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Help Term:

NECROMANCERS "DEATH KNIGHTS" "DEATH MAGES"



Necromancers are those who excel in the blacks arts of Death Magick,

and are considered to be essentially an Anti-Cleric.  Through the ages,

Necromancers have mastered the arts of raising and commanding the

dead, and have thus evolved as an inherently Evil class of wizards.

From the intense studies of controlling victims after they have died,

Necromancers have ironically gained great insights into the living,

and are able to learn many spells which serve to reprogram the

victim's mind to the Necromancer's whim.  Necromancers use more wisdom

than Mages, and more intelligence than Clerics.



While one who starts a character as a Necromancer cannot avoid being

Evil, a good creature can always remort into the Necromancer class, thus

becoming a Good Necromancer.  Beware, however, that there will be some

spells that you will no longer be able to cast while good.



Use 'Skills Necromancer' for a list of spells available to this class.



The minimum stats for the Necromancer class are:



     STR      INT      WIS      DEX      CON      CHA

      10       15       17        8        9       12



See also: Class, Practice, Skills


--- List of the Insymniacs:

No one at all!

ShoutBox
ScytheLevel: 52
2018-08-30 08:54:54
im alive. barely
LocfinLevel: 101
2018-11-13 08:12:26
Everybody dropped off the face of the mud
ArbosusLevel: 127
2018-11-28 19:19:38
All you slackers should be playing more.
ArbosusLevel: 306
2020-10-15 19:55:03
Haven't seen anyone on in a long time hope all is well.
LocfinLevel: 102
2023-07-07 01:33:59
Man, 2023, I think the age of Muds is long past. :(
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