secs:20 > 
A spear guard says, 'Careful, Burn, it is dangerous outside these gates.'

HP:1229 Move:1427 Mana:618 Secs:20 > 
The trapdoor is opened from the other side.
A village guard has arrived.
A village guard opens the door.
A village guard leaves south.

HP:1229 Move:1427 Mana:618 Secs:19 > gs
Burn:                 Haste                     1 hour
                      Fire fists                2 hours
                      Sanctuary                 3 hours
                      Regeneration              4 hours
                      Liquid metal              4 hours
                      Bless                     6 hours

Garmottin:            -

HP:1229 Move:1427 Mana:618 Secs:19 > 
A village guard closes the trapdoor.
The door is closed from the other side.

HP:1229 Move:1427 Mana:618 Secs:18 > c 'sylph'Okay.
A tiny feminine creature materializes, nods at you, then vanishes.

HP:1229 Move:1427 Mana:568 Secs:15 > c 'sylph' garOkay.
A tiny femimine creature appears, nods at Garmottin, and vanishes.

HP:1229 Move:1427 Mana:518 Secs:13 > l
The Northern Entrance of Birchwind
   The northern entranceway here is built with the standard format of the
rest of the entrances to Birchwind.  A large stone wall surrounds the
village, breaking only at the gates.  Here a heavy gate made from iron bars
stands as primary protector of the village against the northern world.  A
lookout tower made from thick wood sits above your head, while the guard
barracks and a supplies room lay on either side of you.  The road continues
back south into the town, or further north to the outside world.    
[ Exits: n e w ]
A village guard patrols carefully here.
A patrol guard closely watches the street activity.
A village guard patrols carefully here.
Garmottin is AFK is standing here.
A spear guard stands rigid before the gate.
A gate guard stands before the entrance.
A gate guard stands before the entrance.

HP:1229 Move:1427 Mana:518 Secs:12 > c 'heal'
A village guard leaves north.
A village guard leaves north.
A patrol guard leaves north.

HP:1229 Move:1427 Mana:518 Secs:10 > Okay.
A warm feeling floods your body.

HP:1379 Move:1427 Mana:458 Secs:10 > 
The door is opened from the other side.
A village guard has arrived.

HP:1379 Move:1427 Mana:458 Secs:9 > 
A village guard closes the door.

HP:1379 Move:1427 Mana:458 Secs:8 > cloYou close the door.

HP:1379 Move:1427 Mana:458 Secs:8 > cloYou close the gates.

HP:1379 Move:1427 Mana:458 Secs:7 > cloClose what?

HP:1379 Move:1427 Mana:458 Secs:6 > cloClose what?

HP:1379 Move:1427 Mana:458 Secs:6 > cloClose what?

HP:1379 Move:1427 Mana:458 Secs:5 > sc
You are 23 years old.
You are an Elf Cleric/Monk   (Level 99)
Str [18/0]  Int [18]  Wis [19]  Dex [19]  Con [16]  Cha [19].
HP: [1379/1528]     Move: [1427/1516]     Mana: [458/1598].
Height: [5'2"]   Weight: [149 pounds].
Armor Class: [149/200]    Hitroll: [19]    Damroll: [4].
Gold Coins: [1,440,466]    Alignment: [-528]    Life: [7].
You have scored 8,758,921 exp this level.
You need 1,241,079 exp for the next level.
You have been playing for 7 days and 23 hours.
You are known as Burn Abban d'lil Ilythiiri, Daylight Guardian
You are standing.
  Your movements have been sped up!
  Regenerating power resides in you.
  You feel more fluidlike.
  You feel blessed.
  You are protected by a guardian sylph.
  You are protected by a holy light!
  Your fists have burst into raging fire!

HP:1379 Move:1427 Mana:458 Secs:4 > affYou are affected by the following:

haste                   Expires in 1 hour
fire fists              Expires in 2 hours
sanctuary               Expires in 3 hours
regeneration            Expires in 4 hours
liquid metal            Expires in 4 hours
bless                   Expires in 6 hours
sylph                   Expires in 12 hours

HP:1379 Move:1427 Mana:458 Secs:3 > l
The Northern Entrance of Birchwind
   The northern entranceway here is built with the standard format of the
rest of the entrances to Birchwind.  A large stone wall surrounds the
village, breaking only at the gates.  Here a heavy gate made from iron bars
stands as primary protector of the village against the northern world.  A
lookout tower made from thick wood sits above your head, while the guard
barracks and a supplies room lay on either side of you.  The road continues
back south into the town, or further north to the outside world.    
[ Exits: w ]
A village guard patrols carefully here.
Garmottin is AFK is standing here.
A spear guard stands rigid before the gate.
A gate guard stands before the entrance.
A gate guard stands before the entrance.

HP:1379 Move:1427 Mana:458 Secs:1 > 
An intense pulse of white light flares up over your body!

HP:1461 Move:1485 Mana:504 Secs:75 > 
The door is opened from the other side.
A village guard has arrived.
A village guard has arrived.
A village guard opens the gates.
A village guard leaves east.
A patrol guard has arrived.

HP:1461 Move:1485 Mana:504 Secs:74 > 
A village guard closes the door.
The gates is closed from the other side.

HP:1461 Move:1485 Mana:504 Secs:73 > 
A village guard looks at you and rolls his eyes in disgust.

HP:1461 Move:1485 Mana:504 Secs:71 > spin allYou jump up high and kick yourself off three of the walls!
You execute a devastating spin kick on a patrol guard!
You execute a devastating spin kick on a village guard!
You execute a devastating spin kick on a village guard!
You execute a devastating spin kick on a spear guard!
You execute a devastating spin kick on a gate guard!
You execute a devastating spin kick on a gate guard!
You land gracefully on your feet again.

HP:1461 Move:1485 Mana:504 Secs:71 > 
A gate guard slams his forehead into yours, knocking you unconscious!
A gate guard wipes his boots in your face!
A spear guard circles around you and thrusts a long steel spear into your back!
You struggle for breath as a village guard lands a kick in your solar plexus!
You suddenly regain your senses!
A patrol guard slams his forehead into yours, knocking you unconscious!

HP:1268 Move:1485 Mana:504 Secs:70 > spin all
You suddenly regain your senses!
A gate guard slashes you hard.
A gate guard slashes you hard.
A gate guard slashes you hard.
A gate guard slashes you hard.
A gate guard slashes you very hard.
A gate guard slashes you hard.
A spear guard pierces you very hard.
A spear guard pierces you very hard.
A village guard slashes you hard.
A village guard slashes you hard.
A village guard slashes you hard.
A village guard slashes you very hard.
A village guard slashes you hard.
A village guard slashes you hard.
A patrol guard slashes you hard.
A patrol guard slashes you hard.
A patrol guard slashes you hard.

HP:1086 Move:1485 Mana:504 Secs:69 > 
You annihilate a patrol guard with your deadly flame!
You annihilate a patrol guard with your deadly flame!
A patrol guard has some big nasty wounds and scratches.
Garmottin misses you with his crush.
A gate guard misses you with his slash.
A gate guard misses you with his slash.
A gate guard slashes you very hard.
A gate guard slashes you hard.
A gate guard slashes you hard.
A gate guard slashes you hard.
A spear guard pierces you extremely hard.
A spear guard pierces you very hard.
A village guard misses you with his slash.
A village guard slashes you hard.
A village guard slashes you very hard.
A village guard slashes you very hard.
A village guard slashes you very hard.
A village guard slashes you very hard.
A patrol guard slashes you hard.
A patrol guard slashes you hard.
A patrol guard slashes you hard.

HP:926 Move:1485 Mana:504 Secs:67 > 
A gate guard sends you sprawling with a powerful bash!
You catch a spear guard circling around and twist out of the way!
A village guard slams his forehead into yours, knocking you unconscious!
A village guard wipes his boots in your face!

HP:870 Move:1485 Mana:504 Secs:66 > 
You suddenly regain your senses!
A spear guard pierces you extremely hard.
A spear guard pierces you extremely hard.
A village guard slashes you hard.
A village guard slashes you very hard.
A village guard slashes you hard.
A village guard slashes you very hard.
A village guard misses you with his slash.
A village guard slashes you hard.
A patrol guard misses you with his slash.
A patrol guard slashes you very hard.
A patrol guard misses you with his slash.

HP:680 Move:1485 Mana:504 Secs:65 > spin all
The gates is opened from the other side.
A village guard has arrived.
The door is opened from the other side.
An old woman has arrived.

HP:680 Move:1485 Mana:504 Secs:64 > 
A village guard closes the gates.
An old woman closes the door.
You annihilate a patrol guard with your deadly flame!
You annihilate a patrol guard with your deadly flame!
A patrol guard looks pretty hurt.
Garmottin barely crushes you.
A gate guard slashes you hard.
A gate guard slashes you hard.
A gate guard slashes you hard.
A gate guard misses you with his slash.
A gate guard slashes you hard.
A gate guard slashes you very hard.
A spear guard pierces you extremely hard.
A spear guard pierces you extremely hard.
A village guard slashes you hard.
A village guard slashes you very hard.
A village guard slashes you hard.
A village guard slashes you very hard.
A village guard slashes you hard.
A village guard slashes you very hard.
A patrol guard slashes you hard.
A patrol guard misses you with his slash.
A patrol guard slashes you hard.

HP:500 Move:1485 Mana:504 Secs:63 > Maybe you should get on your feet first?
stand
HP:500 Move:1485 Mana:504 Secs:63 > You struggle for breath as a gate guard lands a kick in your solar plexus!
A spear guard circles around you and thrusts a long steel spear into your back!
You struggle for breath as a village guard lands a kick in your solar plexus!
You struggle for breath as a patrol guard lands a kick in your solar plexus!
Maybe you should get on your feet first?
stand
HP:326 Move:1485 Mana:504 Secs:62 > You quickly scramble to your feet!

HP:326 Move:1485 Mana:504 Secs:62 > Do you not consider fighting as standing?

HP:326 Move:1485 Mana:504 Secs:62 > 
You smash a patrol guard in the face with a powerful roundhouse kick!
You smash a village guard in the face with a powerful roundhouse kick!
You smash a village guard in the face with a powerful roundhouse kick!
You smash Garmottin in the face with a powerful roundhouse kick!
You smash a spear guard in the face with a powerful roundhouse kick!
You smash a gate guard in the face with a powerful roundhouse kick!
You smash a gate guard in the face with a powerful roundhouse kick!
You annihilate a patrol guard with your deadly flame!
You annihilate a patrol guard with your deadly flame!
A patrol guard is in awful condition.
Garmottin misses you with his crush.
A gate guard misses you with his slash.
A gate guard slashes you hard.
A gate guard slashes you hard.
A gate guard misses you with his slash.
A gate guard slashes you very hard.
A gate guard slashes you hard.
A spear guard pierces you very hard.
A spear guard pierces you very hard.
A village guard slashes you hard.
A village guard slashes you hard.
A village guard slashes you hard.
A village guard slashes you hard.
A village guard slashes you hard.
A village guard slashes you very hard.
You wimp out, and attempt to flee!

Within the Village Gates
   Just standing within the walls of this small village you feel so much
safer, until you realize that there must be a reason these walls are so
heavily guarded.  The North Trader's street leads into the heart of the
village to the south, while eastward will take out to Birchwind's northern
gates.    
[ Exits: e s ]
The corpse of a villager is lying here.
You flee head over heels!
Your cowardice has cost you 49,048 experience points!

HP:192 Move:1484 Mana:504 Secs:61 > c 'ang'Okay.
Powerful healing energy floods your body!

HP:542 Move:1484 Mana:384 Secs:60 > c 'ang'Okay.
Powerful healing energy floods your body!

HP:892 Move:1484 Mana:264 Secs:58 > c 'ang'Okay.
Powerful healing energy floods your body!

HP:1242 Move:1484 Mana:144 Secs:56 > e
The Northern Entrance of Birchwind
   The northern entranceway here is built with the standard format of the
rest of the entrances to Birchwind.  A large stone wall surrounds the
village, breaking only at the gates.  Here a heavy gate made from iron bars
stands as primary protector of the village against the northern world.  A
lookout tower made from thick wood sits above your head, while the guard
barracks and a supplies room lay on either side of you.  The road continues
back south into the town, or further north to the outside world.    
[ Exits: n s w u ]
An old gray haired woman shuffles past.
Garmottin is AFK is standing here.
A spear guard stands rigid before the gate.
A gate guard stands before the entrance.
A gate guard stands before the entrance.

HP:1242 Move:1483 Mana:144 Secs:54 > spin allYou jump up high and kick yourself off one of the walls!
An old woman's neck instantly snaps from the force of your kick!
You receive your share of experience - 6,035 points.
You receive a grouping bonus of 3,895 points!
An old woman is dead!  R.I.P.
Your blood freezes as you hear an old woman's death cry.
You loot 100 coins from the corpse.
You split 100 coins among 2 members - 50 coins each.
You execute a devastating spin kick on a spear guard!
You execute a devastating spin kick on a gate guard!
You execute a devastating spin kick on a gate guard!
You land gracefully on your feet again.

HP:1242 Move:1483 Mana:144 Secs:54 > 
A spear guard says, 'Careful, Burn, it is dangerous outside these gates.'

HP:1242 Move:1483 Mana:144 Secs:54 > 
The door is closed from the other side.
The trapdoor is closed from the other side.
The door is closed from the other side.
A gate guard slashes you hard.
A gate guard slashes you hard.
A gate guard slashes you hard.
A gate guard slashes you hard.
A gate guard slashes you hard.
A gate guard slashes you hard.
A spear guard pierces you very hard.
A spear guard pierces you extremely hard.
Your roundhouse kick sails through the air, missing a spear guard!
You smash a gate guard in the face with a powerful roundhouse kick!
You smash a gate guard in the face with a powerful roundhouse kick!
A spear guard dodges the attack!
You miss a spear guard with your flame.
You annihilate a spear guard with your deadly flame!
A spear guard looks pretty hurt.

HP:1152 Move:1483 Mana:144 Secs:53 > spin all
A gate guard wipes his boots in your face!
A gate guard wipes his boots in your face!
A spear guard circles around you and thrusts a long steel spear into your back!

HP:1003 Move:1483 Mana:144 Secs:52 > 
A gate guard slashes you hard.
A gate guard slashes you very hard.
A gate guard slashes you hard.
A gate guard slashes you very hard.
A gate guard slashes you hard.
A gate guard slashes you hard.
A spear guard pierces you extremely hard.
A spear guard misses you with his pierce.
A spear guard dodges the attack!
You miss a spear guard with your flame.
You annihilate a spear guard with your deadly flame!
A spear guard looks pretty hurt.

HP:926 Move:1483 Mana:144 Secs:51 > 
A gate guard slashes you hard.
A gate guard slashes you hard.
A gate guard misses you with his slash.
A gate guard slashes you hard.
A gate guard slashes you hard.
A gate guard misses you with his slash.
A spear guard pierces you extremely hard.
A spear guard pierces you very hard.
A spear guard dodges the attack!
You miss a spear guard with your flame.
You annihilate a spear guard with your deadly flame!
A spear guard dodges the attack!
You miss a spear guard with your flame.
A spear guard is in awful condition.

HP:856 Move:1483 Mana:144 Secs:49 > You jump up high and kick yourself off three of the walls!
A spear guard's neck instantly snaps from the force of your kick!
You receive your share of experience - 131,688 points.
You receive a grouping bonus of 84,992 points!
A spear guard is dead!  R.I.P.
Your blood freezes as you hear a spear guard's death cry.
You loot 1,500 coins from the corpse.
You split 1,500 coins among 2 members - 750 coins each.
A gate guard's neck instantly snaps from the force of your kick!
You receive your share of experience - 116,813 points.
You receive a grouping bonus of 75,391 points!
A gate guard is dead!  R.I.P.
Your blood freezes as you hear a gate guard's death cry.
You loot 3,500 coins from the corpse.
You split 3,500 coins among 2 members - 1,750 coins each.
A gate guard's neck instantly snaps from the force of your kick!
You receive your share of experience - 116,813 points.
You receive a grouping bonus of 75,391 points!
A gate guard is dead!  R.I.P.
Your blood freezes as you hear a gate guard's death cry.
You loot 3,500 coins from the corpse.
You split 3,500 coins among 2 members - 1,750 coins each.
You land gracefully on your feet again.

HP:856 Move:1483 Mana:144 Secs:49 > l
The Northern Entrance of Birchwind
   The northern entranceway here is built with the standard format of the
rest of the entrances to Birchwind.  A large stone wall surrounds the
village, breaking only at the gates.  Here a heavy gate made from iron bars
stands as primary protector of the village against the northern world.  A
lookout tower made from thick wood sits above your head, while the guard
barracks and a supplies room lay on either side of you.  The road continues
back south into the town, or further north to the outside world.    
[ Exits: w ]
(2) The corpse of a gate guard is lying here.
The corpse of a spear guard is lying here.
The corpse of an old woman is lying here.
Garmottin is AFK is standing here.

HP:856 Move:1483 Mana:144 Secs:47 > c 'ang'
The door is opened from the other side.
A village guard has arrived.
The trapdoor is opened from the other side.
A village guard has arrived.
A village guard has arrived.
The door is opened from the other side.
A patrol guard has arrived.

HP:856 Move:1483 Mana:144 Secs:44 > Okay.
Powerful healing energy floods your body!

HP:1206 Move:1483 Mana:24 Secs:44 > 
A village guard closes the door.
A village guard closes the trapdoor.
A patrol guard closes the door.

HP:1206 Move:1483 Mana:24 Secs:43 > spin allYou jump up high and kick yourself off three of the walls!
A patrol guard's neck instantly snaps from the force of your kick!
You receive your share of experience - 126,324 points.
You receive a grouping bonus of 81,530 points!
A patrol guard is dead!  R.I.P.
Your blood freezes as you hear a patrol guard's death cry.
You loot 2,500 coins from the corpse.
You split 2,500 coins among 2 members - 1,250 coins each.
You execute a devastating spin kick on a village guard!
You execute a devastating spin kick on a village guard!
You execute a devastating spin kick on a village guard!
You land gracefully on your feet again.

HP:1206 Move:1483 Mana:24 Secs:42 > 
A village guard slashes you hard.
A village guard slashes you hard.
A village guard slashes you very hard.
A village guard slashes you hard.
A village guard slashes you very hard.
A village guard slashes you hard.
A village guard hits you.
A village guard hits you.
A village guard hits you.
You annihilate a village guard with your deadly flame!
You annihilate a village guard with your deadly flame!
You annihilate a village guard with your deadly flame!
A village guard looks pretty hurt.

HP:1128 Move:1483 Mana:24 Secs:41 > spin all
A village guard suddenly grabs Garmottin and pulls him into the battle!
Garmottin lunges at you and attacks!
Garmottin barely crushes you.
Your body shudders and twitches in painful agony!
A village guard wipes his boots in your face!
A village guard slams his forehead into yours, knocking you unconscious!

HP:1062 Move:1483 Mana:24 Secs:40 > 
You suddenly regain your senses!
A village guard slashes you hard.
A village guard misses you with his slash.
A village guard slashes you hard.
A village guard slashes you hard.
A village guard slashes you hard.
A village guard slashes you hard.
A village guard misses you with his hit.
A village guard misses you with his hit.
A village guard hits you.

HP:1000 Move:1483 Mana:24 Secs:39 > 
You annihilate a village guard with your deadly flame!
You annihilate a village guard with your deadly flame!
A village guard is in awful condition.
Garmottin barely crushes you.
Your body shudders and twitches in painful agony!
A village guard slashes you hard.
A village guard slashes you hard.
A village guard slashes you hard.
A village guard slashes you hard.
A village guard slashes you hard.
A village guard misses you with his slash.
A village guard hits you.
A village guard misses you with his hit.
A village guard hits you.

HP:908 Move:1483 Mana:24 Secs:37 > You jump up high and kick yourself off three of the walls!
A village guard's neck instantly snaps from the force of your kick!
You receive your share of experience - 125,374 points.
You receive a grouping bonus of 80,917 points!
A village guard is dead!  R.I.P.
Your blood freezes as you hear a village guard's death cry.
You loot 2,500 coins from the corpse.
You split 2,500 coins among 2 members - 1,250 coins each.
A village guard's neck instantly snaps from the force of your kick!
You receive your share of experience - 125,374 points.
You receive a grouping bonus of 80,917 points!
A village guard is dead!  R.I.P.
Your blood freezes as you hear a village guard's death cry.
You loot 2,500 coins from the corpse.
You split 2,500 coins among 2 members - 1,250 coins each.
A village guard's neck instantly snaps from the force of your kick!
You receive your share of experience - 125,374 points.
You receive a grouping bonus of 80,917 points!
Word spreads throughout Hell that Burn has advanced a level!
A village guard is dead!  R.I.P.
Your blood freezes as you hear a village guard's death cry.
You loot 2,500 coins from the corpse.
You split 2,500 coins among 2 members - 1,250 coins each.
You execute a devastating spin kick on Garmottin!
You land gracefully on your feet again.

HP:908 Move:1483 Mana:24 Secs:37 > 
You miss Garmottin with your flame.
You annihilate Garmottin with your deadly flame!
Garmottin has some big nasty wounds and scratches.
Garmottin misses you with his crush.

HP:908 Move:1483 Mana:24 Secs:35 > l
The Northern Entrance of Birchwind
   The northern entranceway here is built with the standard format of the
rest of the entrances to Birchwind.  A large stone wall surrounds the
village, breaking only at the gates.  Here a heavy gate made from iron bars
stands as primary protector of the village against the northern world.  A
lookout tower made from thick wood sits above your head, while the guard
barracks and a supplies room lay on either side of you.  The road continues
back south into the town, or further north to the outside world.    
[ Exits: w ]
(3) The corpse of a village guard is lying here.
The corpse of a patrol guard is lying here.
(2) The corpse of a gate guard is lying here.
The corpse of a spear guard is lying here.
The corpse of an old woman is lying here.
Garmottin is AFK is here, fighting YOU!

HP:908 Move:1483 Mana:24 Secs:35 > fle
You annihilate Garmottin with your deadly flame!
You annihilate Garmottin with your deadly flame!
Garmottin looks pretty hurt.
Garmottin barely crushes you.

HP:905 Move:1483 Mana:24 Secs:33 > 
Thrack OOCs, 'grats'

HP:905 Move:1483 Mana:24 Secs:33 > Panic!  You can't escape!

HP:905 Move:1483 Mana:24 Secs:32 > 
You annihilate Garmottin with your deadly flame!
Garmottin tries to flee, but can't!
You annihilate Garmottin with your deadly flame!
Garmottin tries to flee, but can't!
Garmottin looks pretty hurt.
Garmottin misses you with his crush.

HP:905 Move:1483 Mana:24 Secs:31 > fle
Within the Village Gates
   Just standing within the walls of this small village you feel so much
safer, until you realize that there must be a reason these walls are so
heavily guarded.  The North Trader's street leads into the heart of the
village to the south, while eastward will take out to Birchwind's northern
gates.    
[ Exits: e s ]
The corpse of a villager is lying here.
You flee head over heels!

HP:905 Move:1482 Mana:24 Secs:31 > e
The Northern Entrance of Birchwind
   The northern entranceway here is built with the standard format of the
rest of the entrances to Birchwind.  A large stone wall surrounds the
village, breaking only at the gates.  Here a heavy gate made from iron bars
stands as primary protector of the village against the northern world.  A
lookout tower made from thick wood sits above your head, while the guard
barracks and a supplies room lay on either side of you.  The road continues
back south into the town, or further north to the outside world.    
[ Exits: w ]
(3) The corpse of a village guard is lying here.
The corpse of a patrol guard is lying here.
(2) The corpse of a gate guard is lying here.
The corpse of a spear guard is lying here.
The corpse of an old woman is lying here.
Garmottin is AFK is standing here.

HP:905 Move:1481 Mana:24 Secs:30 > gYour group consists of:

  Name                 Hit   Move   Mana    Hit%   Mana%   Level   TNL
  Burn                 905   1481     24     58%      1%    200     -
  Garmottin            179    554   1519     20%     62%    171   3.9m

HP:905 Move:1481 Mana:24 Secs:28 > 
Graal OOCs, 'gratz on 200'

HP:905 Move:1481 Mana:24 Secs:26 > ooc thanks  :)You OOC, 'thanks  :)'

HP:905 Move:1481 Mana:24 Secs:20 > l
The Northern Entrance of Birchwind
   The northern entranceway here is built with the standard format of the
rest of the entrances to Birchwind.  A large stone wall surrounds the
village, breaking only at the gates.  Here a heavy gate made from iron bars
stands as primary protector of the village against the northern world.  A
lookout tower made from thick wood sits above your head, while the guard
barracks and a supplies room lay on either side of you.  The road continues
back south into the town, or further north to the outside world.    
[ Exits: w ]
(3) The corpse of a village guard is lying here.
The corpse of a patrol guard is lying here.
(2) The corpse of a gate guard is lying here.
The corpse of a spear guard is lying here.
The corpse of an old woman is lying here.
Garmottin is AFK is standing here.

HP:905 Move:1481 Mana:24 Secs:19 > 
Meier OOCs, 'gratz bro'

HP:905 Move:1481 Mana:24 Secs:17 > 
Cork OOCs, 'congrats'

HP:905 Move:1481 Mana:24 Secs:16 > 
Thrack OOCs, 'grats burn'

HP:905 Move:1481 Mana:24 Secs:14 > savSaving Burn.

HP:905 Move:1481 Mana:24 Secs:12 > who
--- List of the Insymniacs:

[Troll] Xyre
[Troll] Pain
[Elf] Rieux Erynion
[Troll] Graal
[Gnome] Garmottin is AFK
[Troll] Thrack - Forest Dweller
[Elf] Burn Abban d'lil Ilythiiri, Daylight Guardian
[Troll] Shiva - Spear of Destruction
[Troll] Guno
[Vampire] Meier Link
[Troll] Cork the Troll

11 characters playing.

HP:905 Move:1481 Mana:24 Secs:10 > 
Guno OOCs, 'congrats'

HP:905 Move:1481 Mana:24 Secs:8 > slYou go to sleep.

HP:905 Move:1481 Mana:24 Secs:5 > HP:905 Move:1481 Mana:24 Secs:4 > HP:905 Move:1481 Mana:24 Secs:4 > HP:905 Move:1481 Mana:24 Secs:4 > HP:905 Move:1481 Mana:24 Secs:3 > HP:905 Move:1481 Mana:24 Secs:3 > HP:905 Move:1481 Mana:24 Secs:3 > HP:905 Move:1481 Mana:24 Secs:2 > HP:905 Move:1481 Mana:24 Secs:2 > HP:905 Move:1481 Mana:24 Secs:2 > HP:905 Move:1481 Mana:24 Secs:1 > HP:905 Move:1481 Mana:24 Secs:1 > HP:905 Move:1481 Mana:24 Secs:1 > HP:905 Move:1481 Mana:24 Secs:1 > HP:905 Move:1481 Mana:24 Secs:1 > Your body calms down, and you start moving at a normal pace again.

HP:1019 Move:1526 Mana:116 Secs:75 > HP:1019 Move:1526 Mana:116 Secs:75 > HP:1019 Move:1526 Mana:116 Secs:75 > wakstaYou awaken, and sit up.

HP:1019 Move:1526 Mana:116 Secs:74 > You stand up.

HP:1019 Move:1526 Mana:116 Secs:74 > ooc thank you thank you, wonder what combo I wanna make now  heheYou OOC, 'thank you thank you, wonder what combo I wanna make now  hehe'

HP:1019 Move:1526 Mana:116 Secs:49 > c 'group rec'Okay.
Light swirls around Garmottin and dissipates, leaving nothing!

Magical energy swirls around the room, searching for its next target!

Fountain of the Gods
   Standing before you is a massive, elegant fountain, one of the most
magnificent in all the lands.  The stone statue is easily thirty feet tall,
and is carved exquisitely.  Nobody really knows where the fountain came
from or how old it is, but legends tell that some wandering peasants found
the fountain in the middle of a field and built the city of Moldavia around
it - by all accounts it is hundreds of years old.  Cool, clear water issues
forth from the fountain, beckoning you to take a drink.    
[ Exits: n e s w ]
The corpse of Xyre is lying here.
The Fountain of the Gods stands here in all its majesty.
Garmottin is AFK is standing here.
A tiny honeybee buzzes around in the air.
Graal is floating here.
Guno is resting here.
Xyre is sleeping here.

HP:1019 Move:1526 Mana:41 Secs:43 > 
Graal flies away to the east.

HP:1019 Move:1526 Mana:41 Secs:43 > l
Fountain of the Gods
   Standing before you is a massive, elegant fountain, one of the most
magnificent in all the lands.  The stone statue is easily thirty feet tall,
and is carved exquisitely.  Nobody really knows where the fountain came
from or how old it is, but legends tell that some wandering peasants found
the fountain in the middle of a field and built the city of Moldavia around
it - by all accounts it is hundreds of years old.  Cool, clear water issues
forth from the fountain, beckoning you to take a drink.    
[ Exits: n e s w ]
The corpse of Xyre is lying here.
The Fountain of the Gods stands here in all its majesty.
Garmottin the Gnome is standing here.
A tiny honeybee buzzes around in the air.
Guno is resting here.
Xyre is sleeping here.

HP:1019 Move:1526 Mana:41 Secs:41 > 
Garmottin says, 'gratz'

HP:1019 Move:1526 Mana:41 Secs:36 > grinYou grin evilly.

HP:1019 Move:1526 Mana:41 Secs:35 > l
Fountain of the Gods
   Standing before you is a massive, elegant fountain, one of the most
magnificent in all the lands.  The stone statue is easily thirty feet tall,
and is carved exquisitely.  Nobody really knows where the fountain came
from or how old it is, but legends tell that some wandering peasants found
the fountain in the middle of a field and built the city of Moldavia around
it - by all accounts it is hundreds of years old.  Cool, clear water issues
forth from the fountain, beckoning you to take a drink.    
[ Exits: n e s w ]
The corpse of Xyre is lying here.
The Fountain of the Gods stands here in all its majesty.
Garmottin the Gnome is standing here.
A tiny honeybee buzzes around in the air.
Guno is resting here.
Xyre is sleeping here.

HP:1019 Move:1526 Mana:41 Secs:34 > gYour group consists of:

  Name                 Hit   Move   Mana    Hit%   Mana%   Level   TNL
  Burn                1019   1526     41     66%      2%    200     -
  Garmottin            189    565   1530     22%     63%    171   3.9m

HP:1019 Move:1526 Mana:41 Secs:32 > 
Garmottin takes you by your arms and hops around the room with you!

HP:1019 Move:1526 Mana:41 Secs:31 > 
Garmottin sends you across the dancefloor.

HP:1019 Move:1526 Mana:41 Secs:29 > 
Cork tells you, 'something that can level kori'

HP:1019 Move:1526 Mana:41 Secs:27 > sniYou snicker softly.

HP:1019 Move:1526 Mana:41 Secs:26 > repl hahaYou tell Cork, 'haha'

HP:1019 Move:1526 Mana:41 Secs:21 > 
A trail of smoke rises from your fists as the flames die out.
An intense pulse of white light flares up over your body!

HP:1077 Move:1526 Mana:87 Secs:75 > 
Garmottin drinks clear water from the Fountain of the Gods.

HP:1077 Move:1526 Mana:87 Secs:73 > 
Garmottin drinks clear water from the Fountain of the Gods.

HP:1077 Move:1526 Mana:87 Secs:72 > 
Cork tells you, 'actually, grab me some thief eq'

HP:1077 Move:1526 Mana:87 Secs:65 > repl going thief?You tell Cork, 'going thief?'

HP:1077 Move:1526 Mana:87 Secs:53 > 
Cork tells you, 'yea'

HP:1077 Move:1526 Mana:87 Secs:50 > repl niceYou tell Cork, 'nice'

HP:1077 Move:1526 Mana:87 Secs:39 > 
Graal flies into the room.

HP:1077 Move:1526 Mana:87 Secs:27 > 
Graal flies away to the south.

HP:1077 Move:1526 Mana:87 Secs:27 > 
Graal flies into the room.

HP:1077 Move:1526 Mana:87 Secs:24 > 
Garmottin says, 'now what?'

HP:1077 Move:1526 Mana:87 Secs:23 > 
Graal reaches back and slaps you hard!

HP:1077 Move:1526 Mana:87 Secs:20 > grinYou grin evilly.

HP:1077 Move:1526 Mana:87 Secs:15 > l
Fountain of the Gods
   Standing before you is a massive, elegant fountain, one of the most
magnificent in all the lands.  The stone statue is easily thirty feet tall,
and is carved exquisitely.  Nobody really knows where the fountain came
from or how old it is, but legends tell that some wandering peasants found
the fountain in the middle of a field and built the city of Moldavia around
it - by all accounts it is hundreds of years old.  Cool, clear water issues
forth from the fountain, beckoning you to take a drink.    
[ Exits: n e s w ]
The corpse of Xyre is lying here.
The Fountain of the Gods stands here in all its majesty.
Graal is floating here.
Garmottin the Gnome is standing here.
A tiny honeybee buzzes around in the air.
Guno is resting here.
Xyre is sleeping here.

HP:1077 Move:1526 Mana:87 Secs:14 > 
Cork tells you, 'was thinking about monk, but I think I'll just do warrior thief'

HP:1077 Move:1526 Mana:87 Secs:13 > whois gr
Graal is a Troll Thief.
He is a worthy adventurer, learning the values of balance and harmony.

HP:1077 Move:1526 Mana:87 Secs:10 > 
Graal says, 'get terry'

HP:1077 Move:1526 Mana:87 Secs:8 > 
Graal reaches back and slaps you hard!

HP:1077 Move:1526 Mana:87 Secs:6 > 
The white aura slowly fades from your body.
An intense pulse of white light flares up over your body!

HP:1123 Move:1526 Mana:133 Secs:75 > repl nice ass comboYou tell Cork, 'nice ass combo'

HP:1123 Move:1526 Mana:133 Secs:72 > l
Fountain of the Gods
   Standing before you is a massive, elegant fountain, one of the most
magnificent in all the lands.  The stone statue is easily thirty feet tall,
and is carved exquisitely.  Nobody really knows where the fountain came
from or how old it is, but legends tell that some wandering peasants found
the fountain in the middle of a field and built the city of Moldavia around
it - by all accounts it is hundreds of years old.  Cool, clear water issues
forth from the fountain, beckoning you to take a drink.    
[ Exits: n e s w ]
The corpse of Xyre is lying here.
The Fountain of the Gods stands here in all its majesty.
Graal is floating here.
Garmottin the Gnome is standing here.
A tiny honeybee buzzes around in the air.
Guno is resting here.
Xyre is sleeping here.

HP:1123 Move:1526 Mana:133 Secs:71 > flexYou flex your pretty muscles for no one in particular.

HP:1123 Move:1526 Mana:133 Secs:69 > l
Fountain of the Gods
   Standing before you is a massive, elegant fountain, one of the most
magnificent in all the lands.  The stone statue is easily thirty feet tall,
and is carved exquisitely.  Nobody really knows where the fountain came
from or how old it is, but legends tell that some wandering peasants found
the fountain in the middle of a field and built the city of Moldavia around
it - by all accounts it is hundreds of years old.  Cool, clear water issues
forth from the fountain, beckoning you to take a drink.    
[ Exits: n e s w ]
The corpse of Xyre is lying here.
The Fountain of the Gods stands here in all its majesty.
Graal is floating here.
Garmottin the Gnome is standing here.
A tiny honeybee buzzes around in the air.
Guno is resting here.
Xyre is sleeping here.

HP:1123 Move:1526 Mana:133 Secs:68 > 
Cork tells you, 'yea'

HP:1123 Move:1526 Mana:133 Secs:67 > 
Graal says, 'yes yes we know'

HP:1123 Move:1526 Mana:133 Secs:59 > 
Graal reaches back and slaps you hard!

HP:1123 Move:1526 Mana:133 Secs:58 > 
A monarch butterfly flies into the room.

HP:1123 Move:1526 Mana:133 Secs:50 > 
Garmottin stares at Graal intently and utters, 'groos'.
A harmless trail of magic spills out from him, and weakly vanishes.

HP:1123 Move:1526 Mana:133 Secs:43 > say what char do I wanna make now guys?You say, 'what char do I wanna make now guys?'

HP:1123 Move:1526 Mana:133 Secs:43 > HP:1123 Move:1526 Mana:133 Secs:42 > l
Fountain of the Gods
   Standing before you is a massive, elegant fountain, one of the most
magnificent in all the lands.  The stone statue is easily thirty feet tall,
and is carved exquisitely.  Nobody really knows where the fountain came
from or how old it is, but legends tell that some wandering peasants found
the fountain in the middle of a field and built the city of Moldavia around
it - by all accounts it is hundreds of years old.  Cool, clear water issues
forth from the fountain, beckoning you to take a drink.    
[ Exits: n e s w ]
The corpse of Xyre is lying here.
The Fountain of the Gods stands here in all its majesty.
A brightly colored butterfly flitters around.
Graal is floating here.
Garmottin the Gnome is standing here.
A tiny honeybee buzzes around in the air.
Guno is resting here.
Xyre is sleeping here.

HP:1123 Move:1526 Mana:133 Secs:41 > 
Garmottin says, 'wtf?'

HP:1123 Move:1526 Mana:133 Secs:40 > 
Graal chuckles politely.

HP:1123 Move:1526 Mana:133 Secs:34 > 
Garmottin bursts into tears.

HP:1123 Move:1526 Mana:133 Secs:32 > 
Graal says, 'i saved!'

HP:1123 Move:1526 Mana:133 Secs:32 > 
Garmottin stares at Graal intently and utters, 'groos'.
Garmottin whispers a word to Graal as he drifts off into sleep...

HP:1123 Move:1526 Mana:133 Secs:28 > c 'awa' graOkay.
Graal suddenly rises from the ground until standing fully upright!
Like a puppet on strings, he remains asleep while the magic invades his
body, forcing him to wake up.

HP:1123 Move:1526 Mana:103 Secs:21 > 
Garmottin says, 'hrm'

HP:1123 Move:1526 Mana:103 Secs:17 > l
Fountain of the Gods
   Standing before you is a massive, elegant fountain, one of the most
magnificent in all the lands.  The stone statue is easily thirty feet tall,
and is carved exquisitely.  Nobody really knows where the fountain came
from or how old it is, but legends tell that some wandering peasants found
the fountain in the middle of a field and built the city of Moldavia around
it - by all accounts it is hundreds of years old.  Cool, clear water issues
forth from the fountain, beckoning you to take a drink.    
[ Exits: n e s w ]
The corpse of Xyre is lying here.
The Fountain of the Gods stands here in all its majesty.
A brightly colored butterfly flitters around.
Graal is floating here.
Garmottin the Gnome is standing here.
A tiny honeybee buzzes around in the air.
Guno is resting here.
Xyre is sleeping here.

HP:1123 Move:1526 Mana:103 Secs:16 > 
Garmottin says, 'i suck'

HP:1123 Move:1526 Mana:103 Secs:16 > sniYou snicker softly.

HP:1123 Move:1526 Mana:103 Secs:11 > 
Graal says, 'y did i wake?'

HP:1123 Move:1526 Mana:103 Secs:11 > 
Graal says, 'burn?'

HP:1123 Move:1526 Mana:103 Secs:7 > grinYou grin evilly.

HP:1123 Move:1526 Mana:103 Secs:6 > 
The last traces of the regeneration spell dissolve from your body.
You feel a great weight pulling you down as your skin solidifies.

HP:1169 Move:1526 Mana:149 Secs:75 > 
Graal says, 'wow i saved agaom'

HP:1169 Move:1526 Mana:149 Secs:74 > get vel sackYou get a vellum scroll from a wolfskin rucksack.

HP:1169 Move:1526 Mana:149 Secs:72 > l velThis lavender scroll is comprised of a very soft and perfectly smooth
vellumic material.  However, its structure is intertwined with an complex
mesh of strong fibers, and is therefore quite hard to destroy through
non-magical means.  

'Mass sleep' has been inscribed near the top of the scroll.

HP:1169 Move:1526 Mana:149 Secs:69 > l
Fountain of the Gods
   Standing before you is a massive, elegant fountain, one of the most
magnificent in all the lands.  The stone statue is easily thirty feet tall,
and is carved exquisitely.  Nobody really knows where the fountain came
from or how old it is, but legends tell that some wandering peasants found
the fountain in the middle of a field and built the city of Moldavia around
it - by all accounts it is hundreds of years old.  Cool, clear water issues
forth from the fountain, beckoning you to take a drink.    
[ Exits: n e s w ]
The corpse of Xyre is lying here.
The Fountain of the Gods stands here in all its majesty.
A tiny chipmunk darts through the grass.
A brightly colored butterfly flitters around.
Graal is floating here.
Garmottin the Gnome is standing here.
A tiny honeybee buzzes around in the air.
Guno is resting here.
Xyre is sleeping here.

HP:1169 Move:1526 Mana:149 Secs:65 > say a testYou say, 'a test'

HP:1169 Move:1526 Mana:149 Secs:60 > ungroYou have disbanded the group!
Garmottin stops following you.

HP:1169 Move:1526 Mana:149 Secs:58 > recite scroYou recite a vellum scroll which dissolves.
You whisper a word into a monarch butterfly's ear as it drifts off into sleep...
You whisper a word into Graal's ear as he drifts off into sleep...
You whisper a word into a tiny honeybee's ear as it drifts off into sleep...
You whisper a word into Guno's ear as he drifts off into sleep...

HP:1169 Move:1526 Mana:149 Secs:54 > 
Garmottin is now the leader of his group.

HP:1169 Move:1526 Mana:149 Secs:53 > l
Fountain of the Gods
   Standing before you is a massive, elegant fountain, one of the most
magnificent in all the lands.  The stone statue is easily thirty feet tall,
and is carved exquisitely.  Nobody really knows where the fountain came
from or how old it is, but legends tell that some wandering peasants found
the fountain in the middle of a field and built the city of Moldavia around
it - by all accounts it is hundreds of years old.  Cool, clear water issues
forth from the fountain, beckoning you to take a drink.    
[ Exits: n e s w ]
The corpse of Xyre is lying here.
The Fountain of the Gods stands here in all its majesty.
A monarch butterfly is sleeping here.
Graal is sleeping here.
Garmottin the Gnome is standing here.
A tiny honeybee is sleeping here.
Guno is sleeping here.
Xyre is sleeping here.

HP:1169 Move:1526 Mana:149 Secs:52 > sniYou snicker softly.

HP:1169 Move:1526 Mana:149 Secs:48 > l
Fountain of the Gods
   Standing before you is a massive, elegant fountain, one of the most
magnificent in all the lands.  The stone statue is easily thirty feet tall,
and is carved exquisitely.  Nobody really knows where the fountain came
from or how old it is, but legends tell that some wandering peasants found
the fountain in the middle of a field and built the city of Moldavia around
it - by all accounts it is hundreds of years old.  Cool, clear water issues
forth from the fountain, beckoning you to take a drink.    
[ Exits: n e s w ]
The corpse of Xyre is lying here.
The Fountain of the Gods stands here in all its majesty.
A monarch butterfly is sleeping here.
Graal is sleeping here.
Garmottin the Gnome is standing here.
A tiny honeybee is sleeping here.
Guno is sleeping here.
Xyre is sleeping here.

HP:1169 Move:1526 Mana:149 Secs:47 > c 'awa' graOkay.
Graal suddenly rises from the ground until standing fully upright!
Like a puppet on strings, he remains asleep while the magic invades his
body, forcing him to wake up.

HP:1169 Move:1526 Mana:119 Secs:45 > 
Graal says, 'and?'

HP:1169 Move:1526 Mana:119 Secs:41 > c 'awa' guOkay.
Guno suddenly rises from the ground until standing fully upright!
Like a puppet on strings, he remains asleep while the magic invades his
body, forcing him to wake up.

HP:1169 Move:1526 Mana:89 Secs:40 > l
Fountain of the Gods
   Standing before you is a massive, elegant fountain, one of the most
magnificent in all the lands.  The stone statue is easily thirty feet tall,
and is carved exquisitely.  Nobody really knows where the fountain came
from or how old it is, but legends tell that some wandering peasants found
the fountain in the middle of a field and built the city of Moldavia around
it - by all accounts it is hundreds of years old.  Cool, clear water issues
forth from the fountain, beckoning you to take a drink.    
[ Exits: n e s w ]
The corpse of Xyre is lying here.
The Fountain of the Gods stands here in all its majesty.
A monarch butterfly is sleeping here.
Graal is floating here.
Garmottin the Gnome is standing here.
A tiny honeybee is sleeping here.
Guno is floating here.
Xyre is sleeping here.

HP:1169 Move:1526 Mana:89 Secs:39 > c 'awa' xyOkay.
Xyre suddenly rises from the ground until standing fully upright!
Like a puppet on strings, he remains asleep while the magic invades his
body, forcing him to wake up.

HP:1169 Move:1526 Mana:59 Secs:36 > l
Fountain of the Gods
   Standing before you is a massive, elegant fountain, one of the most
magnificent in all the lands.  The stone statue is easily thirty feet tall,
and is carved exquisitely.  Nobody really knows where the fountain came
from or how old it is, but legends tell that some wandering peasants found
the fountain in the middle of a field and built the city of Moldavia around
it - by all accounts it is hundreds of years old.  Cool, clear water issues
forth from the fountain, beckoning you to take a drink.    
[ Exits: n e s w ]
The corpse of Xyre is lying here.
The Fountain of the Gods stands here in all its majesty.
A monarch butterfly is sleeping here.
Graal is floating here.
Garmottin the Gnome is standing here.
A tiny honeybee is sleeping here.
Guno is floating here.
Xyre is standing here.

HP:1169 Move:1526 Mana:59 Secs:35 > 
Graal wields a long gold-tipped trident.
Graal is zapped by a long gold-tipped trident and instantly lets go of it!

HP:1169 Move:1526 Mana:59 Secs:26 > 
Graal snarls like a vicious animal.

HP:1169 Move:1526 Mana:59 Secs:22 > 
Graal says, 'gar heat of darkness em once'

HP:1169 Move:1526 Mana:59 Secs:14 > 
Graal says, 'me*'

HP:1169 Move:1526 Mana:59 Secs:12 > 
Garmottin stares at Graal intently and utters, 'poabrah ay mabratlacri'.
A dark shadow passes over Graal as evil quickly infects him!

HP:1169 Move:1526 Mana:59 Secs:7 > 
Graal wields a long gold-tipped trident.

HP:1169 Move:1526 Mana:59 Secs:2 > 
Graal places a long gold-tipped trident in the back of a monarch butterfly, resulting in some strange noises, a lot of blood, and a corpse.
A monarch butterfly is dead!  R.I.P.
A monarch butterfly's spine flies out and clatters into a corner!
Your blood freezes as you hear a monarch butterfly's death cry.

HP:1215 Move:1526 Mana:105 Secs:68 > 
Garmottin leaves north.

HP:1215 Move:1526 Mana:105 Secs:65 > 
Graal places a long gold-tipped trident in the back of a tiny honeybee, resulting in some strange noises, a lot of blood, and a corpse.
A tiny honeybee is dead!  R.I.P.
Your blood freezes as you hear a tiny honeybee's death cry.

HP:1215 Move:1526 Mana:105 Secs:64 > 
Guno gets the spine of a monarch butterfly.

HP:1215 Move:1526 Mana:105 Secs:61 > 
Guno eats the spine of a monarch butterfly.

HP:1215 Move:1526 Mana:105 Secs:60 > 
Graal says, 'get terry'

HP:1215 Move:1526 Mana:105 Secs:57 > 
Guno drinks clear water from the Fountain of the Gods.

HP:1215 Move:1526 Mana:105 Secs:55 > 
Guno gently fills a water flask from the Fountain of the Gods.

HP:1215 Move:1526 Mana:105 Secs:51 > 
Guno gently fills a water flask from the Fountain of the Gods.

HP:1215 Move:1526 Mana:105 Secs:48 > 
Graal stops following Guno.

HP:1215 Move:1526 Mana:105 Secs:40 > 
Guno flies away to the east.

HP:1215 Move:1526 Mana:105 Secs:38 > 
Graal says, 'GET TERRY!'

HP:1215 Move:1526 Mana:105 Secs:14 > 
Graal reaches back and slaps you hard!

HP:1215 Move:1526 Mana:105 Secs:8 > l
Fountain of the Gods
   Standing before you is a massive, elegant fountain, one of the most
magnificent in all the lands.  The stone statue is easily thirty feet tall,
and is carved exquisitely.  Nobody really knows where the fountain came
from or how old it is, but legends tell that some wandering peasants found
the fountain in the middle of a field and built the city of Moldavia around
it - by all accounts it is hundreds of years old.  Cool, clear water issues
forth from the fountain, beckoning you to take a drink.    
[ Exits: n e s w ]
The corpse of a tiny honeybee is lying here.
The corpse of a monarch butterfly is lying here.
The corpse of Xyre is lying here.
The Fountain of the Gods stands here in all its majesty.
Graal is floating here.
Xyre is standing here.

HP:1215 Move:1526 Mana:105 Secs:3 > 
Arken has arrived.

HP:1215 Move:1526 Mana:105 Secs:3 > 
Arken leaves south.

HP:1215 Move:1526 Mana:105 Secs:2 > 
You feel less righteous.

HP:1261 Move:1526 Mana:151 Secs:75 > 
Arken has arrived.

HP:1261 Move:1526 Mana:151 Secs:74 > l
Fountain of the Gods
   Standing before you is a massive, elegant fountain, one of the most
magnificent in all the lands.  The stone statue is easily thirty feet tall,
and is carved exquisitely.  Nobody really knows where the fountain came
from or how old it is, but legends tell that some wandering peasants found
the fountain in the middle of a field and built the city of Moldavia around
it - by all accounts it is hundreds of years old.  Cool, clear water issues
forth from the fountain, beckoning you to take a drink.    
[ Exits: n e s w ]
The corpse of a tiny honeybee is lying here.
The corpse of a monarch butterfly is lying here.
The corpse of Xyre is lying here.
The Fountain of the Gods stands here in all its majesty.
Arken HATES HIS GODDAMN FUCKING INTERNET is standing here.
Graal is floating here.
Xyre is standing here.

HP:1261 Move:1526 Mana:151 Secs:67 > 
Graal says, 'o i hate mine 2!'

HP:1261 Move:1526 Mana:151 Secs:63 > restYou sit down and rest your tired bones.

HP:1261 Move:1526 Mana:151 Secs:63 > medYou sit in the middle of the room and begin reciting your mantra in your
mind, over and over... until you fall into a deep trance... while all the
thoughts in your head slip away into the ether... as you feel the physical
imprisonment of your body melting away below you... and then... nothing.

HP:1261 Move:1526 Mana:151 Secs:60 > 
A monarch butterfly flies into the room.

HP:1261 Move:1526 Mana:151 Secs:55 > 
Thrack OOCs, 'so....i think arken hates his internet'

HP:1261 Move:1526 Mana:151 Secs:53 > 
A monarch butterfly flies away to the east.

HP:1261 Move:1526 Mana:151 Secs:45 > 
Graal OOCs, 'yea ... i hate mine 2'

HP:1261 Move:1526 Mana:151 Secs:45 > 
Arken OOCs, 'i did'

HP:1261 Move:1526 Mana:151 Secs:39 > 
Thrack OOCs, 'might be wrong though'

HP:1261 Move:1526 Mana:151 Secs:38 > 
Arken OOCs, 'it's better now'

HP:1261 Move:1526 Mana:151 Secs:35 > 
Thrack OOCs, 'damn...i was wrong'

HP:1261 Move:1526 Mana:151 Secs:27 > 
Guno flies into the room.

HP:1261 Move:1526 Mana:151 Secs:25 > 
Graal says, 'burn im trying someting so dun get mad'

HP:1261 Move:1526 Mana:151 Secs:23 > 
Cork OOCs, 'arken just blames his bad playing on his intraweb'

HP:1261 Move:1526 Mana:151 Secs:19 > 
Arken OOCs, '*shrug*'

HP:1261 Move:1526 Mana:151 Secs:8 > 
Arken OOCs, 'got wireless'

HP:1261 Move:1526 Mana:151 Secs:5 > 
Arken OOCs, 'word bitches'

HP:1261 Move:1526 Mana:151 Secs:2 > 
Your mind is briefly flooded with brilliant scientific and magical insights.

HP:1468 Move:1526 Mana:358 Secs:75 > 
Meier OOCs, 'lol'

HP:1468 Move:1526 Mana:358 Secs:72 > 
Graal says, 'nevermind it'll break u otta med'

HP:1468 Move:1526 Mana:358 Secs:70 > 
Cork OOCs, 'and you lose connection more often than someone on dial up'

HP:1468 Move:1526 Mana:358 Secs:59 > 
Arken OOCs, 'nope'

HP:1468 Move:1526 Mana:358 Secs:55 > 
Xyre gets a huge mountain of gold coins from the corpse of Xyre.
Xyre gets a long gold-tipped trident from the corpse of Xyre.
Xyre gets studded leather bracers from the corpse of Xyre.
Xyre gets a wide leather belt from the corpse of Xyre.
Xyre gets a purple cloak with a dragon clasp from the corpse of Xyre.
Xyre gets a pair of hide bracers from the corpse of Xyre.
Xyre gets leather gloves from the corpse of Xyre.
Xyre gets heavy black boots from the corpse of Xyre.
Xyre gets black leather pants from the corpse of Xyre.
Xyre gets a black scrunchie from the corpse of Xyre.
Xyre gets a blood-stained blue sweater from the corpse of Xyre.
Xyre gets a warg tooth necklace from the corpse of Xyre.
Xyre gets a spiked dog collar from the corpse of Xyre.
Xyre gets a black ring from the corpse of Xyre.
Xyre gets a black ring from the corpse of Xyre.
Xyre gets a sphere of light from the corpse of Xyre.
Xyre gets the spear of darkness from the corpse of Xyre.
Xyre gets a musky yellow potion from the corpse of Xyre.
Xyre gets a bronze studded shield from the corpse of Xyre.
Xyre gets a bronze studded shield from the corpse of Xyre.
Xyre gets a hematite amulet from the corpse of Xyre.
Xyre gets a one-man log raft from the corpse of Xyre.
Xyre gets a barrel from the corpse of Xyre.
Xyre gets a barrel from the corpse of Xyre.
Xyre gets a crusty map from the corpse of Xyre.
Xyre gets a roasted chicken from the corpse of Xyre.
Xyre gets a roasted chicken from the corpse of Xyre.
Xyre gets a roasted chicken from the corpse of Xyre.
Xyre gets a roasted chicken from the corpse of Xyre.
Xyre gets a roasted chicken from the corpse of Xyre.
Xyre gets a roasted chicken from the corpse of Xyre.
Xyre gets a roasted chicken from the corpse of Xyre.

HP:1468 Move:1526 Mana:358 Secs:47 > 
Xyre straps a one-man log raft around his arm as a shield.
Xyre wears a hematite amulet around his neck.
A hematite amulet suddenly yanks itself off Xyre's body!
Xyre wields the spear of darkness.
The spear of darkness suddenly yanks itself off Xyre's body!
Xyre lights a sphere of light and holds it.
Xyre slides a black ring on his right ring finger.
Xyre slides a black ring on his left ring finger.
Xyre wears a spiked dog collar around his neck.
Xyre wears a warg tooth necklace around his neck.
Xyre wears a blood-stained blue sweater on his body.
Xyre wears a black scrunchie on his head.
Xyre puts black leather pants on his legs.
Xyre wears heavy black boots on his feet.
Xyre puts leather gloves on his hands.
Xyre wears a pair of hide bracers on his arms.
Xyre wears a purple cloak with a dragon clasp about his body.
Xyre wears a wide leather belt around his waist.
Xyre puts studded leather bracers around his right wrist.
Xyre wields a long gold-tipped trident.

HP:1468 Move:1526 Mana:358 Secs:45 > 
Graal says, 'o well im gona try ne ways'

HP:1468 Move:1526 Mana:358 Secs:40 > 
Arken OOCs, 'only reason i have issues is cause it's on the other side of the house'
Xyre stops using a one-man log raft.

HP:1468 Move:1526 Mana:358 Secs:34 > 
Graal tried to steal something from you!

HP:1468 Move:1526 Mana:358 Secs:29 > 
Graal tried to steal something from you!

HP:1468 Move:1526 Mana:358 Secs:26 > 
Arken snickers softly.

HP:1468 Move:1526 Mana:358 Secs:25 > 
Graal says, 'ooo it doesn't'

HP:1468 Move:1526 Mana:358 Secs:20 > 
Xyre straps a bronze studded shield around his arm as a shield.

HP:1468 Move:1526 Mana:358 Secs:17 > 
Graal tried to steal something from you!

HP:1468 Move:1526 Mana:358 Secs:14 > 
Xyre snickers softly.

HP:1468 Move:1526 Mana:358 Secs:12 > 
Graal tried to steal something from you!

HP:1468 Move:1526 Mana:358 Secs:11 > 
Graal tried to steal something from you!

HP:1468 Move:1526 Mana:358 Secs:8 > 
Graal says, 'no chance'

HP:1468 Move:1526 Mana:358 Secs:5 > 
Graal tried to steal something from you!

HP:1468 Move:1526 Mana:358 Secs:1 > 
You feel yourself levitate slightly, then slowly drop back down.

HP:1537 Move:1526 Mana:565 Secs:75 > 
Arken says, 'he's gotta be sleepin'

HP:1537 Move:1526 Mana:565 Secs:74 > 
Graal tried to steal something from you!

HP:1537 Move:1526 Mana:565 Secs:73 > 
Graal tried to steal something from you!

HP:1537 Move:1526 Mana:565 Secs:70 > 
Cork tells you, 'haha yea'

HP:1537 Move:1526 Mana:565 Secs:68 > 
The cardinal flies into the room.

HP:1537 Move:1526 Mana:565 Secs:65 > 
Graal tried to steal something from you!

HP:1537 Move:1526 Mana:565 Secs:64 > 
Graal chuckles politely.

HP:1537 Move:1526 Mana:565 Secs:59 > 
Cork tells you, 'mistell'

HP:1537 Move:1526 Mana:565 Secs:59 > 
Graal tried to steal something from you!

HP:1537 Move:1526 Mana:565 Secs:59 > 
Graal tried to steal something from you!

HP:1537 Move:1526 Mana:565 Secs:55 > 
Graal tried to steal something from you!

HP:1537 Move:1526 Mana:565 Secs:52 > 
Graal tried to steal something from you!

HP:1537 Move:1526 Mana:565 Secs:49 > 
Someone snickers softly.

HP:1537 Move:1526 Mana:565 Secs:48 > 
Graal says, 'it'll work eventually'

HP:1537 Move:1526 Mana:565 Secs:46 > 
Graal starts smelling the air around him.

HP:1537 Move:1526 Mana:565 Secs:42 > 
Graal says, 'an elf'

HP:1537 Move:1526 Mana:565 Secs:38 > 
Someone throws back his head and cackles with insane glee!

HP:1537 Move:1526 Mana:565 Secs:38 > 
The cardinal flies away to the west.
Graal says, 'rad?'

HP:1537 Move:1526 Mana:565 Secs:35 > 
Arken says, 'what're you stealin?'

HP:1537 Move:1526 Mana:565 Secs:32 > 
Graal says, 'his sphere of light'

HP:1537 Move:1526 Mana:565 Secs:24 > l
Fountain of the Gods
   Standing before you is a massive, elegant fountain, one of the most
magnificent in all the lands.  The stone statue is easily thirty feet tall,
and is carved exquisitely.  Nobody really knows where the fountain came
from or how old it is, but legends tell that some wandering peasants found
the fountain in the middle of a field and built the city of Moldavia around
it - by all accounts it is hundreds of years old.  Cool, clear water issues
forth from the fountain, beckoning you to take a drink.    
[ Exits: n e s w ]
The corpse of a tiny honeybee is lying here.
The corpse of a monarch butterfly is lying here.
The corpse of Xyre is lying here.
The Fountain of the Gods stands here in all its majesty.
Arken Anvil Hammersmith is standing here.
Graal is floating here.

HP:1537 Move:1526 Mana:565 Secs:22 > 
Graal chuckles politely.

HP:1537 Move:1526 Mana:565 Secs:22 > 
Arken snickers softly.

HP:1537 Move:1526 Mana:565 Secs:19 > l graYou see nothing special about him.
Graal has a few scratches.

Graal is using:
      an iron box lantern
   a warg tooth necklace
       thick, wool trousers
       old leather boots
      leather gloves
       a pair of hide bracers
     a bronze studded shield
            a long gold-tipped trident

HP:1537 Move:1526 Mana:565 Secs:17 > 
Arken leaves north.

HP:1537 Move:1526 Mana:565 Secs:14 > iYou are carrying:
a pair of hide bracers
knee-high moccasins
a heavy, black handled poleaxe
a paint brush
a wolfskin rucksack
padded leather armor
demon skin gloves
a blood-stained blue sweater...(slight damage)
(15) a blue potion
a roasted chicken
a violently boiling potion
a jar of lost souls...It emits a faint humming sound!
a half-barrel
(2) a sphere of light...It has a soft glowing aura!

HP:1537 Move:1526 Mana:565 Secs:13 > 
Graal tried to steal something from you!

HP:1537 Move:1526 Mana:565 Secs:8 > 
Graal tried to steal something from you!

HP:1537 Move:1526 Mana:565 Secs:5 > 
Graal tried to steal something from you!

HP:1537 Move:1526 Mana:565 Secs:2 > 
You feel your powerful mind retain its interconnection with the universe.

HP:1537 Move:1526 Mana:772 Secs:75 > 
Xyre says, 'i like your money graal'

HP:1537 Move:1526 Mana:772 Secs:75 > 
Graal tried to steal something from you!

HP:1537 Move:1526 Mana:772 Secs:74 > 
Graal tried to steal something from you!

HP:1537 Move:1526 Mana:772 Secs:71 > 
Graal tried to steal something from you!

HP:1537 Move:1526 Mana:772 Secs:68 > 
Blizzard gives a sphere of light to Graal.

HP:1537 Move:1526 Mana:772 Secs:67 > 
Graal tried to steal something from you!

HP:1537 Move:1526 Mana:772 Secs:65 > 
Blizzard says, 'whiny bitch'

HP:1537 Move:1526 Mana:772 Secs:64 > 
Graal tried to steal something from you!

HP:1537 Move:1526 Mana:772 Secs:62 > 
Graal says, 'do u?'

HP:1537 Move:1526 Mana:772 Secs:59 > 
Graal says, 'yeay!'

HP:1537 Move:1526 Mana:772 Secs:59 > 
Graal stops using an iron box lantern.

HP:1537 Move:1526 Mana:772 Secs:52 > 
Graal lights a sphere of light and holds it.

HP:1537 Move:1526 Mana:772 Secs:50 > 
Someone says, 'i have 6 more too'

HP:1537 Move:1526 Mana:772 Secs:49 > 
Graal junks an iron box lantern.  It vanishes in a puff of smoke!

HP:1537 Move:1526 Mana:772 Secs:45 > 
Someone chuckles politely.

HP:1537 Move:1526 Mana:772 Secs:42 > sc
You are 23 years old.
You are an Elf Cleric/Monk   (Level 100)
Str [18/0]  Int [18]  Wis [19]  Dex [19]  Con [16]  Cha [19].
HP: [1537/1537]     Move: [1526/1526]     Mana: [772/1605].
Height: [5'2"]   Weight: [149 pounds].
Armor Class: [120/200]    Hitroll: [18]    Damroll: [4].
Gold Coins: [1,449,766]    Alignment: [-688]    Life: [7].
You have been playing for 7 days and 23 hours.
You are known as Burn Abban d'lil Ilythiiri, Daylight Guardian
You are resting.
  You are protected by a guardian sylph.

HP:1537 Move:1526 Mana:772 Secs:31 > 
Xyre has arrived.

HP:1537 Move:1526 Mana:772 Secs:24 > 
A human city guard has arrived.

HP:1537 Move:1526 Mana:772 Secs:20 > 
Xyre lies down and falls asleep.

HP:1537 Move:1526 Mana:772 Secs:18 > 
Xyre awakens.

HP:1537 Move:1526 Mana:772 Secs:17 > 
Xyre clambers to his feet.

HP:1537 Move:1526 Mana:772 Secs:17 > 
Graal starts to follow Xyre.

HP:1537 Move:1526 Mana:772 Secs:16 > 
Xyre nods solemnly.

HP:1537 Move:1526 Mana:772 Secs:15 > 
Graal is now a member of Xyre's group.

HP:1537 Move:1526 Mana:772 Secs:14 > 
A human city guard leaves west.

HP:1537 Move:1526 Mana:772 Secs:10 > 
Xyre has arrived.

HP:1537 Move:1526 Mana:772 Secs:3 > 
Xyre leaves west.

HP:1537 Move:1526 Mana:772 Secs:3 > 
Xyre has arrived.

HP:1537 Move:1526 Mana:772 Secs:3 > 
You feel your powerful mind retain its interconnection with the universe.

HP:1537 Move:1526 Mana:979 Secs:75 > 
Xyre carefully scans his surroundings.

HP:1537 Move:1526 Mana:979 Secs:75 > 
Graal flies into the room.

HP:1537 Move:1526 Mana:979 Secs:70 > 
the amazon heroine gossips, 'If someone kills Thrack and brings his head to me, I will reward them greatly.'

HP:1537 Move:1526 Mana:979 Secs:67 > 
Someone wraps his arm around Graal's neck and quickly twists!
Graal falls to the ground, instantly unconscious!

HP:1537 Move:1526 Mana:979 Secs:65 > 
Graal awakens.

HP:1537 Move:1526 Mana:979 Secs:62 > 
Graal clambers to his feet.
Graal slowly rises off the floor and hovers in mid-air.

HP:1537 Move:1526 Mana:979 Secs:62 > 
Someone rolls around on the floor, laughing hysterically!

HP:1537 Move:1526 Mana:979 Secs:58 > 
Thrack gossips, 'damn biatch'

HP:1537 Move:1526 Mana:979 Secs:49 > 
Someone snickers softly.

HP:1537 Move:1526 Mana:979 Secs:45 > 
Graal places a long gold-tipped trident in the back of a tiny chipmunk, resulting in some strange noises, a lot of blood, and a corpse.
A tiny chipmunk is dead!  R.I.P.
Your blood freezes as you hear a tiny chipmunk's death cry.

HP:1537 Move:1526 Mana:979 Secs:41 > 
Xyre wraps his arm around Blizzard's neck and quickly twists!
Blizzard falls to the ground, instantly unconscious!

HP:1537 Move:1526 Mana:979 Secs:38 > 
Blizzard awakens.

HP:1537 Move:1526 Mana:979 Secs:36 > 
Blizzard clambers to his feet.

HP:1537 Move:1526 Mana:979 Secs:36 > 
Xyre leaves east.
Graal flies away to the east.

HP:1537 Move:1526 Mana:979 Secs:34 > 
Out of the corner of your eye, you see Xyre struggling with Blizzard!

HP:1537 Move:1526 Mana:979 Secs:34 > 
Blizzard slaps Xyre.

HP:1537 Move:1526 Mana:979 Secs:31 > 
Xyre says, 'bah'

HP:1537 Move:1526 Mana:979 Secs:28 > 
Xyre leaves east.

HP:1537 Move:1526 Mana:979 Secs:27 > 
Xyre has arrived.
Graal flies into the room.

HP:1537 Move:1526 Mana:979 Secs:26 > 
Someone sharpens something into a razor-sharp point.

HP:1537 Move:1526 Mana:979 Secs:21 > 
Xyre leaves north.
Graal flies away to the north.

HP:1537 Move:1526 Mana:979 Secs:16 > 
A garter snake has arrived.

HP:1537 Move:1526 Mana:979 Secs:15 > 
Someone giggles.

HP:1537 Move:1526 Mana:979 Secs:13 > 
You feel your powerful mind retain its interconnection with the universe.
You are hungry.
You are thirsty.

HP:1537 Move:1526 Mana:1186 Secs:75 > 
Someone sneaks up behind an elven city guard and viciously slits her throat!
An elven city guard grasps at her throat as blood starts pouring from it!
Something's point is dulled back down to normal!

HP:1537 Move:1526 Mana:1186 Secs:71 > 
An elven city guard grasps at her throat as blood continues to pour from it!
An elven city guard quickly scrambles to her feet!
An elven city guard leaves west.

HP:1537 Move:1526 Mana:1186 Secs:70 > stWith a start, you suddenly break out of your trance!
You stop resting, and stand up.

HP:1537 Move:1526 Mana:1186 Secs:70 > eatYou eat a roasted chicken.
You are full.

HP:1537 Move:1526 Mana:1186 Secs:68 > eatWhat do you want to eat?

HP:1537 Move:1526 Mana:1186 Secs:68 > driYou drink the clear water from the Fountain of the Gods.
You don't feel thirsty any more.

HP:1537 Move:1526 Mana:1186 Secs:66 > HP:1537 Move:1526 Mana:1186 Secs:66 > driYou couldn't possibly drink any more liquids!

HP:1537 Move:1526 Mana:1186 Secs:65 > driYou couldn't possibly drink any more liquids!

HP:1537 Move:1526 Mana:1186 Secs:65 > l
Fountain of the Gods
   Standing before you is a massive, elegant fountain, one of the most
magnificent in all the lands.  The stone statue is easily thirty feet tall,
and is carved exquisitely.  Nobody really knows where the fountain came
from or how old it is, but legends tell that some wandering peasants found
the fountain in the middle of a field and built the city of Moldavia around
it - by all accounts it is hundreds of years old.  Cool, clear water issues
forth from the fountain, beckoning you to take a drink.    
[ Exits: n e s w ]
The corpse of a tiny chipmunk is lying here.
The corpse of a tiny honeybee is lying here.
The corpse of a monarch butterfly is lying here.
The corpse of Xyre is lying here.
The Fountain of the Gods stands here in all its majesty.
An elven city guard is sprawled out on the ground!
A harmless garter snake slithers along the ground.

HP:1537 Move:1526 Mana:1186 Secs:65 > kickYou would only end up missing and making a fool of yourself.

HP:1537 Move:1526 Mana:1186 Secs:64 > 
An elven city guard grasps at her throat as blood continues to pour from it!

HP:1537 Move:1526 Mana:1186 Secs:62 > 
An elven city guard quickly scrambles to her feet!
An elven city guard leaves west.
Blood falls out of an elven city guard's neck, splashing onto the ground!

HP:1537 Move:1526 Mana:1186 Secs:60 > n
Northern Cobblestone Path
   The gentle trail winds lazily from the northern gates toward the central
fountain.  Some people are gathered in merriment to the west, and large
trees are all around you.  This park seems to be a peaceful place indeed.
[ Exits: n e s w ]

HP:1537 Move:1525 Mana:1186 Secs:58 > n
Main Entrance to Moldavia Central Park
   Past the large iron gates that guard the entrance to the park, a calm,
cobblestone path winds toward the south, through grassy areas and groves of
trees.  This park is the common meeting grounds of the people of Moldavia,
a place to relax and get away from the pressures of the city.    
[ Exits: n e s w ]

HP:1537 Move:1524 Mana:1186 Secs:58 > n
Before the Park Gates
    The cobblestones of the path leading away from the city continue
southward underneath an iron double gate, and into the park.  A square
stone column to either side supports the heavy gate, as well as providing
starting and ending points for the iron bars of the fence which surround 
the park.  Perched atop each column is a stone figure of a prideful male 
lion.
[ Exits: n s ]

HP:1537 Move:1523 Mana:1186 Secs:58 > n
A Cobblestone Path
   This is a small path winding gently away from the great road.  Normally
a path like this in the middle of a city would seem very out of place,
however it leads south toward the main entrance of the Moldavia city park a
quiet, grassy area to get away from the hectic and overcrowded streets of
the city.    
[ Exits: n s ]
A street rat wanders about the city, looking for garbage.

HP:1537 Move:1522 Mana:1186 Secs:58 > n
Songspell of the Great Gods
   This major intersection of the city was so named by a compromise between
the powerful and influential members of the Magic Guild and the political
leaders of Moldavian government.  The eerie, transparent substance of the
Songspells stops just at the edge of the great paved street.    
[ Exits: n e s w ]
A Moldavia noblewoman graces you with her presence.
A Moldavia noblewoman graces you with her presence.

HP:1537 Move:1521 Mana:1186 Secs:57 > n
Road of the Songspells
   Just north of an intersection, you travel along the magical Road of the
Songspells.  For a split second the road directly underfoot glows a soft
blue and then returns to normal.  The road itself seems to carry a spirit
and an energy that is lacking in even many humans, and while travelling its
length, a subtle melody plays in your head.    
[ Exits: n s ]
A little brown rat scurries around, looking for food.

HP:1537 Move:1520 Mana:1186 Secs:57 > n
Road of the Songspells
   With every step taken, or every foot floated over, this road sings
another note of its song to you.  A cozy building with two floors lies to
the west, and a rectangular sign is set flat against the wall just beside
the entrance.  An interesting smell of maple syrup and oranges wafts out
through the open door.    
[ Exits: n s w ]
A Moldavia city guard is here, keeping the peace.
A Moldavia city guard is here, keeping the peace.
A Moldavia city guard is here, keeping the peace.

HP:1537 Move:1519 Mana:1186 Secs:57 > w
Aunt May's Bed and Breakfast
   This cozy little inn is filled with the sweet smell of maple syrup and
orange juice.  Several polished wooden tables stand about the room, and a
row of wide booths line the southern wall.  All the chairs and booth seats
are covered in soft quilted cushions, and have high cushioned backs.  A bar
spans the length of the inn, and several wide stools sit in front of it.  
In the northwest corner, a carpeted wooden staircase leads to the rooms
upstairs.    
[ Exits: e u ]
A poster, listing Insymnia's most dangerous killers, hangs here.
Aunt May stands here, cooking up a hearty breakfast.

HP:1537 Move:1518 Mana:1186 Secs:56 > 
A human city guard has arrived.

HP:1537 Move:1518 Mana:1186 Secs:50 > tell gra come to aunt mayYou tell Graal, 'come to aunt may'

HP:1537 Move:1518 Mana:1186 Secs:48 > 
A human city guard bows before you.

HP:1537 Move:1518 Mana:1186 Secs:46 > iYou are carrying:
a pair of hide bracers
knee-high moccasins
a heavy, black handled poleaxe
a paint brush
a wolfskin rucksack
padded leather armor
demon skin gloves
a blood-stained blue sweater...(slight damage)
(15) a blue potion
a violently boiling potion
a jar of lost souls...It emits a faint humming sound!
a half-barrel
(2) a sphere of light...It has a soft glowing aura!

HP:1537 Move:1518 Mana:1186 Secs:45 > 
A human city guard leaves east.

HP:1537 Move:1518 Mana:1186 Secs:40 > 
Meier tells you, 'hey'

HP:1537 Move:1518 Mana:1186 Secs:25 > 
Meier tells you, 'is daywalk lvl 100?'

HP:1537 Move:1518 Mana:1186 Secs:20 > 
Cork tells you, 'what level is daywalk? 85?'

HP:1537 Move:1518 Mana:1186 Secs:17 > repl 95You tell Cork, '95'

HP:1537 Move:1518 Mana:1186 Secs:15 > 
Cork tells you, 'ah ok'

HP:1537 Move:1518 Mana:1186 Secs:12 > 
Meier tells you, 'oh fountain of brad-knowledge'

HP:1537 Move:1518 Mana:1186 Secs:11 > 
A dwarven city guard has arrived.

HP:1537 Move:1518 Mana:1186 Secs:10 > tell mei 95You tell Meier, '95'

HP:1537 Move:1518 Mana:1186 Secs:8 > 
Meier tells you, 'ok thx'

HP:1537 Move:1518 Mana:1186 Secs:2 > 
An elven city guard has arrived.
A dwarven city guard leaves up.
A tiny, feminine creature appears, waves at you, and disappears.

HP:1537 Move:1526 Mana:1232 Secs:75 > l
Aunt May's Bed and Breakfast
   This cozy little inn is filled with the sweet smell of maple syrup and
orange juice.  Several polished wooden tables stand about the room, and a
row of wide booths line the southern wall.  All the chairs and booth seats
are covered in soft quilted cushions, and have high cushioned backs.  A bar
spans the length of the inn, and several wide stools sit in front of it.  
In the northwest corner, a carpeted wooden staircase leads to the rooms
upstairs.    
[ Exits: e u ]
A poster, listing Insymnia's most dangerous killers, hangs here.
A Moldavia city guard is here, keeping the peace.
Aunt May stands here, cooking up a hearty breakfast.

HP:1537 Move:1526 Mana:1232 Secs:72 > tell gra come to aunt mayYou tell Graal, 'come to aunt may'

HP:1537 Move:1526 Mana:1232 Secs:69 > 
An elven city guard leaves up.
A dwarven city guard has arrived.

HP:1537 Move:1526 Mana:1232 Secs:65 > 
A human city guard has arrived.
An elven city guard has arrived.
A dwarven city guard leaves up.

HP:1537 Move:1526 Mana:1232 Secs:55 > 
Someone gives you a long and passionate kiss, it seems to take forever...

HP:1537 Move:1526 Mana:1232 Secs:52 > l
Aunt May's Bed and Breakfast
   This cozy little inn is filled with the sweet smell of maple syrup and
orange juice.  Several polished wooden tables stand about the room, and a
row of wide booths line the southern wall.  All the chairs and booth seats
are covered in soft quilted cushions, and have high cushioned backs.  A bar
spans the length of the inn, and several wide stools sit in front of it.  
In the northwest corner, a carpeted wooden staircase leads to the rooms
upstairs.    
[ Exits: e u ]
A poster, listing Insymnia's most dangerous killers, hangs here.
A Moldavia city guard is here, keeping the peace.
A Moldavia city guard is here, keeping the peace.
Aunt May stands here, cooking up a hearty breakfast.

HP:1537 Move:1526 Mana:1232 Secs:49 > sniYou snicker softly.

HP:1537 Move:1526 Mana:1232 Secs:46 > 
A human city guard leaves east.
An elven city guard leaves east.
A dwarven city guard has arrived.

HP:1537 Move:1526 Mana:1232 Secs:45 > l
Aunt May's Bed and Breakfast
   This cozy little inn is filled with the sweet smell of maple syrup and
orange juice.  Several polished wooden tables stand about the room, and a
row of wide booths line the southern wall.  All the chairs and booth seats
are covered in soft quilted cushions, and have high cushioned backs.  A bar
spans the length of the inn, and several wide stools sit in front of it.  
In the northwest corner, a carpeted wooden staircase leads to the rooms
upstairs.    
[ Exits: e u ]
A poster, listing Insymnia's most dangerous killers, hangs here.
A Moldavia city guard is here, keeping the peace.
Aunt May stands here, cooking up a hearty breakfast.

HP:1537 Move:1526 Mana:1232 Secs:45 > affYou are not affected by any spells or skills.

HP:1537 Move:1526 Mana:1232 Secs:43 > c 'detect invis' selfOkay.
You feel your eyes tingle.

HP:1537 Move:1526 Mana:1192 Secs:38 > l
Aunt May's Bed and Breakfast
   This cozy little inn is filled with the sweet smell of maple syrup and
orange juice.  Several polished wooden tables stand about the room, and a
row of wide booths line the southern wall.  All the chairs and booth seats
are covered in soft quilted cushions, and have high cushioned backs.  A bar
spans the length of the inn, and several wide stools sit in front of it.  
In the northwest corner, a carpeted wooden staircase leads to the rooms
upstairs.    
[ Exits: e u ]
A poster, listing Insymnia's most dangerous killers, hangs here.
A Moldavia city guard is here, keeping the peace.
Aunt May stands here, cooking up a hearty breakfast.

HP:1537 Move:1526 Mana:1192 Secs:37 > 
A Moldavian enchantress flies into the room.
An elven city guard has arrived.
A dwarven city guard leaves up.

HP:1537 Move:1526 Mana:1192 Secs:35 > who
--- List of the Insymniacs:

[Human] Blizzard the Psychotic Rogue
[Troll] Xyre
[Troll] Graal
[Troll] Thrack - Forest Dweller
[Elf] Burn Abban d'lil Ilythiiri, Daylight Guardian
[Vampire] Meier Link
[Troll] Cork the Troll

7 characters playing.

HP:1537 Move:1526 Mana:1192 Secs:35 > c 'detect magic'Okay.
You feel your eyes tingle.

HP:1537 Move:1526 Mana:1172 Secs:32 > c 'detect evil'Okay.
You feel your eyes tingle.

HP:1537 Move:1526 Mana:1152 Secs:30 > affYou are affected by the following:

detect invisibility     Expires in 100 hours
detect evil             Expires in 200 hours
detect magic            Expires in 200 hours

HP:1537 Move:1526 Mana:1152 Secs:28 > 
A Moldavian enchantress flies up.
An elven city guard leaves east.
A dwarven city guard has arrived.

HP:1537 Move:1526 Mana:1152 Secs:25 > 
A dwarven city guard has arrived.
A human city guard has arrived.
A Moldavian enchantress flies into the room.
A dwarven city guard leaves east.

HP:1537 Move:1526 Mana:1152 Secs:15 > tell gra come to aunt mayYou tell Graal, 'come to aunt may'

HP:1537 Move:1526 Mana:1152 Secs:15 > tell gra come to aunt mayYou tell Graal, 'come to aunt may'

HP:1537 Move:1526 Mana:1152 Secs:14 > tell gra come to aunt mayYou tell Graal, 'come to aunt may'

HP:1537 Move:1526 Mana:1152 Secs:14 > pracYou have 121 practice sessions remaining.

You know of the following skills:
---------------------------------

acid fists                    99%              (100 Mana)
angelic light                 99%              (325 Mana)
angelic touch                 99%              (120 Mana)
armor                         99%              (20 Mana)
awaken                        99%              (30 Mana)
bless                         99%              (15 Mana)
breath of life                99%              (175 Mana)
cleansing fire                99%              (60 Mana)
command                       99%              (20 Mana)
create food                   99%              (10 Mana)
create water                  99%              (10 Mana)
cure blindness                99%              (25 Mana)
cure critical                 99%              (30 Mana)
cure deadly poison            99%              (50 Mana)
cure light                    99%              (15 Mana)
cure serious                 100%              (20 Mana)
cure sickness                 99%              (40 Mana)

*** More ***  
Graal tells you, 'im coming damnit'

*** More ***  
A dwarven city guard leaves up.
A human city guard leaves east.
A Moldavian enchantress flies away to the east.
A dwarven city guard has arrived.

*** More ***  detect evil                   99%              (20 Mana)
detect invisibility           99%              (40 Mana)
detect magic                  99%              (20 Mana)
detect poison                 99%              (20 Mana)
dirt spray                    99%              (30 Mana)
disc of light                 99%              (300 Mana)
dispel magic                  99%              (35 Mana)
earth golem                   99%              (150 Mana)
fire fists                    99%              (75 Mana)
fumble                        99%              (35 Mana)
greater sanctuary             99%              (120 Mana)
group heal                    99%              (160 Mana)
group recall                  99%              (75 Mana)
group sanctuary               99%              (200 Mana)
group summon                  99%              (170 Mana)
grow                          99%              (80 Mana)
haste                         99%              (50 Mana)
heal                          99%              (60 Mana)
holy fires                    99%              (80 Mana)
ice fists                     99%              (75 Mana)
illumination                  99%              (40 Mana)
invulnerability               99%              (300 Mana)

*** More ***  
A dwarven city guard smiles at you.

*** More ***  
Word spreads throughout Hell that Thrack has advanced a level!
A dwarven city guard has arrived.
A dwarven city guard leaves up.

*** More ***  
Graal starts smelling the air around him.

*** More ***  
Xyre OOCs, 'gratz'

*** More ***  
Cork OOCs, 'congrats'

*** More ***  lava spray                    99%              (100 Mana)
light sphere                  99%              (10 Mana)
liquid metal                  99%              (40 Mana)
locate creature               99%              (30 Mana)
locate object                 99%              (25 Mana)
magma golem                   99%              (500 Mana)
mana shield                   99%              (100 Mana)
mind shield                   99%              (35 Mana)
nerveshock                    99%              (100 Mana)
neutralize                    99%              (100 Mana)
protection from evil          99%              (20 Mana)
regeneration                  99%              (200 Mana)
remove curse                  99%              (35 Mana)
remove poison                 99%              (20 Mana)
resurrection                  99%              (700 Mana)
rock golem                    99%              (300 Mana)
rock spray                    99%              (60 Mana)
sacrifice                     99%              (300 Mana)
sanctuary                     99%              (75 Mana)
shock fists                   99%              (75 Mana)
silence                       99%              (40 Mana)
stone skin                    99%              (30 Mana)

*** More ***  
Thrack OOCs, 'thanks'

*** More ***  
Meier OOCs, 'gratz'

*** More ***  
A dwarven city guard leaves up.
A dwarven city guard has arrived.

*** More ***  
Thrack OOCs, 'thanks all'

*** More ***  summon                        99%              (50 Mana)
sylph                         99%              (50 Mana)
tranquility                   99%              (50 Mana)
turn undead                   99%              (25 Mana)
vigor                         99%              (15 Mana)
water breath                  99%              (20 Mana)
water walk                    99%              (20 Mana)
word of recall                99%              (30 Mana)
backflip                      99%
blind fighting                99%
combat                        82%
deadly flower                 99%
detain                        99%
disarm                        99%
dive                          99%
double attack                 82%
elven                        100%
fatal strike                  99%
first strike                  99%
focus                         99%
gouge                         99%
human                        100%

*** More ***  knee shatter                  99%
leg sweep                     99%
lightning reflexes            99%
meditate                      99%
mentality                     99%
pole vault                    99%
rapid fire                    99%
recite                        99%
repair                        99%
roundhouse                    99%
sense fatality                99%
smoke screen                  99%
spin kick                     99%
spirit walk                   99%
stance skills                 99%
sustenance                    99%
switch                        82%
throat strike                 99%
uppercut                      99%

HP:1537 Move:1526 Mana:1198 Secs:57 > 
Your blood freezes as you hear someone's death cry.

HP:1537 Move:1526 Mana:1198 Secs:56 > HP:1537 Move:1526 Mana:1198 Secs:56 > l
Aunt May's Bed and Breakfast
   This cozy little inn is filled with the sweet smell of maple syrup and
orange juice.  Several polished wooden tables stand about the room, and a
row of wide booths line the southern wall.  All the chairs and booth seats
are covered in soft quilted cushions, and have high cushioned backs.  A bar
spans the length of the inn, and several wide stools sit in front of it.  
In the northwest corner, a carpeted wooden staircase leads to the rooms
upstairs.    
[ Exits: e u ]
A poster, listing Insymnia's most dangerous killers, hangs here.
Graal is standing here. (Red Aura) 
Xyre is standing here.
A Moldavia city guard is here, keeping the peace.
Aunt May stands here, cooking up a hearty breakfast.

HP:1537 Move:1526 Mana:1198 Secs:55 > grin
Blizzard growls darkly.

HP:1537 Move:1526 Mana:1198 Secs:52 > You grin evilly.

HP:1537 Move:1526 Mana:1198 Secs:52 > 
A dwarven city guard has arrived.
A dwarven city guard leaves up.

HP:1537 Move:1526 Mana:1198 Secs:50 > c 'regen' graOkay.
An intense pulse of white light flares across Graal's body!

HP:1537 Move:1526 Mana:998 Secs:49 > 
Blizzard grins evilly at you.

HP:1537 Move:1526 Mana:998 Secs:46 > c 'regen' xyOkay.
An intense pulse of white light flares across Xyre's body!

HP:1537 Move:1526 Mana:798 Secs:45 > 
Xyre says, 'thanks man'

HP:1537 Move:1526 Mana:798 Secs:41 > c 'liq' graOkay.
Graal's skin suddenly looks more fluidlike.

HP:1537 Move:1526 Mana:758 Secs:41 > 
A dwarven city guard leaves east.
A dwarven city guard has arrived.

HP:1537 Move:1526 Mana:758 Secs:40 > c 'liq' xyOkay.
Xyre's skin suddenly looks more fluidlike.

HP:1537 Move:1526 Mana:718 Secs:38 > c 'bless' gaCannot find the target of your spell!

HP:1537 Move:1526 Mana:718 Secs:34 > l
Aunt May's Bed and Breakfast
   This cozy little inn is filled with the sweet smell of maple syrup and
orange juice.  Several polished wooden tables stand about the room, and a
row of wide booths line the southern wall.  All the chairs and booth seats
are covered in soft quilted cushions, and have high cushioned backs.  A bar
spans the length of the inn, and several wide stools sit in front of it.  
In the northwest corner, a carpeted wooden staircase leads to the rooms
upstairs.    
[ Exits: e u ]
A poster, listing Insymnia's most dangerous killers, hangs here.
A Moldavia city guard is here, keeping the peace.
Graal is standing here. (Red Aura) 
Xyre is standing here.
Aunt May stands here, cooking up a hearty breakfast.

HP:1537 Move:1526 Mana:718 Secs:32 > 
A dwarven city guard leaves east.

HP:1537 Move:1526 Mana:718 Secs:30 > c 'breat' graOkay.
Graal seems to take in a deep breath!

HP:1537 Move:1526 Mana:543 Secs:26 > c 'breat' xyOkay.
Xyre seems to take in a deep breath!

HP:1537 Move:1526 Mana:368 Secs:24 > HP:1537 Move:1526 Mana:368 Secs:21 > 
A dwarven city guard has arrived.

HP:1537 Move:1526 Mana:368 Secs:20 > 
Xyre grins evilly.

HP:1537 Move:1526 Mana:368 Secs:20 > grinYou grin evilly.

HP:1537 Move:1526 Mana:368 Secs:19 > 
A dwarven city guard walks up to you and warmly greets you.

HP:1537 Move:1526 Mana:368 Secs:17 > c 'bless' grOkay.
Graal appears to brighten with inner peace.

HP:1537 Move:1526 Mana:353 Secs:17 > c 'bless' xyOkay.
Xyre appears to brighten with inner peace.

HP:1537 Move:1526 Mana:338 Secs:13 > 
Word spreads throughout Hell that Cork has advanced a level!
A dwarven city guard leaves up.

HP:1537 Move:1526 Mana:338 Secs:10 > 
Arken has arrived.

HP:1537 Move:1526 Mana:338 Secs:9 > 
Arken grins evilly.

HP:1537 Move:1526 Mana:338 Secs:8 > u
Rooms Above Aunt May's
   There is a small desk here, covered in jumbled stacks of paper.  Behind
the desk is a row of tiny brass hooks fixed to the wall, a few of which
have keys hanging from them.  From here a short hallway leads to the west,
with doors to the inn's cozy rooms on either side of the hall.  The subtle
smell of sweet flowers fills the room.  
[ Exits: d ]
A small dagger of steel was dropped here.
A curved knife with a golden handle has been dropped here.
A Moldavia city guard is here, keeping the peace.
A withered, middle aged man waits to board the tenants.

HP:1537 Move:1525 Mana:338 Secs:8 > 
Thrack OOCs, 'grats'

HP:1537 Move:1525 Mana:338 Secs:7 > d
Aunt May's Bed and Breakfast
   This cozy little inn is filled with the sweet smell of maple syrup and
orange juice.  Several polished wooden tables stand about the room, and a
row of wide booths line the southern wall.  All the chairs and booth seats
are covered in soft quilted cushions, and have high cushioned backs.  A bar
spans the length of the inn, and several wide stools sit in front of it.  
In the northwest corner, a carpeted wooden staircase leads to the rooms
upstairs.    
[ Exits: e u ]
A poster, listing Insymnia's most dangerous killers, hangs here.
Arken Anvil Hammersmith is standing here.
Graal is standing here. (Red Aura) 
Xyre is standing here.
Aunt May stands here, cooking up a hearty breakfast.

HP:1537 Move:1524 Mana:338 Secs:6 > 
Arken says, 'word peeps'

HP:1537 Move:1524 Mana:338 Secs:5 > c 'regen' arkCork OOCs, 'thanks'
Okay.
An intense pulse of white light flares across Arken's body!

HP:1537 Move:1524 Mana:138 Secs:4 > 
Xyre tells you, 'you the man'

HP:1537 Move:1524 Mana:138 Secs:3 > c 'liq' arOkay.
Arken's skin suddenly looks more fluidlike.

HP:1537 Move:1524 Mana:98 Secs:1 > 
A human city guard has arrived.
A Moldavian enchantress flies into the room.
A dwarven city guard has arrived.
An intense pulse of white light flares up over Arken's body!
An intense pulse of white light flares up over Xyre's body!
An intense pulse of white light flares up over Graal's body!

HP:1537 Move:1526 Mana:144 Secs:75 > 
Xyre nods solemnly.

HP:1537 Move:1526 Mana:144 Secs:75 > u
Rooms Above Aunt May's
   There is a small desk here, covered in jumbled stacks of paper.  Behind
the desk is a row of tiny brass hooks fixed to the wall, a few of which
have keys hanging from them.  From here a short hallway leads to the west,
with doors to the inn's cozy rooms on either side of the hall.  The subtle
smell of sweet flowers fills the room.  
[ Exits: d ]
A small dagger of steel was dropped here.
A curved knife with a golden handle has been dropped here.
A withered, middle aged man waits to board the tenants.

HP:1537 Move:1525 Mana:144 Secs:74 > renMr. Fredricks tells you, 'Rent will cost you 374,463 gold coins per day.'
Mr. Fredricks tells you, 'You can rent for 24 days with the gold you have
Mr. Fredricks tells you, 'on hand and in the bank.'

Mr. Fredricks stores your belongings and helps you into your private chamber.

Welcome to Insymnia MUD!

0) Exit from Insymnia MUD.
1) Enter the game.
2) Optional player configuration.
3) Read the background story.
4) Change password.
5) Delete this character.

   Make your choice: 0


                                   ,-.
              ___,---.__          /'|`\          __,---,___
           ,-'    \`    `-.____,-'  |  `-.____,-'    //    `-.
         ,'        |           ~'\     /`~           |        `.
        /      ___//         I N S Y M N I A          \___      \
       |    ,-'   `-.__   _       M U D      ,    __,-'   `-.    |
       |   /          /\_  `   .    |    ,      _/\          \   |
       \  |           \ \`-.___ \   |   / ___,-'/ /           |  /
        \  \           | `._   `\\  |  //'   _,' |           /  /
         `-.\         /'  _ `---'' , . ``---' _  `\         /,-'
            ``       /     \    ,='/ \`=.    /     \       ''
                    |__   /|\_,--.,-.--,--._/|\   __|
                    /  `./  \\`\ |  |  | /,//' \,'  \
                   /   /     ||--+--|--+-/-|     \   \
                  |   |     /'\_\_\ | /_/_/`\     |   |
                   \   \__, \_     `~'     _/ .__/   /
                    `-._,-'   `-._______,-'   `-._,-'

            Based upon CircleMUD 3.0, created by Jeremy Elson
                  A derivative of DikuMUD (GAMMA 0.0)
             Created by Hans-Henrik Staerfeldt, Katja Nyboe,
            Tom Madsen, Michael Seifert, and Sebastian Hammer

By what name do you wish to be known? terry
Password: kickass

Welcome to Insymnia MUD!

0) Exit from Insymnia MUD.
1) Enter the game.
2) Optional player configuration.
3) Read the background story.
4) Change password.
5) Delete this character.

   Make your choice: 1


Rooms Above Aunt May's
   There is a small desk here, covered in jumbled stacks of paper.  Behind
the desk is a row of tiny brass hooks fixed to the wall, a few of which
have keys hanging from them.  From here a short hallway leads to the west,
with doors to the inn's cozy rooms on either side of the hall.  The subtle
smell of sweet flowers fills the room.  
[ Exits: d ]
A small dagger of steel was dropped here.
A curved knife with a golden handle has been dropped here.
A withered, middle aged man waits to board the tenants.

You feel completely revitalized after your long rest!

HP:740 Move:367 Mana:170 Secs:66 > dA dwarven city guard has arrived.

Aunt May's Bed and Breakfast
   This cozy little inn is filled with the sweet smell of maple syrup and
orange juice.  Several polished wooden tables stand about the room, and a
row of wide booths line the southern wall.  All the chairs and booth seats
are covered in soft quilted cushions, and have high cushioned backs.  A bar
spans the length of the inn, and several wide stools sit in front of it.  
In the northwest corner, a carpeted wooden staircase leads to the rooms
upstairs.    
[ Exits: e u ]
A poster, listing Insymnia's most dangerous killers, hangs here.
A Moldavia city guard is here, keeping the peace.
Arken Anvil Hammersmith is standing here.
Aunt May stands here, cooking up a hearty breakfast.

HP:740 Move:366 Mana:170 Secs:65 > e
Road of the Songspells
   With every step taken, or every foot floated over, this road sings
another note of its song to you.  A cozy building with two floors lies to
the west, and a rectangular sign is set flat against the wall just beside
the entrance.  An interesting smell of maple syrup and oranges wafts out
through the open door.    
[ Exits: n s w ]
The corpse of an elven city guard is lying here.
A Moldavia city guard is here, keeping the peace.
A street rat wanders about the city, looking for garbage.

HP:740 Move:365 Mana:170 Secs:64 > tell gra come to aunt mayYou tell Graal, 'come to aunt may'

HP:740 Move:365 Mana:170 Secs:61 > 
Arken has arrived.

HP:740 Move:365 Mana:170 Secs:58 > l
Road of the Songspells
   With every step taken, or every foot floated over, this road sings
another note of its song to you.  A cozy building with two floors lies to
the west, and a rectangular sign is set flat against the wall just beside
the entrance.  An interesting smell of maple syrup and oranges wafts out
through the open door.    
[ Exits: n s w ]
The corpse of an elven city guard is lying here.
Arken Anvil Hammersmith is standing here.
A Moldavia city guard is here, keeping the peace.
A street rat wanders about the city, looking for garbage.

HP:740 Move:365 Mana:170 Secs:57 > 
A human city guard leaves north.

HP:740 Move:365 Mana:170 Secs:55 > 
Arken smiles at you.

HP:740 Move:365 Mana:170 Secs:54 > l
Road of the Songspells
   With every step taken, or every foot floated over, this road sings
another note of its song to you.  A cozy building with two floors lies to
the west, and a rectangular sign is set flat against the wall just beside
the entrance.  An interesting smell of maple syrup and oranges wafts out
through the open door.    
[ Exits: n s w ]
The corpse of an elven city guard is lying here.
Arken Anvil Hammersmith is standing here.

HP:740 Move:365 Mana:170 Secs:54 > 
Arken says, 'greetings'

HP:740 Move:365 Mana:170 Secs:53 > grinYou grin evilly.

HP:740 Move:365 Mana:170 Secs:51 > 
Arken says, 'where you off to?'

HP:740 Move:365 Mana:170 Secs:47 > 
Xyre grins evilly.

HP:740 Move:365 Mana:170 Secs:37 > 
Arken starts following you.

HP:740 Move:365 Mana:170 Secs:33 > say following some numb nuts aroundYou say, 'following some numb nuts around'

HP:740 Move:365 Mana:170 Secs:31 > l
Road of the Songspells
   With every step taken, or every foot floated over, this road sings
another note of its song to you.  A cozy building with two floors lies to
the west, and a rectangular sign is set flat against the wall just beside
the entrance.  An interesting smell of maple syrup and oranges wafts out
through the open door.    
[ Exits: n s w ]
The corpse of an elven city guard is lying here.
Graal is standing here.
Xyre is standing here.
Arken Anvil Hammersmith is standing here.

HP:740 Move:365 Mana:170 Secs:30 > fol grYou now follow Graal.

HP:740 Move:365 Mana:170 Secs:25 > 
Graal slaps Xyre.

HP:740 Move:365 Mana:170 Secs:23 > 
Xyre says, 'terry tate!'

HP:740 Move:365 Mana:170 Secs:23 > 
Arken stops following you.
Arken starts to follow Graal.

HP:740 Move:365 Mana:170 Secs:22 > 
Graal points at Xyre.

HP:740 Move:365 Mana:170 Secs:17 > 
A dwarven city guard has arrived.
A human city guard has arrived.
A human city guard has arrived.

HP:740 Move:365 Mana:170 Secs:15 > say choo choooYou say, 'choo chooo'

HP:740 Move:365 Mana:170 Secs:14 > fol x
Xyre throws back his head and cackles with insane glee!

HP:740 Move:365 Mana:170 Secs:10 > You stop following Graal.
You now follow Xyre.

HP:740 Move:365 Mana:170 Secs:10 > 
Arken stops following Graal.
Arken starts to follow Xyre.

HP:740 Move:365 Mana:170 Secs:8 > 
A dwarven city guard leaves south.
A human city guard leaves north.
A dwarven city guard has arrived.
A human city guard leaves south.

HP:740 Move:365 Mana:170 Secs:5 > 
Arken says, 'make up your minds!'

HP:740 Move:365 Mana:170 Secs:4 > 
Arken lies down and falls asleep.

HP:740 Move:365 Mana:170 Secs:2 > 
Arken is now a member of Xyre's group.
You are now a member of Xyre's group.

HP:740 Move:365 Mana:170 Secs:1 > 
You are hungry.
An intense pulse of white light flares up over Arken's body!
An intense pulse of white light flares up over Xyre's body!
An intense pulse of white light flares up over Graal's body!

HP:740 Move:367 Mana:170 Secs:75 > 
Arken awakens.

HP:740 Move:367 Mana:170 Secs:74 > 
Arken clambers to his feet.

HP:740 Move:367 Mana:170 Secs:74 > say you done mess with the pain train baby!You say, 'you done mess with the pain train baby!'

HP:740 Move:367 Mana:170 Secs:72 > 
Thrack has arrived.
The large, black wolf has arrived.

HP:740 Move:367 Mana:170 Secs:71 > 
A dwarven city guard has arrived.
A human city guard has arrived.
A dwarven city guard leaves west.

HP:740 Move:367 Mana:170 Secs:70 > 
Xyre tells the group, 'well where we headed'

HP:740 Move:367 Mana:170 Secs:70 > 
Thrack leaves north.
The large, black wolf leaves north.

HP:740 Move:367 Mana:170 Secs:69 > 
Arken tells the group, 'amazon'

HP:740 Move:367 Mana:170 Secs:61 > 
A dwarven city guard leaves south.
A human city guard leaves west.
A dwarven city guard has arrived.

HP:740 Move:367 Mana:170 Secs:60 > 
A dwarven city guard bows before you.

HP:740 Move:367 Mana:170 Secs:57 > 
Arken tells the group, 'we'll fuck it up'

HP:740 Move:367 Mana:170 Secs:57 > 
Xyre tells the group, 'taken'

HP:740 Move:367 Mana:170 Secs:57 > 
Arken tells the group, 'by?'

HP:740 Move:367 Mana:170 Secs:53 > 
Thrack has arrived.
The large, black wolf has arrived.

HP:740 Move:367 Mana:170 Secs:52 > 
Thrack leaves west.
The large, black wolf leaves west.

HP:740 Move:367 Mana:170 Secs:51 > 
Xyre tells the group, 'meier '

HP:740 Move:367 Mana:170 Secs:51 > say you don't come into terrys house and take his pens and kick his dogYou say, 'you don't come into terrys house and take his pens and kick his dog'

HP:740 Move:367 Mana:170 Secs:51 > 
A dwarven city guard has arrived.
A human city guard has arrived.
A dwarven city guard leaves north.
A human city guard has arrived.

HP:740 Move:367 Mana:170 Secs:50 > 
Arken sighs loudly.

HP:740 Move:367 Mana:170 Secs:48 > 
A human city guard stands up straight and gives you a firm salute.

HP:740 Move:367 Mana:170 Secs:47 > 
Arken says, 'fuck him'
Xyre throws back his head and cackles with insane glee!

HP:740 Move:367 Mana:170 Secs:45 > 
Arken grins evilly.

HP:740 Move:367 Mana:170 Secs:44 > l
Road of the Songspells
   With every step taken, or every foot floated over, this road sings
another note of its song to you.  A cozy building with two floors lies to
the west, and a rectangular sign is set flat against the wall just beside
the entrance.  An interesting smell of maple syrup and oranges wafts out
through the open door.    
[ Exits: n s w ]
The corpse of an elven city guard is lying here.
A Moldavia city guard is here, keeping the peace.
A street rat wanders about the city, looking for garbage.
A Moldavia city guard is here, keeping the peace.
A Moldavia city guard is here, keeping the peace.
Graal is standing here.
Xyre is standing here.
Arken Anvil Hammersmith is standing here.

HP:740 Move:367 Mana:170 Secs:41 > 
A dwarven city guard leaves north.
A human city guard leaves south.
A dwarven city guard has arrived.
A human city guard leaves north.

HP:740 Move:367 Mana:170 Secs:40 > 
Xyre says, 'ooc hes my brother...fuck you'

HP:740 Move:367 Mana:170 Secs:40 > 
Arken says, 'let's use thrack'

HP:740 Move:367 Mana:170 Secs:38 > 
Xyre snickers softly.

HP:740 Move:367 Mana:170 Secs:32 > say what we doinYou say, 'what we doin'

HP:740 Move:367 Mana:170 Secs:31 > 
A dwarven city guard has arrived.
A dwarven city guard leaves north.

HP:740 Move:367 Mana:170 Secs:30 > 
Arken says, 'and the mountains'

HP:740 Move:367 Mana:170 Secs:30 > 
An elven city guard has arrived, staring intently at the ground.
An elven city guard has arrived, staring intently at the ground.

HP:740 Move:367 Mana:170 Secs:28 > 
An elven city guard leaves south.
An elven city guard leaves south.

HP:740 Move:367 Mana:170 Secs:26 > 
Arken says, 'before he kills too much shit'

HP:740 Move:367 Mana:170 Secs:26 > say I'm trashed guysYou say, 'I'm trashed guys'

HP:740 Move:367 Mana:170 Secs:26 > 
A dwarven city guard leaves south.
A dwarven city guard has arrived.

HP:740 Move:367 Mana:170 Secs:20 > 
Xyre throws back his head and cackles with insane glee!

HP:740 Move:367 Mana:170 Secs:20 > 
Arken leaves north.
You follow Xyre.

Road of the Songspells
   The road runs alongside the grand Church of Light.  Elaborate stained
glass windows provide breaks from the otherwise solid walls of the church.
A row of flying butresses extend out from the side of the church, a
functional and decorative addition to the already magnificent building.  
[ Exits: n s ]
Arken Anvil Hammersmith is standing here.
Xyre is standing here.
A Moldavia city guard is here, keeping the peace.
A little brown rat scurries around, looking for food.

HP:740 Move:366 Mana:170 Secs:19 > 
Arken leaves north.
You follow Xyre.

Road of the Songspells
   It is quite clear by now that the musical notes that chime with your
every movement are heard only by you.  Maybe the road itself has taken a
liking to you.  Maybe the towspeople have found a way to block out the
sounds or are so used to them by now they dont even hear anything.  Then
again, maybe you are just crazy.  Maybe there are no sounds, there is no
road, there is no city, and you are not really here.  You must be crazy if
you've been standing here talking to yourself for this long.    
[ Exits: n s ]
Arken Anvil Hammersmith is standing here.
Xyre is standing here.
A street rat wanders about the city, looking for garbage.
A Moldavian townsperson is going about his business here.
A rotund Moldavia nobleman pushes his way through the crowd.

HP:740 Move:365 Mana:170 Secs:19 > 
Arken leaves north.
You follow Xyre.

Road of the Songspells
   Just to the west, a set of blood-red marble steps leads up into the
entrance of the towering Mage's Guild.  The building itself is much taller
than any other in Moldavia, and stands out like a jewel among the more
humble architecture of most of the city.    
[ Exits: n s ]
Arken Anvil Hammersmith is standing here.
Xyre is standing here.
A little brown rat scurries around, looking for food.

HP:740 Move:364 Mana:170 Secs:19 > 
Arken leaves north.
You follow Xyre.

The Songspells and Emerald Lane
   Starting at the eastern edge of the transparent road is Emerald Lane.  
Just south of this intersection the avenue cuts in between the property of
the Mage's Guild and the stone wall surrounding the back courtyard of the
church.    
[ Exits: n e s ]
Arken Anvil Hammersmith is standing here.
Xyre is standing here.
A Moldavia city guard is here, keeping the peace.

HP:740 Move:363 Mana:170 Secs:18 > 
Arken leaves north.
You follow Xyre.

Road of the Songspells
    As you travel down this road, you begin hearing soft, musical tones
floating through the air.  The sounds are calm and at whisper volume - too
quiet to be church bells.  They chime at regular intervals like a slow heart
beat. People pass back and forth around you, and nobody seems to be taking 
any notice.  You're beginning to wonder whether or not these bells are 
in your head.
[ Exits: n s ]
Arken Anvil Hammersmith is standing here.
Xyre is standing here.

HP:740 Move:362 Mana:170 Secs:18 > 
Arken leaves north.
You follow Xyre.

Road of the Songspells
   The Mage's Guild and School stands like a colossus just off the road
toward the southwest.  It was the high council of that guild who gave this
road its name long ago.  There is certainly magic at work on the very road
itself, for it is unlike any other walkway in the whole of the city, or
perhaps the world.  Open-doored buildings stand to the east and west, each
having a sign near its entrance.  Most of the townspeople of Moldavia are
entirely illiterate, especially the poor.  As a result the shopkeepers use
a system of carved or painted pictures on their signs to let the people
know what is available.  
[ Exits: n s ]
Arken Anvil Hammersmith is standing here.
Xyre is standing here.
A Moldavia city guard is here, keeping the peace.

HP:740 Move:361 Mana:170 Secs:18 > 
Arken leaves north.
You follow Xyre.

The Grand City of Moldavia
    The bustling city spreads out before you to the south.  Here is the
place where just about anything (or anyone) can be bought and sold if 
the price is right.  Being a thouroughfare for many peoples from around
the land, the city guards and most of the townspeople are used to and 
tolerant of all races.  It would be wise, however, to try to stay out of
trouble, especially with the merchants, who are the real citizens under
the protection of the guard.
[ Exits: n e s ]
Arken Anvil Hammersmith is standing here.
Xyre is standing here.
A little brown rat scurries around, looking for food.

HP:740 Move:360 Mana:170 Secs:18 > 
Arken leaves north.
You follow Xyre.

Moldavia City North Gate
   Having emerged from the northern mountain passes, you arrive at a
fortified double gate.  A set of two heavy iron doors are mounted on solid
square columns of glossy black stone.  The top of each column is fashioned
into the snarling head of a lion, and the curved black top of the doorframe
has a series of waving green flags posted on it.  Extending from these
columns, the city wall runs to the east and west along the edge of the
mountain line.    
[ Exits: n s ]
Arken Anvil Hammersmith is standing here.
Xyre is standing here.
A Moldavia city guard is here, keeping the peace.
A Moldavia city guard is here, protecting the gate.
A Moldavia city guard is here, protecting the gate.

HP:740 Move:359 Mana:170 Secs:18 > 
Arken leaves north.
You follow Xyre.

A Wide and Dust Covered Mountain Path
   You stand on a very wide and well traveled path.  Dust and small rocks
are crunch beneath your feet as you take each step.  To the north the path
disappears into a canyon, running eventually to the base of the Crescent
Range far to the north.  Two heavy iron doors of a fortified city lay just
to your south, offering protection from the vicious mountain inhabitants.
[ Exits: n s ]
Arken Anvil Hammersmith is standing here.
Xyre is standing here.

HP:740 Move:358 Mana:170 Secs:18 > 
Arken leaves north.
You follow Xyre.

The Edge of a Shallow Mountain Canyon
   You stand at the mouth of a mountain canyon, opening widely and standing
rather tall, yet seemingly not as deep as other canyons you have seen.  
The path is well traveled in both directions as footprints of all sizes and
shapes ave been left in the dirt.  Further to the north you see the high
peaks of the Crescent Range standing tall, and to the south sits the grand
city of Moldavia.    
[ Exits: n s ]
Arken Anvil Hammersmith is standing here.
Xyre is standing here.
A blue bird with a white chest scampers about playfully.

HP:740 Move:353 Mana:170 Secs:17 > 
Arken leaves north.
You follow Xyre.

A Dusty and Trampled Canyon Path
   Green grass spurts out of the ground around you.  There is constant
moving, as bees fly between flowers.  Birds fly through the air, landing on
the trees around you.  Yellow flowers bloom all around you, catching the
rays of the sun.  The path continues to head up into the mountains to the
north, their craggy rising up like silent monuments.  
[ Exits: n e s w ]
(2) The corpse of a striped honeybee is lying here.
Arken Anvil Hammersmith is standing here.
Xyre is standing here.

HP:740 Move:352 Mana:170 Secs:17 > 
Arken leaves north.
You follow Xyre.

A Dusty and Trampled Canyon Path
   Creatures walk across the land, eating leaves and grass all about you.
The green grass has a fresh smell about it, as if it had been here for
ages.  Some bones are on the ground from where an animal apprently had been
killed and left to rot.  The quiet meadow path extends out in all
directions here.  
[ Exits: n e s w ]
Arken Anvil Hammersmith is standing here.
Xyre is standing here.
A blue bird with a white chest scampers about playfully.
A rabbit with a soft, white tail bounces around here.

HP:740 Move:350 Mana:170 Secs:17 > 
Graal says, 'me 2!'

HP:740 Move:350 Mana:170 Secs:16 > eqYou are using:
      a sphere of light...It has a soft glowing aura!
     a black ring...(moderate damage)
     a black ring
       a blood-stained blue sweater
       a bronze helmet
       black leather pants
       heavy black boots
      studded red leather gloves
       thin chainmail sleeves
     a one-man log raft
   a belt with a skull shaped buckle
  an ivory bangle
  an ivory bangle
            a butterfly sword

HP:740 Move:350 Mana:170 Secs:15 > cacYou throw back your head and cackle with insane glee!

HP:740 Move:350 Mana:170 Secs:13 > 
Arken leaves north.
You follow Xyre.

A Dusty and Trampled Canyon Path
   All over the ground here thick weeds have begun to kill the surrounding
grasses.  A brown hue now colors the ground, while the hot sun beats down
on the dying grasses.  If the grass were to perish within the canyon,
nothing would be left except a lifeless desert.  
[ Exits: n e s w ]
Arken Anvil Hammersmith is standing here.
Xyre is standing here.

HP:740 Move:348 Mana:170 Secs:12 > 
Arken leaves north.
You follow Xyre.

A Bend in the Trampled Path
   Many tiny holes have been dug in the ground here.  Small creatures run
about digging many more holes, while others seem to be scampering about in
search of food.  One of them bumps up against your foot, and as you look
down at it to scold it, it runs quickly away.  The quiet nature of this
meadow is in stark contrast to the busy, bustling city of Moldavia to the
south.  
[ Exits: n e s w ]
Arken Anvil Hammersmith is standing here.
Xyre is standing here.
A rabbit with a soft, white tail bounces around here.
A snake slithers sideways across the ground, searching for prey.

HP:740 Move:346 Mana:170 Secs:12 > 
Arken leaves north.
You follow Xyre.

Along the High Canyon Wall
   Moving north you are blocked by a large stone wall.  A green moss grows
on the side, covering the wall.  Grass around the stone reaches higher than
most grass in the canyon.  You hear a small scratching sound next to your
feet, and look down to see a gopher busily burrowing its way into the
ground.  
[ Exits: e s w ]
Arken Anvil Hammersmith is standing here.
Xyre is standing here.
A snake slithers sideways across the ground, searching for prey.

HP:740 Move:344 Mana:170 Secs:12 > 
A sidewinder hisses softly, obviously sensing your body heat.

HP:740 Move:344 Mana:170 Secs:10 > 
Arken leaves east.
You follow Xyre.

Along the High Canyon Wall
   Toward the north you are blocked by a large stone wall.  A green moss
grows on the side, covering the wall.  Grass around the wall reaches higher
than most grass in the canyon, making you think there may be something
behind the wall causing it to grow much faster.  
[ Exits: e s w ]
Arken Anvil Hammersmith is standing here.
Xyre is standing here.
A blue bird with a white chest scampers about playfully.

HP:740 Move:342 Mana:170 Secs:7 > 
Arken leaves east.
You follow Xyre.

A Packed Path Through the Canyon
   Moving north you notice that the canyon walls are slowly transforming
into the base of great mountains.  You strain to look upward at the high
peaks of the Crescent Range that await in the distance.    
[ Exits: n s w ]
A large stone plaque is bolted to the canyon wall.
Arken Anvil Hammersmith is standing here.
Xyre is standing here.

HP:740 Move:340 Mana:170 Secs:7 > 
Arken leaves north.
You follow Xyre.

A Rock Scattered and Windless Path
   Rocks litter the dirty path, causing you to step carefully as you feel
your self increasing in elevation the further you head north.  What seems
strange about this path is that you do not feel any breeze whatsoever.  
Regardless, continuing northward looks as though you will meet with the
souther tip of the Crescent Range.    
[ Exits: n s ]
Arken Anvil Hammersmith is standing here.
Xyre is standing here.

HP:740 Move:338 Mana:170 Secs:6 > 
Arken leaves north.
You follow Xyre.

A Rock Scattered Yet Windless Path
   The rock-strewn path leads northward toward a rising mountain range.  
The range leads several miles westward, while gently sloping north as well.
You notice that the peaks of the mountains seem to raise higher into the
sky as you look further and further west, until nothing can be seen but
clouds.  The rocky path continues to the north and south.    
[ Exits: n s ]
Arken Anvil Hammersmith is standing here.
Xyre is standing here.

HP:740 Move:337 Mana:170 Secs:6 > 
Arken leaves north.
You follow Xyre.

A Path Between Two Huge Boulders
   As the path continues toward the mountain range, you find yourself
squeezing between two giant boulders which sit to either side of you.  As
you continue past the massive rocks, you begin to wonder if they were
products of a massive rock fall, or if something could possibly have placed
them there.    
[ Exits: n s ]
Arken Anvil Hammersmith is standing here.
Xyre is standing here.

HP:740 Move:336 Mana:170 Secs:6 > 
Arken leaves north.
You follow Xyre.

The Base of the Windless Highlands
   With every step northward you increase slightly in elevation.  The path
is lined with relatively small sized boulders which sit to either side of
you, making travel in these directions impossible.  The path continues to
the north and south, while a smaller path heads off to the east.  
[ Exits: e s u ]
Arken Anvil Hammersmith is standing here.
Xyre is standing here.

HP:740 Move:335 Mana:170 Secs:6 > 
Arken leaves up.
You follow Xyre.

A Magnificent Natural Stone Arch
   You have come upon a turn in the rocky path, which signify the beginning
of your steep journey to the peaks of the Crescent Range.  A magnificent
stone arch stands overhead, brilliantly marking the beginning of this
fierce trail.    
[ Exits: e d ]
Arken Anvil Hammersmith is standing here.
Xyre is standing here.

HP:740 Move:334 Mana:170 Secs:5 > 
Arken leaves east.
You follow Xyre.

A Narrow and Steep Mountain Trail
   Loose dirt and small stones decorate the path under your feet, making
the trail even more precarious then it had previously been.  The trail
tightly follows the side of a mountain, and is edged by nothing on the
southern side except a long fall to the ground below.    
[ Exits: e w ]
Arken Anvil Hammersmith is standing here.
Xyre is standing here.

HP:740 Move:329 Mana:170 Secs:5 > 
Arken leaves east.
You follow Xyre.

The Inclining Mountain Path
   You continue to increase in elevation as you travel east along this
mountain path.  The wind whips off the peaks that you can see which stand
high above your head, as you start to think that those peaks can not
possibly be that far away...    
[ Exits: w u ]
Arken Anvil Hammersmith is standing here.
Xyre is standing here.

HP:740 Move:324 Mana:170 Secs:4 > 
Arken leaves up.
You follow Xyre.

A Steep Incline Within the Windless Highlands
   You strain a bit as you pull yourself up this steep incline.  As you
finally reach level ground you stop to take a deep breath and look at the
view you have earned yourself.  You can see the high walls of Moldavia from
here and the tops of many of the structures within the city.  The path
itself continues further to the east.    
[ Exits: e d ]
The corpse of a wild dhole is lying here.
The corpse of a smilidon is lying here.
Arken Anvil Hammersmith is standing here.
Xyre is standing here.
A praying mantis is standing here clasping its claws.

HP:740 Move:319 Mana:170 Secs:4 > 
Arken leaves east.
You follow Xyre.

A Steep Path Through the Windless Highlands
   The path increases in elevation with every step, bringing you ever
closer to the peaks which rise high above your head.  The path edges along
the side of a mountain, lined beautifully by small shrubs and tall weeds.
[ Exits: e w ]
Arken Anvil Hammersmith is standing here.
Xyre is standing here.

HP:740 Move:314 Mana:170 Secs:4 > 
Arken leaves east.
You follow Xyre.

A Carved Passage Along the Mountainside
   The path has been carved through the high mountain walls here, providing
easy access through the heightening range.  As you look upward you spot
what looks like the cloudy outline of a snowy mountain peak far in the
distance.    
[ Exits: w u ]
The corpse of a man goat is lying here.
Arken Anvil Hammersmith is standing here.
Xyre is standing here.

HP:740 Move:309 Mana:170 Secs:4 > 
Arken leaves up.
You follow Xyre.

A Sloping Gradient Through the Mountainside
   As you walk along the gravel covered path you pass by short bushes and
large boulders, but not much else.  The path is rather barren, serving only
as a gateway to the enormous peaks far in the distance.    
[ Exits: n d ]
The corpse of a popobawa is lying here.
Arken Anvil Hammersmith is standing here.
Xyre is standing here.

HP:740 Move:304 Mana:170 Secs:3 > 
Arken leaves north.
You follow Xyre.

A Turn Through the Carved Mountainside
   The path turns slightly here, carving a winding path through the sheer
mountain walls.  The sounds of birds screeching and rocks falling are the
only noises that echo off of the high cliff walls.    
[ Exits: s w ]
Arken Anvil Hammersmith is standing here.
Xyre is standing here.

HP:740 Move:299 Mana:170 Secs:3 > 
Arken leaves west.
You follow Xyre.

A Shadowed Path Through the Windless Highlands
   The shadows from the high rock walls cover the path, completely
frightening away the sun and preventing any chance of plant life from
appearing here.    
[ Exits: e w ]
Arken Anvil Hammersmith is standing here.
Xyre is standing here.

HP:740 Move:294 Mana:170 Secs:2 > 
You are hungry.
An intense pulse of white light flares up over Arken's body!
An intense pulse of white light flares up over Xyre's body!
An intense pulse of white light flares up over Graal's body!

HP:740 Move:299 Mana:170 Secs:75 > 
Xyre says, '....'

HP:740 Move:299 Mana:170 Secs:75 > say damn I wanted to give you eq graYou say, 'damn I wanted to give you eq gra'

HP:740 Move:299 Mana:170 Secs:74 > eatYou eat a roasted chicken.
You are full.

HP:740 Move:299 Mana:170 Secs:73 > eatYou are too full to eat anything more!

HP:740 Move:299 Mana:170 Secs:72 > 
Arken leaves west.
You follow Xyre.

The Base of a Sheer Rock Gradient
   You stand at the bottom of an incredibly steep cliff.  The rock face is
completely straight up and down and rather smooth, however large cracks in
the stone make it possible for a skilled climber to scale its surface.    
[ Exits: e w u ]
The corpse of a smilidon is lying here.
Arken Anvil Hammersmith is standing here.
Xyre is standing here.
A long toothed smilidon silently stalks amidst the boulders.

HP:740 Move:294 Mana:170 Secs:71 > 
Arken leaves west.
You follow Xyre.

The Pass Along the Mountainside
   You make your way through a pass here, leading upward through the
mountain side.  The pass cuts through high rock walls, and leads even
closer to the peaks of this high range.  The mountain trail continues to
the east as well.    
[ Exits: e u ]
The corpse of a smilidon is lying here.
Arken Anvil Hammersmith is standing here.
Xyre is standing here.
A long toothed smilidon silently stalks amidst the boulders.

HP:740 Move:289 Mana:170 Secs:70 > slap selfYou slap yourself, silly you.
Arken leaves east.
You follow Xyre.

The Base of a Sheer Rock Gradient
   You stand at the bottom of an incredibly steep cliff.  The rock face is
completely straight up and down and rather smooth, however large cracks in
the stone make it possible for a skilled climber to scale its surface.    
[ Exits: e w u ]
The corpse of a smilidon is lying here.
Arken Anvil Hammersmith is standing here.
Xyre is standing here.
A long toothed smilidon silently stalks amidst the boulders.

HP:740 Move:284 Mana:170 Secs:70 > 
Arken jumps into the battle alongside Xyre!
You throw yourself into the battle!
Xyre places a long gold-tipped trident in the back of a smilidon, resulting in some strange noises and some blood!

HP:740 Move:284 Mana:170 Secs:69 > 
The subtle sounds of falling pebbles and rocks echo in the distance.

HP:740 Move:284 Mana:170 Secs:68 > assYou're already fighting!  How can you assist anyone?

HP:740 Move:284 Mana:170 Secs:68 > 
You massacre a smilidon with your slash.  (27)
You miss a smilidon with your slash.
You slash a smilidon extremely hard.  (18)
A smilidon looks pretty hurt.
Arken misses a smilidon with his slash.
Arken slashes a smilidon extremely hard.
Arken slashes a smilidon extremely hard.
Xyre dodges the attack!
A smilidon misses Xyre with its claw.
A smilidon misses Xyre with its claw.
Xyre misses a smilidon with his pierce.
Xyre pierces a smilidon extremely hard.

HP:740 Move:284 Mana:170 Secs:67 > 
You massacre a smilidon with your slash.  (29)
A smilidon is mortally wounded, and will die soon, if not aided.
Your slash results in a pool of blood and a smilidon's immediate death!  (42)
You receive your share of experience - 19,479 points.
You receive a grouping bonus of 12,635 points!
A smilidon is dead!  R.I.P.
Your blood freezes as you hear a smilidon's death cry.

HP:740 Move:284 Mana:170 Secs:65 > 
Arken leaves west.
You follow Xyre.

The Pass Along the Mountainside
   You make your way through a pass here, leading upward through the
mountain side.  The pass cuts through high rock walls, and leads even
closer to the peaks of this high range.  The mountain trail continues to
the east as well.    
[ Exits: e u ]
The corpse of a smilidon is lying here.
Arken Anvil Hammersmith is standing here.
Xyre is standing here.
A long toothed smilidon silently stalks amidst the boulders.

HP:740 Move:279 Mana:170 Secs:65 > 
You throw yourself into the battle!
Xyre places a long gold-tipped trident in the back of a smilidon, resulting in some strange noises and some blood!

HP:740 Move:279 Mana:170 Secs:64 > 
You massacre a smilidon with your slash.  (26)
You massacre a smilidon with your slash.  (30)
You massacre a smilidon with your slash.  (25)
A smilidon is in awful condition.
A smilidon misses Xyre with its claw.
A smilidon misses Xyre with its claw.
Xyre massacres a smilidon with his pierce.
Xyre pierces a smilidon extremely hard.

HP:740 Move:279 Mana:170 Secs:63 > kickYou raise your foot and smash it into a smilidon's kidney!  (59)
You receive your share of experience - 19,479 points.
You receive a grouping bonus of 12,635 points!
A smilidon is dead!  R.I.P.
Your blood freezes as you hear a smilidon's death cry.

HP:740 Move:279 Mana:170 Secs:63 > 
Arken leaves up.
You follow Xyre.

A Tight Mountainside Pass
   The walls are a bit closer together here, however the path is still
completely passable and leaves plenty of shoulder room for most travelers.
[ Exits: w d ]
Arken Anvil Hammersmith is standing here.
Xyre is standing here.

HP:740 Move:274 Mana:170 Secs:60 > kick
Arken leaves west.
You follow Xyre.

The Harshly Inclining Mountain Path
   The ground begins to incline more steeply beneath your feet here, and
you start to realize that you are now at a much higher elevation than
Moldavia.  A high rock wall prevents travel to the west, while large
boulders block the path to the south.    
[ Exits: n e ]
The corpse of a large bunyip is lying here.
The corpse of a man goat is lying here.
Arken Anvil Hammersmith is standing here.
Xyre is standing here.

HP:740 Move:269 Mana:170 Secs:59 > Kick who?

HP:740 Move:269 Mana:170 Secs:59 > 
Arken leaves north.
You follow Xyre.

A Steep Rock-Strewn Passage
   The path comes to somewhat of a juncture here, leading both south and
upward.  However, an extremely thin footpath leads west over an incredibly
dangerous looking ledge.  The path is getting steeper here, and to make it
even more treacherous small rocks have scattered carelessly over the trail.
[ Exits: s w u ]
The corpse of a man goat is lying here.
The corpse of a popobawa is lying here.
Arken Anvil Hammersmith is standing here.
Xyre is standing here.

HP:740 Move:264 Mana:170 Secs:59 > 
Arken leaves up.
You follow Xyre.

The Path Through the Windless Highlands
   The path is dry and cracked here, while boulders large and small are
scattered about.  A few simple weeds grow from the cracks, while fresh
footprints of all shapes and sizes lay in the gray dirt.  The path
continues to wind around the mountainside.  
[ Exits: n d ]
The corpse of a smilidon is lying here.
Arken Anvil Hammersmith is standing here.
Xyre is standing here.

HP:740 Move:259 Mana:170 Secs:58 > 
Arken leaves north.
You follow Xyre.

A Mountain Path of Gray Dirt
   As you lead into an obvious pass in the mountain, the dirt along the
path as well as the stone lining the walls of the pass becomes a much
darker gray.  Perhaps a different mineral resides in the walls or possibly
a difference in stone consistency, either way the difference is quite
noticeable.  The path continues through the pass and along the
mountainside.  
[ Exits: e s ]
Arken Anvil Hammersmith is standing here.
Xyre is standing here.

HP:740 Move:254 Mana:170 Secs:57 > 
Arken leaves east.
You follow Xyre.

Through the Gap of Greystone Pass
   You have entered a deep rock cut in the mountainside, commonly referred
to as Greystone Pass.  The passage received its name from the unique gray
color and composition of the stone in this section of the mountain.  The
cut is only a couple hundred feet long, but the walls are deep, the air is
damp and the shadows are long.  Your crunching steps echo off the thick
walls, however no wind can be heard whistling through the cut.  
[ Exits: e w ]
The corpse of a popobawa is lying here.
Arken Anvil Hammersmith is standing here.
Xyre is standing here.

HP:740 Move:249 Mana:170 Secs:57 > 
Arken leaves east.
You follow Xyre.

Through the Gap of Greystone Pass
   The high walls of Greystone Pass are smooth and solid.  Small moss
clings to its damp surface, like most gap walls, however not a crack or
split can be found anywhere throughout the unique stone.  No signs of
jagged or broken rock can be found, nor signs of weathered aging.  This
stone seems to be quite unique indeed.  
[ Exits: n w ]
Arken Anvil Hammersmith is standing here.
Xyre is standing here.

HP:740 Move:244 Mana:170 Secs:57 > 
Arken leaves north.
You follow Xyre.

The Widening Gap of Greystone Pass
   Other than the unusual shade of the stone here, as well as its near
flawless composition, the only other oddity is that there is not a single
rock laying in the path.  Not one stone has broken or has fallen from its
place in the wall.  It is becoming apparent that this rock cut could not
have been made by the tools of man, for this stone is seemingly as strong
as mithril and as durable as steel.  
[ Exits: s u ]
Arken Anvil Hammersmith is standing here.
Xyre is standing here.

HP:740 Move:239 Mana:170 Secs:56 > 
Arken leaves up.
You follow Xyre.

An Enclosed Overhang Through Greystone Pass
   The mountain path continues to wind its way through the Windless
Highlands, over the stone path and through the rising mountain walls.  The
path itself is quite an anomaly in that it is a perfect cut through the
mountainside, however not an inch was carved by the hand of man.  The trail
is a natural formation, an ancient product of gentle erosion and geological
shifts over the ages.  
[ Exits: w d ]
Arken Anvil Hammersmith is standing here.
Xyre is standing here.

HP:740 Move:234 Mana:170 Secs:56 > 
Arken leaves west.
You follow Xyre.

The Northern Pass of the Windless Highlands
   You have followed the path through the Highlands and have reached the
northern face of this section of the range.  From here you can get a much
clearer view of the crescent shaped mountains northward, and the vast lands
that lay within its valley.  The pass continues further to the east and up
along the north face.  
[ Exits: e u ]
The corpse of a wild dhole is lying here.
The corpse of a popobawa is lying here.
Arken Anvil Hammersmith is standing here.
Xyre is standing here.

HP:740 Move:229 Mana:170 Secs:56 > 
Arken leaves up.
You follow Xyre.

The Northern Pass of the Windless Highlands
   From here you have a clear view of the crescent shaped mountains to the
north and the valley far below.  Strong wisps of windy snow can be seen
blowing about several peaks further west and north.  However not a single
sound of wind can be heard anywhere near this section of the range.  
[ Exits: w d ]
The corpse of a smilidon is lying here.
Arken Anvil Hammersmith is standing here.
Xyre is standing here.

HP:740 Move:224 Mana:170 Secs:54 > 
Arken leaves west.
You follow Xyre.

The Northern Pass of the Windless Highlands
   The natural pass continues to cut through the grayish mountainside here,
increasing in elevation with every step.  The ground is firm, yet covered
in a thin layer of fine dust.  Many footprints of various creatures can be
faintly seen in the dust, seemingly leading in every direction.  The walls
of the pass are low here, and allow for a glorious view of the rest of the
Highlands, as well as the awaiting peaks of the Crescent range far in the
distance.  
[ Exits: e w ]
(2) The corpse of a wild dhole is lying here.
Arken Anvil Hammersmith is standing here.
Xyre is standing here.

HP:740 Move:219 Mana:170 Secs:54 > 
Arken leaves west.
You follow Xyre.

The Northern Pass of the Windless Highlands
   The solid walls of the pass rise once again here, disallowing a clear
view of the deep Crescent valley.  Tall peaks do reach high into the sky,
so much so that you can easily see them over the high walls punching holes
in the puffy clouds.  The path continues to the east and west from here.  
[ Exits: e w ]
Arken Anvil Hammersmith is standing here.
Xyre is standing here.

HP:740 Move:214 Mana:170 Secs:54 > 
Arken leaves west.
You follow Xyre.

A Turn in the Northern Pass
   The pass turns here, curving its way around large solid stone
structures.  The stone has turned back to a more common shade of gray,
while the path is once again littered with stones and boulders which have
fallen from their places in the mountainside.  The path is somewhat more
steep here, bringing you closer to the rising Crescent peaks with every
step.  
[ Exits: e s ]
Arken Anvil Hammersmith is standing here.
Xyre is standing here.

HP:740 Move:209 Mana:170 Secs:53 > kickKick who?

HP:740 Move:209 Mana:170 Secs:50 > 
Xyre says, 'oh god'

HP:740 Move:209 Mana:170 Secs:50 > off 10Your offensive and defensive power is:

Offense:   10
Defense:    0

HP:740 Move:209 Mana:170 Secs:48 > 
Xyre says, 'his moves again haha'

HP:740 Move:209 Mana:170 Secs:47 > 
Graal says, 'someone needs to get to level 100 so they can level my dwarf'

HP:740 Move:209 Mana:170 Secs:44 > 
Graal chuckles politely.

HP:740 Move:209 Mana:170 Secs:42 > 
Graal says, 'damnit!'

HP:740 Move:209 Mana:170 Secs:41 > 
Arken leaves south.
You follow Xyre.

The Rocky Pass of the Windless Highlands
   The path here has become quite rocky, and rather difficult to traverse.
The pass is not steep, but rather quite cluttered with large mountain
boulders and a thick layer of loose gravel.  A small old skeleton of a
rodent as been left laying across one of the flat stones, seemingly picked
at numerous times by scavenger birds and beasts.  
[ Exits: n u ]
The corpse of a wild dhole is lying here.
The corpse of a popobawa is lying here.
Arken Anvil Hammersmith is standing here.
Xyre is standing here.

HP:740 Move:204 Mana:170 Secs:38 > 
Arken leaves up.
You follow Xyre.

A Long Winding Path of the Windless Highlands
   The mountain path continues to wind its way through the Windless
Highlands, over the stone path and through the rising mountain walls.  The
path itself is quite an anomaly in that it is a perfect cut through the
mountainside, however not an inch was carve The trail is a natural
formation, an ancient product of gentle erosion and geological shifts over
the ages.  The path continues to the west and down.  
[ Exits: w d ]
Arken Anvil Hammersmith is standing here.
Xyre is standing here.

HP:740 Move:199 Mana:170 Secs:37 > 
Arken leaves west.
You follow Xyre.

A Path Through the Windless Highlands
   The strange gray color is present once again in the stone here along
trail's ground, as well as in the tal rock walls.  The path is completely
clear of debris, besides a very thin layer of dirt and dust, however no
large rocks have fallen from their place Further to the northwest you can
see tall peaks of various other mountains of the Crescent range reaching
far into the sky.  
[ Exits: e w ]
The corpse of a popobawa is lying here.
Arken Anvil Hammersmith is standing here.
Xyre is standing here.

HP:740 Move:194 Mana:170 Secs:37 > 
Arken leaves west.
You follow Xyre.

A Mountain Path Through the Windless Highlands
   A low stone wall here gives way to a spectacular view of the sprawling
Crescent Range and its peaks which seemingly reach far into the Heavens.  
The path continues to follow along the northern edge of this section of the
range, snaking ever deeper into the heart of the Crescent Mountains.  A
steep crevice continues downward from this point in the path.  
[ Exits: e w d ]
Arken Anvil Hammersmith is standing here.
Xyre is standing here.
Graal collapses weakly onto the ground!

HP:740 Move:189 Mana:170 Secs:37 > 
Arken leaves down.
You follow Xyre.

A Steep Crevice Descending the Face
   The crevice is somewhat steep and treacherous, however it looks as
though it has been well traveled by both man and beast.  Various footprints
heading both up and down the crevice can be seen in the packed surface,
while the high walls provide extra support as you make your way down the
path.  The path bends slightly near the end, so it is quite difficult to
see what awaits you at the bottom.  
[ Exits: u d ]
Arken Anvil Hammersmith is standing here.
Xyre is standing here.

HP:740 Move:184 Mana:170 Secs:36 > 
Arken leaves up.
You follow Xyre.

A Mountain Path Through the Windless Highlands
   A low stone wall here gives way to a spectacular view of the sprawling
Crescent Range and its peaks which seemingly reach far into the Heavens.  
The path continues to follow along the northern edge of this section of the
range, snaking ever deeper into the heart of the Crescent Mountains.  A
steep crevice continues downward from this point in the path.  
[ Exits: e w d ]
Arken Anvil Hammersmith is standing here.
Xyre is standing here.
Graal is standing here.

HP:740 Move:179 Mana:170 Secs:35 > 
Xyre says, 'wait here'

HP:740 Move:179 Mana:170 Secs:33 > 
Graal chuckles politely.

HP:740 Move:179 Mana:170 Secs:32 > 
Xyre says, 'ill brb'

HP:740 Move:179 Mana:170 Secs:32 > 
Arken sits down and rests.

HP:740 Move:179 Mana:170 Secs:31 > 
Graal sits down and rests.

HP:740 Move:179 Mana:170 Secs:31 > 
Graal lies down and falls asleep.

HP:740 Move:179 Mana:170 Secs:29 > 
You follow Xyre.

A Steep Crevice Descending the Face
   The crevice is somewhat steep and treacherous, however it looks as
though it has been well traveled by both man and beast.  Various footprints
heading both up and down the crevice can be seen in the packed surface,
while the high walls provide extra support as you make your way down the
path.  The path bends slightly near the end, so it is quite difficult to
see what awaits you at the bottom.  
[ Exits: u d ]
Xyre is standing here.

HP:740 Move:174 Mana:170 Secs:29 > 
You follow Xyre.

The Base of a Steep Mountain Crevice
   The crevice path has come to an end here as the ground levels out
suddenly.  As you look about it seems you have found a rather bowl-like
formation within the mountain's center.  A giant crater has formed here,
and that thin crevice path seems to be the only way into and out of this
huge formation.  The crater's stone walls are tremendously high, and its
width seems as though it is large enough to hold the entire village of
Birchwind.  Within the crater's center a great lake has collected over the
ages.  
[ Exits: s u ]
Xyre is standing here.

HP:740 Move:169 Mana:170 Secs:29 > 
You follow Xyre.

The Shore of Hidden Lake Gtheara
   The hidden Lake Gtheara stretches to the south before you, its dark
waters lapping quietly up on the shore here.  Along its surface, you seem
to see huge, dark shapes moving about, creatures that have made their homes
along its waters ages ago.  The lake looks extremely deep, but the water is
much too black for you to see the bottom.  
[ Exits: n s ]
Xyre is standing here.

HP:740 Move:164 Mana:170 Secs:28 > 
You follow Xyre.

The Calm Waters of Lake Gtheara
   Lake Gtheara continues its vast expanse here, the lake floor possibly
miles below you and enshrouded in darkness.  You wonder, given the
creatures you have seen on its surface, what might possibly be swimming
down there.  The waters are perfectly calm and smooth, while a slight film
of mist rises slowly from its surface.  
[ Exits: n s ]
Xyre is standing here.

HP:740 Move:159 Mana:170 Secs:28 > 
You follow Xyre.

The placid waters of Lake Gtheara
   The lake is completely placid at this spot, wonderfully undisturbed by
the splashing and swift movements of the creatures of its depths and on its
surface.  The lake expands further in every direction, while the shore lays
somewhat to the north.  
[ Exits: n e s w ]
Xyre is standing here.
A beautiful nymph bathes quietly here.

HP:740 Move:156 Mana:170 Secs:28 > 
You follow Xyre.

Lake Gtheara
   The gray water sits like a huge mirror deep within this mountain bowl.
Completely placid , except for the occasional splashing boulder or jumping
fish, this lake serves here as a hidden wonder in the mountain's center.  
[ Exits: n e s w ]
Xyre is standing here.

HP:740 Move:153 Mana:170 Secs:27 > 
You follow Xyre.

Lake Gtheara
   The lake has been completely enclosed by the rising stone walls, sitting
within this mountain much like a deep bowl filled only with shallow water.
The surface of the lake is a grayish silver, reflecting the color of the
high stone walls which enclose it.  The gentle waters continue off in most
directions.  
[ Exits: n e s w ]
Xyre is standing here.
A male triton is here swimming slowly along.

HP:740 Move:150 Mana:170 Secs:27 > 
You follow Xyre.

Lake Gtheara
   Nestled within the high cliffs of the mountain range, the crystal waters
of the lake wave gently with the swift motions of its inhabitants.  The
water is quite frigid, yet so crisp and refreshing.  
[ Exits: s w ]
Xyre is standing here.
A male triton is here swimming slowly along.

HP:740 Move:147 Mana:170 Secs:27 > 
You follow Xyre.

Lake Gtheara
   The gray water sits like a huge mirror deep within this mountain bowl.
Completely placid , except for the occasional splashing boulder or jumping
fish, this lake serves here as a hidden wonder in the mountain's center.  
To the east lays a cut in the rock, allowing water to flow further through
the passage in that direction.  
[ Exits: n e w ]
Xyre is standing here.
A stunning nymph swims about gracefully here.

HP:740 Move:144 Mana:170 Secs:26 > 
You follow Xyre.

A Short Waterway Between Two Cliffs
   The water squeezes between two high cliffs which sit to the north and
south of this tight passage.  If it werent for this small canal, however,
the water would not be connected, yet two seperate lakes would stand
identical next to one another.    
[ Exits: e w ]
Xyre is standing here.
A stunning nymph swims about gracefully here.

HP:740 Move:141 Mana:170 Secs:26 > 
You follow Xyre.

A Short Waterway Between Two Cliffs
   The lake seems to be nearly split into two different sections by two
encroaching rock walls.  A thin waterway connects bodies of water, joining
them as one huge hidden mountain lake.  
[ Exits: e w ]
Xyre is standing here.
A beautiful nymph bathes quietly here.

HP:740 Move:138 Mana:170 Secs:26 > 
You follow Xyre.

Lake Gtheara
   The water is quite frigid, yet so crisp and refreshing.  Nestled within
the high cliffs of the mountain range, the grayish waters of the lake wave
gently with the swift motions of its inhabitants.  A short passage through
two cliffs lays to the west.  
[ Exits: n e s w ]
Xyre is standing here.

HP:740 Move:135 Mana:170 Secs:25 > 
You follow Xyre.

A Short Waterway Between Two Cliffs
   The lake seems to be nearly split into two different sections by two
encroaching rock walls.  A thin waterway connects bodies of water, joining
them as one huge hidden mountain lake.  
[ Exits: e w ]
Xyre is standing here.
A beautiful nymph bathes quietly here.

HP:740 Move:132 Mana:170 Secs:25 > 
You follow Xyre.

A Short Waterway Between Two Cliffs
   The water squeezes between two high cliffs which sit to the north and
south of this tight passage.  If it werent for this small canal, however,
the water would not be connected, yet two seperate lakes would stand
identical next to one another.    
[ Exits: e w ]
Xyre is standing here.
A stunning nymph swims about gracefully here.

HP:740 Move:129 Mana:170 Secs:25 > 
A stunning nymph beams a smile at Xyre.

HP:740 Move:129 Mana:170 Secs:25 > 
You follow Xyre.

Lake Gtheara
   The gray water sits like a huge mirror deep within this mountain bowl.
Completely placid , except for the occasional splashing boulder or jumping
fish, this lake serves here as a hidden wonder in the mountain's center.  
To the east lays a cut in the rock, allowing water to flow further through
the passage in that direction.  
[ Exits: n e w ]
Xyre is standing here.
A stunning nymph swims about gracefully here.

HP:740 Move:126 Mana:170 Secs:24 > 
You follow Xyre.

Lake Gtheara
   The lake itself is quite large, and expands for some distance in most
directions.  The surface of the lake is a grayish silver, reflecting the
color of the high stone walls which enclose it.  
[ Exits: n e s w ]
Xyre is standing here.
A stunning nymph swims about gracefully here.

HP:740 Move:123 Mana:170 Secs:24 > 
You follow Xyre.

Lake Gtheara
   The lake has been completely enclosed by the rising stone walls, sitting
within this mountain much like a deep bowl filled only with shallow water.
The surface of the lake is a grayish silver, reflecting the color of the
high stone walls which enclose it.  The gentle waters continue off in every
direction.  
[ Exits: n e s w ]
The corpse of a triton is lying here.
Xyre is standing here.

HP:740 Move:120 Mana:170 Secs:24 > 
You follow Xyre.

Lake Gtheara
   The water is quite frigid, yet so crisp and refreshing.  Nestled within
the high cliffs of the mountain range, the grayish waters of the lake wave
gently with the swift motions of its inhabitants.  The lake's surface
continues off to the north and east.  
[ Exits: n e ]
Xyre is standing here.
A stunning nymph swims about gracefully here.

HP:740 Move:117 Mana:170 Secs:24 > 
You follow Xyre.

Lake Gtheara
   The lake itself is quite large, and expands for some distance in most
directions.  The surface of the lake is a grayish silver, reflecting the
color of the high stone walls which enclose it.  
[ Exits: n e s w ]
Xyre is standing here.

HP:740 Move:114 Mana:170 Secs:23 > 
You follow Xyre.

Lake Gtheara
   The water is quite frigid, yet so crisp and refreshing.  Nestled within
the high cliffs of the mountain range, the grayish waters of the lake wave
gently with the swift motions of its inhabitants.  The lake continues off
to the east and north.  
[ Exits: e s ]
Xyre is standing here.

HP:740 Move:111 Mana:170 Secs:23 > 
You follow Xyre.

The placid waters of Lake Gtheara
   The lake is completely placid at this spot, wonderfully undisturbed by
the splashing and swift movements of the creatures of its depths and on its
surface.  The lake expands further in every direction, while the shore lays
somewhat to the north.  
[ Exits: n e s w ]
Xyre is standing here.
A beautiful nymph bathes quietly here.

HP:740 Move:108 Mana:170 Secs:23 > 
You follow Xyre.

The Calm Waters of Lake Gtheara
   Lake Gtheara continues its vast expanse here, the lake floor possibly
miles below you and enshrouded in darkness.  You wonder, given the
creatures you have seen on its surface, what might possibly be swimming
down there.  The waters are perfectly calm and smooth, while a slight film
of mist rises slowly from its surface.  
[ Exits: n s ]
Xyre is standing here.

HP:740 Move:105 Mana:170 Secs:23 > 
You follow Xyre.

The Shore of Hidden Lake Gtheara
   The hidden Lake Gtheara stretches to the south before you, its dark
waters lapping quietly up on the shore here.  Along its surface, you seem
to see huge, dark shapes moving about, creatures that have made their homes
along its waters ages ago.  The lake looks extremely deep, but the water is
much too black for you to see the bottom.  
[ Exits: n s ]
Xyre is standing here.

HP:740 Move:102 Mana:170 Secs:22 > 
You follow Xyre.

The Base of a Steep Mountain Crevice
   The crevice path has come to an end here as the ground levels out
suddenly.  As you look about it seems you have found a rather bowl-like
formation within the mountain's center.  A giant crater has formed here,
and that thin crevice path seems to be the only way into and out of this
huge formation.  The crater's stone walls are tremendously high, and its
width seems as though it is large enough to hold the entire village of
Birchwind.  Within the crater's center a great lake has collected over the
ages.  
[ Exits: s u ]
Xyre is standing here.

HP:740 Move:97 Mana:170 Secs:22 > 
You follow Xyre.

A Steep Crevice Descending the Face
   The crevice is somewhat steep and treacherous, however it looks as
though it has been well traveled by both man and beast.  Various footprints
heading both up and down the crevice can be seen in the packed surface,
while the high walls provide extra support as you make your way down the
path.  The path bends slightly near the end, so it is quite difficult to
see what awaits you at the bottom.  
[ Exits: u d ]
Xyre is standing here.

HP:740 Move:92 Mana:170 Secs:22 > 
You follow Xyre.

A Mountain Path Through the Windless Highlands
   A low stone wall here gives way to a spectacular view of the sprawling
Crescent Range and its peaks which seemingly reach far into the Heavens.  
The path continues to follow along the northern edge of this section of the
range, snaking ever deeper into the heart of the Crescent Mountains.  A
steep crevice continues downward from this point in the path.  
[ Exits: e w d ]
Xyre is standing here.
Arken Anvil Hammersmith is resting here.
Graal is standing here.

HP:740 Move:87 Mana:170 Secs:21 > 
Arken stops resting, and clambers on his feet.

HP:740 Move:87 Mana:170 Secs:18 > restYou sit down and rest your tired bones.

HP:740 Move:87 Mana:170 Secs:13 > 
Xyre says, 'ok lake when he gets moves'

HP:740 Move:87 Mana:170 Secs:12 > 
Xyre lies down and falls asleep.

HP:740 Move:87 Mana:170 Secs:12 > 
Arken sighs loudly.

HP:740 Move:87 Mana:170 Secs:9 > 
Graal lies down and falls asleep.

HP:740 Move:87 Mana:170 Secs:8 > 
Arken lies down and falls asleep.

HP:740 Move:87 Mana:170 Secs:7 > slYou go to sleep.

HP:740 Move:87 Mana:170 Secs:2 > HP:740 Move:87 Mana:170 Secs:2 > HP:740 Move:87 Mana:170 Secs:1 > HP:740 Move:87 Mana:170 Secs:1 > HP:740 Move:87 Mana:170 Secs:1 > HP:740 Move:87 Mana:170 Secs:1 > HP:740 Move:87 Mana:170 Secs:1 > HP:740 Move:133 Mana:170 Secs:75 > HP:740 Move:133 Mana:170 Secs:75 > HP:740 Move:133 Mana:170 Secs:75 > HP:740 Move:133 Mana:170 Secs:75 > wakstaYou awaken, and sit up.

HP:740 Move:133 Mana:170 Secs:74 > You stand up.

HP:740 Move:133 Mana:170 Secs:74 > 
Graal awakens.

HP:740 Move:133 Mana:170 Secs:74 > 
Graal clambers to his feet.

HP:740 Move:133 Mana:170 Secs:73 > l
A Mountain Path Through the Windless Highlands
   A low stone wall here gives way to a spectacular view of the sprawling
Crescent Range and its peaks which seemingly reach far into the Heavens.  
The path continues to follow along the northern edge of this section of the
range, snaking ever deeper into the heart of the Crescent Mountains.  A
steep crevice continues downward from this point in the path.  
[ Exits: e w d ]
Xyre is sleeping here.
Arken Anvil Hammersmith is sleeping here.
Graal is standing here.

HP:740 Move:133 Mana:170 Secs:73 > 
Xyre tells the group, 'man my fuggin align is gay'

HP:740 Move:133 Mana:170 Secs:72 > 
Arken awakens.

HP:740 Move:133 Mana:170 Secs:72 > 
Arken clambers to his feet.

HP:740 Move:133 Mana:170 Secs:72 > 
Xyre awakens.

HP:740 Move:133 Mana:170 Secs:70 > 
Xyre clambers to his feet.

HP:740 Move:133 Mana:170 Secs:70 > 
Arken leaves down.
You follow Xyre.

A Steep Crevice Descending the Face
   The crevice is somewhat steep and treacherous, however it looks as
though it has been well traveled by both man and beast.  Various footprints
heading both up and down the crevice can be seen in the packed surface,
while the high walls provide extra support as you make your way down the
path.  The path bends slightly near the end, so it is quite difficult to
see what awaits you at the bottom.  
[ Exits: u d ]
Arken Anvil Hammersmith is standing here.
Xyre is standing here.

HP:740 Move:128 Mana:170 Secs:67 > 
Arken tells the group, '?'

HP:740 Move:128 Mana:170 Secs:67 > 
Arken leaves down.
You follow Xyre.

The Base of a Steep Mountain Crevice
   The crevice path has come to an end here as the ground levels out
suddenly.  As you look about it seems you have found a rather bowl-like
formation within the mountain's center.  A giant crater has formed here,
and that thin crevice path seems to be the only way into and out of this
huge formation.  The crater's stone walls are tremendously high, and its
width seems as though it is large enough to hold the entire village of
Birchwind.  Within the crater's center a great lake has collected over the
ages.  
[ Exits: s u ]
Arken Anvil Hammersmith is standing here.
Xyre is standing here.

HP:740 Move:123 Mana:170 Secs:65 > 
Arken leaves south.
You follow Xyre.

The Shore of Hidden Lake Gtheara
   The hidden Lake Gtheara stretches to the south before you, its dark
waters lapping quietly up on the shore here.  Along its surface, you seem
to see huge, dark shapes moving about, creatures that have made their homes
along its waters ages ago.  The lake looks extremely deep, but the water is
much too black for you to see the bottom.  
[ Exits: n s ]
Arken Anvil Hammersmith is standing here.
Xyre is standing here.

HP:740 Move:118 Mana:170 Secs:65 > 
Arken leaves south.
You follow Xyre.

The Calm Waters of Lake Gtheara
   Lake Gtheara continues its vast expanse here, the lake floor possibly
miles below you and enshrouded in darkness.  You wonder, given the
creatures you have seen on its surface, what might possibly be swimming
down there.  The waters are perfectly calm and smooth, while a slight film
of mist rises slowly from its surface.  
[ Exits: n s ]
Arken Anvil Hammersmith is standing here.
Xyre is standing here.

HP:740 Move:113 Mana:170 Secs:64 > 
Arken leaves south.
You follow Xyre.

The placid waters of Lake Gtheara
   The lake is completely placid at this spot, wonderfully undisturbed by
the splashing and swift movements of the creatures of its depths and on its
surface.  The lake expands further in every direction, while the shore lays
somewhat to the north.  
[ Exits: n e s w ]
Arken Anvil Hammersmith is standing here.
Xyre is standing here.

HP:740 Move:110 Mana:170 Secs:64 > 
Arken leaves west.
You follow Xyre.

Lake Gtheara
   The water is quite frigid, yet so crisp and refreshing.  Nestled within
the high cliffs of the mountain range, the grayish waters of the lake wave
gently with the swift motions of its inhabitants.  The lake continues off
to the east and north.  
[ Exits: e s ]
Arken Anvil Hammersmith is standing here.
Xyre is standing here.

HP:740 Move:107 Mana:170 Secs:63 > 
Arken leaves south.
You follow Xyre.

Lake Gtheara
   The lake itself is quite large, and expands for some distance in most
directions.  The surface of the lake is a grayish silver, reflecting the
color of the high stone walls which enclose it.  
[ Exits: n e s w ]
Arken Anvil Hammersmith is standing here.
Xyre is standing here.

HP:740 Move:104 Mana:170 Secs:63 > 
Arken leaves east.
You follow Xyre.

Lake Gtheara
   The gray water sits like a huge mirror deep within this mountain bowl.
Completely placid , except for the occasional splashing boulder or jumping
fish, this lake serves here as a hidden wonder in the mountain's center.  
[ Exits: n e s w ]
Arken Anvil Hammersmith is standing here.
Xyre is standing here.
A male triton is here swimming slowly along.

HP:740 Move:101 Mana:170 Secs:62 > 
Arken leaves east.
You follow Xyre.

Lake Gtheara
   The lake has been completely enclosed by the rising stone walls, sitting
within this mountain much like a deep bowl filled only with shallow water.
The surface of the lake is a grayish silver, reflecting the color of the
high stone walls which enclose it.  The gentle waters continue off in most
directions.  
[ Exits: n e s w ]
Arken Anvil Hammersmith is standing here.
Xyre is standing here.

HP:740 Move:98 Mana:170 Secs:62 > 
Arken leaves west.
You follow Xyre.

Lake Gtheara
   The gray water sits like a huge mirror deep within this mountain bowl.
Completely placid , except for the occasional splashing boulder or jumping
fish, this lake serves here as a hidden wonder in the mountain's center.  
[ Exits: n e s w ]
Arken Anvil Hammersmith is standing here.
Xyre is standing here.
A male triton is here swimming slowly along.
Graal collapses weakly onto the ground!

HP:740 Move:95 Mana:170 Secs:61 > 
Arken jumps into the battle alongside Xyre!
You throw yourself into the battle!
Xyre places a long gold-tipped trident in the back of a triton, resulting in some strange noises and some blood!

HP:740 Move:95 Mana:170 Secs:60 > 
Arken smashes his head into a triton's, knocking it unconscious!
A triton is stunned, but will probably regain consciousness again.

HP:740 Move:95 Mana:170 Secs:59 > 
You pulverize a triton with your mighty slash.  (44)
A triton is stunned, but will probably regain consciousness again.
A triton looks pretty hurt.
Arken slashes a triton extremely hard.
A triton is stunned, but will probably regain consciousness again.
Arken slashes a triton extremely hard.
A triton is stunned, but will probably regain consciousness again.
Arken slashes a triton extremely hard.
A triton is stunned, but will probably regain consciousness again.
Xyre massacres a triton with his pierce.
A triton is stunned, but will probably regain consciousness again.
Xyre massacres a triton with his pierce.
A triton is stunned, but will probably regain consciousness again.

HP:740 Move:95 Mana:170 Secs:58 > kickYou raise your foot and smash it into a triton's kidney!  (85)
You receive your share of experience - 20,713 points.
You receive a grouping bonus of 13,435 points!
A triton is dead!  R.I.P.
Your blood freezes as you hear a triton's death cry.
You loot 3,000 coins from the corpse.
You split 3,000 coins among 4 members - 750 coins each.

HP:740 Move:95 Mana:170 Secs:58 > 
Xyre says, 'oh god'

HP:740 Move:95 Mana:170 Secs:57 > 
Graal says, 'wooo out of moves again'

HP:740 Move:95 Mana:170 Secs:55 > sniYou snicker softly.

HP:740 Move:95 Mana:170 Secs:51 > 
Arken slaps Graal.

HP:740 Move:95 Mana:170 Secs:48 > 
Xyre says, 'hold on you gimp'

HP:740 Move:95 Mana:170 Secs:47 > say love the mountYou say, 'love the mount'

HP:740 Move:95 Mana:170 Secs:46 > 
Graal says, 'this is the slow train'

HP:740 Move:95 Mana:170 Secs:45 > 
Arken nods solemnly.

HP:740 Move:95 Mana:170 Secs:43 > 
Arken snickers softly.

HP:740 Move:95 Mana:170 Secs:41 > 
Xyre snickers softly.

HP:740 Move:95 Mana:170 Secs:39 > 
Arken lies down and falls asleep.

HP:740 Move:95 Mana:170 Secs:38 > 
Graal lies down and falls asleep.

HP:740 Move:95 Mana:170 Secs:37 > 
Meier is dropped from above and lands in a heap at Xyre's feet!

HP:740 Move:95 Mana:170 Secs:34 > say yeah but I'm towing thw cabbuseYou say, 'yeah but I'm towing thw cabbuse'
Meier stares at Graal intently and utters, 'yrl'.
Graal starts to rise from the floor, but collapses suddenly.

HP:740 Move:95 Mana:170 Secs:31 > 
Meier stares at Xyre intently and utters, 'yrl'.
Xyre rises from the floor and floats in midair.

HP:740 Move:95 Mana:170 Secs:28 > flexYou flex your pretty muscles for no one in particular.

HP:740 Move:95 Mana:170 Secs:27 > 
Meier stares at Arken intently and utters, 'yrl'.
Arken starts to rise from the floor, but collapses suddenly.

HP:740 Move:95 Mana:170 Secs:25 > 
Xyre throws back his head and cackles with insane glee!

HP:740 Move:95 Mana:170 Secs:24 > 
Meier stares at you and utters the words, 'yrl'.
You are pulled off the ground and hang motionless in the air.

HP:740 Move:95 Mana:170 Secs:21 > 
Graal tells the group, 'so which one of u bitches is gonna level my dwarf lol'

HP:740 Move:95 Mana:170 Secs:17 > 
Meier grins evilly.

HP:740 Move:95 Mana:170 Secs:15 > lick meiYou lick him.

HP:740 Move:95 Mana:170 Secs:14 > 
Meier winks suggestively.

HP:740 Move:95 Mana:170 Secs:14 > 
Xyre tells the group, 'your mother'

HP:740 Move:95 Mana:170 Secs:12 > 
Meier utters the words, 'geqqaf'.

HP:740 Move:95 Mana:170 Secs:7 > 
Graal tells the group, 'she dun play....'

HP:740 Move:95 Mana:170 Secs:7 > gt I will in 2 daysYou tell the group, 'I will in 2 days'
Xyre tells the group, 'o'

HP:740 Move:95 Mana:170 Secs:4 > 
Graal tells the group, 'sigh'

HP:740 Move:95 Mana:170 Secs:4 > 
Arken tells the group, 'tiamat can, what lvl is he?'

HP:740 Move:95 Mana:170 Secs:4 > 
Meier floats down toward the ground and goes to sleep.

HP:740 Move:95 Mana:170 Secs:1 > 
An intense pulse of white light flares up over Arken's body!
An intense pulse of white light flares up over Xyre's body!
An intense pulse of white light flares up over Graal's body!

HP:740 Move:118 Mana:170 Secs:75 > 
Meier awakens.

HP:740 Move:118 Mana:170 Secs:74 > 
Meier clambers to his feet.
Meier slowly rises off the floor and hovers in mid-air.

HP:740 Move:118 Mana:170 Secs:73 > 
Graal tells the group, '104'

HP:740 Move:118 Mana:170 Secs:71 > 
Meier utters the words, 'geqqaf'.

HP:740 Move:118 Mana:170 Secs:71 > 
Meier is snatched up by an unseen force and blinks out of existence!

HP:740 Move:118 Mana:170 Secs:69 > 
Arken tells the group, 'that's fine'

HP:740 Move:118 Mana:170 Secs:64 > 
Arken tells the group, 'i need to max him anyway'

HP:740 Move:118 Mana:170 Secs:55 > 
Xyre wakes up Graal.

HP:740 Move:118 Mana:170 Secs:54 > 
Xyre says, 'get up'

HP:740 Move:118 Mana:170 Secs:52 > 
Graal clambers to his feet.
Graal slowly rises off the floor and hovers in mid-air.

HP:740 Move:118 Mana:170 Secs:50 > 
You follow Xyre.

Lake Gtheara
   The lake has been completely enclosed by the rising stone walls, sitting
within this mountain much like a deep bowl filled only with shallow water.
The surface of the lake is a grayish silver, reflecting the color of the
high stone walls which enclose it.  The gentle waters continue off in most
directions.  
[ Exits: n e s w ]
Xyre is floating here.

HP:740 Move:117 Mana:170 Secs:49 > 
You follow Xyre.

Lake Gtheara
   Nestled within the high cliffs of the mountain range, the crystal waters
of the lake wave gently with the swift motions of its inhabitants.  The
water is quite frigid, yet so crisp and refreshing.  
[ Exits: s w ]
Xyre is floating here.

HP:740 Move:116 Mana:170 Secs:48 > 
You follow Xyre.

Lake Gtheara
   The gray water sits like a huge mirror deep within this mountain bowl.
Completely placid , except for the occasional splashing boulder or jumping
fish, this lake serves here as a hidden wonder in the mountain's center.  
To the east lays a cut in the rock, allowing water to flow further through
the passage in that direction.  
[ Exits: n e w ]
Xyre is floating here.
A male triton is here swimming slowly along.

HP:740 Move:115 Mana:170 Secs:47 > 
You follow Xyre.

Lake Gtheara
   The lake itself is quite large, and expands for some distance in most
directions.  The surface of the lake is a grayish silver, reflecting the
color of the high stone walls which enclose it.  
[ Exits: n e s w ]
Xyre is floating here.
A stunning nymph swims about gracefully here.

HP:740 Move:114 Mana:170 Secs:47 > 
You follow Xyre.

Lake Gtheara
   The lake has been completely enclosed by the rising stone walls, sitting
within this mountain much like a deep bowl filled only with shallow water.
The surface of the lake is a grayish silver, reflecting the color of the
high stone walls which enclose it.  The gentle waters continue off in most
directions.  
[ Exits: n e s w ]
Xyre is floating here.

HP:740 Move:113 Mana:170 Secs:46 > 
You follow Xyre.

Lake Gtheara
   The gray water sits like a huge mirror deep within this mountain bowl.
Completely placid , except for the occasional splashing boulder or jumping
fish, this lake serves here as a hidden wonder in the mountain's center.  
[ Exits: n e s w ]
The corpse of a triton is lying here.
Xyre is floating here.
Arken Anvil Hammersmith is sleeping here.

HP:740 Move:112 Mana:170 Secs:46 > 
Graal says, 'my dwarf is such a bitch lol'

HP:740 Move:112 Mana:170 Secs:45 > 
Xyre wakes up Arken.

HP:740 Move:112 Mana:170 Secs:43 > 
Xyre says, 'you too'

HP:740 Move:112 Mana:170 Secs:42 > 
Arken clambers to his feet.
Arken slowly rises off the floor and hovers in mid-air.

HP:740 Move:112 Mana:170 Secs:40 > 
Xyre says, 'up up'

HP:740 Move:112 Mana:170 Secs:39 > gt what do you guys think is terry tate more a power warrior or a monk?You tell the group, 'what do you guys think is terry tate more a power warrior or a monk?'

HP:740 Move:112 Mana:170 Secs:38 > 
Arken flies away to the east.
You follow Xyre.

Lake Gtheara
   The lake has been completely enclosed by the rising stone walls, sitting
within this mountain much like a deep bowl filled only with shallow water.
The surface of the lake is a grayish silver, reflecting the color of the
high stone walls which enclose it.  The gentle waters continue off in most
directions.  
[ Exits: n e s w ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:740 Move:111 Mana:170 Secs:38 > 
Arken says, 'my bad'

HP:740 Move:111 Mana:170 Secs:38 > 
Arken flies away to the east.
You follow Xyre.

Lake Gtheara
   Nestled within the high cliffs of the mountain range, the crystal waters
of the lake wave gently with the swift motions of its inhabitants.  The
water is quite frigid, yet so crisp and refreshing.  
[ Exits: s w ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:740 Move:110 Mana:170 Secs:33 > 
Arken flies away to the south.
You follow Xyre.

Lake Gtheara
   The gray water sits like a huge mirror deep within this mountain bowl.
Completely placid , except for the occasional splashing boulder or jumping
fish, this lake serves here as a hidden wonder in the mountain's center.  
To the east lays a cut in the rock, allowing water to flow further through
the passage in that direction.  
[ Exits: n e w ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.
A male triton is here swimming slowly along.

HP:740 Move:109 Mana:170 Secs:32 > 
Graal tells the group, 'power war'
Arken jumps into the battle alongside Xyre!
You throw yourself into the battle!
Xyre places a long gold-tipped trident in the back of a triton, resulting in some strange noises and some blood!

HP:740 Move:109 Mana:170 Secs:30 > 
You miss a triton with your slash.
You miss a triton with your slash.
You massacre a triton with your slash.  (27)
A triton has some big nasty wounds and scratches.
Arken slashes a triton extremely hard.
Arken slashes a triton extremely hard.
Arken misses a triton with his slash.
A triton misses Xyre with its hit.
Xyre misses a triton with his pierce.
Xyre misses a triton with his pierce.

HP:740 Move:109 Mana:170 Secs:29 > kickYour boots need polishing again -- blood all over them...  (73)

HP:740 Move:109 Mana:170 Secs:29 > 
You massacre a triton with your slash.  (25)
You massacre a triton with your slash.  (25)
You miss a triton with your slash.
A triton is in awful condition.
Arken misses a triton with his slash.
Arken slashes a triton extremely hard.
Arken slashes a triton extremely hard.
Xyre dodges the attack!
A triton misses Xyre with its hit.
Xyre massacres a triton with his pierce.
Xyre massacres a triton with his pierce.
A triton is incapacitated and will slowly die, if not aided.

HP:740 Move:109 Mana:170 Secs:27 > 
Graal tells the group, 'but go monk'

HP:740 Move:109 Mana:170 Secs:27 > 
Arken tells the group, 'power warrior, you don't have one yet'

HP:740 Move:109 Mana:170 Secs:26 > 
Xyre tells the group, 'definitely'

HP:740 Move:109 Mana:170 Secs:26 > 
A triton cries out in agony as you slash its ribcage open!  (31)
You receive your share of experience - 20,713 points.
You receive a grouping bonus of 13,435 points!
A triton is dead!  R.I.P.
Your blood freezes as you hear a triton's death cry.
You loot 3,000 coins from the corpse.
You split 3,000 coins among 4 members - 750 coins each.
A triton swims into the room.

HP:740 Move:109 Mana:170 Secs:25 > 
Arken flies away to the east.
You follow Xyre.

A Short Waterway Between Two Cliffs
   The water squeezes between two high cliffs which sit to the north and
south of this tight passage.  If it werent for this small canal, however,
the water would not be connected, yet two seperate lakes would stand
identical next to one another.    
[ Exits: e w ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:740 Move:108 Mana:170 Secs:23 > 
Arken flies away to the west.
You follow Xyre.

Lake Gtheara
   The gray water sits like a huge mirror deep within this mountain bowl.
Completely placid , except for the occasional splashing boulder or jumping
fish, this lake serves here as a hidden wonder in the mountain's center.  
To the east lays a cut in the rock, allowing water to flow further through
the passage in that direction.  
[ Exits: n e w ]
The corpse of a triton is lying here.
Arken Anvil Hammersmith is floating here.
Xyre is floating here.
A male triton is here swimming slowly along.

HP:740 Move:107 Mana:170 Secs:22 > kickKick who?
Arken jumps into the battle alongside Xyre!
Xyre places a long gold-tipped trident in the back of a triton, resulting in some strange noises and some blood!

HP:740 Move:107 Mana:170 Secs:21 > kickKick who?

HP:740 Move:107 Mana:170 Secs:20 > 
Arken smashes his head into a triton's, knocking it unconscious!
A triton is stunned, but will probably regain consciousness again.

HP:740 Move:107 Mana:170 Secs:20 > kickKick who?

HP:740 Move:107 Mana:170 Secs:20 > 
Arken slashes a triton extremely hard.
A triton is stunned, but will probably regain consciousness again.
Arken slashes a triton extremely hard.
A triton is stunned, but will probably regain consciousness again.
Arken slashes a triton extremely hard.
A triton is stunned, but will probably regain consciousness again.
Xyre massacres a triton with his pierce.
A triton is stunned, but will probably regain consciousness again.
Xyre massacres a triton with his pierce.
A triton is stunned, but will probably regain consciousness again.

HP:740 Move:107 Mana:170 Secs:19 > assYou throw yourself into the battle!
You pulverize a triton with your mighty slash.  (37)
A triton is stunned, but will probably regain consciousness again.
A triton is in awful condition.

HP:740 Move:107 Mana:170 Secs:18 > 
You pulverize a triton with your mighty slash.  (39)
A triton is stunned, but will probably regain consciousness again.
You pulverize a triton with your mighty slash.  (39)
A triton is mortally wounded, and will die soon, if not aided.
Your slash results in a pool of blood and a triton's immediate death!  (37)
You receive your share of experience - 20,713 points.
You receive a grouping bonus of 13,435 points!
A triton is dead!  R.I.P.
Your blood freezes as you hear a triton's death cry.
You loot 3,000 coins from the corpse.
You split 3,000 coins among 4 members - 750 coins each.

HP:740 Move:107 Mana:170 Secs:17 > 
Arken flies away to the east.
You follow Xyre.

A Short Waterway Between Two Cliffs
   The water squeezes between two high cliffs which sit to the north and
south of this tight passage.  If it werent for this small canal, however,
the water would not be connected, yet two seperate lakes would stand
identical next to one another.    
[ Exits: e w ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:740 Move:106 Mana:170 Secs:17 > assWhom do you wish to assist?

HP:740 Move:106 Mana:170 Secs:16 > 
Arken flies away to the east.
You follow Xyre.

A Short Waterway Between Two Cliffs
   The lake seems to be nearly split into two different sections by two
encroaching rock walls.  A thin waterway connects bodies of water, joining
them as one huge hidden mountain lake.  
[ Exits: e w ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.
A stunning nymph swims about gracefully here.
A beautiful nymph bathes quietly here.

HP:740 Move:105 Mana:170 Secs:16 > 
A stunning nymph beams a smile at Xyre.
Arken jumps into the battle alongside Xyre!
Xyre places a long gold-tipped trident in the back of a stunning nymph, resulting in some strange noises and some blood!

HP:740 Move:105 Mana:170 Secs:15 > gt I knowYou tell the group, 'I know'

HP:740 Move:105 Mana:170 Secs:14 > 
Arken slashes a stunning nymph extremely hard.
Arken slashes a stunning nymph extremely hard.
Arken slashes a stunning nymph very hard.
Xyre dodges the attack!
A stunning nymph misses Xyre with her hit.
Xyre massacres a stunning nymph with his pierce.
Xyre misses a stunning nymph with his pierce.

HP:740 Move:105 Mana:170 Secs:13 > 
Arken slashes a stunning nymph extremely hard.
Arken slashes a stunning nymph extremely hard.
Arken slashes a stunning nymph extremely hard.
A stunning nymph hits Xyre very hard.
Xyre massacres a stunning nymph with his pierce.
Xyre pierces a stunning nymph who falls lifeless to the ground!
You receive your share of experience - 17,786 points.
You receive a grouping bonus of 11,536 points!
A stunning nymph is dead!  R.I.P.
Your blood freezes as you hear a stunning nymph's death cry.
Xyre loots some gold from the corpse.
Xyre splits 1,400 coins; you receive 350.

HP:740 Move:105 Mana:170 Secs:11 > 
Arken jumps into the battle alongside Xyre!
Xyre places a long gold-tipped trident in the back of a beautiful nymph, resulting in some strange noises and some blood!

HP:740 Move:105 Mana:170 Secs:11 > 
Arken slashes a beautiful nymph very hard.
Arken misses a beautiful nymph with his slash.
Arken slashes a beautiful nymph extremely hard.
Xyre dodges the attack!
A beautiful nymph misses Xyre with its hit.
Xyre massacres a beautiful nymph with his pierce.
Xyre misses a beautiful nymph with his pierce.

HP:740 Move:105 Mana:170 Secs:9 > 
Arken smashes his head into a beautiful nymph's, knocking it unconscious!
A beautiful nymph is stunned, but will probably regain consciousness again.

HP:740 Move:105 Mana:170 Secs:9 > 
Arken slashes a beautiful nymph extremely hard.
A beautiful nymph's eyes uncross as it regains its senses.
Arken slashes a beautiful nymph extremely hard.
Arken slashes a beautiful nymph very hard.
Xyre massacres a beautiful nymph with his pierce.
Xyre pierces a beautiful nymph who falls lifeless to the ground!
You receive your share of experience - 18,323 points.
You receive a grouping bonus of 11,885 points!
A beautiful nymph is dead!  R.I.P.
Your blood freezes as you hear a beautiful nymph's death cry.
Xyre loots some gold from the corpse.
Xyre splits 1,200 coins; you receive 300.

HP:740 Move:105 Mana:170 Secs:7 > 
Arken flies away to the east.
You follow Xyre.

Lake Gtheara
   The water is quite frigid, yet so crisp and refreshing.  Nestled within
the high cliffs of the mountain range, the grayish waters of the lake wave
gently with the swift motions of its inhabitants.  A short passage through
two cliffs lays to the west.  
[ Exits: n e s w ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.
A male triton is here swimming slowly along.

HP:740 Move:104 Mana:170 Secs:7 > 
Arken jumps into the battle alongside Xyre!
You throw yourself into the battle!
Xyre places a long gold-tipped trident in the back of a triton, resulting in some strange noises and some blood!

HP:740 Move:104 Mana:170 Secs:6 > 
You massacre a triton with your slash.  (35)
You miss a triton with your slash.
You pulverize a triton with your mighty slash.  (41)
A triton looks pretty hurt.
Arken misses a triton with his slash.
Arken slashes a triton very hard.
Arken misses a triton with his slash.
A triton misses Xyre with its hit.
Xyre massacres a triton with his pierce.
Xyre pierces a triton extremely hard.

HP:740 Move:104 Mana:170 Secs:5 > 
You massacre a triton with your slash.  (27)
You miss a triton with your slash.
You massacre a triton with your slash.  (23)
A triton is in awful condition.
Arken slashes a triton very hard.
Arken slashes a triton very hard.
Arken slashes a triton extremely hard.
A triton misses Xyre with its hit.
Xyre massacres a triton with his pierce.
A triton is mortally wounded, and will die soon, if not aided.
Xyre pierces a triton who falls lifeless to the ground!
You receive your share of experience - 20,713 points.
You receive a grouping bonus of 13,435 points!
A triton is dead!  R.I.P.
Your blood freezes as you hear a triton's death cry.
Xyre loots some gold from the corpse.
Xyre splits 3,000 coins; you receive 750.

HP:740 Move:104 Mana:170 Secs:3 > 
Arken flies away to the east.
You follow Xyre.

Lake Gtheara
   The lake has been completely enclosed by the rising stone walls, sitting
within this mountain much like a deep bowl filled only with shallow water.
The water is a strange silver, reflecting the even more strange color and
composition of the high rock walls.  The lake itself is quite large, and
expands for some distance in most directions.  
[ Exits: n e s w ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:740 Move:103 Mana:170 Secs:2 > gt and I need another raw power char hehehe
Arken grins evilly.

HP:740 Move:103 Mana:170 Secs:1 > You tell the group, 'and I need another raw power char hehehe'

HP:740 Move:103 Mana:170 Secs:1 > 
Arken snickers softly.

HP:740 Move:103 Mana:170 Secs:1 > 
An intense pulse of white light flares up over Arken's body!
An intense pulse of white light flares up over Xyre's body!
An intense pulse of white light flares up over Graal's body!

HP:740 Move:126 Mana:170 Secs:75 > 
Arken flies away to the south.
You follow Xyre.

Lake Gtheara
   The lake itself is quite large, and expands for some distance in most
directions.  The surface of the lake is a grayish silver, reflecting the
color of the high stone walls which enclose it.  
[ Exits: n e s w ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:740 Move:125 Mana:170 Secs:75 > 
Arken flies away to the east.
You follow Xyre.

The Lake
   Nestled within the high cliffs of the mountain range, the crystal waters
of the lake wave gently with the movements of its inhabitants.  The water
is quite frigid, yet so crisp and refreshing.  
[ Exits: n w ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:740 Move:124 Mana:170 Secs:74 > 
Xyre eats a roasted chicken.

HP:740 Move:124 Mana:170 Secs:73 > 
Xyre drinks clear water from a barrel.

HP:740 Move:124 Mana:170 Secs:73 > 
Arken flies away to the west.
You follow Xyre.

Lake Gtheara
   The lake itself is quite large, and expands for some distance in most
directions.  The surface of the lake is a grayish silver, reflecting the
color of the high stone walls which enclose it.  
[ Exits: n e s w ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:740 Move:123 Mana:170 Secs:72 > 
Arken flies away to the south.
You follow Xyre.

A Collecting Cove on Lake Gtheara
   The rising mountain walls form a small collecting cove of the lake here,
surrounded on almost all sides by high stone walls.  The grayish waters
continue further into the heart of the lake to the north.  
[ Exits: n ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.
A male triton is here swimming slowly along.
A beautiful nymph bathes quietly here.
A muscular triton is resting himself here on a large boulder.

HP:740 Move:122 Mana:170 Secs:70 > 
Arken flies away to the north.
You follow Xyre.

Lake Gtheara
   The lake itself is quite large, and expands for some distance in most
directions.  The surface of the lake is a grayish silver, reflecting the
color of the high stone walls which enclose it.  
[ Exits: n e s w ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:740 Move:121 Mana:170 Secs:70 > 
Xyre tells the group, 'muscular'

HP:740 Move:121 Mana:170 Secs:68 > 
Arken tells the group, 'i think i'll just kick'

HP:740 Move:121 Mana:170 Secs:67 > 
Xyre tells the group, 'hear that justin'

HP:740 Move:121 Mana:170 Secs:65 > 
Xyre tells the group, 'lol'

HP:740 Move:121 Mana:170 Secs:64 > 
Arken reaches back and slaps you hard!
Arken flies away to the south.
You follow Xyre.

A Collecting Cove on Lake Gtheara
   The rising mountain walls form a small collecting cove of the lake here,
surrounded on almost all sides by high stone walls.  The grayish waters
continue further into the heart of the lake to the north.  
[ Exits: n ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.
A male triton is here swimming slowly along.
A beautiful nymph bathes quietly here.
A muscular triton is resting himself here on a large boulder.

HP:740 Move:120 Mana:170 Secs:61 > 
Arken jumps into the battle alongside Xyre!
You throw yourself into the battle!
Xyre places a long gold-tipped trident in the back of the muscular triton, resulting in some strange noises and some blood!

HP:740 Move:120 Mana:170 Secs:61 > 
You massacre the muscular triton with your slash.  (25)
You massacre the muscular triton with your slash.  (22)
You miss the muscular triton with your slash.
The muscular triton has some big nasty wounds and scratches.
Arken slashes the muscular triton very hard.
Arken slashes the muscular triton very hard.
Arken slashes the muscular triton very hard.
The muscular triton hits Xyre extremely hard.
Xyre pierces the muscular triton extremely hard.
Xyre massacres the muscular triton with his pierce.

HP:740 Move:120 Mana:170 Secs:60 > 
Graal tells the group, 'u should .... vash is gonna be the nasty power warrior.....  gonna have close to 3500 hp'

HP:740 Move:120 Mana:170 Secs:60 > 
You massacre the muscular triton with your slash.  (25)
You massacre the muscular triton with your slash.  (32)
You massacre the muscular triton with your slash.  (28)
The muscular triton is in awful condition.
Arken slashes the muscular triton very hard.
Arken misses the muscular triton with his slash.
Arken misses the muscular triton with his slash.
The muscular triton misses Xyre with his hit.
Xyre pierces the muscular triton extremely hard.
Xyre massacres the muscular triton with his pierce.

HP:740 Move:120 Mana:170 Secs:58 > gt hrmm now that I have logan maybe I don't wanna remort a bad assYou tell the group, 'hrmm now that I have logan maybe I don't wanna remort a bad ass'

HP:740 Move:120 Mana:170 Secs:57 > 
You miss the muscular triton with your slash.
You miss the muscular triton with your slash.
You slice off the muscular triton's head, which rolls away with a look of horror.  (33)
You receive your share of experience - 43,865 points.
You receive a grouping bonus of 28,452 points!
The muscular triton is dead!  R.I.P.
Your blood freezes as you hear the muscular triton's death cry.
You loot 2,000 coins from the corpse.
You split 2,000 coins among 4 members - 500 coins each.

HP:740 Move:120 Mana:170 Secs:56 > 
Arken tells the group, 'you sure?'

HP:740 Move:120 Mana:170 Secs:55 > 
Arken jumps into the battle alongside Xyre!
Xyre places a long gold-tipped trident in the back of a triton, resulting in some strange noises and some blood!

HP:740 Move:120 Mana:170 Secs:53 > 
Arken slashes a triton very hard.
Arken slashes a triton very hard.
Arken misses a triton with his slash.
Xyre dodges the attack!
A triton misses Xyre with its hit.
Xyre massacres a triton with his pierce.
Xyre misses a triton with his pierce.

HP:740 Move:120 Mana:170 Secs:52 > 
Arken misses a triton with his slash.
Arken slashes a triton extremely hard.
Arken slashes a triton very hard.
Xyre dodges the attack!
A triton misses Xyre with its hit.
Xyre misses a triton with his pierce.
Xyre massacres a triton with his pierce.

HP:740 Move:120 Mana:170 Secs:50 > 
Arken wipes his boots in the face of a triton!

HP:740 Move:120 Mana:170 Secs:50 > 
Arken slashes a triton extremely hard.
Arken misses a triton with his slash.
Arken slashes a triton extremely hard.
A triton misses Xyre with its hit.
Xyre massacres a triton with his pierce.
Xyre massacres a triton with his pierce.

HP:740 Move:120 Mana:170 Secs:48 > 
An echo of a screeching animal sounds throughout the mountainside.
Arken slashes a triton extremely hard.
Arken misses a triton with his slash.
Arken slashes a triton very hard.
A triton is stunned, but will probably regain consciousness again.
Xyre suddenly steps back and lunges straight into a triton's heart!
You receive your share of experience - 20,713 points.
You receive a grouping bonus of 13,435 points!
A triton is dead!  R.I.P.
Your blood freezes as you hear a triton's death cry.
Xyre loots some gold from the corpse.
Xyre splits 3,000 coins; you receive 750.

HP:740 Move:120 Mana:170 Secs:46 > 
You throw yourself into the battle!
Xyre places a long gold-tipped trident in the back of a beautiful nymph, resulting in some strange noises and some blood!

HP:740 Move:120 Mana:170 Secs:45 > 
You massacre a beautiful nymph with your slash.  (37)
You miss a beautiful nymph with your slash.
A beautiful nymph looks pretty hurt.
A beautiful nymph misses Xyre with its hit.
Xyre pierces a beautiful nymph extremely hard.
Xyre pierces a beautiful nymph extremely hard.

HP:740 Move:120 Mana:170 Secs:44 > gt could be clericYou tell the group, 'could be cleric'

HP:740 Move:120 Mana:170 Secs:43 > 
You miss a beautiful nymph with your slash.
A beautiful nymph is in awful condition.
A beautiful nymph hits Xyre extremely hard.
Xyre massacres a beautiful nymph with his pierce.
Xyre massacres a beautiful nymph with his pierce.

HP:740 Move:120 Mana:170 Secs:42 > 
Xyre circles around a beautiful nymph and drives his spear straight into its neck!
You receive your share of experience - 18,323 points.
You receive a grouping bonus of 11,885 points!
A beautiful nymph is dead!  R.I.P.
Your blood freezes as you hear a beautiful nymph's death cry.
Xyre loots some gold from the corpse.
Xyre splits 1,200 coins; you receive 300.

HP:740 Move:120 Mana:170 Secs:42 > 
Arken drinks dwarven ale from a barrel.

HP:740 Move:120 Mana:170 Secs:42 > 
Arken drinks dwarven ale from a barrel.

HP:740 Move:120 Mana:170 Secs:41 > 
Graal tells the group, 'ewww'

HP:740 Move:120 Mana:170 Secs:39 > 
Arken flies away to the north.
You follow Xyre.

Lake Gtheara
   The lake itself is quite large, and expands for some distance in most
directions.  The surface of the lake is a grayish silver, reflecting the
color of the high stone walls which enclose it.  
[ Exits: n e s w ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:740 Move:119 Mana:170 Secs:38 > 
Arken flies away to the east.
You follow Xyre.

The Lake
   Nestled within the high cliffs of the mountain range, the crystal waters
of the lake wave gently with the movements of its inhabitants.  The water
is quite frigid, yet so crisp and refreshing.  
[ Exits: n w ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:740 Move:118 Mana:170 Secs:37 > 
Arken flies away to the north.
You follow Xyre.

Lake Gtheara
   The surface of the lake is a grayish silver, reflecting the color of the
high stone walls which enclose it.  The gray water sits like a huge mirror
deep within this mountain bowl.  The gentle waters continue off in most
directions.  
[ Exits: n e s w ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.
A male triton is here swimming slowly along.

HP:740 Move:117 Mana:170 Secs:36 > 
Graal tells the group, 'not enof eq'

HP:740 Move:117 Mana:170 Secs:36 > 
Arken tells the group, 'a troll war/cleric?  hehe'

HP:740 Move:117 Mana:170 Secs:35 > 
Arken jumps into the battle alongside Xyre!
Xyre places a long gold-tipped trident in the back of a triton, resulting in some strange noises and some blood!

HP:740 Move:117 Mana:170 Secs:34 > 
The subtle sounds of falling pebbles and rocks echo in the distance.

HP:740 Move:117 Mana:170 Secs:33 > 
Arken wipes his boots in the face of a triton!

HP:740 Move:117 Mana:170 Secs:33 > 
Arken misses a triton with his slash.
Arken massacres a triton with his slash.
Arken massacres a triton with his slash.
Xyre dodges the attack!
A triton misses Xyre with its hit.
Xyre massacres a triton with his pierce.
Xyre massacres a triton with his pierce.

HP:740 Move:117 Mana:170 Secs:32 > 
Arken massacres a triton with his slash.
Arken misses a triton with his slash.
Arken slashes at a triton, whose blood splashes all over you!
You receive your share of experience - 20,713 points.
You receive a grouping bonus of 13,435 points!
A triton is dead!  R.I.P.
Your blood freezes as you hear a triton's death cry.
Arken loots some gold from the corpse.
Arken splits 3,000 coins; you receive 750.

HP:740 Move:117 Mana:170 Secs:30 > 
Xyre tells the group, 'that would be bad lol'

HP:740 Move:117 Mana:170 Secs:27 > 
Arken flies away to the east.
You follow Xyre.

The Edge of Lake Gtheara
   The lake comes to an end here, as the grayish waters begin to lap gently
up against the bank to the east.  A deep cave seems to sit directly off of
the water's edge, while the cool waters continue off further to the west.
[ Exits: n e w ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.
A male triton is here swimming slowly along.

HP:740 Move:116 Mana:170 Secs:26 > 
Arken flies away to the west.
You follow Xyre.

Lake Gtheara
   The surface of the lake is a grayish silver, reflecting the color of the
high stone walls which enclose it.  The gray water sits like a huge mirror
deep within this mountain bowl.  The gentle waters continue off in most
directions.  
[ Exits: n e s w ]
The corpse of a triton is lying here.
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:740 Move:115 Mana:170 Secs:26 > gt I can arrange the eq dun worryYou tell the group, 'I can arrange the eq dun worry'

HP:740 Move:115 Mana:170 Secs:24 > 
Xyre tells the group, 'in a good way'

HP:740 Move:115 Mana:170 Secs:23 > 
Arken flies away to the east.
You follow Xyre.

The Edge of Lake Gtheara
   The lake comes to an end here, as the grayish waters begin to lap gently
up against the bank to the east.  A deep cave seems to sit directly off of
the water's edge, while the cool waters continue off further to the west.
[ Exits: n e w ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.
A male triton is here swimming slowly along.

HP:740 Move:114 Mana:170 Secs:22 > 
Arken jumps into the battle alongside Xyre!
Xyre places a long gold-tipped trident in the back of a triton, resulting in some strange noises and some blood!

HP:740 Move:114 Mana:170 Secs:22 > 
Arken tells the group, 'interesting :)'
Graal tells the group, 'vash was ognna'

HP:740 Move:114 Mana:170 Secs:21 > 
Arken massacres a triton with his slash.
Arken massacres a triton with his slash.
Arken massacres a triton with his slash.
A triton hits Xyre extremely hard.
Xyre massacres a triton with his pierce.
Xyre massacres a triton with his pierce.

HP:740 Move:114 Mana:170 Secs:20 > 
Arken kicks a triton in the solar plexus, who is rendered breathless!
A triton is mortally wounded, and will die soon, if not aided.

HP:740 Move:114 Mana:170 Secs:20 > 
Arken slashes at a triton, whose blood splashes all over you!
You receive your share of experience - 20,713 points.
You receive a grouping bonus of 13,435 points!
A triton is dead!  R.I.P.
Your blood freezes as you hear a triton's death cry.
Arken loots some gold from the corpse.
Arken splits 3,000 coins; you receive 750.

HP:740 Move:114 Mana:170 Secs:18 > 
Arken flies away to the east.
You follow Xyre.

On the Bank of the Lake
   The bank of Lake Gtheara sits here, tightly between the lake to the west
and a large cave to the east.  Huge footprints and large boulders scatter
the ground, while a giant boulder seems to be blocking the entrance to the
cave to the east.  
[ Exits: w ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.
A hairy cyclops is here, hulking his way around.
A hairy cyclops is here, hulking his way around.
A bulky cyclops stands here, hurling boulders at the nymphs.

HP:740 Move:113 Mana:170 Secs:16 > 
Arken flies away to the west.
You follow Xyre.

The Edge of Lake Gtheara
   The lake comes to an end here, as the grayish waters begin to lap gently
up against the bank to the east.  A deep cave seems to sit directly off of
the water's edge, while the cool waters continue off further to the west.
[ Exits: n e w ]
The corpse of a triton is lying here.
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:740 Move:112 Mana:170 Secs:16 > 
Arken flies away to the north.
You follow Xyre.

Lake Gtheara
   The lake slaps gently on the rising stone walls to the east here.  The
walls prevent any further travel over the lakes surface in this direction.
The calm waters of Lake Gtheara continue off to the west and south.  
[ Exits: s w ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:740 Move:111 Mana:170 Secs:15 > 
Arken flies away to the west.
You follow Xyre.

Lake Gtheara
   The lake itself is quite large, and expands for some distance in most
directions.  The surface of the lake is a grayish silver, reflecting the
color of the high stone walls which enclose it.  
[ Exits: n e s w ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:740 Move:110 Mana:170 Secs:14 > 
Arken flies away to the west.
You follow Xyre.

Lake Gtheara
   The surface of the lake is a grayish silver, reflecting the color of the
high stone walls which enclose it.  The water seems to be deep and dark,
however the water does not seem to have much flow, nor is it moved much by
wind.  The enclosure provided by the surrounding rock walls protect the
hidden lake from winds that would normally be found at this elevation.  
[ Exits: n e s w ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.
A beautiful nymph bathes quietly here.

HP:740 Move:109 Mana:170 Secs:14 > 
You throw yourself into the battle!
Xyre places a long gold-tipped trident in the back of a beautiful nymph, resulting in some strange noises and some blood!

HP:740 Move:109 Mana:170 Secs:13 > 
You massacre a beautiful nymph with your slash.  (28)
You massacre a beautiful nymph with your slash.  (36)
You massacre a beautiful nymph with your slash.  (30)
A beautiful nymph is in awful condition.
A beautiful nymph hits Xyre extremely hard.
Xyre massacres a beautiful nymph with his pierce.
A beautiful nymph is incapacitated and will slowly die, if not aided.
Xyre pierces a beautiful nymph who falls lifeless to the ground!
You receive your share of experience - 18,323 points.
You receive a grouping bonus of 11,885 points!
A beautiful nymph is dead!  R.I.P.
Your blood freezes as you hear a beautiful nymph's death cry.
Xyre loots some gold from the corpse.
Xyre splits 1,200 coins; you receive 300.

HP:740 Move:109 Mana:170 Secs:12 > 
Arken flies away to the south.
You follow Xyre.

Lake Gtheara
   The lake has been completely enclosed by the rising stone walls, sitting
within this mountain much like a deep bowl filled only with shallow water.
The water is a strange silver, reflecting the even more strange color and
composition of the high rock walls.  The lake itself is quite large, and
expands for some distance in most directions.  
[ Exits: n e s w ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:740 Move:108 Mana:170 Secs:10 > 
Arken flies away to the south.
You follow Xyre.

Lake Gtheara
   The lake itself is quite large, and expands for some distance in most
directions.  The surface of the lake is a grayish silver, reflecting the
color of the high stone walls which enclose it.  
[ Exits: n e s w ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:740 Move:107 Mana:170 Secs:10 > 
Arken tells the group, 'why you think vash is gonna have 3500 hp?'
Arken flies away to the east.
You follow Xyre.

The Lake
   Nestled within the high cliffs of the mountain range, the crystal waters
of the lake wave gently with the movements of its inhabitants.  The water
is quite frigid, yet so crisp and refreshing.  
[ Exits: n w ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:740 Move:106 Mana:170 Secs:9 > 
Graal says, 'tick!'

HP:740 Move:106 Mana:170 Secs:8 > 
Arken flies away to the north.
You follow Xyre.

Lake Gtheara
   The surface of the lake is a grayish silver, reflecting the color of the
high stone walls which enclose it.  The gray water sits like a huge mirror
deep within this mountain bowl.  The gentle waters continue off in most
directions.  
[ Exits: n e s w ]
The corpse of a triton is lying here.
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:740 Move:105 Mana:170 Secs:8 > 
Graal floats down toward the ground and goes to sleep.

HP:740 Move:105 Mana:170 Secs:6 > 
Xyre floats down toward the ground and goes to sleep.

HP:740 Move:105 Mana:170 Secs:5 > slYou float down toward the ground and go to sleep.

HP:740 Move:105 Mana:170 Secs:3 > HP:740 Move:105 Mana:170 Secs:2 > HP:740 Move:105 Mana:170 Secs:2 > HP:740 Move:105 Mana:170 Secs:2 > HP:740 Move:105 Mana:170 Secs:2 > HP:740 Move:105 Mana:170 Secs:1 > HP:740 Move:105 Mana:170 Secs:1 > HP:740 Move:105 Mana:170 Secs:1 > HP:740 Move:105 Mana:170 Secs:1 > HP:740 Move:105 Mana:170 Secs:1 > HP:740 Move:151 Mana:170 Secs:75 > HP:740 Move:151 Mana:170 Secs:75 > HP:740 Move:151 Mana:170 Secs:75 > HP:740 Move:151 Mana:170 Secs:75 > wakstaYou awaken, and sit up.

HP:740 Move:151 Mana:170 Secs:74 > You stand up.
You slowly rise off the floor and hover in mid-air.

HP:740 Move:151 Mana:170 Secs:74 > 
Arken clambers to his feet.
Arken slowly rises off the floor and hovers in mid-air.

HP:740 Move:151 Mana:170 Secs:74 > l
Lake Gtheara
   The surface of the lake is a grayish silver, reflecting the color of the
high stone walls which enclose it.  The gray water sits like a huge mirror
deep within this mountain bowl.  The gentle waters continue off in most
directions.  
[ Exits: n e s w ]
The corpse of a triton is lying here.
Graal is sleeping here.
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:740 Move:151 Mana:170 Secs:74 > 
Graal tells the group, 'ehhh thats a rought estimate'

HP:740 Move:151 Mana:170 Secs:73 > 
Xyre tells the group, 'cyclops'

HP:740 Move:151 Mana:170 Secs:73 > 
Graal awakens.

HP:740 Move:151 Mana:170 Secs:72 > 
Graal clambers to his feet.
Graal slowly rises off the floor and hovers in mid-air.

HP:740 Move:151 Mana:170 Secs:72 > 
Xyre tells the group, 'you ready'

HP:740 Move:151 Mana:170 Secs:68 > 
Arken sips from a barrel.

HP:740 Move:151 Mana:170 Secs:68 > 
Arken sips from a barrel.

HP:740 Move:151 Mana:170 Secs:67 > 
Arken sips from a barrel.

HP:740 Move:151 Mana:170 Secs:66 > 
Arken sips from a barrel.

HP:740 Move:151 Mana:170 Secs:66 > 
Arken sips from a barrel.

HP:740 Move:151 Mana:170 Secs:66 > 
Arken sips from a barrel.

HP:740 Move:151 Mana:170 Secs:66 > 
Arken sips from a barrel.

HP:740 Move:151 Mana:170 Secs:65 > 
Arken sips from a barrel.

HP:740 Move:151 Mana:170 Secs:65 > 
Arken sips from a barrel.

HP:740 Move:151 Mana:170 Secs:65 > 
Arken sips from a barrel.

HP:740 Move:151 Mana:170 Secs:65 > 
Arken sips from a barrel.

HP:740 Move:151 Mana:170 Secs:64 > 
Arken sips from a barrel.

HP:740 Move:151 Mana:170 Secs:64 > 
Arken sips from a barrel.

HP:740 Move:151 Mana:170 Secs:64 > 
Arken sips from a barrel.

HP:740 Move:151 Mana:170 Secs:64 > 
Arken sips from a barrel.

HP:740 Move:151 Mana:170 Secs:64 > 
Arken sips from a barrel.

HP:740 Move:151 Mana:170 Secs:63 > 
Arken sips from a barrel.

HP:740 Move:151 Mana:170 Secs:63 > 
Arken sips from a barrel.

HP:740 Move:151 Mana:170 Secs:63 > 
Arken sips from a barrel.

HP:740 Move:151 Mana:170 Secs:63 > 
Arken sips from a barrel.

HP:740 Move:151 Mana:170 Secs:62 > 
Arken sips from a barrel.

HP:740 Move:151 Mana:170 Secs:62 > 
Arken belches loudly, making you warily step back a few feet.

HP:740 Move:151 Mana:170 Secs:61 > 
Xyre grins evilly.

HP:740 Move:151 Mana:170 Secs:58 > 
Xyre tells the group, 'readY?'

HP:740 Move:151 Mana:170 Secs:55 > 
Arken shrugs helplessly.

HP:740 Move:151 Mana:170 Secs:53 > 
Arken flies away to the east.
You follow Xyre.

The Edge of Lake Gtheara
   The lake comes to an end here, as the grayish waters begin to lap gently
up against the bank to the east.  A deep cave seems to sit directly off of
the water's edge, while the cool waters continue off further to the west.
[ Exits: n e w ]
The corpse of a triton is lying here.
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:740 Move:150 Mana:170 Secs:52 > 
Arken flies away to the east.
You follow Xyre.

On the Bank of the Lake
   The bank of Lake Gtheara sits here, tightly between the lake to the west
and a large cave to the east.  Huge footprints and large boulders scatter
the ground, while a giant boulder seems to be blocking the entrance to the
cave to the east.  
[ Exits: w ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.
A hairy cyclops is here, hulking his way around.
A hairy cyclops is here, hulking his way around.
A bulky cyclops stands here, hurling boulders at the nymphs.

HP:740 Move:149 Mana:170 Secs:49 > kick cycArken jumps into the battle alongside you!
You land a powerful kick into a hairy cyclops's solar plexus!  (69)

HP:740 Move:149 Mana:170 Secs:48 > HP:740 Move:149 Mana:170 Secs:48 > 
Graal places a long gold-tipped trident in the back of a hairy cyclops, resulting in some strange noises and some blood!

HP:740 Move:149 Mana:170 Secs:48 > 
Graal pierces a hairy cyclops extremely hard.
Graal pierces a hairy cyclops extremely hard.
Arken massacres a hairy cyclops with his slash.
Arken massacres a hairy cyclops with his slash.
Arken massacres a hairy cyclops with his slash.
A hairy cyclops pounds you extremely hard.
A hairy cyclops pounds you very hard.
You miss a hairy cyclops with your slash.
You massacre a hairy cyclops with your slash.  (28)
You pulverize a hairy cyclops with your mighty slash.  (37)
A hairy cyclops looks pretty hurt.

HP:711 Move:149 Mana:170 Secs:47 > 
Graal massacres a hairy cyclops with his pierce.
Arken misses a hairy cyclops with his slash.
Arken misses a hairy cyclops with his slash.
Arken massacres a hairy cyclops with his slash.
A hairy cyclops pounds you extremely hard.
A hairy cyclops pounds you very hard.
You miss a hairy cyclops with your slash.
You massacre a hairy cyclops with your slash.  (31)
You massacre a hairy cyclops with your slash.  (22)
A hairy cyclops looks pretty hurt.
A hairy cyclops lunges at you and attacks!
A hairy cyclops pounds you very hard.
The bulky cyclops lunges at you and attacks!
The bulky cyclops pounds you extremely hard.
Xyre places a long gold-tipped trident in the back of a hairy cyclops, resulting in some strange noises, a lot of blood, and a corpse.
You receive your share of experience - 41,847 points.
You receive a grouping bonus of 27,143 points!
A hairy cyclops is dead!  R.I.P.
Your blood freezes as you hear a hairy cyclops's death cry.
Xyre loots some gold from the corpse.
Xyre splits 2,800 coins; you receive 700.

HP:651 Move:149 Mana:170 Secs:45 > headbutt 2.cycArken jumps into the battle alongside you!
You slam your head into his, knocking him unconscious!  (30)
The bulky cyclops is stunned, but will probably regain consciousness again.

HP:651 Move:149 Mana:170 Secs:44 > 
Arken smashes his head into the bulky cyclops's, but knocks himself unconscious!
Arken is stunned, but will probably regain consciousness again.

HP:651 Move:149 Mana:170 Secs:44 > 
Graal places a long gold-tipped trident in the back of a hairy cyclops, resulting in some strange noises and some blood!

HP:651 Move:149 Mana:170 Secs:44 > 
Graal massacres a hairy cyclops with his pierce.
Graal pierces a hairy cyclops extremely hard.
You massacre the bulky cyclops with your slash.  (30)
The bulky cyclops is stunned, but will probably regain consciousness again.
You pulverize the bulky cyclops with your mighty slash.  (38)
The bulky cyclops is stunned, but will probably regain consciousness again.
You pulverize the bulky cyclops with your mighty slash.  (43)
The bulky cyclops is stunned, but will probably regain consciousness again.
The bulky cyclops has some small wounds and bruises.
A hairy cyclops pounds you very hard.
A hairy cyclops pounds you extremely hard.

HP:621 Move:149 Mana:170 Secs:43 > 
A hairy cyclops hears Xyre approach and quickly avoids his backstab!

HP:621 Move:149 Mana:170 Secs:42 > l
On the Bank of the Lake
   The bank of Lake Gtheara sits here, tightly between the lake to the west
and a large cave to the east.  Huge footprints and large boulders scatter
the ground, while a giant boulder seems to be blocking the entrance to the
cave to the east.  
[ Exits: w ]
The corpse of a hairy cyclops is lying here.
Graal is here, fighting a hairy cyclops!
Arken Anvil Hammersmith is lying here, stunned.
Xyre is here, fighting a hairy cyclops!
A hairy cyclops is here, fighting YOU!
The bulky cyclops is lying here, stunned.

HP:621 Move:149 Mana:170 Secs:42 > 
Xyre misses a hairy cyclops with his pierce.
Xyre misses a hairy cyclops with his pierce.
Graal pierces a hairy cyclops extremely hard.
Graal misses a hairy cyclops with his pierce.
You massacre the bulky cyclops with your slash.  (34)
The bulky cyclops is stunned, but will probably regain consciousness again.
You pulverize the bulky cyclops with your mighty slash.  (48)
The bulky cyclops is stunned, but will probably regain consciousness again.
You pulverize the bulky cyclops with your mighty slash.  (40)
The bulky cyclops's eyes uncross as he regains his senses.
The bulky cyclops has quite a few wounds.
A hairy cyclops pounds you extremely hard.
A hairy cyclops pounds you extremely hard.

HP:591 Move:149 Mana:170 Secs:41 > 
Graal circles around a hairy cyclops and thrusts a long gold-tipped trident into his back!

HP:591 Move:149 Mana:170 Secs:41 > 
The bulky cyclops misses you with his pound.
The bulky cyclops pounds you very hard.
Xyre misses a hairy cyclops with his pierce.
Xyre massacres a hairy cyclops with his pierce.
Graal pierces a hairy cyclops extremely hard.
You pulverize the bulky cyclops with your mighty slash.  (39)
You pulverize the bulky cyclops with your mighty slash.  (40)
You pulverize the bulky cyclops with your mighty slash.  (36)
The bulky cyclops has some big nasty wounds and scratches.
You smash your shield into a hairy cyclops's head, knocking him down!  (45)
Xyre circles around a hairy cyclops, who notices this and twists out of the way!

HP:577 Move:149 Mana:170 Secs:39 > stomp cyc
A hairy cyclops quickly scrambles to his feet!

HP:577 Move:149 Mana:170 Secs:38 > 
The bulky cyclops misses you with his pound.
The bulky cyclops pounds you extremely hard.
Xyre massacres a hairy cyclops with his pierce.
Xyre massacres a hairy cyclops with his pierce.
Graal massacres a hairy cyclops with his pierce.
Graal pierces a hairy cyclops extremely hard.
You miss the bulky cyclops with your slash.
You miss the bulky cyclops with your slash.
You miss the bulky cyclops with your slash.
The bulky cyclops has some big nasty wounds and scratches.
A hairy cyclops misses you with his pound.
A hairy cyclops pounds you extremely hard.

HP:546 Move:149 Mana:170 Secs:37 > 
Graal circles around a hairy cyclops and drives his spear straight into his neck!
You receive your share of experience - 41,847 points.
You receive a grouping bonus of 27,143 points!
A hairy cyclops is dead!  R.I.P.
Your blood freezes as you hear a hairy cyclops's death cry.
Graal loots some gold from the corpse.
Graal splits 2,800 coins; you receive 700.

HP:546 Move:149 Mana:170 Secs:37 > No!  You're fighting for your life!

HP:546 Move:149 Mana:170 Secs:36 > stomp cycNo!  You're fighting for your life!

HP:546 Move:149 Mana:170 Secs:36 > 
The bulky cyclops pounds you very hard.
The bulky cyclops pounds you very hard.
You pulverize the bulky cyclops with your mighty slash.  (38)
You pulverize the bulky cyclops with your mighty slash.  (40)
You miss the bulky cyclops with your slash.
The bulky cyclops looks pretty hurt.

HP:518 Move:149 Mana:170 Secs:35 > stomp cycNo!  You're fighting for your life!

HP:518 Move:149 Mana:170 Secs:35 > 
Xyre places a long gold-tipped trident in the back of the bulky cyclops, resulting in some strange noises and some blood!

HP:518 Move:149 Mana:170 Secs:34 > 
Xyre massacres the bulky cyclops with his pierce.
Xyre pierces the bulky cyclops extremely hard.
The bulky cyclops pounds you extremely hard.
The bulky cyclops pounds you extremely hard.
You massacre the bulky cyclops with your slash.  (31)
The bulky cyclops is stunned, but will probably regain consciousness again.
The bulky cyclops cries out in agony as you slash his ribcage open!  (38)
You receive your share of experience - 40,187 points.
You receive a grouping bonus of 26,067 points!
The bulky cyclops is dead!  R.I.P.
Your blood freezes as you hear the bulky cyclops's death cry.
You loot 2,760 coins from the corpse.
You split 2,760 coins among 4 members - 690 coins each.

HP:487 Move:149 Mana:170 Secs:33 > stomp cycNo one by that name here.

HP:487 Move:149 Mana:170 Secs:32 > l
On the Bank of the Lake
   The bank of Lake Gtheara sits here, tightly between the lake to the west
and a large cave to the east.  Huge footprints and large boulders scatter
the ground, while a giant boulder seems to be blocking the entrance to the
cave to the east.  
[ Exits: w ]
The corpse of the bulky cyclops is lying here.
(2) The corpse of a hairy cyclops is lying here.
Graal is floating here.
Arken Anvil Hammersmith is lying here, stunned.
Xyre is floating here.

HP:487 Move:149 Mana:170 Secs:32 > 
Xyre pokes Arken in the ribs.

HP:487 Move:149 Mana:170 Secs:26 > 
Xyre tells the group, 'hehe '

HP:487 Move:149 Mana:170 Secs:23 > gYour group consists of:

  Name                 Hit   Move   Mana    Hit%   Mana%   Level   TNL
  Xyre                 654    256    178    100%    100%     53   1.5m
  Arken                732    275    180     97%    100%     51   2.1m
  Terry                487    149    170     65%    100%     50   1.3m
  Graal                380     58    142    100%    100%     31   403k

HP:487 Move:149 Mana:170 Secs:20 > 
Graal slaps Arken.

HP:487 Move:149 Mana:170 Secs:19 > 
Xyre tells the group, 'cant headbutt em'

HP:487 Move:149 Mana:170 Secs:18 > 
Xyre opens the boulder.

HP:487 Move:149 Mana:170 Secs:15 > 
Xyre floats down toward the ground and rests.

HP:487 Move:149 Mana:170 Secs:13 > 
Graal floats down toward the ground and goes to sleep.

HP:487 Move:149 Mana:170 Secs:12 > gt I canYou tell the group, 'I can'

HP:487 Move:149 Mana:170 Secs:9 > 
Xyre lies down and falls asleep.

HP:487 Move:149 Mana:170 Secs:7 > 
Xyre tells the group, 'your one bad mother'

HP:487 Move:149 Mana:170 Secs:5 > 
Arken's eyes uncross as he regains his senses.
An intense pulse of white light flares up over Arken's body!
An intense pulse of white light flares up over Xyre's body!
An intense pulse of white light flares up over Graal's body!

HP:508 Move:172 Mana:170 Secs:75 > 
Xyre awakens.

HP:508 Move:172 Mana:170 Secs:75 > 
Xyre clambers to his feet.
Xyre slowly rises off the floor and hovers in mid-air.

HP:508 Move:172 Mana:170 Secs:74 > 
Arken stops floating and puts his feet on the ground.

HP:508 Move:172 Mana:170 Secs:74 > 
Arken leaves east.
You follow Xyre.

The Opening of a Huge Cave
   The lake has opened up into a huge cave, which stretches toward the east
into darkness, and seems to slope downward sharply, as though it were
passing under the lake itself.  It is abnormally quiet in here compared to
the sounds of the lake and forest outside, but you can hear some
intermittent scratching sounds and low rumbles which make you slightly
uneasy.  
[ Exits: e w ]
Arken Anvil Hammersmith is standing here.
Xyre is floating here.

HP:508 Move:171 Mana:170 Secs:73 > 
Arken leaves west.
You follow Xyre.

On the Bank of the Lake
   The bank of Lake Gtheara sits here, tightly between the lake to the west
and a large cave to the east.  Huge footprints and large boulders scatter
the ground, while a giant boulder seems to be blocking the entrance to the
cave to the east.  
[ Exits: e w ]
The corpse of the bulky cyclops is lying here.
(2) The corpse of a hairy cyclops is lying here.
Arken Anvil Hammersmith is standing here.
Xyre is floating here.
Graal is floating here.

HP:508 Move:170 Mana:170 Secs:72 > 
Arken gets a roasted chicken from a large sack.

HP:508 Move:170 Mana:170 Secs:72 > 
Arken leaves east.
You follow Xyre.

The Opening of a Huge Cave
   The lake has opened up into a huge cave, which stretches toward the east
into darkness, and seems to slope downward sharply, as though it were
passing under the lake itself.  It is abnormally quiet in here compared to
the sounds of the lake and forest outside, but you can hear some
intermittent scratching sounds and low rumbles which make you slightly
uneasy.  
[ Exits: e w ]
Arken Anvil Hammersmith is standing here.
Xyre is floating here.

HP:508 Move:169 Mana:170 Secs:72 > 
Arken eats a roasted chicken.

HP:508 Move:169 Mana:170 Secs:71 > 
Arken leaves west.
You follow Xyre.

On the Bank of the Lake
   The bank of Lake Gtheara sits here, tightly between the lake to the west
and a large cave to the east.  Huge footprints and large boulders scatter
the ground, while a giant boulder seems to be blocking the entrance to the
cave to the east.  
[ Exits: e w ]
The corpse of the bulky cyclops is lying here.
(2) The corpse of a hairy cyclops is lying here.
Arken Anvil Hammersmith is standing here.
Xyre is floating here.

HP:508 Move:168 Mana:170 Secs:71 > 
Graal tells the group, 'wooo ... woooo'
Arken leaves east.
You follow Xyre.

The Opening of a Huge Cave
   The lake has opened up into a huge cave, which stretches toward the east
into darkness, and seems to slope downward sharply, as though it were
passing under the lake itself.  It is abnormally quiet in here compared to
the sounds of the lake and forest outside, but you can hear some
intermittent scratching sounds and low rumbles which make you slightly
uneasy.  
[ Exits: e w ]
Arken Anvil Hammersmith is standing here.
Xyre is floating here.

HP:508 Move:167 Mana:170 Secs:70 > gt terry can knock the fuck outta anything he wantsYou tell the group, 'terry can knock the fuck outta anything he wants'

HP:508 Move:167 Mana:170 Secs:69 > 
Arken leaves east.
You follow Xyre.

Within a Huge Dark Cave
   The cave continues here, one tunnel extending off to the north, while
another heads even further downward into the darkness eastward.  The cave
is somewhat lit here, mostly due to the phosphorous which is covering the
walls and dripping down from the ceilings in a few places.  You can see
definite scratch marks on the walls here, and wonder what awaits you
further.  
[ Exits: n e w ]
Arken Anvil Hammersmith is standing here.
Xyre is floating here.

HP:508 Move:166 Mana:170 Secs:68 > 
Arken leaves north.
You follow Xyre.

A Dark Open Room Within the Cave
   The cave here has become darker due to its ending in a dead-end.  
Feeling along the walls, you determine that it is quite a bit more open
than the rest of the cave, as though it served as a home to something.  
The silence is broken by the sudden sound of a scurrying critter, somewhere
along the floor in front of you.  
[ Exits: s ]
Arken Anvil Hammersmith is standing here.
Xyre is floating here.

HP:508 Move:165 Mana:170 Secs:65 > 
Arken leaves south.
You follow Xyre.

Within a Huge Dark Cave
   The cave continues here, one tunnel extending off to the north, while
another heads even further downward into the darkness eastward.  The cave
is somewhat lit here, mostly due to the phosphorous which is covering the
walls and dripping down from the ceilings in a few places.  You can see
definite scratch marks on the walls here, and wonder what awaits you
further.  
[ Exits: n e w ]
Arken Anvil Hammersmith is standing here.
Xyre is floating here.

HP:508 Move:164 Mana:170 Secs:65 > flexYou flex your pretty muscles for no one in particular.

HP:508 Move:164 Mana:170 Secs:65 > 
Arken leaves east.
You follow Xyre.

A Dank Corridor of the Cave
   The cavernous tunnel continues its downward descent into darkness toward
the east, and upward ascent toward the sound of lapping water toward the
west.  A tunnel has been carved into the southern wall, leading into a very
large room.  All along the walls are scratch marks, dug into the heavy
stone by something incredibly sharp.  
[ Exits: e s w ]
Arken Anvil Hammersmith is standing here.
Xyre is floating here.

HP:508 Move:163 Mana:170 Secs:65 > 
Arken leaves south.
You follow Xyre.

A Huge Dark Room Within the Cave
   The cave here ends in a huge room, whose ceiling stretches up beyond the
reach of your light.  Strange, primitive-like lettering has been scratched
into the walls here on the southern wall, stretching from the eastern to
the western wall.  Underneath the script is a row of bones, laid out neatly
along the floor.  Some of them are from races you recognize, some of them
are not.  A constant scratching and scurrying sound pervades this room.  
[ Exits: n ]
Arken Anvil Hammersmith is standing here.
Xyre is floating here.
A repugnant cyclops sits here in its own filth.

HP:508 Move:162 Mana:170 Secs:64 > 
Arken leaves north.
You follow Xyre.

A Dank Corridor of the Cave
   The cavernous tunnel continues its downward descent into darkness toward
the east, and upward ascent toward the sound of lapping water toward the
west.  A tunnel has been carved into the southern wall, leading into a very
large room.  All along the walls are scratch marks, dug into the heavy
stone by something incredibly sharp.  
[ Exits: e s w ]
roaArken Anvil Hammersmith is standing here.
Xyre is floating here.

HP:508 Move:161 Mana:170 Secs:64 > You let out a loud, earth-shattering roar!

HP:508 Move:161 Mana:170 Secs:63 > 
Arken leaves south.
You follow Xyre.

A Huge Dark Room Within the Cave
   The cave here ends in a huge room, whose ceiling stretches up beyond the
reach of your light.  Strange, primitive-like lettering has been scratched
into the walls here on the southern wall, stretching from the eastern to
the western wall.  Underneath the script is a row of bones, laid out neatly
along the floor.  Some of them are from races you recognize, some of them
are not.  A constant scratching and scurrying sound pervades this room.  
[ Exits: n ]
Arken Anvil Hammersmith is standing here.
Xyre is floating here.
A repugnant cyclops sits here in its own filth.

HP:508 Move:160 Mana:170 Secs:60 > 
Arken jumps into the battle alongside Xyre!
You throw yourself into the battle!
A repugnant cyclops hears Xyre approach and quickly avoids his backstab!

HP:508 Move:160 Mana:170 Secs:60 > headbuttYou slam your head into his, knocking him unconscious!  (28)
A repugnant cyclops is stunned, but will probably regain consciousness again.

HP:508 Move:160 Mana:170 Secs:59 > 
You massacre a repugnant cyclops with your slash.  (30)
A repugnant cyclops is stunned, but will probably regain consciousness again.
You massacre a repugnant cyclops with your slash.  (29)
A repugnant cyclops is stunned, but will probably regain consciousness again.
You pulverize a repugnant cyclops with your mighty slash.  (36)
A repugnant cyclops is stunned, but will probably regain consciousness again.
A repugnant cyclops has some small wounds and bruises.
Arken massacres a repugnant cyclops with his slash.
A repugnant cyclops's eyes uncross as he regains his senses.
Arken misses a repugnant cyclops with his slash.
Arken misses a repugnant cyclops with his slash.
Xyre pierces a repugnant cyclops extremely hard.
Xyre misses a repugnant cyclops with his pierce.

HP:508 Move:160 Mana:170 Secs:58 > 
Xyre circles around a repugnant cyclops and thrusts a long gold-tipped trident into his back!

HP:508 Move:160 Mana:170 Secs:57 > 
Graal places a long gold-tipped trident in the back of a repugnant cyclops, resulting in some strange noises and some blood!

HP:508 Move:160 Mana:170 Secs:57 > 
Arken wipes his boots in the face of a repugnant cyclops!

HP:508 Move:160 Mana:170 Secs:57 > 
Graal pierces a repugnant cyclops extremely hard.
Graal pierces a repugnant cyclops extremely hard.
A repugnant cyclops pounds Xyre very hard.
A repugnant cyclops pounds Xyre very hard.
You massacre a repugnant cyclops with your slash.  (27)
A repugnant cyclops cries out in agony as you slash his ribcage open!  (39)
You receive your share of experience - 39,539 points.
You receive a grouping bonus of 25,646 points!
A repugnant cyclops is dead!  R.I.P.
Your blood freezes as you hear a repugnant cyclops's death cry.
You loot 1,500 coins from the corpse.
You split 1,500 coins among 4 members - 375 coins each.

HP:508 Move:160 Mana:170 Secs:56 > 
Arken flies away to the north.
You follow Xyre.

A Dank Corridor of the Cave
   The cavernous tunnel continues its downward descent into darkness toward
the east, and upward ascent toward the sound of lapping water toward the
west.  A tunnel has been carved into the southern wall, leading into a very
large room.  All along the walls are scratch marks, dug into the heavy
stone by something incredibly sharp.  
[ Exits: e s w ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:508 Move:159 Mana:170 Secs:53 > 
Arken flies away to the east.
You follow Xyre.

The End of the Large Cave
   Here, the large cave ends to the east.  You almost lose your footing
here, as the floor is sloping downward at quite a sharp angle.  You look
around the room, and are slightly dismayed to see a skull laying face down
in the corner, the top of it covered by a thin layer of dust.  On the wall
around it are more of the scratch marks you saw previously, along with a
few chunks of the stone having been completely knocked out.  
[ Exits: w ]
(2) A slender piece of bone has been dropped here.
Arken Anvil Hammersmith is floating here.
Xyre is floating here.
A gigantic cyclops crouches here, tearing away at a meal.

HP:508 Move:158 Mana:170 Secs:52 > 
Arken flies away to the west.
You follow Xyre.

A Dank Corridor of the Cave
   The cavernous tunnel continues its downward descent into darkness toward
the east, and upward ascent toward the sound of lapping water toward the
west.  A tunnel has been carved into the southern wall, leading into a very
large room.  All along the walls are scratch marks, dug into the heavy
stone by something incredibly sharp.  
[ Exits: e s w ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:508 Move:157 Mana:170 Secs:52 > 
Xyre tells the group, 'gigantic'

HP:508 Move:157 Mana:170 Secs:49 > 
Arken flies away to the east.
You follow Xyre.

The End of the Large Cave
   Here, the large cave ends to the east.  You almost lose your footing
here, as the floor is sloping downward at quite a sharp angle.  You look
around the room, and are slightly dismayed to see a skull laying face down
in the corner, the top of it covered by a thin layer of dust.  On the wall
around it are more of the scratch marks you saw previously, along with a
few chunks of the stone having been completely knocked out.  
[ Exits: w ]
(2) A slender piece of bone has been dropped here.
Arken Anvil Hammersmith is floating here.
Xyre is floating here.
A gigantic cyclops crouches here, tearing away at a meal.

HP:508 Move:156 Mana:170 Secs:45 > 
Arken jumps into the battle alongside Xyre!
Xyre places a long gold-tipped trident in the back of the gigantic cyclops, resulting in some strange noises and some blood!

HP:508 Move:156 Mana:170 Secs:44 > 
Arken wipes his boots in the face of the gigantic cyclops!

HP:508 Move:156 Mana:170 Secs:44 > headbuttWho would you like to headbutt?

HP:508 Move:156 Mana:170 Secs:44 > 
The gigantic cyclops smashes his head into Xyre's, knocking him unconscious!
Xyre is stunned, but will probably regain consciousness again.

HP:508 Move:156 Mana:170 Secs:43 > headbuttWho would you like to headbutt?

HP:508 Move:156 Mana:170 Secs:43 > 
Arken massacres the gigantic cyclops with his slash.
Arken massacres the gigantic cyclops with his slash.
Arken misses the gigantic cyclops with his slash.
The gigantic cyclops pounds Xyre extremely hard.
Xyre's eyes uncross as he regains his senses.
The gigantic cyclops misses Xyre with his pound.

HP:508 Move:156 Mana:170 Secs:42 > headbuttWho would you like to headbutt?

HP:508 Move:156 Mana:170 Secs:42 > 
Xyre circles around the gigantic cyclops and thrusts a long gold-tipped trident into his back!

HP:508 Move:156 Mana:170 Secs:41 > 
Xyre massacres the gigantic cyclops with his pierce.
Xyre pierces the gigantic cyclops extremely hard.
Arken massacres the gigantic cyclops with his slash.
Arken massacres the gigantic cyclops with his slash.
Arken massacres the gigantic cyclops with his slash.
The gigantic cyclops pounds Xyre very hard.
The gigantic cyclops pounds Xyre very hard.

HP:508 Move:156 Mana:170 Secs:40 > headbutt cYou slam your head into his, knocking him unconscious!  (29)
The gigantic cyclops is stunned, but will probably regain consciousness again.
Arken neatly kicks the gigantic cyclops's head into pieces - yummy!
You receive your share of experience - 64,122 points.
You receive a grouping bonus of 41,592 points!
The gigantic cyclops is dead!  R.I.P.
Your blood freezes as you hear the gigantic cyclops's death cry.
Arken loots some gold from the corpse.
Arken splits 2,900 coins; you receive 725.

HP:508 Move:156 Mana:170 Secs:40 > 
Arken gets a thin bone sliver.
Arken gets a thin bone sliver.

HP:508 Move:156 Mana:170 Secs:36 > 
Arken nods solemnly.

HP:508 Move:156 Mana:170 Secs:32 > 
Xyre tells the group, 'tank them bitches'

HP:508 Move:156 Mana:170 Secs:32 > 
Arken starts flexing his muscles for no one in particular.

HP:508 Move:156 Mana:170 Secs:31 > 
Arken flies away to the west.
You follow Xyre.

A Dank Corridor of the Cave
   The cavernous tunnel continues its downward descent into darkness toward
the east, and upward ascent toward the sound of lapping water toward the
west.  A tunnel has been carved into the southern wall, leading into a very
large room.  All along the walls are scratch marks, dug into the heavy
stone by something incredibly sharp.  
[ Exits: e s w ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:508 Move:155 Mana:170 Secs:29 > 
Arken flies away to the west.
You follow Xyre.

Within a Huge Dark Cave
   The cave continues here, one tunnel extending off to the north, while
another heads even further downward into the darkness eastward.  The cave
is somewhat lit here, mostly due to the phosphorous which is covering the
walls and dripping down from the ceilings in a few places.  You can see
definite scratch marks on the walls here, and wonder what awaits you
further.  
[ Exits: n e w ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:508 Move:154 Mana:170 Secs:29 > 
Arken flies away to the west.
You follow Xyre.

The Opening of a Huge Cave
   The lake has opened up into a huge cave, which stretches toward the east
into darkness, and seems to slope downward sharply, as though it were
passing under the lake itself.  It is abnormally quiet in here compared to
the sounds of the lake and forest outside, but you can hear some
intermittent scratching sounds and low rumbles which make you slightly
uneasy.  
[ Exits: e w ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:508 Move:153 Mana:170 Secs:29 > 
Arken flies away to the west.
You follow Xyre.

On the Bank of the Lake
   The bank of Lake Gtheara sits here, tightly between the lake to the west
and a large cave to the east.  Huge footprints and large boulders scatter
the ground, while a giant boulder seems to be blocking the entrance to the
cave to the east.  
[ Exits: e w ]
The corpse of the bulky cyclops is lying here.
(2) The corpse of a hairy cyclops is lying here.
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:508 Move:152 Mana:170 Secs:28 > 
Arken flies away to the west.
You follow Xyre.

The Edge of Lake Gtheara
   The lake comes to an end here, as the grayish waters begin to lap gently
up against the bank to the east.  A deep cave seems to sit directly off of
the water's edge, while the cool waters continue off further to the west.
[ Exits: n e w ]
The corpse of a triton is lying here.
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:508 Move:151 Mana:170 Secs:28 > 
Arken flies away to the west.
You follow Xyre.

Lake Gtheara
   The surface of the lake is a grayish silver, reflecting the color of the
high stone walls which enclose it.  The gray water sits like a huge mirror
deep within this mountain bowl.  The gentle waters continue off in most
directions.  
[ Exits: n e s w ]
The corpse of a triton is lying here.
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:508 Move:150 Mana:170 Secs:28 > 
Arken flies away to the west.
You follow Xyre.

Lake Gtheara
   The lake has been completely enclosed by the rising stone walls, sitting
within this mountain much like a deep bowl filled only with shallow water.
The water is a strange silver, reflecting the even more strange color and
composition of the high rock walls.  The lake itself is quite large, and
expands for some distance in most directions.  
[ Exits: n e s w ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:508 Move:149 Mana:170 Secs:28 > 
Arken flies away to the west.
You follow Xyre.

Lake Gtheara
   The water is quite frigid, yet so crisp and refreshing.  Nestled within
the high cliffs of the mountain range, the grayish waters of the lake wave
gently with the swift motions of its inhabitants.  A short passage through
two cliffs lays to the west.  
[ Exits: n e s w ]
The corpse of a triton is lying here.
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:508 Move:148 Mana:170 Secs:27 > 
Arken flies away to the west.
You follow Xyre.

A Short Waterway Between Two Cliffs
   The lake seems to be nearly split into two different sections by two
encroaching rock walls.  A thin waterway connects bodies of water, joining
them as one huge hidden mountain lake.  
[ Exits: e w ]
The corpse of a beautiful nymph is lying here.
The corpse of a stunning nymph is lying here.
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:508 Move:147 Mana:170 Secs:27 > 
Arken tells the group, 'rockies?'

HP:508 Move:147 Mana:170 Secs:26 > l
A Short Waterway Between Two Cliffs
   The lake seems to be nearly split into two different sections by two
encroaching rock walls.  A thin waterway connects bodies of water, joining
them as one huge hidden mountain lake.  
[ Exits: e w ]
The corpse of a beautiful nymph is lying here.
The corpse of a stunning nymph is lying here.
Graal is floating here.
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:508 Move:147 Mana:170 Secs:25 > 
Xyre tells the group, 'yeah'

HP:508 Move:147 Mana:170 Secs:21 > 
Arken flies away to the west.
You follow Xyre.

A Short Waterway Between Two Cliffs
   The water squeezes between two high cliffs which sit to the north and
south of this tight passage.  If it werent for this small canal, however,
the water would not be connected, yet two seperate lakes would stand
identical next to one another.    
[ Exits: e w ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:508 Move:146 Mana:170 Secs:20 > 
Arken flies away to the west.
You follow Xyre.

Lake Gtheara
   The gray water sits like a huge mirror deep within this mountain bowl.
Completely placid , except for the occasional splashing boulder or jumping
fish, this lake serves here as a hidden wonder in the mountain's center.  
To the east lays a cut in the rock, allowing water to flow further through
the passage in that direction.  
[ Exits: n e w ]
(2) The corpse of a triton is lying here.
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:508 Move:145 Mana:170 Secs:20 > 
Arken flies away to the west.
You follow Xyre.

Lake Gtheara
   The lake itself is quite large, and expands for some distance in most
directions.  The surface of the lake is a grayish silver, reflecting the
color of the high stone walls which enclose it.  
[ Exits: n e s w ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.
A stunning nymph swims about gracefully here.

HP:508 Move:144 Mana:170 Secs:20 > 
Arken flies away to the west.
You follow Xyre.

Lake Gtheara
   The lake has been completely enclosed by the rising stone walls, sitting
within this mountain much like a deep bowl filled only with shallow water.
The surface of the lake is a grayish silver, reflecting the color of the
high stone walls which enclose it.  The gentle waters continue off in every
direction.  
[ Exits: n e s w ]
The corpse of a triton is lying here.
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:508 Move:143 Mana:170 Secs:20 > 
Arken flies away to the north.
You follow Xyre.

Lake Gtheara
   The gray water sits like a huge mirror deep within this mountain bowl.
Completely placid , except for the occasional splashing boulder or jumping
fish, this lake serves here as a hidden wonder in the mountain's center.  
[ Exits: n e s w ]
The corpse of a triton is lying here.
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:508 Move:142 Mana:170 Secs:20 > 
Arken flies away to the north.
You follow Xyre.

The placid waters of Lake Gtheara
   The lake is completely placid at this spot, wonderfully undisturbed by
the splashing and swift movements of the creatures of its depths and on its
surface.  The lake expands further in every direction, while the shore lays
somewhat to the north.  
nod[ Exits: n e s w ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.
A beautiful nymph bathes quietly here.

HP:508 Move:141 Mana:170 Secs:19 > You nod solemnly.

HP:508 Move:141 Mana:170 Secs:19 > 
Arken jumps into the battle alongside Xyre!
You throw yourself into the battle!
Xyre places a long gold-tipped trident in the back of a beautiful nymph, resulting in some strange noises and some blood!

HP:508 Move:141 Mana:170 Secs:18 > 
Arken smashes his head into a beautiful nymph's, knocking it unconscious!
A beautiful nymph is stunned, but will probably regain consciousness again.

HP:508 Move:141 Mana:170 Secs:17 > 
You massacre a beautiful nymph with your slash.  (35)
A beautiful nymph is stunned, but will probably regain consciousness again.
You pulverize a beautiful nymph with your mighty slash.  (43)
A beautiful nymph is stunned, but will probably regain consciousness again.
A beautiful nymph cries out in agony as you slash its ribcage open!  (27)
You receive your share of experience - 18,323 points.
You receive a grouping bonus of 11,885 points!
A beautiful nymph is dead!  R.I.P.
Your blood freezes as you hear a beautiful nymph's death cry.
You loot 1,200 coins from the corpse.
You split 1,200 coins among 4 members - 300 coins each.

HP:508 Move:141 Mana:170 Secs:16 > 
Arken flies away to the north.
You follow Xyre.

The Calm Waters of Lake Gtheara
   Lake Gtheara continues its vast expanse here, the lake floor possibly
miles below you and enshrouded in darkness.  You wonder, given the
creatures you have seen on its surface, what might possibly be swimming
down there.  The waters are perfectly calm and smooth, while a slight film
of mist rises slowly from its surface.  
[ Exits: n s ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:508 Move:140 Mana:170 Secs:15 > 
Arken flies away to the north.
You follow Xyre.

The Shore of Hidden Lake Gtheara
   The hidden Lake Gtheara stretches to the south before you, its dark
waters lapping quietly up on the shore here.  Along its surface, you seem
to see huge, dark shapes moving about, creatures that have made their homes
along its waters ages ago.  The lake looks extremely deep, but the water is
much too black for you to see the bottom.  
[ Exits: n s ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:508 Move:139 Mana:170 Secs:14 > 
Arken flies away to the north.
You follow Xyre.

The Base of a Steep Mountain Crevice
   The crevice path has come to an end here as the ground levels out
suddenly.  As you look about it seems you have found a rather bowl-like
formation within the mountain's center.  A giant crater has formed here,
and that thin crevice path seems to be the only way into and out of this
huge formation.  The crater's stone walls are tremendously high, and its
width seems as though it is large enough to hold the entire village of
Birchwind.  Within the crater's center a great lake has collected over the
ages.  
[ Exits: s u ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:508 Move:138 Mana:170 Secs:14 > 
Arken flies up.
You follow Xyre.

A Steep Crevice Descending the Face
   The crevice is somewhat steep and treacherous, however it looks as
though it has been well traveled by both man and beast.  Various footprints
heading both up and down the crevice can be seen in the packed surface,
while the high walls provide extra support as you make your way down the
path.  The path bends slightly near the end, so it is quite difficult to
see what awaits you at the bottom.  
[ Exits: u d ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:508 Move:137 Mana:170 Secs:13 > 
Arken flies up.
You follow Xyre.

A Mountain Path Through the Windless Highlands
   A low stone wall here gives way to a spectacular view of the sprawling
Crescent Range and its peaks which seemingly reach far into the Heavens.  
The path continues to follow along the northern edge of this section of the
range, snaking ever deeper into the heart of the Crescent Mountains.  A
steep crevice continues downward from this point in the path.  
[ Exits: e w d ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:508 Move:136 Mana:170 Secs:13 > 
Arken flies away to the west.
You follow Xyre.

An Ascending Trail Within the Highlands
   The trail is at a slight gradient beneath your feet, ever increasing
your elevation with each step.  The rock walls edging the path are high,
making it quite difficult to see the view over their tops.  However every
once in a while a low wall reveals a magnificent view of the valley below,
as well as the wondrous formation of the Crescent Range.  The path
continues to the north and to the east, where you can see a crevice
descending down off of the pass.  
[ Exits: n e ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:508 Move:135 Mana:170 Secs:12 > 
Arken flies away to the north.
You follow Xyre.

A Collapsing Section of the Mountain Path
   The trail here continues further to the north, however it looks as
though weaker sections of the wall have collapsed and spilled their stones
over the path.  Some efforts have been made to move the large stones out of
the way, allowing travel to continue to the north or south.  
[ Exits: n s ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:508 Move:134 Mana:170 Secs:11 > 
Arken flies away to the north.
You follow Xyre.

The Opening of a Dark Mountain Cave
   The trail comes to a mouth of a deep, dark cave within the mountain.  
The walls are high and wide, yet the cave stinks of mold and rodent feces.
[ Exits: n s ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:508 Move:133 Mana:170 Secs:11 > 
Arken flies away to the north.
You follow Xyre.

A Dark Mountain Cave
   The cave continues deeper into the mountain here, becoming darker with
every step.  The cave tunnels further into the darkness to the north, while
to the south the light at the end of the tunnel can be easily seen.  
[ Exits: s w ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:508 Move:132 Mana:170 Secs:10 > 
Arken flies away to the west.
You follow Xyre.

A Bend in the Mountain Tunnel
   The tunnels bend here to the north and east.  The walls are extremely
high here, and just as wide.  A dark black slime hangs from the cold stone,
while dozens of insects scurry through small openings.  
[ Exits: n e ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:508 Move:131 Mana:170 Secs:10 > 
Arken flies away to the north.
You follow Xyre.

A Dark Mountain Cave
   The cave continues into the darkness here, deeper into the mountain's
center.  Sounds of dripping water, falling pebbles, and insects crunching
beneath your steps are the only breaks in the dead silence of this eerie
tunnel.  The cave continues off to the north and south.  
[ Exits: n s ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:508 Move:130 Mana:170 Secs:10 > 
Arken flies away to the north.
You follow Xyre.

A Tunnel through a Dark Mountain Cave
   The tunnel continues through the darkness here, offering only a black
wall of nothingness past the reaches of your light.  The slime on the stone
walls glisten gently, while a stink of damp stale air hits your nose like a
punch in the face.  
[ Exits: s w ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:508 Move:129 Mana:170 Secs:10 > 
Arken flies away to the west.
You follow Xyre.

A Dark Mountain Cave
   The cave is rather dark here, however through the thick shadows some
signs of light can be faintly seen reflecting off of the slimey stone
walls.  The dark cave continues off to the west and east.  
[ Exits: e w ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:508 Move:128 Mana:170 Secs:9 > 
Arken flies away to the west.
You follow Xyre.

An Opening in the Mountain Cave
   The tunnel through the mountain comes to an end here, however a large
hole in tis low ceiling allows enough room to crawl up through.  The
natural light brightens the cave here, and you get a better glimpse of the
cold stone walls.  The cave continues off to the east from here as well.  
[ Exits: e u ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:508 Move:127 Mana:170 Secs:9 > 
Arken flies up.
You follow Xyre.

On a Trail Within Mt. Krazjek
   The trail into the incredibly large Mt.  Krazjek begins here, twisting
and winding its way up into the summit.  You realize you will have quite a
journey ahead of you when noticing that, even now, the path begins to
ascend quite steeply.  To the east, the path ends and spills out into a
fork, each path going around the base of the mountain.    
[ Exits: e d ]
A spring of crystal clear water flows from the earth here.
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:508 Move:126 Mana:170 Secs:9 > 
Arken flies away to the east.
You follow Xyre.

At the Base of Mt. Krazjek
   Here, the huge mountain referred to as Mt.  Krazjek towers over you.  
It is not clear where the name originated from.  Some feel it refers to the
original explorer of the mountaintop, while others keep the more sinister
notion that Krazjek was an evil force, that had been locked away in the
mountain years ago, and struggling to break free.  Obviously, this has been
regarded as pure legend.    
[ Exits: n s w ]
A spring of crystal clear water flows from the earth here.
Arken Anvil Hammersmith is floating here.
Xyre is floating here.
A creature made from jagged rocks is almost hidden here.
A man, dressed in rock-climbing garb, looks lost here.

HP:508 Move:125 Mana:170 Secs:9 > 
Arken jumps into the battle alongside Xyre!
You throw yourself into the battle!
Xyre places a long gold-tipped trident in the back of a roaming rockbeast, resulting in some strange noises and some blood!

HP:508 Move:125 Mana:170 Secs:7 > 
You massacre a roaming rockbeast with your slash.  (27)
You massacre a roaming rockbeast with your slash.  (23)
You miss a roaming rockbeast with your slash.
A roaming rockbeast has some big nasty wounds and scratches.
Arken massacres a roaming rockbeast with his slash.
Arken massacres a roaming rockbeast with his slash.
Arken massacres a roaming rockbeast with his slash.
A roaming rockbeast crushes Xyre hard.
Xyre dodges the attack!
A roaming rockbeast misses Xyre with its crush.
Xyre massacres a roaming rockbeast with his pierce.
Xyre pierces a roaming rockbeast extremely hard.

HP:508 Move:125 Mana:170 Secs:6 > 
Graal tells the group, 'ewww a seed'

HP:508 Move:125 Mana:170 Secs:6 > 
You miss a roaming rockbeast with your slash.
You massacre a roaming rockbeast with your slash.  (31)
You miss a roaming rockbeast with your slash.
A roaming rockbeast looks pretty hurt.
Arken massacres a roaming rockbeast with his slash.
Arken massacres a roaming rockbeast with his slash.
Arken massacres a roaming rockbeast with his slash.
A roaming rockbeast crushes Xyre hard.
Xyre dodges the attack!
A roaming rockbeast misses Xyre with its crush.
Xyre massacres a roaming rockbeast with his pierce.
Xyre misses a roaming rockbeast with his pierce.

HP:508 Move:125 Mana:170 Secs:4 > 
Your slash results in a pool of blood and a roaming rockbeast's immediate death!  (27)
You receive your share of experience - 29,823 points.
You receive a grouping bonus of 19,344 points!
A roaming rockbeast is dead!  R.I.P.
Your blood freezes as you hear a roaming rockbeast's death cry.
You loot 1,870 coins from the corpse.
You split 1,870 coins among 4 members - 467 coins each.
2 coins were not splitable, so you keep the money.

HP:508 Move:125 Mana:170 Secs:2 > 
Graal floats down toward the ground and goes to sleep.

HP:508 Move:125 Mana:170 Secs:2 > 
Arken jumps into the battle alongside Xyre!
You throw yourself into the battle!
Xyre places a long gold-tipped trident in the back of the lost rock climber, resulting in some strange noises and some blood!

HP:508 Move:125 Mana:170 Secs:1 > 
You massacre the lost rock climber with your slash.  (30)
You miss the lost rock climber with your slash.
You pulverize the lost rock climber with your mighty slash.  (39)
The lost rock climber has some big nasty wounds and scratches.
Arken massacres the lost rock climber with his slash.
Arken massacres the lost rock climber with his slash.
Arken massacres the lost rock climber with his slash.
The lost rock climber hits Xyre hard.
The lost rock climber misses Xyre with his hit.
Xyre pierces the lost rock climber extremely hard.
Xyre massacres the lost rock climber with his pierce.
The morning sun lazily rises in the east.
An intense pulse of white light flares up over Arken's body!
An intense pulse of white light flares up over Xyre's body!
An intense pulse of white light flares up over Graal's body!

HP:529 Move:148 Mana:170 Secs:75 > Graal awakens.

HP:529 Move:148 Mana:170 Secs:74 > 
Graal clambers to his feet.
Graal slowly rises off the floor and hovers in mid-air.

HP:529 Move:148 Mana:170 Secs:74 > 
You massacre the lost rock climber with your slash.  (33)
You massacre the lost rock climber with your slash.  (24)
You massacre the lost rock climber with your slash.  (33)
The lost rock climber is in awful condition.
Arken massacres the lost rock climber with his slash.
The lost rock climber hits Xyre hard.
The lost rock climber hits Xyre hard.
Xyre misses the lost rock climber with his pierce.
Xyre pierces the lost rock climber who falls lifeless to the ground!
You receive your share of experience - 27,338 points.
You receive a grouping bonus of 17,732 points!
The lost rock climber is dead!  R.I.P.
Your blood freezes as you hear the lost rock climber's death cry.
Xyre loots some gold from the corpse.
Xyre splits 1,200 coins; you receive 300.

HP:529 Move:148 Mana:170 Secs:73 > 
Xyre tells the group, 'one of you warriors wanna lead'

HP:529 Move:148 Mana:170 Secs:65 > 
Arken flies away to the south.
You follow Xyre.

Within Sight of the Fabled Mt. Krazjek
   Mt.  Krazjek looms up over you to the northwest, seeming to stretch into
the sky and the clouds high above.  The path you are currently on curves
around to the north, where a small trail actually starts climbing the
mountain, and to the west, where it appears to start circling its base.  
You wonder with curiosity where the path on the mountain leads to, and who
can survive such a journey?    
[ Exits: n w ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:529 Move:147 Mana:170 Secs:56 > 
Arken flies away to the west.
You follow Xyre.

At the Base of Mt. Krazjek
   You are now on the southern side of Mt.  Krazjek, which takes up a vast
amount of space to the north.  You spot a small winding trail, making its
way slowly up to the summit of the mountain.  The path you are on continues
to the east and west.  You make your way carefully along the path, trying
to avoid the jagged, sharp edges of the rocks lining it.    
[ Exits: e w ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:529 Move:146 Mana:170 Secs:55 > 
Arken flies away to the west.
You follow Xyre.

Encircling the Base of Mt. Krazjek
   You have travelled to the southwest corner of the mountain, whose
colossal size towers over you to the northeast.  A small, winding trail
makes its way up the side of the mountain, being intermittently visible and
hidden between the crags and boulders which make up its side.  The path
travels to the east and to the north from here.    
[ Exits: n e ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:529 Move:145 Mana:170 Secs:54 > 
Arken flies away to the north.
You follow Xyre.

In Sight of Mt. Krazjek
   Mt.  Krazjek stands here to the east like a huge colossus, stretching up
into the clouds high above you.  You see small birds flying toward the
mountain, then suddenly veer away and quickly turn as they spot it rising
through the clouds.  The path you are on travels from north to south, and
you see a small trail begin up north.    
[ Exits: n s ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.
A creature made from jagged rocks is almost hidden here.

HP:529 Move:144 Mana:170 Secs:53 > 
Arken jumps into the battle alongside Xyre!
You throw yourself into the battle!
Xyre places a long gold-tipped trident in the back of a roaming rockbeast, resulting in some strange noises and some blood!

HP:529 Move:144 Mana:170 Secs:52 > 
You miss a roaming rockbeast with your slash.
You massacre a roaming rockbeast with your slash.  (21)
You miss a roaming rockbeast with your slash.
A roaming rockbeast has some big nasty wounds and scratches.
Arken massacres a roaming rockbeast with his slash.
Arken misses a roaming rockbeast with his slash.
Arken massacres a roaming rockbeast with his slash.
A roaming rockbeast crushes Xyre hard.
A roaming rockbeast crushes Xyre very hard.
Xyre massacres a roaming rockbeast with his pierce.
Xyre pierces a roaming rockbeast extremely hard.

HP:529 Move:144 Mana:170 Secs:51 > 
Graal places a long gold-tipped trident in the back of a roaming rockbeast, resulting in some strange noises, a lot of blood, and a corpse.
You receive your share of experience - 29,823 points.
You receive a grouping bonus of 19,344 points!
A roaming rockbeast is dead!  R.I.P.
Your blood freezes as you hear a roaming rockbeast's death cry.
Graal loots some gold from the corpse.
Graal splits 1,870 coins; you receive 467.
2 coins were not splitable, so Graal keeps the money.

HP:529 Move:144 Mana:170 Secs:50 > 
Xyre tells the group, 'yes..no?'

HP:529 Move:144 Mana:170 Secs:48 > 
Arken flies away to the north.
You follow Xyre.

At the Foot of Mt. Krazjek
   The large Mt.  Krazjek towers over you to the southeast, stretching all
the way up until its sheer height actually blurs the mountain.  You see
what appears to be a small, winding path inbetween large boulders, which
slowly makes it way up the top of the mountain.  To the north, a trail
begins that stretches across a large, featureless plain, while to the
south, the path continues circling the mountain.    
[ Exits: n e s ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:529 Move:143 Mana:170 Secs:47 > 
Arken flies away to the east.
You follow Xyre.

Encircling the Base of Mt. Krazjek
   The path you are on travels east and west along the northern side of Mt.
Krazjek here.  To the west, the path circles around to the south, while the
path also curves southward to the east.  To your immediate south, you see
the rocky facade of the mountain, and seem to spot a small, winding path
making its way up to the summit.    
[ Exits: e w ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:529 Move:142 Mana:170 Secs:46 > 
Arken flies away to the east.
You follow Xyre.

At the Base of Mt. Krazjek
   Here, the rocky path that you are on encircles the base of Mt.  
Krazjek, which towers into the sky to the southwest.  The path travels on
to the west, where it circles around to the south.  To the south, you see
what looks like the trail head, and you catch a glimpse of a path leading
up into the mountain itself.    
[ Exits: s w ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.
A creature made from jagged rocks is almost hidden here.
A creature made from jagged rocks is almost hidden here.
A creature made from jagged rocks is almost hidden here.

HP:529 Move:141 Mana:170 Secs:46 > 
Arken jumps into the battle alongside Xyre!
You throw yourself into the battle!
Xyre places a long gold-tipped trident in the back of a roaming rockbeast, resulting in some strange noises and some blood!

HP:529 Move:141 Mana:170 Secs:44 > 
Arken smashes his head into a roaming rockbeast's, knocking it unconscious!
A roaming rockbeast is stunned, but will probably regain consciousness again.

HP:529 Move:141 Mana:170 Secs:44 > 
You pulverize a roaming rockbeast with your mighty slash.  (38)
A roaming rockbeast is stunned, but will probably regain consciousness again.
A roaming rockbeast has some big nasty wounds and scratches.
Arken massacres a roaming rockbeast with his slash.
A roaming rockbeast is stunned, but will probably regain consciousness again.
Arken massacres a roaming rockbeast with his slash.
A roaming rockbeast is stunned, but will probably regain consciousness again.
Xyre massacres a roaming rockbeast with his pierce.
A roaming rockbeast is stunned, but will probably regain consciousness again.
Xyre massacres a roaming rockbeast with his pierce.
A roaming rockbeast is stunned, but will probably regain consciousness again.

HP:529 Move:141 Mana:170 Secs:43 > 
Graal places a long gold-tipped trident in the back of a roaming rockbeast, resulting in some strange noises, a lot of blood, and a corpse.
You receive your share of experience - 29,823 points.
You receive a grouping bonus of 19,344 points!
A roaming rockbeast is dead!  R.I.P.
Your blood freezes as you hear a roaming rockbeast's death cry.
Graal loots some gold from the corpse.
Graal splits 1,870 coins; you receive 467.
2 coins were not splitable, so Graal keeps the money.

HP:529 Move:141 Mana:170 Secs:42 > 
Arken jumps into the battle alongside Xyre!
You throw yourself into the battle!
Xyre places a long gold-tipped trident in the back of a roaming rockbeast, resulting in some strange noises and some blood!

HP:529 Move:141 Mana:170 Secs:41 > 
You massacre a roaming rockbeast with your slash.  (24)
A roaming rockbeast has some big nasty wounds and scratches.
Arken massacres a roaming rockbeast with his slash.
Arken massacres a roaming rockbeast with his slash.
Arken massacres a roaming rockbeast with his slash.
A roaming rockbeast misses Xyre with its crush.
A roaming rockbeast crushes Xyre hard.
Xyre misses a roaming rockbeast with his pierce.
Xyre massacres a roaming rockbeast with his pierce.

HP:529 Move:141 Mana:170 Secs:39 > gt I'm to high now
Graal places a long gold-tipped trident in the back of a roaming rockbeast, resulting in some strange noises, a lot of blood, and a corpse.
You receive your share of experience - 29,823 points.
You receive a grouping bonus of 19,344 points!
A roaming rockbeast is dead!  R.I.P.
Your blood freezes as you hear a roaming rockbeast's death cry.
Graal loots some gold from the corpse.
Graal splits 1,870 coins; you receive 467.
2 coins were not splitable, so Graal keeps the money.

HP:529 Move:141 Mana:170 Secs:39 > You tell the group, 'I'm to high now'

HP:529 Move:141 Mana:170 Secs:38 > 
You throw yourself into the battle!
A roaming rockbeast hears Xyre approach and quickly avoids his backstab!

HP:529 Move:141 Mana:170 Secs:38 > 
You miss a roaming rockbeast with your slash.
You miss a roaming rockbeast with your slash.
You massacre a roaming rockbeast with your slash.  (30)
A roaming rockbeast has a few scratches.
A roaming rockbeast crushes Xyre hard.
Xyre dodges the attack!
A roaming rockbeast misses Xyre with its crush.
Xyre massacres a roaming rockbeast with his pierce.
Xyre massacres a roaming rockbeast with his pierce.

HP:529 Move:141 Mana:170 Secs:37 > headbutt
You pulverize a roaming rockbeast with your mighty slash.  (39)
You pulverize a roaming rockbeast with your mighty slash.  (40)
You massacre a roaming rockbeast with your slash.  (27)
A roaming rockbeast has quite a few wounds.
Xyre dodges the attack!
A roaming rockbeast misses Xyre with its crush.
A roaming rockbeast crushes Xyre hard.
Xyre massacres a roaming rockbeast with his pierce.
Xyre misses a roaming rockbeast with his pierce.

HP:529 Move:141 Mana:170 Secs:35 > You slam your head into its, knocking it unconscious!  (35)
A roaming rockbeast is stunned, but will probably regain consciousness again.

HP:529 Move:141 Mana:170 Secs:35 > 
Xyre tells the group, 'haha'

HP:529 Move:141 Mana:170 Secs:34 > 
Xyre circles around a roaming rockbeast and thrusts a long gold-tipped trident into its back!
A roaming rockbeast is stunned, but will probably regain consciousness again.

HP:529 Move:141 Mana:170 Secs:34 > 
You pulverize a roaming rockbeast with your mighty slash.  (39)
A roaming rockbeast is stunned, but will probably regain consciousness again.
You pulverize a roaming rockbeast with your mighty slash.  (46)
A roaming rockbeast's eyes uncross as it regains its senses.
You slice off a roaming rockbeast's head, which rolls away with a look of horror.  (28)
You receive your share of experience - 29,823 points.
You receive a grouping bonus of 19,344 points!
A roaming rockbeast is dead!  R.I.P.
Your blood freezes as you hear a roaming rockbeast's death cry.
You loot 1,870 coins from the corpse.
You split 1,870 coins among 4 members - 467 coins each.
2 coins were not splitable, so you keep the money.

HP:529 Move:141 Mana:170 Secs:33 > l
At the Base of Mt. Krazjek
   Here, the rocky path that you are on encircles the base of Mt.  
Krazjek, which towers into the sky to the southwest.  The path travels on
to the west, where it circles around to the south.  To the south, you see
what looks like the trail head, and you catch a glimpse of a path leading
up into the mountain itself.    
[ Exits: s w ]
(3) The corpse of a roaming rockbeast is lying here.
Graal is floating here.
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:529 Move:141 Mana:170 Secs:32 > 
Xyre tells the group, 'no such thing'

HP:529 Move:141 Mana:170 Secs:30 > 
Xyre tells the group, '=P'

HP:529 Move:141 Mana:170 Secs:29 > 
Arken flies away to the west.
You follow Xyre.

Encircling the Base of Mt. Krazjek
   The path you are on travels east and west along the northern side of Mt.
Krazjek here.  To the west, the path circles around to the south, while the
path also curves southward to the east.  To your immediate south, you see
the rocky facade of the mountain, and seem to spot a small, winding path
making its way up to the summit.    
[ Exits: e w ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:529 Move:140 Mana:170 Secs:28 > 
Arken flies away to the west.
You follow Xyre.

At the Foot of Mt. Krazjek
   The large Mt.  Krazjek towers over you to the southeast, stretching all
the way up until its sheer height actually blurs the mountain.  You see
what appears to be a small, winding path inbetween large boulders, which
slowly makes it way up the top of the mountain.  To the north, a trail
begins that stretches across a large, featureless plain, while to the
south, the path continues circling the mountain.    
[ Exits: n e s ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:529 Move:139 Mana:170 Secs:27 > 
Arken says, 'what?'

HP:529 Move:139 Mana:170 Secs:26 > 
Arken flies away to the north.
You follow Xyre.

A Path Within the Rocky Plains
   Here, the path extends away from Mt.  Krazjek, which looms to the south,
and begins a winding, up and down pathway into the rocky plains to the
north.  You pick your way carefully amongst the sharp and jagged rocks
which line the path you are on.  The ground is a brown-reddish color, like
the color of a dark sunset.    
[ Exits: n s w ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:529 Move:138 Mana:170 Secs:26 > 
Arken flies away to the west.
You follow Xyre.

A Path Through the Rocky Plains
   The winding, rocky path takes a sharp turn here, as it veers off either
to the north or to the east.  It appears you have wandered into a rather
large area, off the main path, which is comprised of nothing but sharp,
jagged rocks and brown-reddish dirt.  You find yourself in the southwest
corner of this area, and looking westward, you see an extremely large
dropoff into a misty unknown.    
[ Exits: n e ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.

HP:529 Move:137 Mana:170 Secs:25 > 
Arken flies away to the north.
You follow Xyre.

A Pathway Through the Rocky Plains
   The large area you have found yourself in continues to the southeast.  
To the west, you see a large drop off some cliffs, which tumbles into a
nothingness, enshrouded by mists.  The path continues to the east and to
the south.  You carefully make your way along the path here, taking care
not to scrap your leg on the sharp, jagged corners of the rocks protruding
from the ground.    
[ Exits: e s ]
Arken Anvil Hammersmith is floating here.
Xyre is floating here.
A creature made from jagged rocks is almost hidden here.

HP:529 Move:136 Mana:170 Secs:24 > 
Arken jumps into the battle alongside Xyre!
You throw yourself into the battle!
Xyre places a long gold-tipped trident in the back of a roaming rockbeast, resulting in some strange noises and some blood!

HP:529 Move:136 Mana:170 Secs:23 > 
Arken smashes his head into a roaming rockbeast's, knocking it unconscious!
A roaming rockbeast is stunned, but will probably regain consciousness again.

HP:529 Move:136 Mana:170 Secs:23 > headbuttYou slam your head into its, knocking it unconscious!  (32)
A roaming rockbeast is stunned, but will probably regain consciousness again.

HP:529 Move:136 Mana:170 Secs:22 > 
Graal tells the group, 'o there is'

HP:529 Move:136 Mana:170 Secs:22 > 
You pulverize a roaming rockbeast with your mighty slash.  (47)
A roaming rockbeast's eyes uncross as it regains its senses.
You miss a roaming rockbeast with your slash.
You massacre a roaming rockbeast with your slash.  (36)
A roaming rockbeast looks pretty hurt.
Arken massacres a roaming rockbeast with his slash.
Arken massacres a roaming rockbeast with his slash.
Arken massacres a roaming rockbeast with his slash.
Xyre misses a roaming rockbeast with his pierce.
Xyre pierces a roaming rockbeast extremely hard.

HP:529 Move:136 Mana:170 Secs:21 > 
Graal places a long gold-tipped trident in the back of a roaming rockbeast, resulting in some strange noises, a lot of blood, and a corpse.
You receive your share of experience - 29,823 points.
You receive a grouping bonus of 19,344 points!
A roaming rockbeast is dead!  R.I.P.
Your blood freezes as you hear a roaming rockbeast's death cry.
Graal loots some gold from the corpse.
Graal splits 1,870 coins; you receive 467.
2 coins were not splitable, so Graal keeps the money.

HP:529 Move:136 Mana:170 Secs:20 > 
Xyre tells the group, 'arken you wanna lead'

HP:529 Move:136 Mana:170 Secs:19 > 
Arken shrugs helplessly.

HP:529 Move:136 Mana:170 Secs:15 > 
Arken stops following Xyre.

HP:529 Move:136 Mana:170 Secs:15 > 
Xyre tells the group, 'you can never be too high!'

HP:529 Move:136 Mana:170 Secs:12 > 
Graal stops following Xyre.
Graal starts to follow Arken.

HP:529 Move:136 Mana:170 Secs:10 > 
Xyre starts to follow Arken.

HP:529 Move:136 Mana:170 Secs:9 > 
Arken is now the leader of his group.
Xyre is now a member of Arken's group.
Graal is now a member of Arken's group.

HP:529 Move:136 Mana:170 Secs:5 > 
Xyre floats down toward the ground and goes to sleep.

HP:529 Move:136 Mana:170 Secs:4 > gt yeah I smoked 3 bongs for burn's last lvlBut you are not the member of a group!

HP:529 Move:136 Mana:170 Secs:3 > 
Arken floats down toward the ground and goes to sleep.

HP:529 Move:136 Mana:170 Secs:3 > 
Daylight heralds the beginning of a new day.
An intense pulse of white light flares up over Arken's body!
An intense pulse of white light flares up over Xyre's body!
An intense pulse of white light flares up over Graal's body!

HP:550 Move:159 Mana:170 Secs:75 > 
Xyre awakens.

HP:550 Move:159 Mana:170 Secs:75 > 
Xyre clambers to his feet.
Xyre slowly rises off the floor and hovers in mid-air.

HP:550 Move:159 Mana:170 Secs:74 > fol atrNo one by that name here.

HP:550 Move:159 Mana:170 Secs:70 > fol arYou stop following Xyre.
You now follow Arken.

HP:550 Move:159 Mana:170 Secs:67 > 
Arken awakens.

HP:550 Move:159 Mana:170 Secs:62 > 
Arken clambers to his feet.
Arken slowly rises off the floor and hovers in mid-air.

HP:550 Move:159 Mana:170 Secs:61 > 
You are now a member of Arken's group.

HP:550 Move:159 Mana:170 Secs:60 > gt yeah I smoked 3 bongs for burn's last lvlYou tell the group, 'yeah I smoked 3 bongs for burn's last lvl'

HP:550 Move:159 Mana:170 Secs:58 > gYour group consists of:

  Name                 Hit   Move   Mana    Hit%   Mana%   Level   TNL
  Arken                753    292    180    100%    100%     51   1.5m
  Terry                550    159    170     74%    100%     50   765k
  Xyre                 597    307    178     91%    100%     53   993k
  Graal                380     96    142    100%    100%     31   222k

HP:550 Move:159 Mana:170 Secs:55 > 
Xyre tells the group, 'hahaha!'

HP:550 Move:159 Mana:170 Secs:53 > 
Arken tells the group, 'need to get high myself'

HP:550 Move:159 Mana:170 Secs:51 > 
Xyre tells the group, 'awesome'

HP:550 Move:159 Mana:170 Secs:50 > 
Arken tells the group, 'and fuck a chick'

HP:550 Move:159 Mana:170 Secs:47 > 
Arken tells the group, 'that should be fun'

HP:550 Move:159 Mana:170 Secs:44 > 
Arken starts flexing his muscles for no one in particular.

HP:550 Move:159 Mana:170 Secs:43 > 
Arken flies away to the east.
You follow Arken.

A Rocky Path Through the Plains
   To the southwest, you see a large, expansive area of rocks and brown and
red dirt.  The path you are on now extends to the south, where you see a
large mountain towering up into the sky, and to the north, where it
continues to wind its way among the rocky plains.  To the southwest, a
large expansive "field" of rocks and boulders has made its place.    
[ Exits: n s w ]
Arken Anvil Hammersmith is floating here.

HP:550 Move:158 Mana:170 Secs:42 > 
Arken flies away to the south.
You follow Arken.

A Path Within the Rocky Plains
   Here, the path extends away from Mt.  Krazjek, which looms to the south,
and begins a winding, up and down pathway into the rocky plains to the
north.  You pick your way carefully amongst the sharp and jagged rocks
which line the path you are on.  The ground is a brown-reddish color, like
the color of a dark sunset.    
[ Exits: n s w ]
Arken Anvil Hammersmith is floating here.

HP:550 Move:157 Mana:170 Secs:41 > 
Xyre tells the group, 'i hear ya on that'

HP:550 Move:157 Mana:170 Secs:41 > 
Graal tells the group, 'sounds like a plan'

HP:550 Move:157 Mana:170 Secs:40 > 
Arken flies away to the north.
You follow Arken.

A Rocky Path Through the Plains
   To the southwest, you see a large, expansive area of rocks and brown and
red dirt.  The path you are on now extends to the south, where you see a
large mountain towering up into the sky, and to the north, where it
continues to wind its way among the rocky plains.  To the southwest, a
large expansive "field" of rocks and boulders has made its place.    
[ Exits: n s w ]
Arken Anvil Hammersmith is floating here.

HP:550 Move:156 Mana:170 Secs:39 > 
Arken flies away to the north.
You follow Arken.

A Path Through the Rocky Plains
   The path you are on curves around to the east here, as well as to the
south.  In the distance to the south, you see a colossal mountain towering
up into the sky, and recall this being named Mt.  Krazjek, although the
origin of the name escapes you.  The path is littered with sharp, jagged
rocks, which lean out to badly scrape your legs.    
[ Exits: e s ]
Arken Anvil Hammersmith is floating here.

HP:550 Move:155 Mana:170 Secs:37 > 
Arken flies away to the east.
You follow Arken.

A Pathway Through the Rocky Plains
   The rocky plains stretch endlessly all around you.  The path you are on
veers off to the south, where it follows a winding path to the northeast,
while to the west, a path curves around to the south.  In the far distance
to the south, you see a large mountain towering over you and reaching into
the sky.  To the east rises another smaller mountain, and to the north, you
seem to see a third one, although dwarfed by the other two.    
[ Exits: s w ]
Arken Anvil Hammersmith is floating here.
A creature made from jagged rocks is almost hidden here.

HP:550 Move:154 Mana:170 Secs:37 > l
A Pathway Through the Rocky Plains
   The rocky plains stretch endlessly all around you.  The path you are on
veers off to the south, where it follows a winding path to the northeast,
while to the west, a path curves around to the south.  In the far distance
to the south, you see a large mountain towering over you and reaching into
the sky.  To the east rises another smaller mountain, and to the north, you
seem to see a third one, although dwarfed by the other two.    
[ Exits: s w ]
Graal is floating here.
Xyre is floating here.
Arken Anvil Hammersmith is floating here.
A creature made from jagged rocks is almost hidden here.

HP:550 Move:154 Mana:170 Secs:36 > 
You throw yourself into the battle!
Arken smashes his head into a roaming rockbeast's, knocking it unconscious!
A roaming rockbeast is stunned, but will probably regain consciousness again.

HP:550 Move:154 Mana:170 Secs:35 > 
You pulverize a roaming rockbeast with your mighty slash.  (39)
A roaming rockbeast is stunned, but will probably regain consciousness again.
You pulverize a roaming rockbeast with your mighty slash.  (39)
A roaming rockbeast is stunned, but will probably regain consciousness again.
You pulverize a roaming rockbeast with your mighty slash.  (41)
A roaming rockbeast is stunned, but will probably regain consciousness again.
A roaming rockbeast has quite a few wounds.
Arken massacres a roaming rockbeast with his slash.
A roaming rockbeast is stunned, but will probably regain consciousness again.
Arken pulverizes a roaming rockbeast with his mighty slash.
A roaming rockbeast is stunned, but will probably regain consciousness again.
Arken massacres a roaming rockbeast with his slash.
A roaming rockbeast's eyes uncross as it regains its senses.

HP:550 Move:154 Mana:170 Secs:34 > headbuttYou slam your head into its, knocking it unconscious!  (31)
A roaming rockbeast is stunned, but will probably regain consciousness again.

HP:550 Move:154 Mana:170 Secs:33 > 
Graal tells the group, 'terry's gay'

HP:550 Move:154 Mana:170 Secs:33 > 
You massacre a roaming rockbeast with your slash.  (33)
A roaming rockbeast is stunned, but will probably regain consciousness again.
You massacre a roaming rockbeast with your slash.  (33)
A roaming rockbeast is stunned, but will probably regain consciousness again.
You massacre a roaming rockbeast with your slash.  (31)
A roaming rockbeast is stunned, but will probably regain consciousness again.
A roaming rockbeast looks pretty hurt.
Arken massacres a roaming rockbeast with his slash.
A roaming rockbeast is stunned, but will probably regain consciousness again.
Arken massacres a roaming rockbeast with his slash.
A roaming rockbeast's eyes uncross as it regains its senses.
Arken massacres a roaming rockbeast with his slash.

HP:550 Move:154 Mana:170 Secs:32 > 
Graal places a long gold-tipped trident in the back of a roaming rockbeast, resulting in some strange noises, a lot of blood, and a corpse.
You receive your share of experience - 29,823 points.
You receive a grouping bonus of 19,344 points!
A roaming rockbeast is dead!  R.I.P.
Your blood freezes as you hear a roaming rockbeast's death cry.
Graal loots some gold from the corpse.
Graal splits 1,870 coins; you receive 467.
2 coins were not splitable, so Graal keeps the money.

HP:550 Move:154 Mana:170 Secs:32 > 
Arken snickers softly.

HP:550 Move:154 Mana:170 Secs:27 > 
Arken flies away to the south.
You follow Arken.

A Rocky Path Through the Plains
   The path, surrounded on all sides by a barren wasteland of dry, dusty,
brown-reddish dirt and sharp, jagged rocks, turns to the east here.  It
also curves away to the north, where the pathway appears to turn to the
south, and straight for a large object that towers high into the sky in the
distant south.  Judging by its height and your memory, this must be Mt.  
Krazjek.  To the east and north lie smaller mountains.    
[ Exits: n e ]
Arken Anvil Hammersmith is floating here.

HP:550 Move:153 Mana:170 Secs:27 > 
Arken flies away to the east.
You follow Arken.

A Path Through the Rocky Plains
   Here, the path turns away to the north, where it appears to meet up with
a smaller path which heads to the east, toward a mountain.  To the south, a
large object towers into the sky, blurred by distance, which could only be
a mountain.  You carefully make your way among the jagged rocks which line
the path, and threaten to slice up your leg quite messily.    
[ Exits: n w ]
Arken Anvil Hammersmith is floating here.

HP:550 Move:152 Mana:170 Secs:26 > 
Arken flies away to the north.
You follow Arken.

A Pathway Through the Rocky Plains
   A small path leads into this room here, heading off to the east.  In the
eastern distance, you spot a mountain rising up into the sky, although not
nearly as massive as what you surmise to be a gargantuan mountain to the
south.  The path also continues off to the north, toward an even smaller
mountain than the one to the east.  The path is lined with jagged rocks, as
you make your way carefully around them and decide which way to go.    
[ Exits: n e s ]
Arken Anvil Hammersmith is floating here.

HP:550 Move:151 Mana:170 Secs:25 > 
Arken flies away to the east.
You follow Arken.

On a Rocky Path Toward Mt. Akleron
   Here, the path seems to widen a bit as it travels east to west.  To the
east, you see the second of the three mountains within this valley, Mt.  
Akleron.  Its peak is circled by pure white clouds, and birds slowly circle
around it.  The ground here is still littered with sharp, jagged rocks,
which you carefully step around.    
[ Exits: e w ]
Arken Anvil Hammersmith is floating here.

HP:550 Move:150 Mana:170 Secs:24 > 
Arken flies away to the east.
You follow Arken.

A Path Through the Jagged Rocks
   The path here continues its approach to the mountain looming over you to
the east.  It also continues west, toward a flatter landscape.  The lack of
a visible path makes for slow travel, as you gingerly make your way among
the sharp, jagged rocks and boulders which line the path.    
[ Exits: e w ]
Arken Anvil Hammersmith is floating here.

HP:550 Move:149 Mana:170 Secs:23 > 
Arken flies away to the east.
You follow Arken.

A Small Clearing of Sharp Rocks
   The path here continues to widen as it travels to the east, toward the
large mountain looming over you.  To the south and southeast, a small
clearing widens the path out tremendously.  You almost cut your foot as you
step over some jagged rocks sticking straight up from the ground, and look
wistfully at the mountain with its snowy peaks.    
[ Exits: e s w ]
Arken Anvil Hammersmith is floating here.

HP:550 Move:148 Mana:170 Secs:23 > 
Arken flies away to the south.
You follow Arken.

A Clearing of Sharp, Jagged Rocks
   Here, a small clearing of rocks lies to the northeast.  To the east, you
see the tall spire of Mt.  Akleron looming above you, its peak reaching
directly through a circle of wispy clouds and circling birds.  To the
south, you can see the incredibly large Mt.  Krazjek, which dwarfs the
mountain here.    
[ Exits: n e ]
Arken Anvil Hammersmith is floating here.

HP:550 Move:147 Mana:170 Secs:22 > 
Arken flies away to the east.
You follow Arken.

A Clearing of Sharp, Jagged Rocks
   The clearing of rocks stretches away to the northwest, and Mt.  Akleron
looms above you to the northwest here.  Looking around, you are amazed at
the desolation which has taken place here, scattering the ground with
large, sharp boulders which cover a brownish, barren earth.    
[ Exits: n w ]
Arken Anvil Hammersmith is floating here.

HP:550 Move:146 Mana:170 Secs:22 > 
Arken flies away to the north.
You follow Arken.

A Path Toward Mt. Akleron
   The path here stretches from the west, which seems to lead into a
flatter valley, to the east, where a large mountain, Mt.  Akleron, stares
back at you.  To the south, you see the huge Mt.  Krazjek, which easily
makes this one look like a large anthill.  The ground, covered with sharp
rocks and brown, barren earth, makes this place seem cold and lonely.    
[ Exits: e s w ]
Arken Anvil Hammersmith is floating here.

HP:550 Move:145 Mana:170 Secs:21 > 
Arken flies away to the east.
You follow Arken.

Approaching Mt. Akleron
   Directly to the east, a pathway seems to travel up the mountain.  You
follow it until it wraps around its back side, then reappears what seems to
be miles above that.  You strain your neck to see the top, but it is
enshrouded in a perpetual circle of fluffy clouds.    
[ Exits: e w ]
Arken Anvil Hammersmith is floating here.

HP:550 Move:144 Mana:170 Secs:21 > 
Arken flies away to the east.
You follow Arken.

At the Base of Mt. Akleron
   Here, a pathway seems to wrap around Mt.  Akleron as it travels up
toward its summit.  To the west, the pathway winds toward the flatter, more
rockier planes.  You attempt to see up to the top of the mountain, but all
you can discern is a large ring of clouds encirling its summit.    
[ Exits: w ]
Arken Anvil Hammersmith is floating here.

HP:550 Move:143 Mana:170 Secs:21 > 
Arken flies away to the west.
You follow Arken.

Approaching Mt. Akleron
   Directly to the east, a pathway seems to travel up the mountain.  You
follow it until it wraps around its back side, then reappears what seems to
be miles above that.  You strain your neck to see the top, but it is
enshrouded in a perpetual circle of fluffy clouds.    
[ Exits: e w ]
Arken Anvil Hammersmith is floating here.

HP:550 Move:142 Mana:170 Secs:20 > 
Arken flies away to the west.
You follow Arken.

A Path Toward Mt. Akleron
   The path here stretches from the west, which seems to lead into a
flatter valley, to the east, where a large mountain, Mt.  Akleron, stares
back at you.  To the south, you see the huge Mt.  Krazjek, which easily
makes this one look like a large anthill.  The ground, covered with sharp
rocks and brown, barren earth, makes this place seem cold and lonely.    
[ Exits: e s w ]
Arken Anvil Hammersmith is floating here.

HP:550 Move:141 Mana:170 Secs:20 > 
Arken flies away to the west.
You follow Arken.

A Small Clearing of Sharp Rocks
   The path here continues to widen as it travels to the east, toward the
large mountain looming over you.  To the south and southeast, a small
clearing widens the path out tremendously.  You almost cut your foot as you
step over some jagged rocks sticking straight up from the ground, and look
wistfully at the mountain with its snowy peaks.    
[ Exits: e s w ]
Arken Anvil Hammersmith is floating here.

HP:550 Move:140 Mana:170 Secs:19 > 
Arken flies away to the west.
You follow Arken.

A Path Through the Jagged Rocks
   The path here continues its approach to the mountain looming over you to
the east.  It also continues west, toward a flatter landscape.  The lack of
a visible path makes for slow travel, as you gingerly make your way among
the sharp, jagged rocks and boulders which line the path.    
[ Exits: e w ]
Arken Anvil Hammersmith is floating here.

HP:550 Move:139 Mana:170 Secs:19 > 
Arken flies away to the west.
You follow Arken.

On a Rocky Path Toward Mt. Akleron
   Here, the path seems to widen a bit as it travels east to west.  To the
east, you see the second of the three mountains within this valley, Mt.  
Akleron.  Its peak is circled by pure white clouds, and birds slowly circle
around it.  The ground here is still littered with sharp, jagged rocks,
which you carefully step around.    
[ Exits: e w ]
Arken Anvil Hammersmith is floating here.

HP:550 Move:138 Mana:170 Secs:19 > say teryy will put a hurtin on you sonYou say, 'teryy will put a hurtin on you son'

HP:550 Move:138 Mana:170 Secs:19 > 
Arken flies away to the west.
You follow Arken.

A Pathway Through the Rocky Plains
   A small path leads into this room here, heading off to the east.  In the
eastern distance, you spot a mountain rising up into the sky, although not
nearly as massive as what you surmise to be a gargantuan mountain to the
south.  The path also continues off to the north, toward an even smaller
mountain than the one to the east.  The path is lined with jagged rocks, as
you make your way carefully around them and decide which way to go.    
[ Exits: n e s ]
Arken Anvil Hammersmith is floating here.

HP:550 Move:137 Mana:170 Secs:18 > 
Arken snickers softly.

HP:550 Move:137 Mana:170 Secs:15 > 
Arken flies away to the north.
You follow Arken.

A Rocky Path Through the Plains
   The path here winds its way to the northwest, as it approaches a
mountain.  Its size is smaller than the one to the southeast, but still
looks large enough to offer many days of exploration.  The path continues
on to the west, and to the south, you see a small trail leading off to the
other mountain.    
[ Exits: s w ]
Arken Anvil Hammersmith is floating here.

HP:550 Move:136 Mana:170 Secs:14 > 
Arken flies away to the west.
You follow Arken.

A Path Approaching Mt. Vetri
   Ahead, to the north, you see Mt. Vetri.  The mountain, while looking
quite treacherous to climb, is actually the smallest of the three mountains
within this area.  To the southeast lies a larger mountain, while directly
to the south, an dark, massive object that completely fills the sky, is the
largest.  To the east, the path continues away from Mt. Vetri.    
[ Exits: n e ]
Arken Anvil Hammersmith is floating here.
A creature made from jagged rocks is almost hidden here.

HP:550 Move:135 Mana:170 Secs:14 > 
You throw yourself into the battle!
Arken smashes his head into a roaming rockbeast's, knocking it unconscious!
A roaming rockbeast is stunned, but will probably regain consciousness again.

HP:550 Move:135 Mana:170 Secs:12 > 
Xyre places a long gold-tipped trident in the back of a roaming rockbeast, resulting in some strange noises and some blood!
A roaming rockbeast is stunned, but will probably regain consciousness again.

HP:550 Move:135 Mana:170 Secs:11 > 
Xyre massacres a roaming rockbeast with his pierce.
A roaming rockbeast is stunned, but will probably regain consciousness again.
Xyre massacres a roaming rockbeast with his pierce.
A roaming rockbeast is stunned, but will probably regain consciousness again.
You massacre a roaming rockbeast with your slash.  (31)
A roaming rockbeast is stunned, but will probably regain consciousness again.
You massacre a roaming rockbeast with your slash.  (33)
A roaming rockbeast is stunned, but will probably regain consciousness again.
You pulverize a roaming rockbeast with your mighty slash.  (43)
A roaming rockbeast is stunned, but will probably regain consciousness again.
A roaming rockbeast is in awful condition.
Arken massacres a roaming rockbeast with his slash.
A roaming rockbeast is stunned, but will probably regain consciousness again.
Arken pulverizes a roaming rockbeast with his mighty slash.
A roaming rockbeast is stunned, but will probably regain consciousness again.
Arken massacres a roaming rockbeast with his slash.
A roaming rockbeast is incapacitated and will slowly die, if not aided.

HP:550 Move:135 Mana:170 Secs:10 > 
Xyre pierces a roaming rockbeast who falls lifeless to the ground!
You receive your share of experience - 29,823 points.
You receive a grouping bonus of 19,344 points!
A roaming rockbeast is dead!  R.I.P.
A roaming rockbeast's chest explodes from Xyre's barrage of attacks!
Your blood freezes as you hear a roaming rockbeast's death cry.
Xyre loots some gold from the corpse.
Xyre splits 1,870 coins; you receive 467.
2 coins were not splitable, so Xyre keeps the money.

HP:550 Move:135 Mana:170 Secs:8 > 
Xyre says, 'umm oops'

HP:550 Move:135 Mana:170 Secs:5 > slYou float down toward the ground and go to sleep.

HP:550 Move:135 Mana:170 Secs:4 > HP:550 Move:135 Mana:170 Secs:2 > HP:550 Move:135 Mana:170 Secs:2 > 
Graal tells the group, 'i have to shake my lighter to make it work lol'

HP:550 Move:135 Mana:170 Secs:1 > HP:550 Move:135 Mana:170 Secs:1 > HP:550 Move:135 Mana:170 Secs:1 > HP:593 Move:181 Mana:170 Secs:75 > HP:593 Move:181 Mana:170 Secs:75 > wakstaYou awaken, and sit up.

HP:593 Move:181 Mana:170 Secs:74 > You stand up.
You slowly rise off the floor and hover in mid-air.

HP:593 Move:181 Mana:170 Secs:74 > 
Arken awakens.

HP:593 Move:181 Mana:170 Secs:73 > 
Graal clambers to his feet.
Graal slowly rises off the floor and hovers in mid-air.

HP:593 Move:181 Mana:170 Secs:73 > 
Arken clambers to his feet.
Arken slowly rises off the floor and hovers in mid-air.

HP:593 Move:181 Mana:170 Secs:73 > 
Xyre tells the group, 'that sucks'

HP:593 Move:181 Mana:170 Secs:71 > gt I have 2You tell the group, 'I have 2'

HP:593 Move:181 Mana:170 Secs:68 > 
Graal tells the group, 'hell yea'

HP:593 Move:181 Mana:170 Secs:68 > 
Xyre tells the group, 'bic lighters are the shit '

HP:593 Move:181 Mana:170 Secs:66 > gt to be safeYou tell the group, 'to be safe'

HP:593 Move:181 Mana:170 Secs:63 > 
Xyre tells the group, 'the rounded ones'

HP:593 Move:181 Mana:170 Secs:62 > 
Graal tells the group, 'i have 2 ones dead'

HP:593 Move:181 Mana:170 Secs:61 > 
Arken flies away to the north.
You follow Arken.

A Path Approaching Mt. Vetri
   Directly to your north, the path you are on appears to be swallowed by
the large mountain looming just ahead.  This is Mt.  Vetri, known to have
many dangers and treasures lurking just within.  To the east, the path
appears to dead-end, while to the west, the path stretches out into an
expansive field, made from jagged rocks and red dirt.    
[ Exits: s w ]
Arken Anvil Hammersmith is floating here.

HP:593 Move:180 Mana:170 Secs:48 > 
Arken flies away to the west.
You follow Arken.

Within a Field of Rocks
   The path here appears to open up into an expansive area of rocks and red
dirt.  To the northeast is Mt.  Vetri, which looms above you.  The path
continues into the open area to the south, or you can enter the mountain
via a trail which starts to the east, or continue into the open area to the
west.  In the far distance to the southeast, you see another mountain,
appearing even larger than this one, towering up into the sky.    
[ Exits: e s w ]
A spring of crystal clear water flows from the earth here.
Arken Anvil Hammersmith is floating here.

HP:593 Move:179 Mana:170 Secs:47 > 
Arken flies away to the south.
You follow Arken.

A Large Field of Boulders and Rocks
   A large, vast field made completely from jagged, sharp rocks lies to the
southwest from here.  To the northeast, you see the spire of Mt.  Vetri
rising up into the clouds above.  You carefully make your way along this
path, being careful not to cut your legs on the dangerous landscape.    
[ Exits: n w ]
Arken Anvil Hammersmith is floating here.
A hulking mountain ogre almost fills up the room here.

HP:593 Move:178 Mana:170 Secs:47 > 
Graal tells the group, 'my bic is the one i have to shake'

HP:593 Move:178 Mana:170 Secs:46 > 
A mountain ogre growls at Arken, 'I hate you and your goodly kind!'
A mountain ogre lunges at Arken and attacks!
A mountain ogre bludgeons Arken hard.

HP:593 Move:178 Mana:170 Secs:45 > 
Arken smashes his head into a mountain ogre's, knocking it unconscious!
A mountain ogre is stunned, but will probably regain consciousness again.

HP:593 Move:178 Mana:170 Secs:45 > 
Arken massacres a mountain ogre with his slash.
A mountain ogre is stunned, but will probably regain consciousness again.
Arken massacres a mountain ogre with his slash.
A mountain ogre's eyes uncross as it regains its senses.
Arken massacres a mountain ogre with his slash.

HP:593 Move:178 Mana:170 Secs:43 > headbuttWho would you like to headbutt?

HP:593 Move:178 Mana:170 Secs:43 > headbuttWho would you like to headbutt?

HP:593 Move:178 Mana:170 Secs:42 > 
A mountain ogre bludgeons Arken hard.
A mountain ogre bludgeons Arken very hard.
A mountain ogre bludgeons Arken hard.
Arken misses a mountain ogre with his slash.
Arken misses a mountain ogre with his slash.
Arken misses a mountain ogre with his slash.

HP:593 Move:178 Mana:170 Secs:41 > assYou throw yourself into the battle!
You massacre a mountain ogre with your slash.  (31)
A mountain ogre has quite a few wounds.

HP:593 Move:178 Mana:170 Secs:41 > headbutt
Graal places a long gold-tipped trident in the back of a mountain ogre, resulting in some strange noises and some blood!

HP:593 Move:178 Mana:170 Secs:40 > You slam your head into its, knocking it unconscious!  (27)
A mountain ogre is stunned, but will probably regain consciousness again.

HP:593 Move:178 Mana:170 Secs:40 > 
Graal massacres a mountain ogre with his pierce.
A mountain ogre is stunned, but will probably regain consciousness again.
Graal pierces a mountain ogre extremely hard.
A mountain ogre is stunned, but will probably regain consciousness again.
You pulverize a mountain ogre with your mighty slash.  (46)
A mountain ogre is stunned, but will probably regain consciousness again.
You massacre a mountain ogre with your slash.  (37)
A mountain ogre is stunned, but will probably regain consciousness again.
You massacre a mountain ogre with your slash.  (28)
A mountain ogre is stunned, but will probably regain consciousness again.
A mountain ogre looks pretty hurt.
Arken pulverizes a mountain ogre with his mighty slash.
A mountain ogre's eyes uncross as it regains its senses.
Arken massacres a mountain ogre with his slash.
Arken massacres a mountain ogre with his slash.

HP:593 Move:178 Mana:170 Secs:39 > 
Xyre places a long gold-tipped trident in the back of a mountain ogre, resulting in some strange noises, a lot of blood, and a corpse.
You receive your share of experience - 36,313 points.
You receive a grouping bonus of 23,554 points!
A mountain ogre is dead!  R.I.P.
Your blood freezes as you hear a mountain ogre's death cry.
Xyre loots some gold from the corpse.
Xyre splits 2,100 coins; you receive 525.

HP:593 Move:178 Mana:170 Secs:39 > 
Arken flies away to the north.
You follow Arken.

Within a Field of Rocks
   The path here appears to open up into an expansive area of rocks and red
dirt.  To the northeast is Mt.  Vetri, which looms above you.  The path
continues into the open area to the south, or you can enter the mountain
via a trail which starts to the east, or continue into the open area to the
west.  In the far distance to the southeast, you see another mountain,
appearing even larger than this one, towering up into the sky.    
[ Exits: e s w ]
A spring of crystal clear water flows from the earth here.
Arken Anvil Hammersmith is floating here.

HP:593 Move:177 Mana:170 Secs:33 > 
Arken flies away to the west.
You follow Arken.

A Clearing of Jagged Rocks
   Nothing but sharp, jagged rocks and boulders spreads away to the
southwest here.  You carefully make your way as you move along, being
careful not to cut your legs on the dangerous landscape here.  To the
northeast, Mt.  Vetri rises high above you, and you can see a faint path
which makes its way up to the summit.  To the east, a path begins which
approaches the mountain.    
[ Exits: e s w ]
Arken Anvil Hammersmith is floating here.

HP:593 Move:176 Mana:170 Secs:33 > 
Arken flies away to the south.
You follow Arken.

A Vast Field of Jagged Rocks
   A clearing of jagged rocks and boulders spreads far out to the west
here.  Mt.  Vetri rises up above the clouds to the northeast, and you can
see a path directly to the northeast which leads toward it.  You nimbly
make your way among the sharp rocks here, as the path that was paved for
your safety has ended quite a ways back.    
[ Exits: n e s w ]
Arken Anvil Hammersmith is floating here.

HP:593 Move:175 Mana:170 Secs:32 > 
Arken flies away to the south.
You follow Arken.

A Vast Landscape of Sharp, Jagged Rocks
   A vast clearing of sharp rocks and jagged boulders lies to the southwest
here.  You notice there is no visible path through this mess, so you
carefully make your way along.  The spire of Mt.  Vetri rises above you in
the distant northeast, and a path toward the mountain is visible to the
nearer northeast.    
[ Exits: n w ]
Arken Anvil Hammersmith is floating here.
A hulking mountain ogre almost fills up the room here.

HP:593 Move:174 Mana:170 Secs:31 > 
A mountain ogre growls at Arken, 'I hate you and your goodly kind!'
A mountain ogre lunges at Arken and attacks!
You throw yourself into the battle!
A mountain ogre bludgeons Arken hard.

HP:593 Move:174 Mana:170 Secs:30 > 
Arken smashes his head into a mountain ogre's, knocking it unconscious!
A mountain ogre is stunned, but will probably regain consciousness again.

HP:593 Move:174 Mana:170 Secs:30 > 
You massacre a mountain ogre with your slash.  (33)
A mountain ogre's eyes uncross as it regains its senses.
A mountain ogre has a few scratches.
Arken massacres a mountain ogre with his slash.
Arken massacres a mountain ogre with his slash.
Arken massacres a mountain ogre with his slash.

HP:593 Move:174 Mana:170 Secs:29 > headbuttYou slam your head into its, knocking it unconscious!  (35)
A mountain ogre is stunned, but will probably regain consciousness again.

HP:593 Move:174 Mana:170 Secs:28 > 
You pulverize a mountain ogre with your mighty slash.  (44)
A mountain ogre is stunned, but will probably regain consciousness again.
You pulverize a mountain ogre with your mighty slash.  (39)
A mountain ogre is stunned, but will probably regain consciousness again.
You massacre a mountain ogre with your slash.  (31)
A mountain ogre is stunned, but will probably regain consciousness again.
A mountain ogre has some big nasty wounds and scratches.
Arken massacres a mountain ogre with his slash.
A mountain ogre is stunned, but will probably regain consciousness again.
Arken massacres a mountain ogre with his slash.
A mountain ogre is stunned, but will probably regain consciousness again.
Arken massacres a mountain ogre with his slash.
A mountain ogre is stunned, but will probably regain consciousness again.

HP:593 Move:174 Mana:170 Secs:27 > 
You pulverize a mountain ogre with your mighty slash.  (35)
A mountain ogre is stunned, but will probably regain consciousness again.
You massacre a mountain ogre with your slash.  (29)
A mountain ogre is stunned, but will probably regain consciousness again.
You pulverize a mountain ogre with your mighty slash.  (46)
A mountain ogre is stunned, but will probably regain consciousness again.
A mountain ogre looks pretty hurt.
Arken pulverizes a mountain ogre with his mighty slash.
A mountain ogre is stunned, but will probably regain consciousness again.
Arken massacres a mountain ogre with his slash.
A mountain ogre's eyes uncross as it regains its senses.
Arken massacres a mountain ogre with his slash.

HP:593 Move:174 Mana:170 Secs:25 > 
Graal places a long gold-tipped trident in the back of a mountain ogre, resulting in some strange noises, a lot of blood, and a corpse.
You receive your share of experience - 36,313 points.
You receive a grouping bonus of 23,554 points!
A mountain ogre is dead!  R.I.P.
Your blood freezes as you hear a mountain ogre's death cry.
Graal loots some gold from the corpse.
Graal splits 2,100 coins; you receive 525.

HP:593 Move:174 Mana:170 Secs:25 > 
Arken flies away to the west.
You follow Arken.

A Vast Clearing of Boulders and Rocks
   Before you lies a vast wasteland of jagged rocks and boulders.  This
spreads to the west, and there doesn't appear to be any visible trails
through it.  Therefore, you must carefully make your way across it.  To the
northeast rises the spire of Mt.  Vetri, the smallest of the three
mountains which populates this area.  To the northwest, you can faintly
make out a small plateau.    
[ Exits: n e w ]
Arken Anvil Hammersmith is floating here.

HP:593 Move:173 Mana:170 Secs:17 > 
Arken flies away to the north.
You follow Arken.

A Clearing of Jagged Rocks and Boulders
   Nothing but sharp rocks and jagged boulders populates this vast clearing
that you have wandered into.  The absence of a trail dictates that you must
carefully make your way across it.  To the northeast rises Mt.  Vetri, one
of the three mountains that populates this area.  To the west, you see some
kind of plateau.    
[ Exits: n e s w ]
Arken Anvil Hammersmith is floating here.
A hulking mountain ogre almost fills up the room here.

HP:593 Move:172 Mana:170 Secs:15 > 
You throw yourself into the battle!
Arken smashes his head into a mountain ogre's, knocking it unconscious!
A mountain ogre is stunned, but will probably regain consciousness again.

HP:593 Move:172 Mana:170 Secs:14 > 
You massacre a mountain ogre with your slash.  (27)
A mountain ogre is stunned, but will probably regain consciousness again.
You massacre a mountain ogre with your slash.  (35)
A mountain ogre's eyes uncross as it regains its senses.
You pulverize a mountain ogre with your mighty slash.  (41)
A mountain ogre has some small wounds and bruises.
Arken misses a mountain ogre with his slash.
Arken massacres a mountain ogre with his slash.
Arken massacres a mountain ogre with his slash.

HP:593 Move:172 Mana:170 Secs:13 > headbuttYou slam your head into its, knocking it unconscious!  (36)
A mountain ogre is stunned, but will probably regain consciousness again.

HP:593 Move:172 Mana:170 Secs:13 > 
Graal places a long gold-tipped trident in the back of a mountain ogre, resulting in some strange noises and some blood!
A mountain ogre is stunned, but will probably regain consciousness again.

HP:593 Move:172 Mana:170 Secs:12 > 
Graal massacres a mountain ogre with his pierce.
A mountain ogre's eyes uncross as it regains its senses.
You massacre a mountain ogre with your slash.  (29)
You pulverize a mountain ogre with your mighty slash.  (39)
A mountain ogre looks pretty hurt.
Arken massacres a mountain ogre with his slash.
Arken misses a mountain ogre with his slash.
Arken misses a mountain ogre with his slash.

HP:593 Move:172 Mana:170 Secs:11 > 
Xyre places a long gold-tipped trident in the back of a mountain ogre, resulting in some strange noises, a lot of blood, and a corpse.
You receive your share of experience - 36,313 points.
You receive a grouping bonus of 23,554 points!
A mountain ogre is dead!  R.I.P.
Your blood freezes as you hear a mountain ogre's death cry.
Xyre loots some gold from the corpse.
Xyre splits 2,100 coins; you receive 525.

HP:593 Move:172 Mana:170 Secs:10 > 
Arken says, 'tic'

HP:593 Move:172 Mana:170 Secs:6 > 
Arken floats down toward the ground and goes to sleep.

HP:593 Move:172 Mana:170 Secs:6 > slYou float down toward the ground and go to sleep.

HP:593 Move:172 Mana:170 Secs:3 > HP:593 Move:172 Mana:170 Secs:3 > HP:593 Move:172 Mana:170 Secs:2 > HP:593 Move:172 Mana:170 Secs:2 > HP:593 Move:172 Mana:170 Secs:1 > HP:593 Move:172 Mana:170 Secs:1 > HP:636 Move:218 Mana:170 Secs:75 > HP:636 Move:218 Mana:170 Secs:75 > wakstaYou awaken, and sit up.

HP:636 Move:218 Mana:170 Secs:74 > You stand up.
You slowly rise off the floor and hover in mid-air.
Graal awakens.

HP:636 Move:218 Mana:170 Secs:74 > 
Graal clambers to his feet.
Graal slowly rises off the floor and hovers in mid-air.

HP:636 Move:218 Mana:170 Secs:74 > l
A Clearing of Jagged Rocks and Boulders
   Nothing but sharp rocks and jagged boulders populates this vast clearing
that you have wandered into.  The absence of a trail dictates that you must
carefully make your way across it.  To the northeast rises Mt.  Vetri, one
of the three mountains that populates this area.  To the west, you see some
kind of plateau.    
[ Exits: n e s w ]
The corpse of a mountain ogre is lying here.
Graal is floating here.
Xyre is floating here.
Arken Anvil Hammersmith is sleeping here.

HP:636 Move:218 Mana:170 Secs:73 > 
Arken awakens.

HP:636 Move:218 Mana:170 Secs:70 > 
Arken clambers to his feet.
Arken slowly rises off the floor and hovers in mid-air.

HP:636 Move:218 Mana:170 Secs:69 > 
Arken flies away to the north.
You follow Arken.

A Large Wasteland of Rocks and Boulders
   The wasteland of rocks and boulders continues its way all around you
except for the north, where it appears to drop into a large ravine shrouded
in mist.  To the northeast, you see Mt.  Vetri rise like a colossus into
the sky, even though it is the smallest of the three mountains in the area.
You carefully make your way among the jagged rocks, being careful not to
cut your leg.    
[ Exits: e s w ]
Arken Anvil Hammersmith is floating here.
A creature made from jagged rocks is almost hidden here.

HP:636 Move:217 Mana:170 Secs:68 > 
You throw yourself into the battle!
Arken smashes his head into a roaming rockbeast's, knocking it unconscious!
A roaming rockbeast is stunned, but will probably regain consciousness again.

HP:636 Move:217 Mana:170 Secs:66 > 
You pulverize a roaming rockbeast with your mighty slash.  (44)
A roaming rockbeast is stunned, but will probably regain consciousness again.
A roaming rockbeast has some small wounds and bruises.
Arken massacres a roaming rockbeast with his slash.
A roaming rockbeast is stunned, but will probably regain consciousness again.
Arken massacres a roaming rockbeast with his slash.
A roaming rockbeast is stunned, but will probably regain consciousness again.
Arken pulverizes a roaming rockbeast with his mighty slash.
A roaming rockbeast is stunned, but will probably regain consciousness again.

HP:636 Move:217 Mana:170 Secs:64 > 
Graal places a long gold-tipped trident in the back of a roaming rockbeast, resulting in some strange noises and some blood!
A roaming rockbeast is stunned, but will probably regain consciousness again.

HP:636 Move:217 Mana:170 Secs:64 > 
Graal massacres a roaming rockbeast with his pierce.
A roaming rockbeast's eyes uncross as it regains its senses.
You miss a roaming rockbeast with your slash.
You massacre a roaming rockbeast with your slash.  (27)
A roaming rockbeast is in awful condition.
Arken misses a roaming rockbeast with his slash.
Arken massacres a roaming rockbeast with his slash.
Arken massacres a roaming rockbeast with his slash.

HP:636 Move:217 Mana:170 Secs:62 > headbuttYou smash your head into its with such force that its skull collapses!  (41)
You receive your share of experience - 29,823 points.
You receive a grouping bonus of 19,344 points!
A roaming rockbeast is dead!  R.I.P.
Your blood freezes as you hear a roaming rockbeast's death cry.
You loot 1,870 coins from the corpse.
You split 1,870 coins among 4 members - 467 coins each.
2 coins were not splitable, so you keep the money.

HP:636 Move:217 Mana:170 Secs:62 > 
Graal is zapped by a long gold-tipped trident and instantly lets go of it!

HP:636 Move:217 Mana:170 Secs:60 > 
Xyre says, 'argg'

HP:636 Move:217 Mana:170 Secs:59 > 
Arken flies away to the west.
You follow Arken.

A Wasteland of Jagged Rocks and Boulders
   The vast clearing of rocks and jagged boulders stretches away here,
except for the north whe